• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:24
CET 17:24
KST 01:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!44$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker? [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1830 users

Power Rank 12/15/2010 - Page 10

Forum Index > Polls & Liquibet
Post a Reply
Prev 1 8 9 10 11 12 22 Next All
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
December 21 2010 17:19 GMT
#181
On December 22 2010 01:46 Elroi wrote:
Show nested quote +
On December 22 2010 00:19 TwoToneTerran wrote:
On December 21 2010 15:36 Mortality wrote:
To be honest, I've always felt JD was better at adapting than Flash. With Flash, a number of his more noteworthy losses have been from players using his own timings against him. When he's pressed to the wall he relies too heavily on his superior fundamentals to keep him in the game. But that's not what I'd call "adaptation."

Not that either is "bad" at adaptation.

But if you want to talk about adaptation within a game the answer is Boxer. Full stop. There should be no debate on that. I'd also rank NaDa and Savior ahead of Flash and Jaedong. Not sure about Oov though.


I honestly don't think you can look at the sheer number of mind boggling comebacks and say that anyone has ever been better than Flash at adapting within a game. Boxer and Nada were definitely the most adaptive to the game as a whole considering how long they remained relevant, but Flash is easily the best player ever at taking an uncomfortable situation and making all the right calls to fix it. It's basically the hallmark of his bonjwa reign to pull off those comebacks.

You can't say that comeback=adaptability. In his comebacks Flash relies just as heavily on his superior mechanics as on his adaptability. Besides, it would be unfair because it is more or less impossible for a zerg to do a comeback, atleast in early game. Lose 10 scvs ? No problem just survive and turtle if you are better than your opponent. If you lose 10 drones early in the game it would be impossible even for a top zerg to beat an icup player. Then again, if that is the "hallmark of a bonjwa", it is not that strange that all bonjwas have been terran.

So most of the time when JD doesn't adapt it is, I think, because he would be screwed if he didn't follow through the attack. On the other hand he sometimes looks too stubborn, like in the game vs Sea last season when he refused to build lings. This was not the case with the game against light though.


The way Flash comesback = adaptability. I mean unless you just haven't been paying attention for the last year. I'm absolutely sick of people bringing up turtling as why Flash comes back from hugely disadvantageous positions. He does absolutely everything you can imagine to comeback in his games: harass, defend, push, drop, double expand, completely changing his build and unit composition on the spur of the moment, anything you can think of Flash has done sometime this year. I can't believe people are arguing this otherwise and doing so with the absolutely inane "well he turtles alot" argument.

It's a weird world where the most aggressive player this side of Kwanro gets labeled with turtle.
Remember Violet.
Mortality
Profile Blog Joined December 2005
United States4790 Posts
December 21 2010 17:24 GMT
#182
On December 22 2010 00:19 TwoToneTerran wrote:
Show nested quote +
On December 21 2010 15:36 Mortality wrote:
To be honest, I've always felt JD was better at adapting than Flash. With Flash, a number of his more noteworthy losses have been from players using his own timings against him. When he's pressed to the wall he relies too heavily on his superior fundamentals to keep him in the game. But that's not what I'd call "adaptation."

Not that either is "bad" at adaptation.

But if you want to talk about adaptation within a game the answer is Boxer. Full stop. There should be no debate on that. I'd also rank NaDa and Savior ahead of Flash and Jaedong. Not sure about Oov though.


I honestly don't think you can look at the sheer number of mind boggling comebacks and say that anyone has ever been better than Flash at adapting within a game. Boxer and Nada were definitely the most adaptive to the game as a whole considering how long they remained relevant, but Flash is easily the best player ever at taking an uncomfortable situation and making all the right calls to fix it. It's basically the hallmark of his bonjwa reign to pull off those comebacks.


Firstly, you are confusing what it means to stage a comeback with what it means to be adaptable. As I said, Flash relies heavily on his skill at fundamentals to keep him in the game. How many times have I seen 2-3 well placed tanks and superior multitasking allow Flash to break an attack and then suddenly he's actually ahead in supply, knows it, and throws down a quick third to secure the advantage?

