• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:56
CET 18:56
KST 02:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!44$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker? [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1670 users

[A] Starcraft 2 Brood War - Page 58

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 56 57 58 59 60 246 Next
MavercK
Profile Joined March 2010
Australia2181 Posts
November 23 2010 06:55 GMT
#1141
it'll be removed for next version.
mainly due to it never clicked for me if the building died you'd no longer be able to make lurkers. which is kind of a big issue haha.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
vlaric
Profile Blog Joined July 2007
United States412 Posts
November 23 2010 07:54 GMT
#1142
Was playing this map last night with a friend, and found that the valkyrie attack will splash ground units as well. Keep up the good work!
Wannabe zerg player
MavercK
Profile Joined March 2010
Australia2181 Posts
November 23 2010 07:59 GMT
#1143
On November 23 2010 16:54 vlaric wrote:
Was playing this map last night with a friend, and found that the valkyrie attack will splash ground units as well. Keep up the good work!


lol, gg, will fix that.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-11-23 13:46:17
November 23 2010 10:48 GMT
#1144
changes i've been working on. might do a release tommorow.


Hardcore Mode Additions
- Smart Casting disabled on most spells (example. select 4 High Templars and cast Storm. all 4 Templars cast storm instead of just 1)
- Spells affected are. Psionic Storm, Stasis Field, Maelstrom, Mind Control, Dark Swarm, Plague, Disruption Web,
Nuclear Strike, Lockdown, Optical Flare, Restoration, Ensnare, Parasite, Spawn Broodling, Defensive Matrix, EMP, Irradiate.
- Autocast for Repair Disabled
- Camera Distance from the Ground reduced from 34.07 > 30 (Default SC2 Camera shows more area than in BW)


"Magic Box" size increased slightly.
Deceleration Values of Units that have them. slightly increased. (units slow down and stop faster. this does not affect the 0.25 second timeframe where units do not decelerate after being told to attack/patrol/hold position)
Reduced the rate at which air units "Spread" when stacked.
Changed the way Explosive/Concussive Damage works against Shielded Units. A Unit will need more than 10 Shields to receive full damage from an Explosive/Concussive Attack (for example Zealots can now survive 4 shots from a Siege Tank instead of 2)
Fixed a bug that allowed you to research the Upgrades at the Physics Lab multiple times
Infested Terran movement speed increased
Infested Terran sight radius reduced from 8 > 5
Infested Terran now costs 1 Supply
"You are being revealed" mechanic has been removed
Broodlings now have a bar to indicate their lifespan
Infested Command Center regenerates life like other zerg buildings/units
Plague effect radius increased from 1.5 > 3.3
Lurker Den replaced by Lurker Aspect. An Upgrade as opposed to a Building.
Valkyrie's attack no longer deals Splash Damage to Ground Units
Reworked the way High Ground Miss Chance is calculated
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
puissance
Profile Joined May 2010
97 Posts
November 23 2010 12:09 GMT
#1145
Hi, first of thanks for this gread mod, I actually considering to play this rather heavily, because Terran Mech is dead in Sc2, accidentally it was my favorite playstyle :<

Concerning Mech and Siege Tanks, is it just me or did Tanks have longer range in BW? In Liquipedia it says range 12 compared to range 13 in Sc2, but i dont know if you can compare these values directly.
At the back door there's the collapsible rocks, you wanna destroy those to block off the back door with rocks and your opponent has to kill the rocks, and later you can shoot down the rocks to get to the third.. ~Day9 TvP Hots Battlereport
MavercK
Profile Joined March 2010
Australia2181 Posts
November 23 2010 12:15 GMT
#1146
well my mod has them set at 12 range. all other units range are corresponding the liquipedia aswell. so it should be fine.
the other thing to consider is one of the changes im making above in regards to how far zoomed out the camera is. starcraft 2 im pretty sure is zoomed out more.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Nisani201
Profile Joined September 2010
United States1400 Posts
November 24 2010 05:12 GMT
#1147
Some zerg things for hardcore mode:

-When multiple hydralisks are selected, the "morph to lurker" button should affect all the hydralisks instead of doing it one by one.
-If more than 6 larvae are used for zerglings, and the eggs are hotkeyed, it lets me bypass the 12 unit selection in the hotkey. This probably works for scourge as well.
Enjoy your day.
MavercK
Profile Joined March 2010
Australia2181 Posts
November 24 2010 07:14 GMT
#1148
first point i may fix but it will probably be for both normal and hardcore modes.
second im not too sure if i could fix that. perhaps i will bar eggs and larva from being assigned to control groups.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Ohdamn
Profile Joined June 2010
Germany765 Posts
November 24 2010 21:28 GMT
#1149
one small thing to add for hardcore mode could be to remove the idle worker button
"If you can chill....chill!"
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-11-26 15:50:23
November 26 2010 08:01 GMT
#1150
i know i said i was going to do a release yesterday. but i've been going through the EXTREMELY TEDIOUS process of converting models from the Warcraft 3 mod Project Revoluion

currently trying to touch them up. increasing poly count. improving the texture (my weakest point). but here is a preview of the arbiter, straight ported without changes.

version 0.1 direct port
+ Show Spoiler +

[image loading]


version 0.2 increased poly count + normal mapping
+ Show Spoiler +

[image loading]


in playing around with this stuff i've made a few breakthroughs

1) i've discovered why my custom models were having issues with cloak. something to do with the Specular Map. it will not be present on units like the Dragoon/Reaver (no real noticable loss in image quality)
2) i've worked out how to add more team color to a units texture. Dragoon will soon feature more color.

