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When should Blizzard release a balance patch for HotS? - P…

Forum Index > Polls & Liquibet
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Koerage
Profile Joined April 2012
Netherlands1220 Posts
March 19 2013 13:22 GMT
#81
wait till at least the first GSL is over, people complain about zerg (did so in the beginning of WoL as well) yet Life just won MLG so clearly there are people who can play just as good as before. With alot of zergs in code S we will see how those not called life will fare in HOTS
Sc2Wrath
Profile Joined February 2013
United Kingdom58 Posts
March 19 2013 14:09 GMT
#82
1-3 months I reckon. I feel in a bit of a state, playing Zerg, but Life showed us it is still possible. I think some very small changes would help, whilst not drastically changing the game. 10 energy to use speed boost on medivac seems nice to me. Doesn't make it weak, but may help a little. This would also, possibly make cadeous* reactor be researched more?

It's nice Blizzard are not rushing into it though IMO.
Life | Taeja | HerO | Flash | Jaedong
Fenrax
Profile Blog Joined January 2010
United States5018 Posts
Last Edited: 2013-03-19 14:32:49
March 19 2013 14:32 GMT
#83
Not too fast but if something is broken and they wait 6+ months again, I am going to tilt.
crazyweasel
Profile Joined March 2011
607 Posts
March 19 2013 15:25 GMT
#84
tvp seems a bit favored for T
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
March 19 2013 15:37 GMT
#85
To the first poster, I agree. Post-GSL should be the earliest.
Clan: QQGC - wundertunge#1850
TL+ Member
Jornada
Profile Joined February 2012
United States223 Posts
March 19 2013 15:52 GMT
#86
i say 3 months... The players still have to figure out what is best... and it is interesting to see them go certain builds.
www.twitch.tv/jornada28 Master Protoss. Follow me on Twitter for SC2 Updates https://twitter.com/#!/elelvlent
Lobotomist
Profile Joined May 2010
United States1541 Posts
Last Edited: 2013-03-19 16:56:44
March 19 2013 16:04 GMT
#87
MLG was not a good indicator of balance as far as zerg is concerned. yes, it was awesome, but I wouldn't read too much into it either way (zerg strong from Life's victory, zerg weak from low zerg representation). having a good pool of games to look through would be good, maybe a gsl + gstl.

Despite that, they should be looking at the possible issues now, and figuring out possible changes IF they're needed. People generally agree what the possible issues are (voidray/skytoss, widow mine ai, speedivacs, mutas in zvz, etc) and blizz should start brainstorming solutions now.
Teching to hive too quickly isn't just a risk: it's an ultrarisk
4ZakeN87
Profile Joined June 2011
Sweden1071 Posts
Last Edited: 2013-03-19 19:48:11
March 19 2013 19:24 GMT
#88
Would be good with more options here, I would say 2 months.

Speedmedivac is an issue, and so far the best solution for protoss is to go for one base air/ground timing. If this is the remaining solution in 2 months time, we are going to have some pretty boring matches. See if SUPER IMBA GG remains ^.^

People talk about recall but I am not sure, okay so you recall once, great you defend "a" drop. Usually "a" drop is not the issue. Regardless is taking a third base still really, really hard and if you cant take a third does defending drops usually only mean that you have successfully delayed your defeat with 5 minutes.

Voidray should probably be nerfed too and if medivac remains this way I think protoss/zerg need better tools to deal with it.

Medivacs remind me of how the initial blue flame hellions were in WoL. They risk/reward factor is in favor of reward every time. I am not sure what tactic protoss goes for that makes medivac drops become so risky that Terran doesnt try to drop. One base mass cannons? ^.^
"Everything should be made as simple as possible, but not simpler" Einstein
blastyblast21
Profile Joined January 2013
United States61 Posts
March 19 2013 20:50 GMT
#89
I think they should patch it after the next GSL and by then the meta game would have evolved more and they could see what truly overpowered and whats not over powered.
Yorbon
Profile Joined December 2011
Netherlands4272 Posts
March 19 2013 23:00 GMT
#90
i voted 4-6 months, going more towards 4 then 6. around then probably the most abvious issues will have come up.
Taipoka
Profile Joined November 2012
Brazil1224 Posts
March 20 2013 01:07 GMT
#91
I find it funny this "they should patch after GSL".
1 - Well, if we have something wrong that needs a patch, it should be done asap.
2 - If we didn´t have something wrong, why patch after gsl? Wait til something looks wrong!

I vote for number 2.
And in the 7th day, Flash stopped macroing the universe.
Trasko
Profile Blog Joined July 2010
Sweden983 Posts
March 20 2013 01:09 GMT
#92
1-3Months sounds about right. (leaning more towards 2-3)
Jaedong <3
ragz_gt
Profile Blog Joined April 2012
9172 Posts
March 20 2013 03:39 GMT
#93
On March 20 2013 10:07 Taipoka wrote:
I find it funny this "they should patch after GSL".
1 - Well, if we have something wrong that needs a patch, it should be done asap.
2 - If we didn´t have something wrong, why patch after gsl? Wait til something looks wrong!