That's not adaptability. That's just winning on skill.

Secondly, you have admitted yourself in prior discussions to not following progaming back when Boxer was top dog. Boxer had this nasty little habit of turning around a game not by relying just on his superior micro (which he did do sometimes), but by completely changing strategies and pulling off plays nobody had even thought of before.




And by the way... comeback victories are pretty much a hallmark of any bonjwa, although maybe Oov least of all the bonjwas.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
December 21 2010 18:17 GMT
#183
oov didn't need combacks! :D
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
December 21 2010 20:05 GMT
#184
On December 22 2010 02:19 TwoToneTerran wrote:
Show nested quote +
On December 22 2010 01:46 Elroi wrote:
On December 22 2010 00:19 TwoToneTerran wrote:
On December 21 2010 15:36 Mortality wrote:
To be honest, I've always felt JD was better at adapting than Flash. With Flash, a number of his more noteworthy losses have been from players using his own timings against him. When he's pressed to the wall he relies too heavily on his superior fundamentals to keep him in the game. But that's not what I'd call "adaptation."

Not that either is "bad" at adaptation.

But if you want to talk about adaptation within a game the answer is Boxer. Full stop. There should be no debate on that. I'd also rank NaDa and Savior ahead of Flash and Jaedong. Not sure about Oov though.


I honestly don't think you can look at the sheer number of mind boggling comebacks and say that anyone has ever been better than Flash at adapting within a game. Boxer and Nada were definitely the most adaptive to the game as a whole considering how long they remained relevant, but Flash is easily the best player ever at taking an uncomfortable situation and making all the right calls to fix it. It's basically the hallmark of his bonjwa reign to pull off those comebacks.

You can't say that comeback=adaptability. In his comebacks Flash relies just as heavily on his superior mechanics as on his adaptability. Besides, it would be unfair because it is more or less impossible for a zerg to do a comeback, atleast in early game. Lose 10 scvs ? No problem just survive and turtle if you are better than your opponent. If you lose 10 drones early in the game it would be impossible even for a top zerg to beat an icup player. Then again, if that is the "hallmark of a bonjwa", it is not that strange that all bonjwas have been terran.

So most of the time when JD doesn't adapt it is, I think, because he would be screwed if he didn't follow through the attack. On the other hand he sometimes looks too stubborn, like in the game vs Sea last season when he refused to build lings. This was not the case with the game against light though.


The way Flash comesback = adaptability. I mean unless you just haven't been paying attention for the last year. I'm absolutely sick of people bringing up turtling as why Flash comes back from hugely disadvantageous positions. He does absolutely everything you can imagine to comeback in his games: harass, defend, push, drop, double expand, completely changing his build and unit composition on the spur of the moment, anything you can think of Flash has done sometime this year.


It's damn hard to take a massive econ and army disadvantage, and turn it into a victory against a person who plays the game for a living. And Flash is to be applauded for doing so many times.

But his 'insane comebacks' would be impossible in PvT, PvP, or ZvZ, because his opponent would roll up to his base and kill him. Not even Flash can harass, push, drop, double expand, completely change his build on the fly and swap unit compositions in the 30 seconds it takes to get 1a2a3a'd when your army is 50+ food behind and you're not playing Terran. (Or Defiler ZvT.)

Flash has vastly more space to stage sick comebacks than Bisu/Stork/Jaedong because his is the race against which "GO FUCKING KILL HIM" is least viable.
My strategy is to fork people.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2010-12-21 22:41:56
December 21 2010 22:40 GMT
#185
On December 22 2010 02:24 Mortality wrote:
Show nested quote +
On December 22 2010 00:19 TwoToneTerran wrote:
On December 21 2010 15:36 Mortality wrote:
To be honest, I've always felt JD was better at adapting than Flash. With Flash, a number of his more noteworthy losses have been from players using his own timings against him. When he's pressed to the wall he relies too heavily on his superior fundamentals to keep him in the game. But that's not what I'd call "adaptation."

