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Heart of the Swarm Preview - [22.01.13]

Forum Index > News
454 CommentsPost a Reply
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Heart of the Swarm Preview - [22.01.13]

Text byTL.net ESPORTS
Graphics byBlizzard, shiroiusagi
January 22nd, 2013 08:08 GMT

Table of Contents




New Features
Skins, training mode, and more


Campaign Demo
Kerrigan, Evo Chamber, and detailed missions


Dustin Browder Interview
& Screenshots

Right?


Pre-order Heart of the Swarm!

The Final Preview?


by shindigs and GHOSTCLAW

With the Heart of the Swarm release right around the corner, GHOSTCLAW and I (shindigs) were invited to Blizzard HQ in Irvine, California for a new preview session on the expansion. The preview focused mainly on the single-player campaign elements, with lots changes made new information released since the last preview. We were also able to preview some new features for multiplayer, but it was unclear if they would be patched into Wings of Liberty, or if they would have to wait until the release of Heart of the Swarm.

After making our way past the huge bronze Thrall statue, signing NDAs, and meeting up with other press, we were led in the theater room. We were treated to a viewing of the Heart of the Swarm opening cinematic, and the preview was on its way.


Opening cinematic for Heart of the Swarm


New Features



Dustin Browder’s presentation went over some of the new elements of the campaign and multiplayer, though much of it was information that had already been released. In the campaign, Kerrigan is out for revenge against Mengsk, and looks to regain her powers and control over the Zerg swarm. In multiplayer, there was an outline of new features such as global play, multi-language support, resume from replay, and groups/clans. There were still notable tidbits of new information to be gleaned, and a new video demo showcased some features not yet seen in the multiplayer beta.


Campaign and gameplay trailer



Training mode
In an effort to assist players in transitioning from the campaign experience to the ladder experience, a series of training missions and tutorials attempt to outline the fundamentals of competitive online play. The training mode includes tips that remind players to utilize their race macro mechanic, build workers, and follow a structured build order.

[image loading]

Tooltips and objectives help guide new ladder players in training mode


“Matchmaking” with AI
Playing against AI opponents can be done through an automated ‘matchmaking’ system very similar to ladder, where you will be matched against AI deemed to be near your skill level. Browder elaborated that this feature was to provide a more fulfilling experience for those training with AI, who did not have to experiment with switching between selections such as “medium” or “hard” to determine which computer opponent would best match their skill level. Players can now click a button similar to find match to be immediately matched against an AI that correlates with their skill level.

Skins for units
On top of new portraits and in-game logos, skins will be part of the experience and ladder reward system of Heart of the Swarm. The preview that we saw had only a picture of units skinned from campaign (mercenary marines, dark zealots, raptor zergling). The details are still being worked out on how to introduce interesting skins without introducing too much clutter to the competitive aspect of the game.

Customizable observer UI
We were treated to a video demo of how a customized observer UI would like in-game. The new UI introduced the ability to have the production tab and an upgrades tab to be on the screen simultaneously, on opposite sides of the screen. The bottom control panel was phased out in favor of more tabs for resource and supply count. Player names and supply were also displayed in a new way at the top of a transparent board. Overall, the demo really drove the idea home that the observer UI can be tweaked to the user’s content.

Physics engine
While the new unit physics were announced at Blizzcon 2011 and are present in the current beta, the demo showcased a few new elements in the engine. The physics can be manipulated in the data editor of the Galaxy Editor, giving map makers control over how units can physically interact with the world. The demo video we were shown had two groups of ghosts shooting at one another, with bodies flying extravagantly across the screen.

Other video demos showcased dead units sliding across the terrain, off cliffs and into lakes. Massive units were shown to be able to kick around dead units and debris.


Campaign Demo



After the presentation, we were lead to demo three missions from the middle of the campaign. Similar to Raynor’s Hyperion, the Leviathan that Kerrigan and her 'crew' resides in acts as the base of operations where you can be briefed on your mission, talk to your advisors, and upgrade your army. Clicking on Kerrigan will reveal the capability to upgrade her abilities that benefit both herself and your army.

[image loading]

Kerrigan's base of operations inside the mouth of a massive Leviathan


Kerrigan


Kerrigan fulfills the role as your army’s hero unit and levels up throughout the course of the campaign. The Battle Focus menu has been redone to include an RPG element in which higher levels unlock more abilities for Kerrigan and your army. Kerrigan can reach a maximum of level 60, and gains experience from completing missions and bonus objectives. By the end of our demo, we were only capable of reaching level 17, including bonus mission rewards. Finally, when Kerrigan died in the demo missions, she regenerated after sixty seconds.

[image loading]

Kerrigan's abilities increase with each level, and also buff your army as a whole.


Kerrigan’s abilities can be toggled in between missions, but you have to select between one of two abilities per ‘row’. Note that the cooldown is in-game seconds.

Requires Level 5

Skill Subset 1 (choose between the two)

  • Crushing Grip
    Cost: 50 mana.
    Cooldown: 10 seconds.
    Enemies in target area are stunned for 3 seconds and take 30 damage over time. (does not stun heroic units).

  • Chain Reaction
    Kerrigan's atack deal normal damage to her target then jump to additional nearby enemies.
    Deals 10 damage to up to four secondary targets (passive ability).


Skill Subset 2

  • Kinetic Blast
    Cost: 50 mana.
    Cooldown: 10 seconds.
    Kerrigan deals 300 damage to a target unit or structure from long range.

  • Heroic Fortitutde
    Kerrigan gains +200 max life. Life-regeneration rate increased by 100% (passive ability).


Requires Level 10

  • Zergling Reconstruction
    Cooldown: 30 seconds.
    Killed zerglings respawn from primary hatchery at no cost.
    Respawns up to 10 zerglings every 30 seconds until all zerglings have returned to life (passive).

  • Improved Overlords
    Overlords morph instantly and provide 50% more supply (passive ability).


Requires Level 20

  • Wild Mutation
    Cost: 50 mana.
    Cooldown: 25 seconds.
    Friendly Zerg units in the target area gain +200 maximum life and 100% increased attack speed for 10 seconds (does not affect heroic units).

  • Spawn Banelings
    Cost: 50 mana.
    Cooldown: 30 seconds.
    Kerrigan spawns six banelings with timed life.


Requires Level 35

  • Twin Drones
    Drones Morph in groups of two at no additional mineral or supply cost (passive ability).

  • Malignant Creep
    Your units and structures gain increased life regeneration and 30% increased attack speed on creep.
    Creep tumors spread creep faster and farther (passive ability).


Requires Level 50

  • Infest Broodlings
    Enemies damaged by Kerrigan become infested and spawn two broodings with timed life if killed quickly.
    (Passive ability)

  • Fury
    Each attack temporarily increases Kerrigan’s attack speed by 15%.
    Can stack up to 75% increased attack speed. (passive ability)


Requires level 60

  • Drop Pods
    Cost: 100 mana
    Cooldown: 300 seconds
    (This ability starts on cooldown)
    Delivers Zerg with timed life to the battlefield. Drop-pods contain 40 Zerglings, 5 Roaches, and 5 Hydralisks.

  • Spawn Leviathan
    Cost: 100 mana
    Cooldown: 300 seconds
    (This ability starts a cooldown.)
    Summons a mighty flying Leviathan with timed life. Deals massive damage and has energy based abilities.
    Can attack ground and air units.



Evolution Chamber



[image loading]

The Evolution Chamber is where you apply persistent mutations and evolutions to your units


The evolution chamber is similar to the armory in which you can add persistent upgrades to your units that can be used during missions. How your units can evolve are divided into evolution strains (subspecies) and mutations.

[image loading]

You can toggle between mutation upgrades in between missions.

Mutations

Mutations are toggled skills and upgrades for your units. You choose one of three mutation options that can be changed at any time in between missions.

[image loading]

Select between two baneling subspecies. Choose banelings that leap up cliffs, or banelings that split into more banelings.


Evolution strains

Alongside mutations, you can drastically change the look and capabilities of your units through evolution strains that create a subspecies of units. However, you can only choose one of two competing evolution strains. The evolution process has undergone a number of changes since the last preview, including the ability to preview each evolution in game.

Selecting an evolution strain for your unit begins two "mini-missions", which allow you to harvest 'essence' of native critters that will be applied to your units. The missions conclude when you overrun a small opposing force with your newly evolved units, giving you a quick preview of how they will work in game.

[image loading]

Mini-missions for evolution strains give you the ability to play with your newly upgraded subspecies - raptorlings can leap up and down cliffs.


Zergling
Mutations
  • Hardened Carapace: Gain an additional 10 HP.
  • Adrenal Overload: +50% attack speed.
  • Metabolic Boost: +60% movement speed.


Evolutions
  • Raptorling: Gains the ability to leap up and down cliffs and over other units.
  • Swarmling: Swarmlings spawn at 3 units per egg, and their spawn speed is drastically decreased (near instant).


Baneling
Mutations
  • Corrosive Acid: Increase damage to primary target by 100%
  • Rupture: increase Splash damage area of effect by 50%.
  • Regenerative Acid : Heals nearby friendly units and structure


Evolutions
  • Splitter Baneling: Banelings split into smaller banelings upon detonation, each smaller baneling does 5 damage.
  • Hunter Baneling: Banelings gain the ability to jump up and down cliffs, as well as leap toward opponents.


Roach
Mutations
  • Hydriodic Bile: Gain +8 damage vs. light units.
  • Adaptive Plating: Gain +3 armor when life falls below 50%
  • Tunneling Claws: Move at full speed when burrowed, and gain 100% life regen rate.


Evolutions
None available in preview.

Hydralisk
Mutations
  • Frenzy: Gain 50% attack speed for 15 seconds, with 30 second cooldown.
  • Ancillary Carapace: Gain +20 HP.
  • Grooved Spines: Gain +1 attack range.


Evolutions
None available in preview.

Campaign Queen
The campaign introduces the lore of there being a variety of queen species. In our missions, the traditional multiplayer queen was replaced with a Swarm Queen, which has had its model previewed in previous battle reports. Swarm Queens exhibit a number of variations from their counterparts.

  • Swarm Queens cost 150 minerals and 50 gas.
  • Swarm Queen speed off creep is faster than Wings of Liberty queens, but they are still faster on creep.
  • Swarm Queens do not have larvae inject ability, but Hatcheries can spawn over 3 larvae.


The Swarm Queen also has unique abilities:

Rapid Transfuse
Cost: 10 Mana.
Cooldown: 3 seconds.
Heals 25 HP over time (auto cast).

Creep Tumors
Cooldown: 3 seconds.
Lays down a creep tumor to expand creep.

Mission Preview


Our preview included three, core campaign missions that had to be completed in linear fashion, as opposed to the branching missions in WoL. In our interview with Dustin Browder at the end of our preview, he noted that Heart of the Swarm mission selection will be more linear than its predecessor's campaign.

Preview mission 1: Harvest of Screams - Reclaim Nafash's Brood

[image loading]

Flash freeze holds all your units and buildings in stasis.


Main Objective
  • Part 1: Collect Ursadon Matriarch Essence - prevent flash freeze effect.
  • Part 2: Destroy 3 Protoss Psi Spires.
  • Reward: +5 Kerrigan Levels.


Bonus Objective
  • Kill the Ursadon Matriarchs to prevent flash freeze.
  • Reward: +2 Kerrigan Levels.


The mission begins as Kerrigan and her group of zerglings and roaches land upon an ice planet that exhibits "flash freezes" - quick snow storms that hold your units in stasis until they past. Kerrigan is told by Abathar that she needs to harvest 'essence' from Ursadon Matriarchs, which are hostile yeti-like creatures that have resistance to the flash freeze.

Upon killing the Ursadon Matriarch's, you re-encounter a frozen Zerg base which you immediately take control over. Local Protoss forces in the vicinity are notified that the Queen of Blades has returned, and you must make your way around the map while building up your forces to destroy 3 Protoss Psi Spires to cut off communications of the local Protoss encampment, who still fall victim to flash freeze. You are also presented with a bonus objective to kill more Ursadon Matriarchs in order to level up Kerrigan's abilities.


Preview mission 2: Shoot the Messenger - Intercept Protoss Shuttles

[image loading]

Prevent Protoss shuttles from warping off the planet.


Main Objective
  • Intercept Protoss Shuttles (none can escape).
  • Reward: +5 Kerrigan Levels.


Bonus Objective
  • Destroy 3 Protoss protoss psi spires.
  • Reward: +2 Kerrigan Levels.


Achievements
  • Warp in Peace – Don’t let a Protoss shuttle begin warping out in the “Shoot the Messenger” mission.
  • Shoot the messenger – Complete the “Shoot the Messenger” mission in the Heart of the swarm campaign.
  • Extreme Nexism – Destroy 2 protoss nexuses in Shoot the Messenger mission on Normal Difficulty.


The defeated Protoss forces attempt to board transport shuttles and warp off the planet in order to overcome the loss of the psi spires and call in reinforcements. The mission objective is to intercept the Protoss shuttles before they are able to reach the structure to warp off the planet.

Kerrigan proves to be a powerful and valuable unit capable of sniping shuttles extremely quickly. The trajectory of the shuttles change during each departure so we couldn't camp one spot to snipe all of them. This mission felt very similar in design to The Great Train Robbery in the Wings of Liberty campaign.

As the final shuttle fell, we went back to the Leviathan where we were greeted by a new presence - a captive Protoss.

Preview mission 3: Enemy Within - Infest the Protoss Vessel

[image loading]

Zerg infestation inside a Protoss ship


Main Objective
  • Infest the Protoss Vessel.
  • Reward: Unlock Roach evolutions.


Bonus Objective
  • Infest the Urasadon.
  • Reward: +2 Kerrigan levels.


