Absolutely love the idea though, with or without AI, and the actual result looks really, really good.
[A] Starcraft 2 Brood War - Page 135
Forum Index > SC2 Maps & Custom Games |
Sachar Nabai
Sweden56 Posts
Absolutely love the idea though, with or without AI, and the actual result looks really, really good. | ||
MavercK
Australia2181 Posts
im trying to adapt blizzards ai to work but im no programmer so at best if i ever finish it, it will still be pretty bad. | ||
Sachar Nabai
Sweden56 Posts
On May 14 2011 06:28 MavercK wrote: theres no ai atm im trying to adapt blizzards ai to work but im no programmer so at best if i ever finish it, it will still be pretty bad. Really cool that you actually answer yourself ![]() An AI that just macros and 1A:s into your base would do just fine ![]() Thanks for the quick response and good luck. | ||
lluke9
United States19 Posts
![]() But really, thanks for this, great work! ![]() | ||
Jetaap
France4814 Posts
On May 15 2011 00:36 lluke9 wrote: They can bring back all the old units, but they can't bring my adorable vulture micro back ![]() But really, thanks for this, great work! ![]() Vulture micro is in the game , but it's hard to do with bnet latency.. | ||
VoS
United States30 Posts
Say FS? Maybe there should be a poll. This might be annoying for us but i think it might help out Maverck a lot. ![]() | ||
MavercK
Australia2181 Posts
On May 15 2011 04:17 VoS wrote: Ok. This might not be worth it, but I have noticed by looking thru match histories that there is actually quite a few games played on sc2bw every day. The games are spread out over about ten maps however and so sc2bw stays about 8 pages back in the popularity. But I think we could easily get to page 2 if we all agreed to play a single map. Say FS? Maybe there should be a poll. This might be annoying for us but i think it might help out Maverck a lot. ![]() the main issue is 101% of games are pre-organized. meaning people in chat channels or just with their friends. these are not public games and do not count towards the popularity meter people need to press open to public before they launch the game but either way. it's hopeless. custom map system is awful and theres no way to determine skill level/rank of your opponent before the game if SC2BW got high on popularity i can't see many people enjoying it since it'll just end up being one sided stomps every single game. everything about the custom map system works against me on this issue. i have no solution, but i welcome everyone to give it a shot anyway. | ||
TaShadan
Germany1966 Posts
deinstall sc2 and play bw again... the cg system is too sucky sry User was warned for this post | ||
Percutio
United States1672 Posts
Why not organize some KOTHs? That could boost the popularity a bit and would be fun. Just pick a day of the week and time. | ||
VoS
United States30 Posts
On May 15 2011 10:25 Percutio wrote: Why not organize some KOTHs? That could boost the popularity a bit and would be fun. Just pick a day of the week and time. I like this idea. I won't be able to participate but I would love to see this happen. On May 15 2011 MavercK wrote: people need to press open to public before they launch the game Please please please put this in the OP I had no idea. Thx. On May 15 2011 MavercK wrote: if SC2BW got high on popularity i can't see many people enjoying it since it'll just end up being one sided stomps every single game. I'm not certain about this. I think your in game ranking system will help in the long run. (Though I do hope we can upgrade it to something more like iccup's) In the shortrun most people can just exchange their old iccup rankings. Maybe I'm being too optimistic, I really want this project to succeed. Edit: Grammar | ||
MavercK
Australia2181 Posts
On May 15 2011 11:47 VoS wrote: I'm not certain about this. I think your in game ranking system will help in the long run. (Though I do hope we can upgrade it to something more like iccup's) In the shortrun most people can just exchange their old iccup rankings. Maybe I'm being to optimistic, I really want this project to succeed. problem is the ranking doesn't appear until you're already playing the map. theres no way to show it in the lobby. i really want it to succeed too ![]() | ||
VoS
United States30 Posts
![]() Edit: Also, could the spider mines kill eggs in BW? I don't remember that happening. Hopefully, yes cause I know you're sick of spider mines ![]() | ||
FreshVegetables
Finland513 Posts
On May 16 2011 08:21 VoS wrote: Found a tiny bug: Cannot cancel upgrades at the armory using the escape key. ![]() Edit: Also, could the spider mines kill eggs in BW? I don't remember that happening. Hopefully, yes cause I know you're sick of spider mines ![]() Pretty sure spider mines could kill larvaes and eggs. | ||
VoS
United States30 Posts
On May 16 2011 10:06 FreshVegetables wrote: Pretty sure spider mines could kill larvaes and eggs. Oh that's awesome. In that case then, eventually the larvae will need to be spread out because I planted two mines and it took out 3 eggs that were clumped together iirc. | ||
epikAnglory
United States1120 Posts
With BW settings, this is a great map! Keep up the good work! Play this with my friends all the time! Try making one on a decent StarCraft 2 map, like Metalopolis (but increase the distances?) or Tal' Darim, making one map from SC2 wouldn't hurt =D | ||
MusiK
United States302 Posts
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Nazza
Australia1654 Posts
http://www.playxp.com/sc2/forum/view.php?article_id=2766172 http://www.teamliquid.net/forum/viewmessage.php?topic_id=223889 Any chance you could put this into the mod? | ||
MavercK
Australia2181 Posts
too bad there doesn't appear to be a link or any information at all on how it was done | ||
serojja
Ukraine90 Posts
The only thing I would like to ask is: are all these units used in this mode that are missing in SC2 such as dragoons, guardians, corsairs, arbiters etc. already designed and present in SC2 database? I mean if these units are already designed can we suggest that they will be added to the "final cut" of SC2? Because I really think that in the end we will have BroodWar + a lot of new units * new mechanics and Blizzard just started WoL from the majority of new units and only later they will add "known" units to the game to complete it. | ||
MavercK
Australia2181 Posts
On May 17 2011 17:07 7erojananda wrote: Hi! This is so cool, thank you! The only thing I would like to ask is: are all these units used in this mode that are missing in SC2 such as dragoons, guardians, corsairs, arbiters etc. already designed and present in SC2 database? I mean if these units are already designed can we suggest that they will be added to the "final cut" of SC2? Because I really think that in the end we will have BroodWar + a lot of new units * new mechanics and Blizzard just started WoL from the majority of new units and only later they will add "known" units to the game to complete it. no blizzard said all sc1 units would be in the editor but they are not. the only ones are the WoL units and lurkers/scourge | ||
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