Not that either is "bad" at adaptation.

But if you want to talk about adaptation within a game the answer is Boxer. Full stop. There should be no debate on that. I'd also rank NaDa and Savior ahead of Flash and Jaedong. Not sure about Oov though.


I honestly don't think you can look at the sheer number of mind boggling comebacks and say that anyone has ever been better than Flash at adapting within a game. Boxer and Nada were definitely the most adaptive to the game as a whole considering how long they remained relevant, but Flash is easily the best player ever at taking an uncomfortable situation and making all the right calls to fix it. It's basically the hallmark of his bonjwa reign to pull off those comebacks.


Firstly, you are confusing what it means to stage a comeback with what it means to be adaptable. As I said, Flash relies heavily on his skill at fundamentals to keep him in the game. How many times have I seen 2-3 well placed tanks and superior multitasking allow Flash to break an attack and then suddenly he's actually ahead in supply, knows it, and throws down a quick third to secure the advantage?

That's not adaptability. That's just winning on skill.

Secondly, you have admitted yourself in prior discussions to not following progaming back when Boxer was top dog. Boxer had this nasty little habit of turning around a game not by relying just on his superior micro (which he did do sometimes), but by completely changing strategies and pulling off plays nobody had even thought of before.




And by the way... comeback victories are pretty much a hallmark of any bonjwa, although maybe Oov least of all the bonjwas.


I didn't follow progaming back then but every amazing game by boxer has been linked on this forum ad infinitum (or atleast it was before SC2 popped up). Point is, Flash has done exactly what you said several times, most notably in TvZs (vs Calm on Fighting Spirit and Kwanro on Roadrunner as my two biggest examples), but there's no end to his TvT victories that make no sense. I'd say his TvP is rather tacit in comparison, but there's still examples of those, too (Flash vs Movie on HBR, that one game I'm forgetting where, right as carriers come out to break his army, he kills 3 of the Toss's bases within 2 minutes). I'm sure there's plenty I'm missing since I don't have a perfect memory, but Flash has done crazy shit no one had seen before in every matchup to win in hopeless situations where he had been previously outmaneuvered. If that isn't adaptability then I don't know what is.

Maybe Boxer was comparable, the game was really new back then and doing something no one had ever thought of was a regular occurrence for him, but adaptive within a game means something different than that -- the stuff boxer did was innovative but very, very planned. Adapting to a situation is the exact opposite of that.
Remember Violet.
Mortality
Profile Blog Joined December 2005
United States4790 Posts
December 22 2010 00:21 GMT
#186
Flash vs Calm was an amazing game, but I'm hesitant to call it "adaptation" when it's Flash's standard lategame scenario when he has good mid-map control but the Zerg has 4-5 gas and he's unable to break the Zerg's positioning. I don't remember or didn't see Flash vs Kwanro so I'll check it out later.

His TvT victories actually make much more sense than you think. The massive replay leak that happened a while ago (a year? longer?) featured a ton of Flash TvT's in which Flash would often get behind in very similar situations to what we've seen on TV. Pause game, click on Flash's stuff, click on opponent's stuff. The opponent never holds more than about a 10 supply advantage ever. Flash will often look like he's in a totally inferior position because he has so few units, but he has more coming out and they're always magically ready before his opponent can reinforce. He breaks the attack. Suddenly he's even or ahead in supply and starts another expansion and/or moves on the offensive. It's like clockwork. It's a masterful display of skill and I don't doubt that Flash is the greatest TvT player ever (only NaDa during a "brief" ~18 month period looked anything like that, nobody else ever came close, and Flash has been doing it for longer now... granted, the game is changing more slowly now than back then, but still...), but it's not so much "adaptation" as just raw skill. No matter how pressed he is, Flash just doesn't make those positioning errors everyone else makes.

Although to be honest, I don't think TvT is the best place to talk about adaptation because it's too easy to confuse "adapting" in the sense of playing a better game of chess without really doing anything "new" and "adapting" in the sense I am interested in... which is...

