Simple Questions/Answers - Page 51
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Soluhwin
United States1287 Posts
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FlopTurnReaver
Switzerland1980 Posts
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Soluhwin
United States1287 Posts
On June 16 2011 11:58 FlopTurnReaver wrote: You can neither build stuff nor land it on pathing blocked areas, so no need to stack painting. It will still let me place a structure there in the editor, though. Is this just a glitch? | ||
FlopTurnReaver
Switzerland1980 Posts
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Nazza
Australia1654 Posts
Do I need to change the "Target" Settings or anything? It should search for units based on where the unit in question is at. | ||
Merikh
United States918 Posts
I type "-r" in the chat box. It'll reset my drones/workers and the clock. I have no idea where to start. I did how ever figure out how to download each blizzard map from the cache files. After a little research. | ||
Kenpachi
United States9908 Posts
Would it be reasonable to have a "request a map" thread or something? i am unable to make maps but i have a bunch of idea for people.. | ||
FlopTurnReaver
Switzerland1980 Posts
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adso
718 Posts
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WeedRa
Germany815 Posts
what causes this? I played the map earlier and there was everything ok but somehow suddenly it seems to be bugged or something... ![]() | ||
Veta
United States14 Posts
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Distortionz
United States133 Posts
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iGrok
United States5142 Posts
On June 20 2011 02:32 Distortionz wrote: I'm working on a SC2 TD map with a friend, he is going to be doing the terrain and some data editing, while I am mostly working on triggering and data editing. Is there anything built into the galaxy editor that allows for a collaborative project, so that I won't have to wait on him to finish something and send the map back to me so I can work on the next part? Also, if we are both doing data editing, How would we do it at the same time, working on different parts and then merge all our work together? No :/ | ||
BooM.534
United States1 Post
User was warned for this post | ||
FlopTurnReaver
Switzerland1980 Posts
On June 20 2011 12:20 BooM.534 wrote: Close positons should be changed out of the game because zerg has no time to react to incoming units! Good question. The answer to this is: + Show Spoiler + Seriously? I sure hope you'll get banned for one of the dumbest first posts i have ever seen on this site. | ||
Varpulis
United States2517 Posts
On June 20 2011 12:20 BooM.534 wrote: Close positons should be changed out of the game because zerg has no time to react to incoming units! It seems that you typed in the wrong site in your browser when coming to make this post. I think that you were looking for http://us.battle.net/sc2/en/forum/. That sort of posting is not encouraged here. | ||
ihasaKAROT
Netherlands4730 Posts
How do I make a hitbox for air thats different then a hitbox for ground? Think colossus. Corrupters shoot higher then for example a marauder. How do I accomplish that? Ive looked around the dataeditor but nothing popped out that could be it, and im too unfamiliar still to adjust random things ![]() | ||
Bismarck
Germany11 Posts
Can someone explain what a "cloaked map" is? I´ve noticed this a lot recently when watching tournaments. Is the game/BO not showing up in match history? Why does there have to be a third "player" in order to make it cloaked? | ||
Mereel
Germany895 Posts
How can i give cliffs costum textures? | ||
Torte de Lini
Germany38463 Posts
Meaning, that I do okay in macroing, but when it comes to fighting or attacking an enemy, too many units or on too many hotkeys really fuck me up because my hands often miss the hotkey or I move too fast for it to register. Would RMC be sufficient? | ||
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