Which race is the strongest right now? - Page 4
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yourmydinner
Netherlands19 Posts
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KrazyTrumpet
United States2520 Posts
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darkscream
Canada2310 Posts
Anyone can die to a timing attack if they're trying to macro, I wouldn't really factor in silly all-ins that happen in pvz/pvt. I've played zerg since beta though, i've suffered enough proxy-2rax-bunker rushes to have no pity for protoss who die while expanding with thin defenses. | ||
Gladiator6
Sweden7024 Posts
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Chr15t
Denmark1103 Posts
On March 14 2012 19:05 darkscream wrote: Voted protoss just because the only way to beat a protoss army is a good engagement on favourable terrain, but the protoss army modifies the terrain and dictates the terms of engagement. Anyone can die to a timing attack if they're trying to macro, I wouldn't really factor in silly all-ins that happen in pvz/pvt. I've played zerg since beta though, i've suffered enough proxy-2rax-bunker rushes to have no pity for protoss who die while expanding with thin defenses. I like the way you stated your first paragraph | ||
Mentalizor
Denmark1596 Posts
On March 14 2012 12:34 PandaMonk wrote: Look at win rates in korea. Protoss>all. Quarter finals this GSL, 1/2 protoss. Protoss seems to be the strongest but that doesn't mean they are OP. Gogo zerg! That argument just doesn't work. One season we had 6/8 Terran players in the quarterfinals. So... terran was super dominant. Even more so than P today. How much did blizzard nerf them? They only changed the ghost and now protoss is too strong? That doesn't make sence. Watch Stephano or any clearthinking zerg against a protoss. It aint pretty... But yeah... | ||
Mentalizor
Denmark1596 Posts
On March 14 2012 19:05 darkscream wrote: Voted protoss just because the only way to beat a protoss army is a good engagement on favourable terrain, but the protoss army modifies the terrain and dictates the terms of engagement. Anyone can die to a timing attack if they're trying to macro, I wouldn't really factor in silly all-ins that happen in pvz/pvt. I've played zerg since beta though, i've suffered enough proxy-2rax-bunker rushes to have no pity for protoss who die while expanding with thin defenses. I see your point... But really? As a zerg player you're complaining about protoss being able to alter your micro abilities? Really? Reeeally? Have you ever heard about fungals? Having pre-split and flanks ready will just drain the sentry energy - or give you an amazing engagement. | ||
Incognoto
France10239 Posts
But it's still really close and map dependent. | ||
Arcanefrost
Belgium1257 Posts
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MAmchlee
Australia6 Posts
protoss: vote terran/ zerg zerg: vote terran/ toss terran vote toss therefore....................toss/terran will get the most votes~ but there are more terran players so yep^ | ||
Gihi
384 Posts
We have adjusted, and now people cry once more. Even terrans whining, I just don't get that while half GSL is terran. It's not because YOUR micro/macro is poor that another race is OP. This poll is not about what class cheeses best in bronze league. I personally think toss is wayyyy too weak early game, terran can just mm, zerg kan roach ling but we have to get robo units to even stand a slight chance. Our fast expands are fragile as well, since zealots have no chance against well microd barracks units, or roach pushes. But late game, we are certainly viable. People cry about death balls but what about playing against a zerg with 15 brood lords and infestors/roaches for the rest of his army supply? They are just as deadly. As well is a 3/3 bioball with siege support if everything is spread well and u target fire. | ||
Serelitz
Netherlands2895 Posts
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TheTurk
United States732 Posts
On March 14 2012 12:15 SolarXPn wrote: Why would you vote terran... Makes no sense :/ Look at aggregate winrates for the past year in Korea as well as the rest of the world. The raw statistics should make some sense to you. | ||
CeriseCherries
6170 Posts
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ThatGuy89
United Kingdom1968 Posts
dont they spend most of their time banning people or trying to discourage people from balnce whining? anyone saying storm is too good gtfo having EMP and Snipe both with longer ranges then storm mean theoretically storm shouldnt be much of an issue. One storm cant change the game as much as one EMP can | ||
Ksyper
Bulgaria665 Posts
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Olsson
Sweden931 Posts
The recent TL poll also showed that the race distribution on this site isn't as scattered that people may believe, it's very close so I wouldn't say there is much bias. Just like Idra says ZvP comes down to forcefields. The two base immortal heavy sentry push is a perfect example to this you can lose even though you're maxed with roach/hydra, aslong as there are good forcefields on the ground you can't really do much. EDIT: Though I feel to some extent that terran could be the strongest. They make T1 units the entire game with a T3 support unit which are not combat units but medivacs. In ZvT you need tier 3 (ultras, broodlords, infestors) to counter a mostly T1 army with T2 support (marine, tank) which is fundamentally flawed since it is also paired with that zerg techs slowest and terran the fastest. | ||
Cosmos
Belgium1077 Posts
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Phony
Russian Federation24 Posts
This "op race" election is definitly rigged! | ||
LunaSea
Luxembourg369 Posts
- Forcefields (Sentry) - Vortex (Mothership) - Auto-attack (Phoenix) And I'm not even talking of combinations of abilities that are very powerfull for Protoss : - Archon toilet (most of the time a game changer) - Forcfield behind your units + Storms (High Templar) - (Push with Sentrys forcefielding the ramp to your main base) Other races have some good abilities too, but generally I feel that they are easier to "dodge" or mitigate (besides juking a bit to make the Protoss fail his first forcefields, which really doesn't matter in late game). For example : "Fungal Growth is awesome for Zergs but in big battles you nearly have to sacrifice your Infestor everytime you want to get in range (Colossi, Storm, Siege Tanks ...etc.)". In my opinion spells like Fungal, Vortex, Phoenix auto-attack and Forcefields should be redesigned to make them reflect the two players's skill more. Just my two cents here. | ||
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