Adaptation, from my point of view, means -- in a general context -- evolving in order to deal with a new and unexpected threat. The core of what it means to adapt within a game means addressing a new problem by changing your thinking about how to deal with your opponent over the course of a game. There's a lot of gray area in terms of what constitutes this, but what I'm really looking for more than anything is throwing the playbook out the window and improvising a new strategy (not just a tweak on an old timing, as we see Flash so often do, but an actual whole "new" strategy, at least "new" in the sense that nobody has used it before in that kind of situation or alternatively thought it possible to use in such a way when everything was at stake). This can mean playing defense when conventional wisdom of your prior strategy was offense, or offense when wisdom suggested defense, or making a particular choice in where or how you attack that is new and different to deal with something new, or suddenly using an unexpected unit combination as an unrehearsed response (the term unrehearsed is crucial, yet this is a sticking point since we can't actually read the minds of the players), or it can mean, yes, a "pimp play," for instance Nal_Ra's mass hallucination would count because the strategy had been used before but until then never performed at that level, always staying at the theorycrafting or newb bashing on US East level.

By definition, any prepackaged plan for dealing with a similar threat fails to qualify when we talk about adaptation within a single game. For instance, Flash really likes that early/midgame press attack in TvP and TvT and he can adjust that timing as needed to what he sees. NaDa actually had a tendency to do something similar and Midas also pioneered in that direction. It's a great feat of skill but... It's a prepackaged deal and tweaking that timing isn't what I'm referring to unless the press is altered in a way it wasn't meant to be altered. It's a form of "adaptation" in a different sense of the word, but if that's what you are referring to, then you're just saying Flash has the best timing sense of anyone ever. Well... duh! I would expect him to have better timing sense than players from previous generations who were not benefiting from modern knowledge and especially better than players from the early years when timing wasn't even a buzzword yet!

But I don't think that's what this conversation is all about and it's certainly not what I'm about.
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
baubo
Profile Joined September 2008
China3370 Posts
December 22 2010 01:19 GMT
#187
You know, I stopped reading the comments here a long time ago because the only thing it contains is Flash fanboy vs Jaedong fanboy vs anti-fans or either or both player.

It seems like time hasn't changed a thing. Doesn't it ever get boring folks?
Meh
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
December 22 2010 01:50 GMT
#188
Hmm, I just noticed: Flash didn't win a single game in the MSL.
I think he meant to say that no player that he can beat in the MSL exists.
+ Show Spoiler +
Only kidding.

Also, Shine vs Stork may be pretty important for ELO this time around.
If you are not Bisu, chances are I hate you.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
December 22 2010 01:54 GMT
#189
Potentially a rank changer, yes. Definitely going to be the game to watch for tonight.
Writerdamn, i was two days from retirement
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
December 22 2010 04:34 GMT
#190
JD is now in a very good spot to overtake Nada this season.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
Last Edited: 2010-12-22 05:10:03
December 22 2010 04:37 GMT
#191
Hyuk, you are awesome.
Now I just hope afrotoss is willing to take one loss for the team.
+ Show Spoiler +
[image loading]
If you are not Bisu, chances are I hate you.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
December 22 2010 04:42 GMT
#192
LOL, Flash: Number 1 PR NOT coming to a theater near you!
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
night terrors
Profile Blog Joined May 2010
China1284 Posts
December 22 2010 05:16 GMT
#193
This certainly got more interesting.
Through high and low, bisu boy, through high and low.
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
December 22 2010 06:52 GMT
#194
Now we get Flash-JD(17 points off) then Bisu, Stork(6 points off), Shine(2 points off), then Fantasy(5 points off).
Things just got interesting. Flash dropped maybe 19 points from that Hyukking.
If you are not Bisu, chances are I hate you.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
December 22 2010 14:23 GMT
#195
My life is going to be hell next month writing this.
Writerdamn, i was two days from retirement
kamizushi
Profile Joined July 2010
Canada52 Posts
Last Edited: 2010-12-22 15:39:06
December 22 2010 15:36 GMT
#196
What's up with Fantasy, he was on a 12 wins streak and now he keeps loosing :-(. You make your fans sad. Although I guess for a non-fan seeing the top players doing so bad makes things more interesting.
Hey
Mooncat
Profile Joined October 2007
Germany1228 Posts
December 22 2010 15:55 GMT
#197
On December 22 2010 23:23 flamewheel wrote:
My life is going to be hell next month writing this.


