On the other hand it is nice to have those units actually appear in your base, but like skeldark said there not going to micro as well as a real player would, so it may not be as effective as you may think. In my opinion (YABOT) has this type of Build Order Tester well under control, I think Skeldark should focus on the other side of the coin, but again this is just that my opinion.
Shaggy's List of Training Maps - Page 3
Forum Index > SC2 Maps & Custom Games |
ShaggySan
United States53 Posts
On the other hand it is nice to have those units actually appear in your base, but like skeldark said there not going to micro as well as a real player would, so it may not be as effective as you may think. In my opinion (YABOT) has this type of Build Order Tester well under control, I think Skeldark should focus on the other side of the coin, but again this is just that my opinion. | ||
skeldark
Germany2223 Posts
i dont want to try getting a bedder atack as yabot. i dont sell my map i code for fun. i would take the atack code of yambot but they dont make his projekt free. they say all rights reserved on licence. so i focus on things that are new. at moment remind options, would be nice if someone joins and write a good atack but i dont think i will do it. So to make it easy: Do you want learn a bo of other guys or fight against a ai download YAMBOT. If you want to improve your bo or try a totaly new one download BOTV2 | ||
AbyssV3
United States172 Posts
For everyone else, I'd ask that you guys please stay on topic. Also, feel free to help this guy out, post some maps for him to add to the list. This could be invaluable for players during the SC2 Beta Downtime. Thanks, keep up the good work. | ||
humblegar
Norway883 Posts
If you want to build on it you could add for what patch it was last tested and if it is localized for both the US and EU versions (and if not, for what version is it made). | ||
ShaggySan
United States53 Posts
![]() However everyone has (so far) stayed on topic and have been very supportive of the post I really appreciate it guys ![]() like Abyss said please feel free to list your favorites! | ||
ShaggySan
United States53 Posts
On June 10 2010 02:54 humblegar wrote: Thank you for a nice OP! If you want to build on it you could add for what patch it was last tested and if it is localized for both the US and EU versions (and if not, for what version is it made). Humblegar Thanks ![]() | ||
Kalden
United States62 Posts
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rastaban
United States2294 Posts
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pyr0ma5ta
United States458 Posts
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HoracE
United Kingdom180 Posts
I understand your point - and please don't see my post as anything negative to your system I can see the work that has gone into it and it really is good. | ||
skeldark
Germany2223 Posts
i dont saw it negative and dont want to sound negative too. sorry if you think i am, my english isnt the best. i totaly see the point of a atack funktions and sure its bedder with them than without them because its optional and who wants it can activate it. just want to explain why i personal dont want to code on it. if i find one who have fun on making it and put it in im glad | ||
Karliath
United States2214 Posts
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UnderWorld_Dream
Canada219 Posts
Can someone combine a BO tester with a Multi-task trainer?? that would be the ideal tool IMO!! | ||
Karliath
United States2214 Posts
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InfiniteIce
United States794 Posts
Thanks OP, quality compilation. <3 | ||
Invictus
Singapore2697 Posts
On June 10 2010 09:22 Karliath wrote: Would dropping units to kill the zergling in the multitasking map be considered cheating? O_O if im correct they dont let your medivac/warp prism or any flying unit to boot to evne reach there, it just disappears entirely | ||
ShaggySan
United States53 Posts
On June 10 2010 17:04 streamofhonour wrote: if im correct they dont let your medivac/warp prism or any flying unit to boot to evne reach there, it just disappears entirely Your correct any air unit that fly near the probe/zergling area is instantly removed from the game and if the zergling dies in anyway you automatically lose the game ![]() | ||
SaetZero
United States855 Posts
like, think the qxc one, but under the timer would be the APM ui as if you were an obs or watching the replay? big thing i would want to work on right now is keeping my apm up and my money down as long as i can any ideas or where to find something like that (in game preferably so i can train mechanics without having to review the replays) or how i can add it in myself to qxc's? | ||
skeldark
Germany2223 Posts
what qxc ones? original, isbunsk, or my 2.0? apm is a problem we all try it and we all give up there is now way to add it at moment in map editor.... | ||
SaetZero
United States855 Posts
alright, thank you very much.... ill just hafta look around and see what i can find out ![]() ![]() | ||
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