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Korean News - New Proleague maps revealed - Page 8

Forum Index > News
Post a Reply
Prev 1 6 7 8 9 Next All
maybenexttime
Profile Blog Joined November 2006
Poland5706 Posts
March 25 2008 14:16 GMT
#141
Maybe it allows you to place one sunken and then expand from there with your wall. Or they've simply misplaced them a little. ^^
Metaspace
Profile Joined November 2006
Austria670 Posts
March 25 2008 16:01 GMT
#142
On March 25 2008 06:58 Lhyviathan wrote:
Why must all the 1v1 maps be 4 player? :S


To assure that big macro wars will be fought and keep progamers from having to learn new stuff, besides proxy cheese and FE
Wir haben zuwenig Vespingas!
Metaspace
Profile Joined November 2006
Austria670 Posts
March 25 2008 16:02 GMT
#143
On March 25 2008 20:27 2Pacalypse- wrote:
Show nested quote +

you'll notice the cliffs on this version of hunters are undroppable, they put minerals up there

http://www.bghers.com/bgh-specials/yao-ming-s-tank-drops-t163.html


That is for BGH, not Hunters.
Wir haben zuwenig Vespingas!
Jayson X
Profile Blog Joined November 2006
Switzerland2431 Posts
March 25 2008 16:05 GMT
#144
Everything is too damn mirrored. Looks like mandalas...
Metaspace
Profile Joined November 2006
Austria670 Posts
March 25 2008 16:19 GMT
#145
On March 25 2008 09:55 0xDEADBEEF wrote:
I'm not "very skilled", but no noob either and I know the map... in 3v3 you wouldn't get so far, yes, but in a 2v2 with two teams starting where I mentioned and getting up a wall-in it is definitely possible to do this. And even if tank/gol wouldn't turn out to be great, you could also do tank/vult, tank/M&M or whatever... doesn't really matter, the imbalances are still there, as long as you get a few tanks.
The other pro maps are all on the whole usually very balanced at first glance, but still may turn out to be imbalanced in certain matchups. Adding a map such as the original Hunters which already comes with a ton of potential problems can only end in disaster.


I have played hunters much in 2v2, 3v3. Of course I am no progamer.

Things are not as simple as they seem.

A team starting at 11 and 12 can defend more easily, but at the same time heavily risks of being contained and losing map control. From my experience, teams turtling in this situations lose, as the 2v2 game on this map is too fast paced to counter this loss of map control and mobility with tech.

The situation for starting positions 6, 7 is similar, though less bad as the team may turtle with 2 expos, instead of only one for 11/12.

I would say, build order choice, timings, how to react depending on opponent behaviour etc. is simply quite a bit different to the typcial ramp-style maps currently popular in progaming.

I think, as someone above said, progamers will be needed to determine the real imbalances of this map. Anyway I think chosing this map has some benefits, as it appeals to a broad community of hobby gamers.
Wir haben zuwenig Vespingas!
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2008-03-25 17:03:31
March 25 2008 17:02 GMT
#146
THE HUNTERS MAP ISN'T CARRYING A KESPA TAG!!!! IT'S A LIE!!! AHHHHHHHHHH


-_-
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Piste
Profile Blog Joined July 2006
6180 Posts
March 25 2008 18:16 GMT
#147
hunters??? omg the nostalgy! )
beefhamburger
Profile Joined December 2007
United States3962 Posts
March 25 2008 19:04 GMT
#148
On March 26 2008 01:02 Metaspace wrote:
Show nested quote +
On March 25 2008 20:27 2Pacalypse- wrote:

you'll notice the cliffs on this version of hunters are undroppable, they put minerals up there

http://www.bghers.com/bgh-specials/yao-ming-s-tank-drops-t163.html


That is for BGH, not Hunters.


Most hunters maps and variations have exactly the same cliff setup at all the corner bases. Therefore, the pictures are viable, and still seem to be viable from the current picture the Proleague is planning to use.
gwho
Profile Blog Joined January 2008
United States632 Posts
March 25 2008 20:53 GMT
#149
im excited! maybe i'm not a great map critic, but as far as i can tell, they look good.