*Maybe the 100th EDIT to this post tonight*

working cloak !
+ Show Spoiler +

[image loading]


Valkyrie
+ Show Spoiler +

[image loading]


Dragoon Team Colors !
+ Show Spoiler +

[image loading]


Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Nisani201
Profile Joined September 2010
United States1400 Posts
November 26 2010 19:42 GMT
#1151
Is this in the current version?
Enjoy your day.
MavercK
Profile Joined March 2010
Australia2181 Posts
November 26 2010 21:19 GMT
#1152
should all be in the NEXT version
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Essbee
Profile Blog Joined August 2008
Canada2371 Posts
November 26 2010 21:19 GMT
#1153
damn thats amazing, especially the arbiter
Thoreezhea1
Profile Blog Joined July 2010
United States532 Posts
November 26 2010 21:50 GMT
#1154
Its starting to seem like... Literally sc1 simply with uber graphics.
great work so that leaves the dragoon, when is that model u made a few weeks back going to get implemented, and I especially want to see the spinny thing underneath the dragoon.

I assume that these new models will get revised to look much more awesome correct?
What the Fu- REAPERS?!
MamiyaOtaru
Profile Blog Joined September 2008
United States1687 Posts
November 26 2010 22:01 GMT
#1155
On November 26 2010 17:01 MavercK wrote:
i know i said i was going to do a release yesterday. but i've been going through the EXTREMELY TEDIOUS process of converting models from the Warcraft 3 mod Project Revoluion

Something changed from when I suggested it and did the reaver? Well obviously.. you've finished up most of the basic stuff since then. That was more important than getting the models in back when I was messing with it. Answered own question, yay
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-11-26 22:17:12
November 26 2010 22:07 GMT
#1156
On November 27 2010 06:50 Thoreezhea wrote:
Its starting to seem like... Literally sc1 simply with uber graphics.
great work so that leaves the dragoon, when is that model u made a few weeks back going to get implemented, and I especially want to see the spinny thing underneath the dragoon.

I assume that these new models will get revised to look much more awesome correct?


to the best of my ability i guess. im not really a modeler/texture person. im doing my best. biggest issue on my mind currently is the corsair texture. it really needs to be almost done completely from scratch.

but basically if you look at the first 2 screenshots i linked 0.1 and 0.2 of the arbiter. thats really the best i can do =\

that dragoon i did not make however. i forget who made that model. not sure if it was released.

as for the reaver. i "COULD" port the reaver from project revolution but im really not looking forward to animating it...
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
buhhy
Profile Joined October 2009
United States1113 Posts
November 26 2010 23:38 GMT
#1157
I have the dragoon model fully animated and textured. It's posted somewhere on SC2Mapster, just gotta fix some of the textures.
Ohdamn
Profile Joined June 2010
Germany765 Posts
November 26 2010 23:39 GMT
#1158
wow amazing work with the new models :D
can't wait for the next version
"If you can chill....chill!"
MavercK
Profile Joined March 2010
Australia2181 Posts
November 26 2010 23:39 GMT
#1159
ah it was you. i thought so
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
November 26 2010 23:53 GMT
#1160
Love the new unit models, amazing stuff!

Also, the Zealot attack sound change is damn awesome, makes the Zealots baller again.
Prev 1 56 57 58 59 60 246 Next
Please log in or register to reply.
Live Events Refresh
LAN Event
15:00
Stellar Fest: Day 3
Zoun vs TriGGeRLIVE!
Clem vs TBD
ComeBackTV 1077
UrsaTVCanada576
IndyStarCraft 294
EnkiAlexander 69
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 303
BRAT_OK 99
Railgan 55
ProTech11
StarCraft: Brood War
Sea 1858
GuemChi 382
Larva 60
Backho 44
zelot 35
scan(afreeca) 10
Dota 2
qojqva2787
Dendi1114
syndereN258
Heroes of the Storm
Khaldor458
Other Games
gofns6137
FrodaN1058
B2W.Neo451
Liquid`VortiX348
Hui .182
Sick182
ArmadaUGS92
Mew2King56
QueenE56
Organizations
Other Games
gamesdonequick14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Adnapsc2 17
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Pr0nogo 6
• Michael_bg 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV635
• Ler83
League of Legends
• Nemesis3147
• Shiphtur730
Upcoming Events
IPSL
4m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2h 4m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
OSC
5h 4m
OSC
15h 4m
Wardi Open
18h 4m
Wardi Open
22h 4m
Replay Cast
1d 5h
WardiTV Korean Royale
1d 18h
Replay Cast
2 days
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
3 days
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.