I vote for number 2.


Obviously the problem is that you don't know if something is wrong or just appear to be wrong due to sample size / experience / development of meta.
I'm not an otaku, I'm a specialist.
CursOr
Profile Blog Joined January 2009
United States6335 Posts
Last Edited: 2013-03-20 04:59:30
March 20 2013 04:59 GMT
#94
3 months minimum.

Identify your problems. Solutions. Then do your vote, or draw straws, or whatever the hell it is you guys do there... but 1 change.

ONE. CHANGE. That way you can quantify exactly why the metagame changes. Maybe changes once every 2 months after that. You will have much better control of the game I promise you.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Maynarde
Profile Joined September 2010
Australia1286 Posts
March 20 2013 06:21 GMT
#95
Voted 1-3 months, but would much rather it be towards the 3 months end of the spectrum, 1 is far too soon.

A lot of people have mentioned to wait for GSL and some other large scale tournaments and couldn't agree more!
CommentatorAustralian SC2 Caster | Twitter: @MaynardeSC2 | Twitch: twitch.tv/maynarde
Nadril
Profile Joined March 2012
68 Posts
March 20 2013 06:46 GMT
#96
I voted for 4-6, but really I think like 2-4 months makes the most sense.

Of course if something ends up being really broken than maybe patch sooner, but I'd prefer to see how at least this next GSL plays out and Dreamhack as well.
Chvol
Profile Joined August 2010
United States200 Posts
March 20 2013 07:01 GMT
#97
ZvZ needs a patch to feed some variety into the compositions. PvP needs a patch for the same reason(void rays are taking over). PvT most likely needs a patch to resolve terran midgame strength. I see no reason to delay a patch for these match ups.
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
March 20 2013 08:36 GMT
#98
just because Life happened to win MLG some people think there is some balance while such a knockout tourney is a terrible gauge for balance.
T is definately a bit broken at the moment, they are simply the only race to get really useful upgrades in Hots: widow mine, battle hellion, medivac boost, air and mech upgrade combined, free siege, improved reapers and better thors. Zerg on the other hand gets for useful stuff only the viper and muta buff, swarm host is practically useless and hydra's still stink. P get's some decent stuff too but it's of little use against T, only the oracle is somewhat useful in that matchup though stargate is still of limited use there.
The result is simple that T is broken now and results will proof that easily in a month. Patching needs to happen then or slightly earlier. No big things are needed, a tiny medivac nerf and maybe a slight fix to the voidray will be enough but as it is the game is blatantly broken which will reveal itself soon enough in numbers as well
warmus
Profile Joined November 2010
United Kingdom196 Posts
March 20 2013 13:12 GMT
#99
On March 20 2013 17:36 Markwerf wrote:
just because Life happened to win MLG some people think there is some balance while such a knockout tourney is a terrible gauge for balance.
T is definately a bit broken at the moment, they are simply the only race to get really useful upgrades in Hots: widow mine, battle hellion, medivac boost, air and mech upgrade combined, free siege, improved reapers and better thors. Zerg on the other hand gets for useful stuff only the viper and muta buff, swarm host is practically useless and hydra's still stink. P get's some decent stuff too but it's of little use against T, only the oracle is somewhat useful in that matchup though stargate is still of limited use there.
The result is simple that T is broken now and results will proof that easily in a month. Patching needs to happen then or slightly earlier. No big things are needed, a tiny medivac nerf and maybe a slight fix to the voidray will be enough but as it is the game is blatantly broken which will reveal itself soon enough in numbers as well


I absolutely love this rationale. "Here is my opinion, based on nothing concrete, but its true!". You dont know a single thing about balance at this point in hots. What Idra says or how bly loses to flash is not evidence for anything, which have been so far the two types of hots experiences relating to balance. 1) A bunch of semi pros who have never developed the meta game in any way making statements about balance as they ladder in the beta. 2) Tournament results representing foreign zergs getting smashed by korean Ps and Ts. Until we see at least the first GSL, there is nothing really to be said about balance, because we have not seen the game played at a consistently highest (meta developing) level, with the actually best players barely starting to play. Stop thinking you know something about balance, as there is simply nothing out there yet that can support your claim.
Noocta
Profile Joined June 2010
France12578 Posts
March 20 2013 18:33 GMT
#100
There's really no blatant problem right now.
New units are strong, as they should be. Terrans changes are easier to apply in a game because they don't change they way you play that much. P / Z need more time because they got more complex units.
" I'm not gonna fight you. I'm gonna kick your ass ! "
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