Heart of the Swarm Preview - [22.01.13] - Page 7
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EnumaAvalon
Philippines3613 Posts
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Mambo
Denmark1338 Posts
On January 22 2013 19:55 EnumaAvalon wrote: Dat Wilhelm scream! Hahahaha! So hyped! Yeah i noticed that one to ![]() | ||
Integra
Sweden5626 Posts
On January 22 2013 19:55 EnumaAvalon wrote: Dat Wilhelm scream! Hahahaha! So hyped! ya, that was funny as hell, they cut it off at about half the scream but you can still hear it if you know what to listen for. EDIT: for people who don't know what the wilhelm scream is: + Show Spoiler + | ||
EnumaAvalon
Philippines3613 Posts
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McBengt
Sweden1684 Posts
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Kaitokid
Germany1327 Posts
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Nisyax
Netherlands756 Posts
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llIH
Norway2142 Posts
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blacksheepwall
China1530 Posts
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Vertitto
Poland750 Posts
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Ch3rry
Poland209 Posts
If so, we are looking into shortest RTS single-player campaign ever... (as mini-missions are done in couple of minutes) | ||
Norzma
Sweden160 Posts
One thing is certain, and that is that Blizzard still knows how to do cinematics really well. | ||
ViperPL
Poland1775 Posts
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Hylirion
Netherlands968 Posts
On January 22 2013 16:49 Waxangel wrote: When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream. Hahaha, the first post wins the thread. I guess they must administer stimpacks to viking pilots aswell, I don't know why else he would land his ship in front of an ultra ![]() The cinematics also prove siege tanks need a buff :D. It would also have been fun to see 5 blue flame hellions kite all the zerglings around the town square. Really looking forward to HotS, great preview TL! | ||
WerderBremen
Germany1070 Posts
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Guileful
Kazakhstan137 Posts
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McBengt
Sweden1684 Posts
On January 22 2013 20:23 Ch3rry wrote: Does evolutionary mini-missions counts into 20 mission campaign limit?? If so, we are looking into shortest RTS single-player campaign ever... (as mini-missions are done in couple of minutes) Uh no, 20 missions refers to 20 actual missions, as in maps. Mini-missions aren't really missions per se, it's just a colloquialism. Edit: Btw, did they keep the WC3 style stat increase leveling system from the previous iteration for Kerrigan? That would pretty hilarious given 60 levels. | ||
petrox
Australia320 Posts
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Tuczniak
1561 Posts
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EnumaAvalon
Philippines3613 Posts
On January 22 2013 20:31 Guileful wrote: I wonder how a baneling can get +50% to attack speed?:D I think it's a typo or he copy-pasted the Zergling one. If not, wow! Banelings don't die anymore on contact! | ||
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