Achievements
  • Biomass effect – collect 450 biomass in the enemy within the mission.
  • Enemy Within – Complete the “Enemy Within” mission in the Heart of the Swarm campaign.
  • Failure to Launch – Don’t let an Escape Pod reach less than 20 seconds in "enemy within" mission on normal.


The mission begins on the Leviathan, where Kerrigan is interrogating the new Protoss captive to learn more about their occupation of the planet. Before the Protoss captive is warped back to the rest of her crew, Kerrigan infests her with a parasitic larvae. As the captive warps back to her shuttle, her body explodes releasing the parasitic larva - the first unit you control in this mission.

The parasitic larva is a unique unit that can infest critters found on the Protoss ship - the first of which was a Ursadon that came with its own unique abilities. As you stealthily make your way across the Protoss ship, infesting and kill creatures of all shapes and sizes, you eventually earn the capability to evolve your parasitic larva into a spell casting queen. After liberating a number of Zerg forces located across the ship, you rampage across the corridors, destroying the main reactors and slaughtering all of the Protoss crew.

At the end of the mission, your forces fully infest the planet and set up a base of operations as you await more orders.

Bonus: Brutal campaign

We had time left to play the campaign on brutal difficulty up to the second mission, which is where we got stuck. The new difficulty brought even more fierce Protoss waves with more unit abilities such as charge. What was most surprising, was that Ursadons gained the ability to leap over cliffs and were also aggressive toward the Zerg forces and bases.

Dustin Browder & Image Gallery


After all of that was done, Dustin Browder sat down with us for yet another TeamLiquid interview. Considering that the last time he agreed to such an interview the parody video became almost as popular as the actual interview, we had to give him props for obliging us again.


Apologies for looking down at the phone frequently, was trying to prevent nervously forgetting the next question.


Dustin answered a variety of questions, including but not limited to:
  • The linearity of the single player experience.
  • The pathing/clumping behavior of units in StarCraft II and the decision to keep it as is.
  • The future of the map marketplace.
  • ESPORTS.





Writers: TeamLiquid
Graphics: Blizzard, shiroiusagi
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TL+ Member
Waxangel
Profile Blog Joined September 2002
United States33192 Posts
January 22 2013 07:49 GMT
#2
When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
winthrop
Profile Blog Joined December 2010
Hong Kong956 Posts
January 22 2013 08:14 GMT
#3
exciting...
though i think wol campaign may be the better one
Incredible Miracle
Leargle
Profile Joined October 2010
United States173 Posts
January 22 2013 08:14 GMT
#4
Not so huge on the single player emphasis, but still really cool to see ^^
Maphack supply depot overlord
MiCa
Profile Joined October 2011
United States147 Posts
January 22 2013 08:16 GMT
#5
Ahh even here siege tank is useless. LOL, just step on it. BW tanks pls come back.
If you can't dazzle them with brilliance, baffle them with bull sheet. - W. C. Fields
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
January 22 2013 08:23 GMT
#6
looks exciting :D
ModeratorRetired LR Bonjwa
TL+ Member
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
January 22 2013 08:27 GMT
#7
lol not sure what that pilot was expecting when he landed infront of the Zerg force. Impressive opening though, I would watch that if it were a movie.
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
BigRedDog
Profile Joined May 2012
461 Posts
January 22 2013 08:27 GMT
#8
The cinematic looks awesome. I can't wait for HOTS to come out
Big Red Dog!
Micro_Jackson
Profile Joined August 2011
Germany2002 Posts
January 22 2013 08:28 GMT
#9
Haha even in the Intro Ultralisk Zergling is op.

But hell the intro is awesome as always even with transformers sounds.
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
January 22 2013 08:30 GMT
#10
Great article, super excited for HOTS!
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
January 22 2013 08:30 GMT
#11
Goddamn battlecruisers are gigantic....
paralleluniverse
Profile Joined July 2010
4065 Posts
January 22 2013 08:31 GMT
#12
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Skins for units
On top of new portraits and in-game logos, skins will be part of the experience and ladder reward system of Heart of the Swarm. The preview that we saw had only a picture of units skinned from campaign (mercenary marines, dark zealots, raptor zergling). The details are still being worked out on how to introduce interesting skins without introducing too much clutter to the competitive aspect of the game.

Now there needs to be a option to turn it off from the player's perspective.
Disengaged
Profile Joined July 2010
United States6994 Posts
January 22 2013 08:31 GMT
#13
That intro video was badass!!
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
January 22 2013 08:31 GMT
#14
Cinematic wow that was insane hah
JD, need I say more? :D
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
January 22 2013 08:33 GMT
#15
These screenshots are ridiculous.
@RealHeyoka | ESL / DreamHack StarCraft Lead
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
January 22 2013 08:34 GMT
#16
Curious why there's NOTHING new like the units or abilities in the opening cinema o_O

Also why doesn't that T have any hellbats against all them lings?!
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
Frankon
Profile Joined May 2010
3054 Posts
January 22 2013 08:34 GMT
#17
Bannelings jumping up and down cliffs... We seriously need that in multiplayer at hive tech for like 500/500/120
GrazerRinge
Profile Blog Joined May 2010
999 Posts
January 22 2013 08:35 GMT
#18
omg the preview...my mind was simply blown away!

I also wanted to click "campagne" in the video n__n;;;;

SOOOO EXCITED!!!
"Successful people don't talk much. They listen and take action."
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
January 22 2013 08:36 GMT
#19
What the hell, "We didn't have big maps because we didn't like hidden expansions?" Ninja expos are awesome.
Dame da na, zenzen dame da ze!
shin_toss
Profile Joined May 2010
Philippines2589 Posts
January 22 2013 08:36 GMT
#20
Can't wait! Sick Cinematics :D

poor protoss lady
AKMU / IU
BoB_KiLLeR
Profile Joined September 2010
Spain620 Posts
January 22 2013 08:37 GMT
#21
Imba stuff.

Looking so fucking hard forward to this.
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
January 22 2013 08:38 GMT
#22
Let's make a trailer for our new game without any of the new units we are introducing to our new game. Dat blizzard logic. In all fairness to them, the trailer was probably in the works before the balance team had any idea what units they were going to keep and such.
"let your freak flag fly"
Landu Landu
Profile Joined December 2012
Norway86 Posts
January 22 2013 08:38 GMT
#23
Cinematic is awesome. Can't wait to play zerg campaign, going to be so easy
MC | Snute | Flash
ShiroKaisen
Profile Blog Joined June 2011
United States1082 Posts
January 22 2013 08:38 GMT
#24
On January 22 2013 17:38 Mrvoodoochild1 wrote:
Let's make a trailer for our new game without any of the new units we are introducing to our new game. Dat blizzard logic. In all fairness to them, the trailer was probably in the works before the balance team had any idea what units they were going to keep and such.


Well yeah, imagine if they'd had warhounds in this. Or even shredders. Doesn't make sense.
Dame da na, zenzen dame da ze!
wptlzkwjd
Profile Joined January 2012
Canada1240 Posts
January 22 2013 08:39 GMT
#25
lol i laughed when the ultralisk just stepped on the tank like a preschooler stepping on a toy car xD
Feel free to add me on steam: http://steamcommunity.com/id/MagnusAskeland/
Frankon
Profile Joined May 2010
3054 Posts
January 22 2013 08:40 GMT
#26
On January 22 2013 17:38 ShiroKaisen wrote:
Show nested quote +
On January 22 2013 17:38 Mrvoodoochild1 wrote:
Let's make a trailer for our new game without any of the new units we are introducing to our new game. Dat blizzard logic. In all fairness to them, the trailer was probably in the works before the balance team had any idea what units they were going to keep and such.


Well yeah, imagine if they'd had warhounds in this. Or even shredders. Doesn't make sense.

And who says that there will be no shreders or warhounds in singleplayer?
DisaFear
Profile Blog Joined September 2010
Australia4074 Posts
January 22 2013 08:41 GMT
#27
Woooooo, sweet
How devious | http://anartisticanswer.blogspot.com.au/
Lynda
Profile Joined May 2010
649 Posts
January 22 2013 08:41 GMT
#28
The cinematic opening is cool, and seems like it will be a fun campaign. Really can't wait for this.
Dujek
Profile Blog Joined September 2011
United Kingdom276 Posts
January 22 2013 08:42 GMT
#29
Really nice interview, I like what how he talked about hidden expos as a factor in map size. Makes me wonder if that is as big a consideration for GSL mapmakers as it is for Blizzard.
aloT
Profile Joined April 2010
England1042 Posts
January 22 2013 08:43 GMT
#30
Zerg has at least 5 times the supply, not a fair matchup.
Blackrobe
Profile Joined August 2010
United States806 Posts
January 22 2013 08:44 GMT
#31
I eagerly await the release! :D
"To make no mistakes is not in the power of man; but from their errors and mistakes the wise and good learn wisdom for the future."
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
January 22 2013 08:44 GMT
#32
Campaign in WoL was convoluted? o_O How can anyone think that.
gedatsu
Profile Joined December 2011
1286 Posts
January 22 2013 08:44 GMT
#33
So we have Mutations+Evolutions for units, as well as Kerrigan skills. Any word on base upgrades? Or are those passive creep, drone and overlord abilities all?
[Silverflame]
Profile Joined March 2009
Germany640 Posts
January 22 2013 08:45 GMT
#34
I see TvZ battles in a whole new light now xD
Fav P Stork / Fav T Fantasy / Fav Z Hoejja
Olli
Profile Blog Joined February 2012
Austria24417 Posts
January 22 2013 08:45 GMT
#35
Looks so amazing. Skins for units are new if I'm correct, that's REALLY cool. The intro video is epic.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
January 22 2013 08:46 GMT
#36
Right?
Creator of sc2unmasked.com
vol_
Profile Joined May 2010
Australia1608 Posts
January 22 2013 08:47 GMT
#37
That opening cinematic was soo damn cool, especially because I have been using a lot of ling/bane/ultra vs terran lately ^_^
Great to hear Brutal is really tough, can't wait!
Jaedong gives me a deep resonance.
RoyalCheese
Profile Joined May 2010
Czech Republic745 Posts
January 22 2013 08:47 GMT
#38
This looks pretty cool. Not sure if 40euro worth of cool but still really cool.
Kennigit: "Chill was once able to retire really young, but decided to donate his entire salary TO SUPPORT ESPORTS"
nehl
Profile Joined November 2010
Germany270 Posts
Last Edited: 2013-01-22 09:17:32
January 22 2013 08:49 GMT
#39
when i saw the intro i was like fuck yeah kerrigan is back and then she woke up and i was like fuck no...
edit:
i cannot say i like the cinematic though. its pretty flat, not really any story or anything useful to know apart from kerrigan still dreaming off swarming the men... and that could have been done in like 20 seconds.
dont understand me wrong, the quality is awesome but the story doesnt seem to develop into anything more interesting than the first part which i didnt like too much unfortunately
bobsire
Profile Joined December 2011
Canada296 Posts
January 22 2013 08:49 GMT
#40
omg that opening video was amazing!! so pumped
Khalum
Profile Joined September 2010
Austria831 Posts
January 22 2013 08:49 GMT
#41
Is it just me or is this new intro really lame compared to the BW one.. ? :/
rezoacken
Profile Joined April 2010
Canada2719 Posts
January 22 2013 08:52 GMT
#42
Interesting interview, cool cinematic. Let's hope the story is at least decent for once.
Either we are alone in the Universe or we are not. Both are equally terrifying.
SayfT
Profile Blog Joined June 2010
Australia298 Posts
January 22 2013 08:54 GMT
#43
very cool cinematic but just one thing irks me with all the Blizzard cinematics as of late, why does the main protagonist always have to have this multi layered bassy voice? Illidan, Cataclysm, Lich King, Tichus and now Kerrigan, don't get me wrong the cinematics themselves are absolutely awesome but the voice! arrrrrrrrrrgh ><
For no man will ever turn homewards from beyond Vega to greet again those he knew and loved on Earth
trifecta
Profile Joined April 2010
United States6795 Posts
January 22 2013 08:54 GMT
#44
Can Stephano's nickname be the King of Blades?

+ Show Spoiler +
that hair
Azurues
Profile Joined March 2011
Malaysia5612 Posts
January 22 2013 08:54 GMT
#45
20 missions

hopefully it's gonna be long though still very much unclear how they are going to follow it up into the next expansion
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
January 22 2013 08:58 GMT
#46
A.M.A.Z.I.N.G!

Just utterly amazing!
Celebrating Starcraft since... a long time ago.
Marou
Profile Blog Joined April 2010
Germany1371 Posts
January 22 2013 09:01 GMT
#47
Amazing coverage by TL ! The interviewer was really stressed out tho...you have to chill man, Dustin is a cool guy no need to put so much pressure on yourself ahahaha :D


And yes my jaw dropped when i was watching the intro video. Every single time blizzard does a cinematic intro i am amazed by its quality, this stuff was just wonderful
twitter@RickyMarou
4ZakeN87
Profile Joined June 2011
Sweden1071 Posts
Last Edited: 2013-01-22 09:01:39
January 22 2013 09:01 GMT
#48
On January 22 2013 17:49 Khalum wrote:
Is it just me or is this new intro really lame compared to the BW one.. ? :/


Nope, it is actually only you.
"Everything should be made as simple as possible, but not simpler" Einstein
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
January 22 2013 09:02 GMT
#49
siiiiiiiiiiiiiiiick

Thanks so much for the exclusive interview and writeup, TL
<3
moo...for DRG
Omri
Profile Joined September 2011
Israel638 Posts
January 22 2013 09:03 GMT
#50
The intro was just amazing! can't wait to get the game.
jpham9210
Profile Joined October 2011
United States11 Posts
January 22 2013 09:04 GMT
#51
good deals
“Believe nothing, no matter where you read it, or who said it, no matter if I have said it, unless it agrees with your own reason and your own common sense.”-Buddha
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?36955 Posts
Last Edited: 2013-01-22 09:04:43
January 22 2013 09:04 GMT
#52
Whoo! TL write up so sick as always!!!
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
January 22 2013 09:05 GMT
#53
badass cinematic.
SchfiftyFive
Profile Joined September 2010
United States131 Posts
January 22 2013 09:06 GMT
#54
pretty sick preview, gg
My IQ? // "Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out" Cim9
Nawyria
Profile Joined July 2010
Netherlands140 Posts
January 22 2013 09:06 GMT
#55
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Baneling
Mutations
  • Hardened Carapace: Gain an additional 10 HP.
  • Adrenal Overload: +50% attack speed.
  • Metabolic Boost: +60% movement speed.