There's still the off-chance that Paralyze does the impossible and Flash tears up OSL + PL. You should have a much easier time writing your PR then.
"[Lee Young Ho] With this victory, you’ve risen to Bonjwa status."
kamizushi
Profile Joined July 2010
Canada52 Posts
December 22 2010 16:55 GMT
#198
On December 22 2010 23:23 flamewheel wrote:
My life is going to be hell next month writing this.

Yea, I guess you're on for some severe headache. I feel for you. Whatever PR you will write will be controversial. Maybe we will have 1000+ replies like last summer. But at least it makes things a lot more interesting isn't it?
Hey
Lightwip
Profile Blog Joined April 2010
United States5497 Posts
Last Edited: 2010-12-22 17:21:07
December 22 2010 17:11 GMT
#199
On December 22 2010 23:23 flamewheel wrote:
My life is going to be hell next month writing this.

1. Bisu
2. Jaedong
3. Shine
4. Stork
5. Fantasy
6. Flash
7. Hyuk
8. Ssak
9. Classic
10. Kal
ezpz
But seriously, I don't think you can give Flash the 'benefit of the doubt' anymore. Losing 1 SL can be a fluke, losing 2 means there's something wrong.
If you are not Bisu, chances are I hate you.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 22 2010 17:26 GMT
#200
On December 23 2010 00:55 Mooncat wrote:
Show nested quote +
On December 22 2010 23:23 flamewheel wrote:
My life is going to be hell next month writing this.


There's still the off-chance that Paralyze does the impossible and Flash tears up OSL + PL. You should have a much easier time writing your PR then.


No even if paralyze beats Kal and flash is in he should not be #1 next month.
When I think of something else, something will go here
Prev 1 8 9 10 11 12 22 Next All
Please log in or register to reply.
Live Events Refresh
LAN Event
15:00
Stellar Fest: Day 3
ByuN vs ZounLIVE!
TBD vs TriGGeR
Clem vs TBD
ComeBackTV 920
UrsaTVCanada384
IndyStarCraft 291
EnkiAlexander 51
Liquipedia
WardiTV Korean Royale
12:00
Group Stage 1 - Group A
WardiTV1099
Rex98
IntoTheiNu 23
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 291
RotterdaM 162
Rex 105
MindelVK 32
Railgan 22
StarCraft: Brood War
Sea 3194
JulyZerg 613
GuemChi 594
Mini 543
Barracks 284
PianO 221
Soma 202
hero 129
Last 122
Hyun 111
[ Show more ]
Larva 55
ggaemo 45
Backho 32
zelot 31
Terrorterran 25
HiyA 14
scan(afreeca) 11
Dota 2
qojqva3528
Dendi1066
syndereN236
BananaSlamJamma157
LuMiX1
Counter-Strike
byalli405
Super Smash Bros
Chillindude19
Heroes of the Storm
Khaldor423
Other Games
gofns5560
singsing2235
B2W.Neo1412
Mlord707
Hui .304
Sick207
QueenE67
goatrope65
XcaliburYe62
ArmadaUGS35
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Adnapsc2 12
• iHatsuTV 2
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2802
• WagamamaTV515
• Ler97
League of Legends
• Shiphtur291
Other Games
• tFFMrPink 7
Upcoming Events
IPSL
1h 36m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
3h 36m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
OSC
6h 36m
OSC
16h 36m
Wardi Open
19h 36m
Wardi Open
23h 36m
Replay Cast
1d 6h
WardiTV Korean Royale
1d 19h
Replay Cast
2 days
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
3 days
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.