-they seem to be all very rotationally symmetrical though.
-i'd like to see reverse temple or python instead of hunters, but hunters could be fun too. =)
-andromeda and othello are too similar. a bit redundant, don't you think? bring back python/LT/reverse temple!
-katrina could take a break... so imba

evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
March 25 2008 21:06 GMT
#150
Colosseum = OMFG THE LINGS map
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Ancestral
Profile Blog Joined August 2007
United States3230 Posts
March 25 2008 21:55 GMT
#151
When does the season start? Is it the same schedule every year? Might Tasteless commentate this? I know his contract is with GOM and not MBC or OGN, but both MBC and OGN cast Proleague, and you can watch it on GOM so would it be possible? It would be amazing, that's for sure. I would still have MSL and OSL to help with my Korean studies!
The Nature and purpose of the martial way are universal; all selfish desires must be roasted in the tempering fires of hard training. - Masutatsu Oyama
anotak
Profile Blog Joined March 2008
United States1537 Posts
March 26 2008 01:10 GMT
#152
On March 26 2008 04:04 beefhamburger wrote:
Show nested quote +
On March 26 2008 01:02 Metaspace wrote:
On March 25 2008 20:27 2Pacalypse- wrote:

you'll notice the cliffs on this version of hunters are undroppable, they put minerals up there

http://www.bghers.com/bgh-specials/yao-ming-s-tank-drops-t163.html


That is for BGH, not Hunters.


Most hunters maps and variations have exactly the same cliff setup at all the corner bases. Therefore, the pictures are viable, and still seem to be viable from the current picture the Proleague is planning to use.

not all, look again at the picture. minerals are on top of the cliffs at some of the spawn positions.
however, some of those drops are still plenty easy to do.
RowdierBob
Profile Blog Joined May 2003
Australia13295 Posts
March 26 2008 01:47 GMT
#153
Gonna be some big macro games on Othello.

Looks like we could see some more dropship builds again too which is good.
"Terrans are pretty much space-Australians" - H
InfectedMind
Profile Joined December 2005
Bulgaria78 Posts
March 26 2008 09:22 GMT
#154
Better pictures @ psistorm.eu

•_°
Metaspace
Profile Joined November 2006
Austria670 Posts
March 26 2008 09:32 GMT
#155
On March 26 2008 04:04 beefhamburger wrote:
Show nested quote +
On March 26 2008 01:02 Metaspace wrote:
On March 25 2008 20:27 2Pacalypse- wrote:

you'll notice the cliffs on this version of hunters are undroppable, they put minerals up there

http://www.bghers.com/bgh-specials/yao-ming-s-tank-drops-t163.html


That is for BGH, not Hunters.


Most hunters maps and variations have exactly the same cliff setup at all the corner bases. Therefore, the pictures are viable, and still seem to be viable from the current picture the Proleague is planning to use.


Wrong. I know both maps, including their variations, very well.
The edited versions of hunters (at least the popular ones like Game-i and so on) have different cliffs than BGH, as does the version shown.


Wir haben zuwenig Vespingas!
isbunk
Profile Blog Joined July 2007
Sweden1017 Posts
March 26 2008 11:28 GMT
#156
fuck blue storm, as long as bisu doesn't have to play it, 2on2 hunters looks awful but fun at the same time
KIM TAEK YONG HWAITING!
Uraeus
Profile Joined February 2008
France1378 Posts
March 26 2008 11:59 GMT
#157
If my memory is good, "Wuthering Heights" was a book by the Brontë sisters before being a movie. But who cares?
I am sad Troy has been dropped, but all the maps look like they have potential. I expect a lot from Andromeda and its walled drop zone.
Given all the twists in those maps, I think clever players (especially Flash, who is both clever and creative) will rule. Too bad for the bland Terrans who cannot imagine a build order of their own (but I hate them, so it is cool imo).
And I look forward to watching 2v2 on Hunters. Again, clever and creative teams will have an edge there.
You are lucky I don't have a banhammer
Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
March 26 2008 13:16 GMT
#158
On March 26 2008 18:22 InfectedMind wrote:
Better pictures @ psistorm.eu

Click on the pictures, we have the exact same pictures here.
On March 26 2008 20:59 Uraeus wrote:
If my memory is good, "Wuthering Heights" was a book by the Brontë sisters before being a movie. But who cares?
I am sad Troy has been dropped, but all the maps look like they have potential. I expect a lot from Andromeda and its walled drop zone.

Wuthering Heights is a Bronte sisters book, but this refers to the Korean film Wuthering Heights, so I'm not sure if it's the book from Bronte. Troy hasn't necessarily been dropped, these are the maps for the Proleague, not the OSL. I doubt the OSL would drop Troy so soon.
Moderator
Daigomi
Profile Blog Joined May 2006
South Africa4316 Posts
Last Edited: 2008-03-26 13:17:02
March 26 2008 13:16 GMT
#159
double post
Moderator
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
March 26 2008 15:06 GMT
#160
lol hunters FTW. 7 pool @ 11 and 12 bases pwnzor. next step, bring back LT ^^
...from the land of imba
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