Did anyone catch this? How on earth will attack speed benefit banelings, do they explode 50% more often now? XD
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
Last Edited: 2013-01-22 09:08:43
January 22 2013 09:08 GMT
#56
Why doesn''t infestor appear at cinematics? Not part of the swarm?
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
Last Edited: 2013-01-22 09:09:57
January 22 2013 09:08 GMT
#57
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
labbe
Profile Joined October 2010
Sweden1456 Posts
January 22 2013 09:10 GMT
#58
On January 22 2013 17:49 Khalum wrote:
Is it just me or is this new intro really lame compared to the BW one.. ? :/

But.. But... CGI!
KristofferAG
Profile Blog Joined April 2011
Norway25712 Posts
Last Edited: 2013-01-22 09:12:04
January 22 2013 09:11 GMT
#59
On January 22 2013 17:31 paralleluniverse wrote:
Show nested quote +
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Skins for units
On top of new portraits and in-game logos, skins will be part of the experience and ladder reward system of Heart of the Swarm. The preview that we saw had only a picture of units skinned from campaign (mercenary marines, dark zealots, raptor zergling). The details are still being worked out on how to introduce interesting skins without introducing too much clutter to the competitive aspect of the game.

Now there needs to be a option to turn it off from the player's perspective.

Yup. And tournaments should probably have them off by default.

I love the idea though.

Ah, this is the kind of preview I was looking forward to. I cannot wait to get my hands on the campaign for HotS, jesus. Thanks TL!

Intro was a bit... not as great as the one for WoL, but the ending sure was neat :>
@KristofferAG | http://vestkyststoy.bandcamp.com | last.fm/user/KristofferAG
carebear91
Profile Joined February 2010
Singapore236 Posts
January 22 2013 09:12 GMT
#60
my jaws just dropped, and i'm shaking with excitement! can't wait!.
whirlpool
Profile Joined June 2011
2788 Posts
January 22 2013 09:13 GMT
#61
sick cinematic , cant wait to put my hands on hots
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 22 2013 09:13 GMT
#62
Holy shit I'm sooooo incredibly pumped. That cinematic was fucking epic.
Porouscloud - NA LoL
Noxblood
Profile Joined February 2011
Norway374 Posts
Last Edited: 2013-01-22 09:14:49
January 22 2013 09:14 GMT
#63
One question i was hoping to get answered was is there coming or not coming a shared replay feature in HOTS?
Sick cinematic as always from Blizzard!
Life isn't hard, we just suck at it.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
January 22 2013 09:14 GMT
#64
I want a Starcraft MOVIE!!! Who is with me?!?!?!

Make it happen Browder!!
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
January 22 2013 09:14 GMT
#65
Blizzard know how to make cinematics, I will give them that. So awesome.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
HoriZoNXI
Profile Joined May 2012
Australia310 Posts
January 22 2013 09:16 GMT
#66
So hyped. I hope HotS delivers
Savko
Profile Joined August 2012
Canada45 Posts
January 22 2013 09:18 GMT
#67
That cinematic was absolutely beautiful. I do think the reason Terran lost that battle is because his tanks weren't sieged and his vikings were in assault mode.
"Hello! Bye bye sucker. I have Recall. ADIOS" - PartinG
IMSmooth
Profile Joined May 2011
United States679 Posts
January 22 2013 09:19 GMT
#68
My absolute favorite part about HotS that i wasnt aware of until now has to be the SKINS. I will play for days upon days to get skins for my marines and company
"Get your shit done... THEN party" - NonY
looknohands119
Profile Joined March 2010
United States815 Posts
Last Edited: 2013-01-22 09:20:20
January 22 2013 09:20 GMT
#69
I am so pumped for this. The opening cinematic was sick and the story looks like its going to be awesome too.
"The kingdom of the heavens is buried treasure. Would you sell yourself to buy the one you've found?" - Jon Foreman ('Your Love Is Strong' - Spring EP)
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 22 2013 09:20 GMT
#70
wasn't able to watch anything (in class) but enjoyed the read and will be sure to watch it all tonight!
aiuradun
Profile Joined February 2011
Denmark115 Posts
January 22 2013 09:21 GMT
#71
On January 22 2013 16:49 Waxangel wrote:
When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream.


haha quote of the day :D

Pretty sick trailer gotta love that cinematic team!
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
January 22 2013 09:21 GMT
#72
Blizzard really seems to have gone the extra mile for the campaign. Looking forward to it!
virpi
Profile Blog Joined August 2009
Germany3598 Posts
January 22 2013 09:22 GMT
#73
I won't watch the cinematic, but I've skimmed through the rest of the preview. Looks very promising!
first we make expand, then we defense it.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 22 2013 09:24 GMT
#74
On January 22 2013 18:22 virpi wrote:
I won't watch the cinematic, but I've skimmed through the rest of the preview. Looks very promising!


Rest assured that if there was a movie with that trailer, I'd gladly pay to watch it.
Porouscloud - NA LoL
Froadac
Profile Blog Joined July 2009
United States6733 Posts
January 22 2013 09:25 GMT
#75
Nicely done shingdigs/ghostclaw. Interesting questions, although nothing that strange, at least as far as I heard.
SIgnBasher
Profile Joined January 2012
Sweden7 Posts
January 22 2013 09:29 GMT
#76
Looking forward to beating the campaign on brutal :D
:)
ChowChillaCharlie
Profile Joined April 2010
Sweden677 Posts
January 22 2013 09:31 GMT
#77
That cinematic made my day.
twsx
Profile Joined March 2012
Switzerland29 Posts
January 22 2013 09:31 GMT
#78
Aaaaawsome post, awesome vids, awesome infos.
Thank you for being awesome.
Cheers.
Say what?
lukss
Profile Joined January 2013
1 Post
January 22 2013 09:33 GMT
#79
So cool.
randomsaint
Profile Joined December 2011
42 Posts
January 22 2013 09:35 GMT
#80
Dustin answered a variety of questions, including but not limited to:
The pathing/clumping behavior of units in StarCraft II and the decision to keep it as is.


this is the most hysterical thing
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
January 22 2013 09:36 GMT
#81
Exciting ^_^
Luppa <3
gedatsu
Profile Joined December 2011
1286 Posts
January 22 2013 09:38 GMT
#82
Drop Pods
Cost: 100 mana
Cooldown: 300 seconds
(This ability starts on cooldown)
Delivers Zerg with timed life to the battlefield. Drop-pods contain 40 Zerglings, 50 Roaches, and 5 Hydralisks.

wat.
Cheeseling
Profile Joined March 2012
Ukraine132 Posts
January 22 2013 09:38 GMT
#83
I really hope all this story with Kerrigan's feeling guilt and raging on Mengsk will not end up like some Disney movie with her return to be a human or new "friendly compassion zergs"
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
January 22 2013 09:38 GMT
#84
[list][*]Drop Pods
Cost: 100 mana
Cooldown: 300 seconds
(This ability starts on cooldown)
Delivers Zerg with timed life to the battlefield. Drop-pods contain 40 Zerglings, 50 Roaches, and 5 Hydralisks.

Well, I guess we don't have to worry about Kerrigan feeling too weak. Even for the last few minutes, that's an instant, free, 130 supply army :O

Even the most basic spell is a yamato cannon for less than half the energy cost.
DwD
Profile Joined January 2010
Sweden8621 Posts
January 22 2013 09:40 GMT
#85
Daaaaaaamn that cinematic..
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
Grumbels
Profile Blog Joined May 2009
Netherlands7028 Posts
January 22 2013 09:41 GMT
#86
No offense, but these interviews are so incompetently done. Just rehashing of questions that have already been answered previously and you don't follow up on all the holes in Dustin Browder's arguments.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Cheeseling
Profile Joined March 2012
Ukraine132 Posts
Last Edited: 2013-01-22 09:43:45
January 22 2013 09:42 GMT
#87
On January 22 2013 18:38 Ribbon wrote:
[list][*]Drop Pods
Cost: 100 mana
Cooldown: 300 seconds
(This ability starts on cooldown)
Delivers Zerg with timed life to the battlefield. Drop-pods contain 40 Zerglings, 50 Roaches, and 5 Hydralisks.

Well, I guess we don't have to worry about Kerrigan feeling too weak. Even for the last few minutes, that's an instant, free, 130 supply army :O

Even the most basic spell is a yamato cannon for less than half the energy cost.

I'm scared. What will Blizzard add on Brutal difficulty to balance it O_O
FoShao
Profile Joined November 2012
United States256 Posts
January 22 2013 09:44 GMT
#88
mmmmm very cool preview. looks promising
r1flEx
Profile Joined October 2012
Belgium256 Posts
January 22 2013 09:46 GMT
#89
lol @ raptorlings. that's unstoppable
Arkanthiel
Profile Joined March 2011
Philippines100 Posts
January 22 2013 09:50 GMT
#90
On January 22 2013 16:49 Waxangel wrote:
When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream.

That or Bronze League.
Los! Los Cabadrin!
Riquiz
Profile Joined June 2011
Netherlands402 Posts
January 22 2013 09:52 GMT
#91
Gtfo viking :3

Ultra's so cute !!
Caster man does casting on yt/RiquizCasts
Akilleus
Profile Joined November 2010
Sweden82 Posts
January 22 2013 09:53 GMT
#92
I am sure as hell going to have zerglings and banelings swarming up every cliff I can find in the campaign! =)
Jarvs
Profile Joined December 2009
Australia639 Posts
January 22 2013 09:55 GMT
#93
On January 22 2013 18:35 randomsaint wrote:
Show nested quote +
Dustin answered a variety of questions, including but not limited to:
The pathing/clumping behavior of units in StarCraft II and the decision to keep it as is.


this is the most hysterical thing


Can't agree more.
Doublemint
Profile Joined July 2011
Austria8435 Posts
January 22 2013 09:56 GMT
#94
that CGI looks so sick... Already pre-ordered to get access to the beta, but this just shows it was the right decision anyway

Also wtf raptorlings :D
Waxangel
Profile Blog Joined September 2002
United States33192 Posts
Last Edited: 2013-01-22 09:57:58
January 22 2013 09:57 GMT
#95
On January 22 2013 18:38 gedatsu wrote:
Show nested quote +
Drop Pods
Cost: 100 mana
Cooldown: 300 seconds
(This ability starts on cooldown)
Delivers Zerg with timed life to the battlefield. Drop-pods contain 40 Zerglings, 50 Roaches, and 5 Hydralisks.

wat.


it's probably 5, changed it for now

I'll bother shindigs about it when he wakes up :O
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
phyre112
Profile Joined August 2009
United States3090 Posts
January 22 2013 09:57 GMT
#96
On January 22 2013 17:31 paralleluniverse wrote:
Show nested quote +
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Skins for units
On top of new portraits and in-game logos, skins will be part of the experience and ladder reward system of Heart of the Swarm. The preview that we saw had only a picture of units skinned from campaign (mercenary marines, dark zealots, raptor zergling). The details are still being worked out on how to introduce interesting skins without introducing too much clutter to the competitive aspect of the game.

Now there needs to be a option to turn it off from the player's perspective.


I would expect that skins only appear from the perspective of the player selecting them - if A is a zerg playing against B, and he has a skin for tanks, marines, and roaches, he will see all tanks, marines, and roaches on the map as having that skin. If B only has the skin selected for zerglings, Hydras and Marauders, he will not see tank.marine.roach as having a skin, but rather only ling/hydra/marauder.
gedatsu
Profile Joined December 2011
1286 Posts
January 22 2013 09:58 GMT
#97
Ah. Probably it is 15 and he misheard.
Sumahi
Profile Blog Joined January 2012
Guam5609 Posts
January 22 2013 09:59 GMT
#98
I am so hyped after reading this. I pre ordered months ago and I had forgotten that we're so close to the release date!
Startale <3, ST_July <3, HongUn <3, Savior <3, Gretorp <3, Nada <3, Rainbow <3, Ret <3, Squirtle <3, Bomber <3
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
January 22 2013 10:00 GMT
#99
Blizzard cinematics are always jawdropping and this one was no exception.
Would love it if Vikings could actually land like that, maintaining their momentum rather than having to stop.
Ultralisk crushing a Tank was funny.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
m0ck
Profile Blog Joined November 2010
4194 Posts
Last Edited: 2013-01-22 10:01:21
January 22 2013 10:00 GMT
#100
Training mode? Why not take a lesson from the moba-games and introduce an overlay that assists new players with builds in the lower leagues in competitive games/ladder games? I played a few moba-games recently, years after playing them very sparingly, and the build-suggestions allowed me to compete and not be completely useless. I can't wrap my head around why they think that adding an ugly graphic showing drone-count (removing an opportunity for pro-players to make a mistake) and an out-of-primary-environment tutorial will help new players, yet leave them completely on their own when it comes to the important part: playing a real match against a real opponent.
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
Last Edited: 2013-01-22 10:08:25
January 22 2013 10:08 GMT
#101
On January 22 2013 17:31 paralleluniverse wrote:
Show nested quote +
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Skins for units
On top of new portraits and in-game logos, skins will be part of the experience and ladder reward system of Heart of the Swarm. The preview that we saw had only a picture of units skinned from campaign (mercenary marines, dark zealots, raptor zergling). The details are still being worked out on how to introduce interesting skins without introducing too much clutter to the competitive aspect of the game.

Now there needs to be a option to turn it off from the player's perspective.


THERE NEEEDS to be an option to turn it off.....

I'd rather pay a monthly fee straight up than being forced to play with this...
carlfish
Profile Joined June 2011
Australia57 Posts
January 22 2013 10:10 GMT
#102
On January 22 2013 17:34 sCCrooked wrote:
Curious why there's NOTHING new like the units or abilities in the opening cinema o_O

Also why doesn't that T have any hellbats against all them lings?!


Remember how during WCS, Blizzard kept playing that HotS unit preview video that showcased a bunch of stuff that had already been pulled from the game? Annoying, wasn't it.

These cinematics take months to develop. Blizzard doesn't get the chance to "do over" if the hero unit of the movie gets pulled from the game at the last minute. As such, it makes sense for them to only feature the units they know are definitely going to still be in the game when it comes out.

C
I am a fish.
Trasko
Profile Blog Joined July 2010
Sweden983 Posts
January 22 2013 10:10 GMT
#103
I just jizzed everywhere ..... /Lorenerd
Jaedong <3
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2013-01-22 10:12:26
January 22 2013 10:10 GMT
#104
On January 22 2013 19:08 NEEDZMOAR wrote:
Show nested quote +
On January 22 2013 17:31 paralleluniverse wrote:
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Skins for units
On top of new portraits and in-game logos, skins will be part of the experience and ladder reward system of Heart of the Swarm. The preview that we saw had only a picture of units skinned from campaign (mercenary marines, dark zealots, raptor zergling). The details are still being worked out on how to introduce interesting skins without introducing too much clutter to the competitive aspect of the game.

Now there needs to be a option to turn it off from the player's perspective.


THERE NEEEDS to be an option to turn it off.....

I'd rather pay a monthly fee straight up than being forced to play with this...


I'm more concerned about the performance hit. Not an issue in 1v1, but in team games it could be significant with enough of them. Probably a none/self/all option would suffice. Looking at it from a dota/lol perspective though, it gives casters and spectator's a bit of variety if somebody chooses to use a skin and you can see it.
Porouscloud - NA LoL
yawnoC
Profile Joined December 2010
United States3704 Posts
January 22 2013 10:12 GMT
#105
I am really looking forward to both the campaign and the multiplayer ^_^
GG - UNiVeRsE is the best player in the WORLD
Mutalisk
Profile Blog Joined July 2005
288 Posts
January 22 2013 10:15 GMT
#106
On January 22 2013 18:14 Noxblood wrote:
One question i was hoping to get answered was is there coming or not coming a shared replay feature in HOTS?
Sick cinematic as always from Blizzard!


This. Will we be able to watch replays with friends in HotS or not?
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
January 22 2013 10:18 GMT
#107
On January 22 2013 19:10 Amui wrote:
Show nested quote +
On January 22 2013 19:08 NEEDZMOAR wrote:
On January 22 2013 17:31 paralleluniverse wrote:
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Skins for units
On top of new portraits and in-game logos, skins will be part of the experience and ladder reward system of Heart of the Swarm. The preview that we saw had only a picture of units skinned from campaign (mercenary marines, dark zealots, raptor zergling). The details are still being worked out on how to introduce interesting skins without introducing too much clutter to the competitive aspect of the game.

Now there needs to be a option to turn it off from the player's perspective.


THERE NEEEDS to be an option to turn it off.....

I'd rather pay a monthly fee straight up than being forced to play with this...


I'm more concerned about the performance hit. Not an issue in 1v1, but in team games it could be significant with enough of them. Probably a none/self/all option would suffice. Looking at it from a dota/lol perspective though, it gives casters and spectator's a bit of variety if somebody chooses to use a skin and you can see it.



that's true. Already I go down to sub 6 fps lategame, unless this is incredibly well coded, its going to be really annoying.
Discarder
Profile Joined July 2012
Philippines411 Posts
January 22 2013 10:23 GMT
#108
On January 22 2013 18:14 -Archangel- wrote:
I want a Starcraft MOVIE!!! Who is with me?!?!?!

Make it happen Browder!!


Yes please! Every starcraft cinematic on youtube has this comment. Blizzard should know that this is a great idea!
You can take the lion out of the jungle, but you can't take the jungle out of the lion
AssyrianKing
Profile Blog Joined August 2011
Australia2111 Posts
January 22 2013 10:23 GMT
#109
Why cant all vikings land like that...
John 15:13
Jetaap
Profile Blog Joined November 2010
France4814 Posts
January 22 2013 10:25 GMT
#110
Not a suprise but marketplace confirmed for never happening basically (after legacy of the void... )
heishe
Profile Blog Joined June 2009
Germany2284 Posts
January 22 2013 10:26 GMT
#111
On January 22 2013 19:18 NEEDZMOAR wrote:
Show nested quote +
On January 22 2013 19:10 Amui wrote:
On January 22 2013 19:08 NEEDZMOAR wrote:
On January 22 2013 17:31 paralleluniverse wrote:
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Skins for units
On top of new portraits and in-game logos, skins will be part of the experience and ladder reward system of Heart of the Swarm. The preview that we saw had only a picture of units skinned from campaign (mercenary marines, dark zealots, raptor zergling). The details are still being worked out on how to introduce interesting skins without introducing too much clutter to the competitive aspect of the game.

Now there needs to be a option to turn it off from the player's perspective.


THERE NEEEDS to be an option to turn it off.....

I'd rather pay a monthly fee straight up than being forced to play with this...


I'm more concerned about the performance hit. Not an issue in 1v1, but in team games it could be significant with enough of them. Probably a none/self/all option would suffice. Looking at it from a dota/lol perspective though, it gives casters and spectator's a bit of variety if somebody chooses to use a skin and you can see it.



that's true. Already I go down to sub 6 fps lategame, unless this is incredibly well coded, its going to be really annoying.


If the skins are just different textures, there should be literally no performance hit at all. The size of those textures is pretty small, so additional skins would likely fit on the same texture file (the same texture atlas). There wouldn't be a performance hit since the texture gets drawn anyways, a different skin just means that it gets drawn from a different sub-position in the texture file. The only performance hit with such a change could come if your ram is really small and can't handle the couple of megabytes of additional data, meaning you constantly have to reload stuff from the hard drive.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Destro
Profile Joined September 2009
Netherlands1206 Posts
January 22 2013 10:32 GMT
#112
I WANT CLAN SKINS.

i mean how awesome would it be to see a TL pony on the top of taeja's CC?
bring back weapon of choice for hots!
Falling
Profile Blog Joined June 2009
Canada11320 Posts
Last Edited: 2013-01-22 10:59:19
January 22 2013 10:34 GMT
#113
Is that the first cinematic that had siege tanks in it?

edit.

I think that map marketplace is never going to happen at this point. They've pushed it till the 3rd? If it is delayed after that, then it can only be for Starcraft 3.

Still not happy with pathing explanation.

What do they have against hidden expansions? That's what scouting is for. Oh well, they're conceding.

On January 22 2013 17:38 Mrvoodoochild1 wrote:
Let's make a trailer for our new game without any of the new units we are introducing to our new game. Dat blizzard logic. In all fairness to them, the trailer was probably in the works before the balance team had any idea what units they were going to keep and such.

Iconic units are iconic. Zerglings, hydralisks, mutalisks and ultralisks. Marines and Siege Tanks. We're kicking it old school. I guess they have a viking and flash of baneling. Hard to go wrong with the old stuff as they're among the best looking units cinematically. Have we seen a cinematic with a Roach? I have a hard time picturing exactly how they would be beyond their unit sprite. Hydralisks still got that Alien vibe Hard to give that unit up in the video even the actual ingame unit has been relegated to side jobs compared to the hydras of old.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2013-01-22 10:35:32
January 22 2013 10:35 GMT
#114
On January 22 2013 19:32 Destro wrote:
I WANT CLAN SKINS.

i mean how awesome would it be to see a TL pony on the top of taeja's CC?

Awful, ugly and immersion-breaking.
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2013-01-22 10:38:34
January 22 2013 10:38 GMT
#115
On January 22 2013 18:38 Cheeseling wrote:
I really hope all this story with Kerrigan's feeling guilt and raging on Mengsk will not end up like some Disney movie with her return to be a human or new "friendly compassion zergs"

On the second point, you should watch the leaked ending cinematic (which given all the information released so far, I'm 99% sure is real)... and then rage at the cheesiness.
Mambo
Profile Joined February 2012
Denmark1338 Posts
January 22 2013 10:39 GMT
#116
That cinematic is so damn good, i got a tear in my eye. Im looking forward to play the campaign and watch the pros use the new units in epic ways.
Boxer | MVP | Taeja | TLO | Grubby | Bunny (danish)
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
Last Edited: 2013-01-22 10:41:58
January 22 2013 10:40 GMT
#117
Awesome cinematic, so much high intensity action (although clearly that viking pilot was in bronze league if he thinks he can take an ultra and about 50 lings) :D I'm really looking forward to this, sure multi-player is good and all but I really love RTS single player campaigns. While the story may have been a bit 'lite' I really enjoyed the WoL campaign (enough to play it about 5 times over) and this looks like it's shaping up to be a fun sequel.
wildstyle1337
Profile Joined September 2011
Poland514 Posts
January 22 2013 10:41 GMT
#118
funny that viking could attack ulltralisk with air mode, cos they are so big
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2013-01-22 10:50:16
January 22 2013 10:49 GMT
#119
I really enjoyed the Single campaign of SC2 WOL and it looks like they are doing a great job at Hots as well and I can't wait. And the intro cinematic kicks ass, as always when it comes to Blizzard, too bad the Terran was bronze level, what noob to land his viking to fight that ultralisk
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
WArped
Profile Joined December 2010
United Kingdom4845 Posts
January 22 2013 10:51 GMT
#120
They really know how to make cinematics, holy shit balls that was AMAZING.
EnumaAvalon
Profile Blog Joined February 2012
Philippines3613 Posts
January 22 2013 10:55 GMT
#121
Dat Wilhelm scream! Hahahaha! So hyped!
(._.) ( l: ) ( .-. ) ( :l ) (._.) They see me rolling. They hating.
Mambo
Profile Joined February 2012
Denmark1338 Posts
January 22 2013 10:58 GMT
#122
On January 22 2013 19:55 EnumaAvalon wrote:
Dat Wilhelm scream! Hahahaha! So hyped!

Yeah i noticed that one to
Boxer | MVP | Taeja | TLO | Grubby | Bunny (danish)
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2013-01-22 11:00:34
January 22 2013 10:58 GMT
#123
On January 22 2013 19:55 EnumaAvalon wrote:
Dat Wilhelm scream! Hahahaha! So hyped!

ya, that was funny as hell, they cut it off at about half the scream but you can still hear it if you know what to listen for.

EDIT: for people who don't know what the wilhelm scream is:
+ Show Spoiler +
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
EnumaAvalon
Profile Blog Joined February 2012
Philippines3613 Posts
January 22 2013 11:08 GMT
#124
So Warhounds are history?
(._.) ( l: ) ( .-. ) ( :l ) (._.) They see me rolling. They hating.
McBengt
Profile Joined May 2011
Sweden1684 Posts
January 22 2013 11:08 GMT
#125
*Quietly wipes manjuice off insides of underwear*
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
Kaitokid
Profile Blog Joined April 2011
Germany1327 Posts
January 22 2013 11:10 GMT
#126
unit skins sounds pretty cool, really curious to see what they come up with.
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
January 22 2013 11:13 GMT
#127
That BC falling from the sky gave me chills
llIH
Profile Joined June 2011
Norway2142 Posts
January 22 2013 11:15 GMT
#128
Can't wait!
blacksheepwall
Profile Joined June 2011
China1530 Posts
January 22 2013 11:17 GMT
#129
So fuckin' pumped.
(╯°□°)╯︵ ┻━┻ // </3 Taeja
Vertitto
Profile Joined January 2012
Poland750 Posts
January 22 2013 11:20 GMT
#130
Mayby insteed of skins (or along them) they should implement Army painter similar to the one WH40k has, would be great for competive play as teams would eg. reginster their colours setup in the way football teams do with their sports wear
FISH MAKE BLUB BLUB
Ch3rry
Profile Joined July 2011
Poland219 Posts
January 22 2013 11:23 GMT
#131
Does evolutionary mini-missions counts into 20 mission campaign limit??

If so, we are looking into shortest RTS single-player campaign ever... (as mini-missions are done in couple of minutes)
Norzma
Profile Joined November 2011
Sweden160 Posts
January 22 2013 11:23 GMT
#132
Nice preview.
One thing is certain, and that is that Blizzard still knows how to do cinematics really well.
ViperPL
Profile Joined March 2011
Poland1775 Posts
January 22 2013 11:24 GMT
#133
Can't wait, zerg is awesome, and the options around the campaign look way more interesting than WoL.
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Hylirion
Profile Joined March 2012
Netherlands968 Posts
January 22 2013 11:27 GMT
#134
On January 22 2013 16:49 Waxangel wrote:
When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream.


Hahaha, the first post wins the thread.

I guess they must administer stimpacks to viking pilots aswell, I don't know why else he would land his ship in front of an ultra . The cinematic vikings look really really cool by the way. They look so dynamic, while ingame they are a really stale and stiff unit, more like a floating missile launcher instead of a dynamic warfighter.

The cinematics also prove siege tanks need a buff :D. It would also have been fun to see 5 blue flame hellions kite all the zerglings around the town square.

Really looking forward to HotS, great preview TL!
WerderBremen
Profile Joined September 2011
Germany1070 Posts
January 22 2013 11:30 GMT
#135
Wtf, cinematics are absolutely sick!!!!
"Thats the moment you send the kids outta the room - when you get contained by MarineKing." Tasteless
Guileful
Profile Joined November 2012
Kazakhstan137 Posts
January 22 2013 11:31 GMT
#136
I wonder how a baneling can get +50% to attack speed?:D
McBengt
Profile Joined May 2011
Sweden1684 Posts
Last Edited: 2013-01-22 11:37:52
January 22 2013 11:36 GMT
#137
On January 22 2013 20:23 Ch3rry wrote:
Does evolutionary mini-missions counts into 20 mission campaign limit??

If so, we are looking into shortest RTS single-player campaign ever... (as mini-missions are done in couple of minutes)


Uh no, 20 missions refers to 20 actual missions, as in maps. Mini-missions aren't really missions per se, it's just a colloquialism.

Edit: Btw, did they keep the WC3 style stat increase leveling system from the previous iteration for Kerrigan? That would pretty hilarious given 60 levels.
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
petrox
Profile Joined April 2011
Australia320 Posts
January 22 2013 11:36 GMT
#138
no infestor / broodlord definitely makes it a dream
Tuczniak
Profile Joined September 2010
1561 Posts
January 22 2013 11:37 GMT
#139
The opening cinematic is pretty sick.
EnumaAvalon
Profile Blog Joined February 2012
Philippines3613 Posts
January 22 2013 11:37 GMT
#140
On January 22 2013 20:31 Guileful wrote:
I wonder how a baneling can get +50% to attack speed?:D


I think it's a typo or he copy-pasted the Zergling one. If not, wow! Banelings don't die anymore on contact!
(._.) ( l: ) ( .-. ) ( :l ) (._.) They see me rolling. They hating.
Darksoldierr
Profile Joined May 2010
Hungary2012 Posts
January 22 2013 11:38 GMT
#141
DAT Cinematic, holy shit, it was frickin awsome. Cant wait
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
KadaverBB
Profile Blog Joined June 2009
Germany25656 Posts
January 22 2013 11:42 GMT
#142
Lost it at the wilhelm scream haha.
I am such a sucker for Blizzard cinematics <3
AdministratorLaws change depending on who's making them, but justice is justice
Noonius
Profile Joined April 2012
Estonia17413 Posts
January 22 2013 11:43 GMT
#143
the ultralisk cuteness was amazing. Just look at their butts
Terran forever | Maru hater forever
Paradice
Profile Joined October 2010
New Zealand431 Posts
January 22 2013 11:46 GMT
#144
Nice interview - excluding your cellphone studying! Note it's much more polite to just have a break of a few seconds between questions [which you can always edit out if you want] than to take your attention off of your subject while they are answering your question.

Also, Dustin Browder is a stone cold boss.
Veriol
Profile Joined October 2010
Czech Republic502 Posts
January 22 2013 11:47 GMT
#145
That viking landing was one of the coolest things
"When you play, you have to start off with a mind to turn the game into a rape." -iloveoov
Daeracon
Profile Joined March 2011
Sweden199 Posts
January 22 2013 11:47 GMT
#146
Hidden expos are awesome! I can't really see why that is a reason not to use large maps on ladder. It is very risky but can be rewarding..if you are good you scout for it.
You can't use your breaks to get over a hill
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
January 22 2013 11:48 GMT
#147
On January 22 2013 16:49 Waxangel wrote:
When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream.

Been sitting on that one a while, hadn't ya?

Great cinematic, as expected of Blizzard. Nothing needs to said about the campaign, at least, as they're fantastic with those. We'll just have to see how the multiplayer pans-out.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
Andre
Profile Blog Joined August 2009
Slovenia3516 Posts
January 22 2013 11:50 GMT
#148
Blizzard's cinematics team could easily make movies and live off of that, lol.

Really amazing cinematics, dat viking tho...
You must gather your party before venturing forth.
EchoZ
Profile Blog Joined October 2010
Japan5041 Posts
January 22 2013 11:50 GMT
#149
That viking mis-microed.
Dear Sixsmith...
Spekulatius
Profile Joined January 2011
Germany2413 Posts
January 22 2013 12:00 GMT
#150
On January 22 2013 20:31 Guileful wrote:
I wonder how a baneling can get +50% to attack speed?:D

It means they now explode halfway to their destination. Always.
Always smile~
archonOOid
Profile Blog Joined March 2011
1983 Posts
January 22 2013 12:01 GMT
#151
Seems like HotS will be a lot better than WoL, that's great!
I'm Quotable (IQ)
Fisico
Profile Joined June 2012
Austria2 Posts
January 22 2013 12:02 GMT
#152
Customizable observer UI
We were treated to a video demo of how a customized observer UI would like in-game.


Where i can find this video?
Dähä?!
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
January 22 2013 12:10 GMT
#153
Awesome cinematic. I'm really pumped for HOTS.

I also missed the "right" Interview. hilarious.
Countdown to victory: 1 200!
Killmouse
Profile Joined August 2010
Austria5700 Posts
January 22 2013 12:12 GMT
#154
On January 22 2013 19:08 NEEDZMOAR wrote:
Show nested quote +
On January 22 2013 17:31 paralleluniverse wrote:
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Skins for units
On top of new portraits and in-game logos, skins will be part of the experience and ladder reward system of Heart of the Swarm. The preview that we saw had only a picture of units skinned from campaign (mercenary marines, dark zealots, raptor zergling). The details are still being worked out on how to introduce interesting skins without introducing too much clutter to the competitive aspect of the game.

Now there needs to be a option to turn it off from the player's perspective.


THERE NEEEDS to be an option to turn it off.....

I'd rather pay a monthly fee straight up than being forced to play with this...


there will be an option to turn this off

i got this from instarcraft.de hots coverage
yo
SoundProof
Profile Blog Joined September 2010
Sweden99 Posts
January 22 2013 12:12 GMT
#155
People need to remember that this trailer was probably in the works before the new units were finalized.
"Jag är för stark helt enkelt"
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 22 2013 12:16 GMT
#156
I wish my vikings could land that cool.
Chr15t
Profile Joined March 2011
Denmark1103 Posts
January 22 2013 12:18 GMT
#157
On January 22 2013 16:49 Waxangel wrote:
When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream.


Lol this will be one of those quotes i'll use on my friends at release ;D HAHAHAHAHA
Insanity: doing the same thing over and over again and expecting different results.
Leetley
Profile Joined October 2010
1796 Posts
January 22 2013 12:22 GMT
#158
Neat features all around.
Diks
Profile Joined January 2010
Belgium1880 Posts
January 22 2013 12:23 GMT
#159
Very cool cinematic and the campaign seems quite fun. I'm hyped for this !!!

I actually think that the alternative skins are a great thing for esports :
In a mirror match, it would be cool to have a player on alternative skins while the other one is on basic's.
It might make ZvZ way more watchable.
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
January 22 2013 12:24 GMT
#160
Emperor Mengsk is not getting out of bronze-league anytime soon with that unit composition and micro.
Amove for Aiur
pivor
Profile Joined October 2012
Poland198 Posts
January 22 2013 12:34 GMT
#161
that Viking, exactly what happens when it lands in-game
and funny how they skip oracle in the preview to make it look even...
:F
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
January 22 2013 12:36 GMT
#162
Looking forward to the campaign.

Awesome trailer!
Flying, sOs, free, Light, Soulkey & ZerO
kaluro
Profile Joined November 2011
Netherlands760 Posts
January 22 2013 12:36 GMT
#163
Still no word on the promised seperate ladders per race !
The unit skins sound pretty awesome, adjusting things to your personal taste.. more personalised gameplay is never bad.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
McBengt
Profile Joined May 2011
Sweden1684 Posts
Last Edited: 2013-01-22 12:37:24
January 22 2013 12:37 GMT
#164
On January 22 2013 21:24 Snusmumriken wrote:
Emperor Mengsk is not getting out of bronze-league anytime soon with that unit composition and micro.


Kerrigan basically just out-macroed him, she beat marine/tank with ultra/ling with no infestors. Mengsk needs to work on his mechanics imo.
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
shin_toss
Profile Joined May 2010
Philippines2589 Posts
January 22 2013 12:39 GMT
#165
windows movie maker.. nice
AKMU / IU
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 22 2013 12:41 GMT
#166
classy mistake by terran... late siege.
Ch3rry
Profile Joined July 2011
Poland219 Posts
Last Edited: 2013-01-22 12:47:05
January 22 2013 12:42 GMT
#167
Fixed Baneling mutations:

Baneling
Mutations
  • Corrosive Acid - main target damage increased by 100%
  • Rupture - splash damage increased by 50%
  • Regenerative Acid - Baneling explosion heals friendly units and buildings (does damage to enemy anyway)

Vertitto
Profile Joined January 2012
Poland750 Posts
January 22 2013 12:44 GMT
#168
On January 22 2013 21:23 Diks wrote:
Very cool cinematic and the campaign seems quite fun. I'm hyped for this !!!

I actually think that the alternative skins are a great thing for esports :
In a mirror match, it would be cool to have a player on alternative skins while the other one is on basic's.
It might make ZvZ way more watchable.

it prabobly wont have any impact on esport as from spectator and pro point of view it's rather an annoying feature; if it has some impact it'll be an indirect impact (by attracting more casual gamers into play)
FISH MAKE BLUB BLUB
voltaic
Profile Blog Joined November 2010
1071 Posts
January 22 2013 12:49 GMT
#169
The amount of my fangurling that goes into Kerrigan i indescribable.
Loved the cinematic! it didn't "spoil" the story (we already knew that, the cinematic doesn't give us anything new lorewise)

atmospherical and visual very great, loved to see how a fullscale invasion of the zerg work, also nice leviathan!
all in all HotS seems more relevant than WoL (emphasis on "seems", i don't know yet) concerning the events.
So, i doubt that Blizzard will make this "dream" of Kerrigan happen (depicting the same event twice is stupid and they would have spoiled it, so the intro is not what will happen.. or is it?) which means there will be (hopefully) some plottwist and Mengsk won't be the main objective/problem in the campaign
DarkPlasmaBall
Profile Blog Joined March 2010
United States44042 Posts
January 22 2013 12:58 GMT
#170
The opening cinematic gave me those all-too-familiar nerdchills again.

And I liked it. So much.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Daralii
Profile Joined March 2010
United States16991 Posts
January 22 2013 12:59 GMT
#171
On January 22 2013 21:12 SoundProof wrote:
People need to remember that this trailer was probably in the works before the new units were finalized.

Yeah, these cinematics take Blizzard and Blur the better part of a year iirc.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
DeCoup
Profile Joined September 2006
Australia1933 Posts
January 22 2013 13:00 GMT
#172
Baneling can get attack speed mutation? o.O How would that work?
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Andre
Profile Blog Joined August 2009
Slovenia3516 Posts
January 22 2013 13:08 GMT
#173
^I think that information is not right. The upgrades for baneling have the same effects/name as for zergling. Probably a mistake on TL's part. There were some other errors as well I noticed.
You must gather your party before venturing forth.
MiCa
Profile Joined October 2011
United States147 Posts
January 22 2013 13:12 GMT
#174
So does it mean no more new unit for terran in the multiplayer? Just hellbats and mine?
If you can't dazzle them with brilliance, baffle them with bull sheet. - W. C. Fields
iremnant3847
Profile Joined June 2012
Taiwan269 Posts
January 22 2013 13:13 GMT
#175
Damn, I'm excited to play the campaign. The only thing I didn't really like was the hunter baneling - it just seems like Blizzard ran out of evolution ideas and decided to copy the raptorling's. Well, the cinematic made up for it.
gedatsu
Profile Joined December 2011
1286 Posts
January 22 2013 13:14 GMT
#176
On January 22 2013 22:12 MiCa wrote:
So does it mean no more new unit for terran in the multiplayer? Just hellbats and mine?

...

It's exactly 7 weeks until launch, do you really think they would introduce entirely new units now?
Joedaddy
Profile Blog Joined July 2010
United States1948 Posts
January 22 2013 13:15 GMT
#177
Oh man... I have nerd chills all over my belly button after watching that opening cinematic. I went from caring less about the campaign to can't wait to play it lol :D
I might be the minority on TL, but TL is the minority everywhere else.
porkRaven
Profile Joined December 2010
United States953 Posts
Last Edited: 2013-01-22 13:22:19
January 22 2013 13:19 GMT
#178
Baneling
Mutations

Hardened Carapace: Gain an additional 10 HP.
Adrenal Overload: +50% attack speed.
Metabolic Boost: +60% movement speed.

Why does the baneling need attack speed? lol

Edit:
On January 22 2013 21:42 Ch3rry wrote:
Fixed Baneling mutations:

Baneling
Mutations
  • Corrosive Acid - main target damage increased by 100%
  • Rupture - splash damage increased by 50%
  • Regenerative Acid - Baneling explosion heals friendly units and buildings (does damage to enemy anyway)



That makes a lot more sense thank you.


SHOUTOUTS TO Aylear!!!
vojnik
Profile Joined October 2010
Macedonia923 Posts
January 22 2013 13:23 GMT
#179
Thank you for the coverage !!!!!
For the swarm!
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
January 22 2013 13:24 GMT
#180
Sick sick sick intro.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
theseraph
Profile Joined September 2010
United States100 Posts
January 22 2013 13:25 GMT
#181
So Vikings were definitely the coolest part of that trailer. I grew up with transformers xD.
Amazing quality.
Some motherfuckers always tryina skate uphill.
NKB
Profile Joined February 2012
United Kingdom608 Posts
January 22 2013 13:26 GMT
#182
That cinematic was just amazing :D I cant wait to play the new campaign :D
Some times you just gotta wish...
Noocta
Profile Joined June 2010
France12578 Posts
January 22 2013 13:26 GMT
#183
That cinematic was.. wow
The viking changing form right in front of the Ultralisk is so well animated, it blew my mind completly.
" I'm not gonna fight you. I'm gonna kick your ass ! "
NightOfTheDead
Profile Joined August 2009
Lithuania1711 Posts
Last Edited: 2013-01-22 13:30:59
January 22 2013 13:27 GMT
#184
Cant the interviewer just read/quote the question after the answer. It is normal thing to do, but not listening to answers and looking 50 times per minute to phone is not.

Other than that, nice very nice coverage TL, liked the cinematic a lot.
Sent.
Profile Joined June 2012
Poland9132 Posts
January 22 2013 13:28 GMT
#185
On January 22 2013 21:59 Daralii wrote:
Show nested quote +
On January 22 2013 21:12 SoundProof wrote:
People need to remember that this trailer was probably in the works before the new units were finalized.

Yeah, these cinematics take Blizzard and Blur the better part of a year iirc.


I think it was ready long time ago. At least the scene with swarm charging into siege line and one ultralisk getting hit with a volley -
You're now breathing manually
Firebolt145
Profile Blog Joined May 2010
Lalalaland34486 Posts
January 22 2013 13:28 GMT
#186
That cinematic alone makes me want to buy HotS just to play the campaign.

Also Wax's first comment had me laughing for a few minutes
Moderator
Locke-
Profile Joined December 2011
499 Posts
January 22 2013 13:29 GMT
#187
Looks cool.
Avaloch
Profile Joined August 2010
241 Posts
January 22 2013 13:31 GMT
#188
Very good coverage! Thanks for such an exclusive scoop TL.net! :D

Even though I have always been a fan of Sarah Kerrigan and her story, this has increased my interest even more. Now I totally can't wait for HotS!
chrisolo
Profile Joined May 2009
Germany2606 Posts
January 22 2013 13:32 GMT
#189
They should seriously consider making a movie. That quality of CGI is just astonishing.

Simply wow.
¯\_(ツ)_/¯ - aka cReAtiVee
Noocta
Profile Joined June 2010
France12578 Posts
January 22 2013 13:32 GMT
#190
On January 22 2013 22:32 chrisolo wrote:
They should seriously consider making a movie. That quality of CGI is just astonishing.

Simply wow.


Blizzard art team is the best in the buisness for more than a decade now.
" I'm not gonna fight you. I'm gonna kick your ass ! "
NukeD
Profile Joined October 2010
Croatia1612 Posts
January 22 2013 13:34 GMT
#191
I noticed that in the cinematic ultras dont get stuck on zerglings. False advertising anyone?
sorry for dem one liners
Broodwurst
Profile Joined June 2011
Germany1586 Posts
January 22 2013 13:40 GMT
#192
Gnomes making their debut in a cinematic and it's a SC one, nice touch :p
Fanboys = (ウ╹◡╹)ウ /// I like smiley faces
DifuntO
Profile Joined November 2011
Greece2376 Posts
January 22 2013 13:42 GMT
#193
Great preview! I can't wait for the game!!!
All I do is Stim.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
January 22 2013 13:42 GMT
#194
How much does this expansion cost btw?

Play your best
Noocta
Profile Joined June 2010
France12578 Posts
January 22 2013 13:43 GMT
#195
On January 22 2013 22:42 FakeDeath wrote:
How much does this expansion cost btw?



39.99 $ / € afaik
" I'm not gonna fight you. I'm gonna kick your ass ! "
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
January 22 2013 13:46 GMT
#196
On January 22 2013 22:32 chrisolo wrote:
They should seriously consider making a movie. That quality of CGI is just astonishing.

Simply wow.


Ya but the budget and time needed to make a movie is really really high.

Their quality of CGI is really top-notch.
But it is just a 3.00 trailer.

To make a full-fledged SC-based movies would take insane amount of budget and time.

I doubt Blizz would want to invest into movies now.
Though it is up to Activision to decide now.
Play your best
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
January 22 2013 13:48 GMT
#197
Wow that actually looks insane.
11/5/14 CATACLYSM | The South West's worst Falco main
ref4
Profile Joined March 2012
2933 Posts
January 22 2013 13:49 GMT
#198
Need marauders to counter the ultras

Silly Bronze league Mengsk
ThreeSixDrew
Profile Joined May 2010
Canada183 Posts
January 22 2013 13:49 GMT
#199
That cinematic... OMG SO SICK!!!
chrisolo
Profile Joined May 2009
Germany2606 Posts
January 22 2013 13:51 GMT
#200
On January 22 2013 22:46 FakeDeath wrote:
Show nested quote +
On January 22 2013 22:32 chrisolo wrote:
They should seriously consider making a movie. That quality of CGI is just astonishing.

Simply wow.


Ya but the budget and time needed to make a movie is really really high.

Their quality of CGI is really top-notch.
But it is just a 3.00 trailer.

To make a full-fledged SC-based movies would take insane amount of budget and time.

I doubt Blizz would want to invest into movies now.
Though it is up to Activision to decide now.


Ye I know this would need a large amount of money and time, but I think it would be a worthy investment. I really dunno any animated movie, which had this quality and was in this more serious genre (I like those Pixar, Disney and co. movies, too, but I would like to see an animated movie in a serious genre as well). And I think many people, even those who aren't familiar with SC would visit the cinemas for this epic movie.
¯\_(ツ)_/¯ - aka cReAtiVee
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
January 22 2013 13:56 GMT
#201
On January 22 2013 16:49 Waxangel wrote:
When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream.

hahaha :D It has happened before, man :p
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
shiroiusagi
Profile Blog Joined September 2011
SoCal, USA3955 Posts
January 22 2013 13:59 GMT
#202
Good job shindigs and GHOSTCLAW!
Graphics@shiroiusagi_ | shiroiusagi.net
SoleSteeler
Profile Joined April 2003
Canada5411 Posts
January 22 2013 14:01 GMT
#203
God those nerdchills... Blizz knows how to give em to me >_<
CitrusFo
Profile Blog Joined June 2011
Canada116 Posts
January 22 2013 14:03 GMT
#204
Please oh god have samir duran
Sup Dawgs. Im Simon
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
January 22 2013 14:05 GMT
#205
On January 22 2013 22:51 chrisolo wrote:
Show nested quote +
On January 22 2013 22:46 FakeDeath wrote:
On January 22 2013 22:32 chrisolo wrote:
They should seriously consider making a movie. That quality of CGI is just astonishing.

Simply wow.


Ya but the budget and time needed to make a movie is really really high.

Their quality of CGI is really top-notch.
But it is just a 3.00 trailer.

To make a full-fledged SC-based movies would take insane amount of budget and time.

I doubt Blizz would want to invest into movies now.
Though it is up to Activision to decide now.


Ye I know this would need a large amount of money and time, but I think it would be a worthy investment. I really dunno any animated movie, which had this quality and was in this more serious genre (I like those Pixar, Disney and co. movies, too, but I would like to see an animated movie in a serious genre as well). And I think many people, even those who aren't familiar with SC would visit the cinemas for this epic movie.


I disagreed.

Blizz should stick to what they do best.
Which is to make games.

Making a SC movie with this quality of CGI animation would take tens of millions.
Not to mention you need a really good director/producer/writer to make a good story of SC.
And a lot of marketing.

Blizz expertise lies in producing games.
Not making movies which is what the movie-industry does.

SCI/II is popular within the gaming community but not within the public community.


Play your best
Noocta
Profile Joined June 2010
France12578 Posts
January 22 2013 14:09 GMT
#206
On January 22 2013 23:05 FakeDeath wrote:
Show nested quote +
On January 22 2013 22:51 chrisolo wrote:
On January 22 2013 22:46 FakeDeath wrote:
On January 22 2013 22:32 chrisolo wrote:
They should seriously consider making a movie. That quality of CGI is just astonishing.

Simply wow.


Ya but the budget and time needed to make a movie is really really high.

Their quality of CGI is really top-notch.
But it is just a 3.00 trailer.

To make a full-fledged SC-based movies would take insane amount of budget and time.

I doubt Blizz would want to invest into movies now.
Though it is up to Activision to decide now.


Ye I know this would need a large amount of money and time, but I think it would be a worthy investment. I really dunno any animated movie, which had this quality and was in this more serious genre (I like those Pixar, Disney and co. movies, too, but I would like to see an animated movie in a serious genre as well). And I think many people, even those who aren't familiar with SC would visit the cinemas for this epic movie.


I disagreed.

Blizz should stick to what they do best.
Which is to make games.

Making a SC movie with this quality of CGI animation would take tens of millions.
Not to mention you need a really good director/producer/writer to make a good story of SC.
And a lot of marketing.

Blizz expertise lies in producing games.
Not making movies which is what the movie-industry does.

SCI/II is popular within the gaming community but not within the public community.




And all of that is why they are making a warcraft movie.
Humhumhum.
" I'm not gonna fight you. I'm gonna kick your ass ! "
nooboon
Profile Blog Joined July 2011
2602 Posts
Last Edited: 2013-01-22 14:22:19
January 22 2013 14:13 GMT
#207
That opening cinematic really sets the stage for the rest of the game but it also only causes the in-game graphics to look very childish. The linearity could be hope for a more serious plot but then again wasn't the ending spoiled a few years ago?

Also:
Zergling Reconstruction
Cooldown: 30 seconds.
Killed zerglings respawn form primary hatchery at no cost.
Respawns up to 10 zerglings every 30 seconds until al zerglings have returned to life (passive).


EDIT: you guys are quick on those edits
Hubble
Profile Joined August 2010
Germany248 Posts
January 22 2013 14:14 GMT
#208
On January 22 2013 23:09 Noocta wrote:
Show nested quote +
On January 22 2013 23:05 FakeDeath wrote:
On January 22 2013 22:51 chrisolo wrote:
On January 22 2013 22:46 FakeDeath wrote:
On January 22 2013 22:32 chrisolo wrote:
They should seriously consider making a movie. That quality of CGI is just astonishing.

Simply wow.


Ya but the budget and time needed to make a movie is really really high.

Their quality of CGI is really top-notch.
But it is just a 3.00 trailer.

To make a full-fledged SC-based movies would take insane amount of budget and time.

I doubt Blizz would want to invest into movies now.
Though it is up to Activision to decide now.


Ye I know this would need a large amount of money and time, but I think it would be a worthy investment. I really dunno any animated movie, which had this quality and was in this more serious genre (I like those Pixar, Disney and co. movies, too, but I would like to see an animated movie in a serious genre as well). And I think many people, even those who aren't familiar with SC would visit the cinemas for this epic movie.


I disagreed.

Blizz should stick to what they do best.
Which is to make games.

Making a SC movie with this quality of CGI animation would take tens of millions.
Not to mention you need a really good director/producer/writer to make a good story of SC.
And a lot of marketing.

Blizz expertise lies in producing games.
Not making movies which is what the movie-industry does.

SCI/II is popular within the gaming community but not within the public community.




And all of that is why they are making a warcraft movie.
Humhumhum.


Are they? Haven't heared anything for years

Great article, I'm really excited :D
I can see what you see not, vision milky then eyes rot. When you turn they will be gone, whispering their hidden song...
Elite_
Profile Joined June 2012
United States4259 Posts
January 22 2013 14:14 GMT
#209

Baneling
Mutations
Adrenal Overload: +50% attack speed.


Wat.
Jonvvv
Profile Blog Joined February 2009
Norway1530 Posts
January 22 2013 14:15 GMT
#210
Awesome preview

Thanks GHOSTCLAW and Shindings!
Liquipedia
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
January 22 2013 14:17 GMT
#211
The Wilhelm Scream in the youtube preview made it for me :3
Writerdamn, i was two days from retirement
Ch3rry
Profile Joined July 2011
Poland219 Posts
January 22 2013 14:18 GMT
#212
On January 22 2013 23:14 Elite_ wrote:
Show nested quote +

Baneling
Mutations
Adrenal Overload: +50% attack speed.


Wat.

That:
On January 22 2013 21:42 Ch3rry wrote:
Fixed Baneling mutations:

Baneling
Mutations
  • Corrosive Acid - main target damage increased by 100%
  • Rupture - splash damage increased by 50%
  • Regenerative Acid - Baneling explosion heals friendly units and buildings (does damage to enemy anyway)

Butterednuts
Profile Blog Joined September 2010
United States859 Posts
January 22 2013 14:19 GMT
#213
That opening sequence looked amazing! I can't wait for the game now.
Chameleons Cast No Shadows
Steel
Profile Blog Joined April 2010
Japan2283 Posts
Last Edited: 2013-01-22 14:21:33
January 22 2013 14:20 GMT
#214
Thanks a lot for the article

Can't wait to play the campaign
Try another route paperboy.
thezanursic
Profile Blog Joined July 2011
5478 Posts
January 22 2013 14:21 GMT
#215
Nice even though. I don't play SC2 multiplayer anymore because of obvious reasons I'm really excited for the campaign!
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
January 22 2013 14:22 GMT
#216
Jesus the opening cinematic is amazing! --->>>Suddenly i got that shut up and take my money feeling!
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
thezanursic
Profile Blog Joined July 2011
5478 Posts
January 22 2013 14:25 GMT
#217
http://www.youtube.com/watch?v=IomwpJyo7oM&feature=player_embedded#!

It would have been 12 times more amazing if she said the queen bitch, but W/e...
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Surtr
Profile Joined August 2011
United States21 Posts
January 22 2013 14:26 GMT
#218
I think if Blizzard were to make an animated Starcraft movie with the same or better quality as these cinematics it could be really cool
Mine is the drill that will pierce the heavens!
SoleSteeler
Profile Joined April 2003
Canada5411 Posts
January 22 2013 14:29 GMT
#219
Minor thing, but it'd be nice if you could use XP or whatever to unlock colours for ladder.. Red vs. blue (or green vs. red) gets pretty boring. If two people choose the same colour you can have a backup or whatever. >_<
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
January 22 2013 14:30 GMT
#220
On January 22 2013 23:21 thezanursic wrote:
Nice even though. I don't play SC2 multiplayer anymore because of obvious reasons I'm really excited for the campaign!


obvious reasons?
Amove for Aiur
jubil
Profile Blog Joined March 2011
United States2602 Posts
January 22 2013 14:32 GMT
#221
Wow, I know Blizzard loves cliche and cheesy dialogue, but this takes the cake. I don't think it is literally possible to write more gut-wrenchingly hideously stupid dialogue.

Of course the animation quality (and music too I might add) was absolutely stellar, but I really don't think that voice-over was necessary in the slightest.

I guess it's a follow-up/tribute to the first half of Brood War's ending cinematic? (which had equally-poor dialogue, and impressive graphics for the times)

BW ending cinematic for reference:
Marineking-Polt-Maru-Fantasy-Solar-Xenocider-Suppy fighting!
duoform
Profile Joined August 2012
Spain5180 Posts
January 22 2013 14:34 GMT
#222
As many have stated.. if Blizzards knows how to do something is goddamn Cinematics.
"I really like Marauders and Marines." - Flash
SoleSteeler
Profile Joined April 2003
Canada5411 Posts
January 22 2013 14:37 GMT
#223
On January 22 2013 23:32 jubil wrote:
Wow, I know Blizzard loves cliche and cheesy dialogue, but this takes the cake. I don't think it is literally possible to write more gut-wrenchingly hideously stupid dialogue.

Of course the animation quality (and music too I might add) was absolutely stellar, but I really don't think that voice-over was necessary in the slightest.

I guess it's a follow-up/tribute to the first half of Brood War's ending cinematic? (which had equally-poor dialogue, and impressive graphics for the times)

BW ending cinematic for reference:https://www.youtube.com/watch?v=uIt4tmkvVtE


I love that infested terran charging the bunker. Very... zombieesque. ^^
dcsoda
Profile Joined June 2011
United States583 Posts
January 22 2013 14:45 GMT
#224
On January 22 2013 23:32 jubil wrote:
Wow, I know Blizzard loves cliche and cheesy dialogue, but this takes the cake. I don't think it is literally possible to write more gut-wrenchingly hideously stupid dialogue.

Of course the animation quality (and music too I might add) was absolutely stellar, but I really don't think that voice-over was necessary in the slightest.

I guess it's a follow-up/tribute to the first half of Brood War's ending cinematic? (which had equally-poor dialogue, and impressive graphics for the times)

BW ending cinematic for reference:https://www.youtube.com/watch?v=uIt4tmkvVtE


Clearly you haven't been watching the latest trailer for Stallones new movie.
Vertitto
Profile Joined January 2012
Poland750 Posts
January 22 2013 14:50 GMT
#225
On January 22 2013 22:46 FakeDeath wrote:
Show nested quote +
On January 22 2013 22:32 chrisolo wrote:
They should seriously consider making a movie. That quality of CGI is just astonishing.

Simply wow.


Ya but the budget and time needed to make a movie is really really high.

Their quality of CGI is really top-notch.
But it is just a 3.00 trailer.

To make a full-fledged SC-based movies would take insane amount of budget and time.

I doubt Blizz would want to invest into movies now.
Though it is up to Activision to decide now.

Would be nice to have a movie ~2years after LoV featuring the StarCraft history
FISH MAKE BLUB BLUB
Foxyshazam
Profile Joined December 2012
United States38 Posts
January 22 2013 15:14 GMT
#226
Terrible terrible interview, just extremely unprofessional. Not the way that I would like my site represented when interviewing a major company. STOP LOOKING AT YOUR PHONE.
Hylirion
Profile Joined March 2012
Netherlands968 Posts
January 22 2013 15:14 GMT
#227
On January 22 2013 23:18 Ch3rry wrote:
Show nested quote +
On January 22 2013 23:14 Elite_ wrote:

Baneling
Mutations
Adrenal Overload: +50% attack speed.


Wat.

That:
Show nested quote +
On January 22 2013 21:42 Ch3rry wrote:
Fixed Baneling mutations:

Baneling
Mutations
  • Corrosive Acid - main target damage increased by 100%
  • Rupture - splash damage increased by 50%
  • Regenerative Acid - Baneling explosion heals friendly units and buildings (does damage to enemy anyway)



This is also wrong, as one of the screenshots beneath the article shows Rupture to increase splash radius by 50%
GoodSirTets
Profile Joined June 2012
Canada200 Posts
January 22 2013 15:15 GMT
#228
A better cinematic would show all the terran units standing still and doing nothing while being fungalled.
High Diamond/ Low Masters :^)
marmuc
Profile Joined August 2011
110 Posts
January 22 2013 15:18 GMT
#229
yay that's awesome but how about something that is actually useful like reconnect?
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
January 22 2013 15:27 GMT
#230
On January 22 2013 16:49 Waxangel wrote:
When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream.

I laughed way harder at this than I should have.
Ciths
Profile Joined September 2010
United States4 Posts
January 22 2013 15:27 GMT
#231
So Sick
ETisME
Profile Blog Joined April 2011
12328 Posts
January 22 2013 15:29 GMT
#232
Are we ever gonna see that video demonstration for the observer UI customisation?
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
frostalgia
Profile Joined March 2011
United States178 Posts
January 22 2013 15:31 GMT
#233
great preview. single player is really looking like a good story this time around.

Skins are coming! Thank you Blizzard, make them rare as hell please, people will play their ass off to get them.

Building Skins would even be cool. especially on extractors/reactors/assimilators, pylons, depots, spines, cannons, turrets, etc.
we are all but shadows in the void
scCassius
Profile Joined March 2011
United States254 Posts
January 22 2013 15:35 GMT
#234
Unit skins?? This is incredible. Honestly a great move.
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
January 22 2013 15:36 GMT
#235
To be completely honest, it looks quite badass. Not sure if I will get it but this post made me want it a little bit. And Blizzard always had badass cinematics (nothing will ever top the WC3 ones though).
You mean I just write stuff here and other people can see it?
Frins
Profile Joined June 2011
Chile11 Posts
January 22 2013 15:39 GMT
#236
That viking..... epic landing... sad dead
HoLe
Profile Joined August 2012
Canada183 Posts
January 22 2013 15:39 GMT
#237
Ultralisk bursts out of the ground, "Whaaat the fuck..."

Battlecrusier nosedives into planet, "WHAAAT THE FUUUUCK!"
Terran.
Bommes
Profile Joined June 2010
Germany1226 Posts
January 22 2013 15:42 GMT
#238
On January 23 2013 00:39 Frins wrote:
That viking..... epic landing... sad dead


Just like every time you actually land a Viking.

It looks awesome but if you don't know what you are doing it will be bad in 99.9% of cases.
So props to Blizz for making the trailer so similar to multiplayer gameplay Really cool stuff.
Look A Distraction
Profile Joined March 2012
United States10 Posts
January 22 2013 15:44 GMT
#239
I like the siege line that was shooting all the zerg.
FlukyS
Profile Blog Joined August 2011
Ireland485 Posts
January 22 2013 15:46 GMT
#240
The opening video looks amazing. Like the detail that is in there I don't think ive ever seen quality like that before other than maybe skyrim. Its very hard to make all of those units come to life like that.
Serinox
Profile Joined August 2011
Germany5224 Posts
January 22 2013 15:48 GMT
#241
Can't believe they used the Wilhelm scream...

Looks epic otherwise :D
awwnuts07
Profile Blog Joined February 2011
United States621 Posts
January 22 2013 15:51 GMT
#242
So excited for this. Starcraft is one of the few multiplayer centric games where I enjoy playing the single player campaign.
I'm a noob
TheRealNanMan
Profile Blog Joined November 2010
United States1471 Posts
January 22 2013 15:52 GMT
#243
Amazing post! The screenshots the interview were great. The cinematic blow me away i loved watching those ultras stomp on the tank Can't wait for HotS!
Sc2 Caster | Host of Sc2 Up & Coming | The Godfather of Team LXG | Sc2 Historian | Youtube.com/NanMan | Twitch.tv/TheRealNanMan | Twitter.com/TheRealNanMan |
Zhou
Profile Joined February 2009
United States832 Posts
January 22 2013 15:52 GMT
#244
Them terrans didn't really put themselves in a good position. They should take some lessons from the battle of thermopylae. They literally just put themselves in a bad position.

Really cool video, and I enjoy listening to Browder talk about the things to come. Keep it up TL!
The_Darkness
Profile Joined December 2011
United States910 Posts
January 22 2013 15:54 GMT
#245
I second all of the comments praising the intro video. Also the viking that landed to fight the ultralisk was totally the Tom Cruise viking!!
To be is to be the value of a bound variable.
movac
Profile Joined February 2011
Canada494 Posts
January 22 2013 15:56 GMT
#246
Man I wish vikings could land like that in the game and that tanks can move and shoot at the same time LOL
killy666
Profile Joined July 2012
France204 Posts
January 22 2013 15:58 GMT
#247
On January 23 2013 00:39 HoLe wrote:
Ultralisk bursts out of the ground, "Whaaat the fuck..."

Battlecrusier nosedives into planet, "WHAAAT THE FUUUUCK!"


Was it an ultralisk or a Nydus Worm? Anyway that was awesome.
My life is sicker than your band
Vash_SC2
Profile Joined January 2012
United States122 Posts
January 22 2013 15:59 GMT
#248
I just want Multiplayer to be free.
"Own-ed" - CatZ
MVega
Profile Joined November 2010
763 Posts
January 22 2013 16:05 GMT
#249
Good stuff. HotS is looking good. Please take my money, Blizzard. Glad that skins look to be through in-game stuff so far rather than a cash grab though.

bumkin: How can you play like 50 games per day... I 4gate 2 times then it's nap time
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
January 22 2013 16:06 GMT
#250
Dustin really improved his "right" frequency.
Mess with the best, die like the rest.
voltaic
Profile Blog Joined November 2010
1071 Posts
Last Edited: 2013-01-22 16:07:16
January 22 2013 16:06 GMT
#251
@killy666
A nydus worm is guess. But 100% not an Ultra

A question:
as this is not a zerg world, the Leviathan transported Lings/Banes/Hydras via Zerg-Pods.
And how the Ultras? lorewise it is unexplained in the trailer... just curious lawl.
Also strange that they already have a Nydus Network... which doesn't make sense but who knows, maybe KerrKerr already invaded another side of the planet so it could set itself up.

LVU for the Leviathan, i didn't like the Ultra/lings scenes though. The beginning with the pods/Vikings/Behemoth is far better!
And then fucking iconic Kerrigan swinging her leg fucking iconic on dat dead... something.
More iconic than Madonnas whole career tbh.

But seriously, Blizzard made a leap forward in the cinematics! Visually at least. The Zerg seem alive and it's hell to render 50.000 of lings on one screen. The Ultras only look good from the front, but not from above or behind... not zergy :D
Augustgrad looked really good from above, 15/10 points for the visuals!

Kerrigans speech is laughable as always but that's why we like her so much, don't we?
Also... what did she mean with "at last in this world..."

The end bothered me a bit. Not the fact that it was a dream, but that it portrays Kerrigan a bit weird.
For people who don't know the storyline and already hated the "amnesiac" Kerrigan for being weak, insecure, this will give them the rest. I hope you got my point.

TL;DR

All in all my faith in HotS has not been destroyed and i applaud the Cinematic!
Ganseng
Profile Joined July 2011
Russian Federation473 Posts
January 22 2013 16:08 GMT
#252
why do battlecruisers always get destroyed in blizzard cinemtics?
canikizu
Profile Joined September 2010
4860 Posts
January 22 2013 16:10 GMT
#253
Somehow watching this opening, I remember the old ghost snipe lol.
Mahogany
Profile Joined February 2012
Belgium16 Posts
January 22 2013 16:10 GMT
#254
I just have 1 big question: Will the campaign be played in "fast" or "faster" mode?

I would love to play the WoL campaign again, but after a few missions I just get so annoyed about how slow the game feels compared to multiplayer that I quit & don't play single player for the next few days / weeks
Vengeance shall be mine!
The_Darkness
Profile Joined December 2011
United States910 Posts
Last Edited: 2013-01-22 16:13:38
January 22 2013 16:13 GMT
#255
On January 23 2013 01:10 canikizu wrote:
Somehow watching this opening, I remember the old ghost snipe lol.


Ha, i can see it now -- a massive group of Ultralisks reduced to dust by a handful of ghosts -- it doesn't pack quite the same punch
To be is to be the value of a bound variable.
Ansinjunger
Profile Joined November 2010
United States2451 Posts
January 22 2013 16:15 GMT
#256
On January 23 2013 00:48 Serinox wrote:
Can't believe they used the Wilhelm scream...

Looks epic otherwise :D


Ahaha I heard that. It wasn't quite a full Wilhelm :p

The trailer does a pretty fantastic job of capturing the personality of units while making them look realistic rather than cartoonish.

The matchmaking vs A.I. sounds interesting, as well as the other new things.

Some of the campaign bonuses, plus Kerrigan's strength, look so extreme, it makes me wonder what exactly matches up to that to make the campaign difficult. The description of Brutal sounds promising.

DB's talk on the story was also encouraging, though it's not really his department.
voltaic
Profile Blog Joined November 2010
1071 Posts
January 22 2013 16:24 GMT
#257
Damn you. On the first view i didn't hear the wilhelm scream and i had to google it to know what i means.
now i always have to rofl on that scene.
It is my most loved and most hated Cinematic now.
Xain
Profile Joined January 2011
Canada94 Posts
January 22 2013 16:25 GMT
#258
On January 22 2013 23:30 Snusmumriken wrote:
Show nested quote +
On January 22 2013 23:21 thezanursic wrote:
Nice even though. I don't play SC2 multiplayer anymore because of obvious reasons I'm really excited for the campaign!


obvious reasons?


People are getting so entrenched in negativity in those forums that they don't even feel the need to justify those comments anymore. Everything bad about starcraft is now "obvious reasons". *Sigh*
PsionicLord
Profile Joined June 2012
United States119 Posts
January 22 2013 16:31 GMT
#259
Nerdgasm.
HerO | Taeja | Sea | TLO | Ret | WhiteRa | Leenock
Grettin
Profile Joined April 2010
42381 Posts
January 22 2013 16:32 GMT
#260
Thanks for the interview with Dustin! Cinematic is also amazing.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Weavel
Profile Joined January 2010
Finland9221 Posts
January 22 2013 16:33 GMT
#261
Awesome content! HotS is looking so damn good.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Nosforit
Profile Joined March 2011
Canada260 Posts
January 22 2013 16:34 GMT
#262
On January 23 2013 01:10 Mahogany wrote:
I just have 1 big question: Will the campaign be played in "fast" or "faster" mode?

I would love to play the WoL campaign again, but after a few missions I just get so annoyed about how slow the game feels compared to multiplayer that I quit & don't play single player for the next few days / weeks


You can speed up the game speed in the options menu. Go play the single player!
The time you enjoyed wasting was not wasted time.
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
January 22 2013 16:34 GMT
#263
hyped
TY <3 Cure <3 Inno <3 Special <3
Chainedsage
Profile Joined June 2011
United States37 Posts
January 22 2013 16:37 GMT
#264
Having rewards for playing multiplayer is a really good idea by blizzard. In wol there is not much of a incentive to play ladder unless you enjoy it, which a lot of people do but It can be frustrating. You either win and feel good or lose and feel bad. With rewards it gives you a goal to reach which makes it easier to keep on playing even though you might be on a losing streak.

I just hope skins dont make units unrecognizable. I also wonder how tournaments are going to deal with it? Maybe tthey will force players to not use skins or maybe there can be a option to not see skins.
Juan Carlos Tena Lopez AKA Major, AKA Gosi[Terran] AKA, Terran, AKA, Princess AKA, Britney, AKA Memory, AKA Kitty, AKA CuteAngel AKA NoNge #1 based sc2 player.
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
January 22 2013 16:37 GMT
#265
I have a feeling that the story will mostly be about Kerrigan's struggle to keep her need for vengeance against Mensk from getting the best of her. You know, standard Chris Metzen stuff.
laoji
Profile Joined April 2011
United Kingdom382 Posts
January 22 2013 16:39 GMT
#266
I really wish there was a film made with the quality of that intro cinematic..
Affection is responsible for nine-tenths of whatever solid and durable happiness there is in our lives.- C. S. Lewis
Wildmoon
Profile Joined December 2011
Thailand4189 Posts
January 22 2013 16:46 GMT
#267
The cinematic is extremely awesome. i am excited for the campaigne
cLAN.Anax
Profile Blog Joined July 2012
United States2847 Posts
January 22 2013 16:52 GMT
#268
What a massive write-up! Thank you! Will be worth perusing over during lunch.
┬─┬___(ツ)_/¯ 彡┻━┻ I am the 4%. "I cant believe i saw ANAL backwards before i saw the word LAN." - Capped
SHOOG
Profile Blog Joined December 2011
United States1639 Posts
January 22 2013 16:54 GMT
#269
Holy shit, the campaign looks fantastic. This really helped get me pumped up for HotS again!
Quotidian
Profile Joined August 2010
Norway1937 Posts
January 22 2013 16:55 GMT
#270
what the hell.. Dustin views hidden expos as gameplay "problem"? It's a only a problem for the player who doesn't scout.
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
January 22 2013 17:02 GMT
#271
Sick intro video, cannot wait for the Campaign,
Long live the Boss Toss!
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
January 22 2013 17:03 GMT
#272
On January 22 2013 21:24 Snusmumriken wrote:
Emperor Mengsk is not getting out of bronze-league anytime soon with that unit composition and micro.


Dude, I...I can't even... :D ... hilarious!
Clan: QQGC - wundertunge#1850
TL+ Member
GreyMasta
Profile Joined May 2011
Canada197 Posts
January 22 2013 17:05 GMT
#273
Even in the cutscenes Battlecruisers are shit.
Magnious
Profile Joined December 2010
United States68 Posts
January 22 2013 17:05 GMT
#274
I noticed there was no mention of "Replays with friends". I hope that this was just something that may have been skipped over, and will still be available upon release.
The Past is only the Future with the Lights On
docvoc
Profile Blog Joined July 2011
United States5491 Posts
January 22 2013 17:09 GMT
#275
i'm absolutely stoked for this, can't wait .
User was warned for too many mimes.
MrJoKer
Profile Joined November 2011
France232 Posts
January 22 2013 17:09 GMT
#276
It's going to be AWESOME ! I can't wait to play it.
@AbeggJip
BeyondCtrL
Profile Joined March 2010
Sweden642 Posts
January 22 2013 17:10 GMT
#277
On January 23 2013 00:27 ThomasjServo wrote:
Show nested quote +
On January 22 2013 16:49 Waxangel wrote:
When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream.

I laughed way harder at this than I should have.


No, because this was actually very funny
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
January 22 2013 17:16 GMT
#278
Assault Mode Vikings vs. Ultralisks in CINEMATIC FORM!

Amazing :D.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Voodoo[z]
Profile Joined August 2011
United States14 Posts
January 22 2013 17:23 GMT
#279
RIIIIIIGHTTT???!?

always cracks me up
LuisFrost
Profile Joined February 2011
Mexico130 Posts
January 22 2013 17:25 GMT
#280
HYPE HYPE HYPE

Loved the ultra stepping on the tank.
Sanguinarius
Profile Joined January 2010
United States3427 Posts
January 22 2013 17:27 GMT
#281
Ok, that intro Cinematic is sick. I cant wait to see more in the game.

Blizzard is constantly raising the bar with their cinematics. I am always so impressed.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
figq
Profile Blog Joined May 2010
12519 Posts
January 22 2013 17:30 GMT
#282
Roach
Mutations
Hydriodic Bile: Gain +8 damage vs. light units.

Hydraroach, anyone?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=153275
If you stand next to my head, you can hear the ocean. - Day[9]
phodacbiet
Profile Joined August 2010
United States1739 Posts
January 22 2013 17:43 GMT
#283
Terran was bad. Landing vikings vs ultras and werent even seiged. He got caught totally unprepared and got owned. He needed to make hellbats and more ravens!! Also zerg needs to make viper to dark swarm that bio ball!
Nerski
Profile Blog Joined November 2010
United States1095 Posts
January 22 2013 17:43 GMT
#284
Kind of a shame in regards to the back tracking on the market place. If memory recalls they had eluded to it coming with HoTS at some point after the initial release (could be wrong).

I still have pause in regards to the clan system and what it will end up being. One of the largest downfalls from my point of view was the absolutely abysmal system they put in place to make WoL not unlike the movie aliens where 'nobody can hear you scream'. Adding a clan system is a step in the right direction, but if they don't add the proper tools to help new players or players getting back into the game to find those things they'll end up being mostly meaningless. Hopefully they've learned their lesson but based on past interactions where they just don't seem to be 'in sync' with the community and extremely slow to react (see the map pool as a good example) I am a bit wary that they'll get it right this time.

For TL: Great post awesome interview and preview. HoTS has the potential to really help some of the issues WoL had both in the multi-player and community scenes, here is to the hope they get it right.
Twitter: @GoForNerski /// Youtube: Youtube.com/nerskisc
speknek
Profile Joined February 2012
758 Posts
January 22 2013 17:44 GMT
#285
On January 23 2013 01:37 Chainedsage wrote:
Having rewards for playing multiplayer is a really good idea by blizzard.

Haha yeah, "good idea by blizzard". Couple of years late to the party, but I guess it's still better than never.
Nick!
Profile Joined March 2011
Scotland701 Posts
January 22 2013 17:49 GMT
#286
The skins for units thing is really cool imo. Was really fun grinding wins and getting badass looking units in DoW2
Gothmor
Profile Joined December 2012
Poland3 Posts
Last Edited: 2013-01-22 17:54:11
January 22 2013 17:51 GMT
#287
Take a look at this guys:
http://www.youtube.com/watch?feature=player_detailpage&v=IomwpJyo7oM#t=97s
and
http://www.youtube.com/watch?feature=player_detailpage&v=SG_3R9BoVvg#t=133s

Looks kinda similar, huh?

But still - it's an amazing cinematic, as all from Blizz
My life for Aiur!
iloveav
Profile Joined November 2008
Poland1478 Posts
January 22 2013 17:57 GMT
#288
that cinematic is awsome.
aka LRM)Cats_Paw.
McBengt
Profile Joined May 2011
Sweden1684 Posts
January 22 2013 17:58 GMT
#289
On January 23 2013 02:44 speknek wrote:
Show nested quote +
On January 23 2013 01:37 Chainedsage wrote:
Having rewards for playing multiplayer is a really good idea by blizzard.

Haha yeah, "good idea by blizzard". Couple of years late to the party, but I guess it's still better than never.


Those Blizzard fellers are real inventors, next I hear they will create some kind of circular device with a rotating axis that will allow for easy transport of comparatively heavy objects.
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
Alryk
Profile Blog Joined November 2011
United States2718 Posts
Last Edited: 2013-01-22 18:02:51
January 22 2013 17:59 GMT
#290
Those cinematics... O: so good.

If the campaign could have that feel... that would be great. Hopefully the story is better than WoL.

HOTS is really shaping up to fix a lot of the issues WoL had, in the game and outside of it. Really excited for march.
Team Liquid, IM, ViOlet!
rezoacken
Profile Joined April 2010
Canada2719 Posts
January 22 2013 17:59 GMT
#291
On January 23 2013 02:51 Gothmor wrote:
Take a look at this guys:
http://www.youtube.com/watch?feature=player_detailpage&v=IomwpJyo7oM#t=97s
and
http://www.youtube.com/watch?feature=player_detailpage&v=SG_3R9BoVvg#t=133s

Looks kinda similar, huh?

But still - it's an amazing cinematic, as all from Blizz


What is your point ?

Trailer are usually made out of other stuff...
Either we are alone in the Universe or we are not. Both are equally terrifying.
snively
Profile Blog Joined August 2011
United States1159 Posts
January 22 2013 18:03 GMT
#292
oh wow LOOKS SO COOL
xDDD cant wait
My religion is Starcraft
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
January 22 2013 18:13 GMT
#293
On January 22 2013 16:49 Waxangel wrote:
When you get to fight a Terran player who lands vikings against ultralisks, you know it's a dream.

ha!
EliteSK
Profile Joined April 2010
Korea (South)251 Posts
January 22 2013 18:18 GMT
#294
If only real vikings transformed that cool and fast in the game >_> Pumped for it though
shindigs
Profile Blog Joined May 2009
United States4795 Posts
January 22 2013 18:19 GMT
#295
Oops, sorry for the baneling mutation mixup. Here are the actual mutations for Baneling, they will be edited into the OP soon:

Corrosive Acid - Increase damage to primary target by 100%
Rupture - increase splash damage area of effect by 50%
Regenerative Acid - heals nearby friendly units and structure
Photographer@shindags || twitch.tv/shindigs
KoRDragoon
Profile Joined August 2012
Sweden63 Posts
January 22 2013 18:20 GMT
#296
Really cool cinematic! Love how they toy with the scale of the units. Probably should be some kind of ingame effect when bringing down a battlecruiser if that's what happens...

Yeah it's pretty childish, i know, but I'm actually looking forward to the leveling system xP

Also Dustin Browder did a great interview. He seems like a smart and pretty down to earth guy after all
"The Hardest Carry"
integrity
Profile Joined April 2011
United States1014 Posts
January 22 2013 18:29 GMT
#297
On January 23 2013 01:06 Denda Reloaded wrote:
@killy666
A nydus worm is guess. But 100% not an Ultra

A question:
as this is not a zerg world, the Leviathan transported Lings/Banes/Hydras via Zerg-Pods.
And how the Ultras? lorewise it is unexplained in the trailer... just curious lawl.
Also strange that they already have a Nydus Network... which doesn't make sense but who knows, maybe KerrKerr already invaded another side of the planet so it could set itself up.

LVU for the Leviathan, i didn't like the Ultra/lings scenes though. The beginning with the pods/Vikings/Behemoth is far better!
And then fucking iconic Kerrigan swinging her leg fucking iconic on dat dead... something.
More iconic than Madonnas whole career tbh.

But seriously, Blizzard made a leap forward in the cinematics! Visually at least. The Zerg seem alive and it's hell to render 50.000 of lings on one screen. The Ultras only look good from the front, but not from above or behind... not zergy :D
Augustgrad looked really good from above, 15/10 points for the visuals!

Kerrigans speech is laughable as always but that's why we like her so much, don't we?
Also... what did she mean with "at last in this world..."

The end bothered me a bit. Not the fact that it was a dream, but that it portrays Kerrigan a bit weird.
For people who don't know the storyline and already hated the "amnesiac" Kerrigan for being weak, insecure, this will give them the rest. I hope you got my point.

TL;DR

All in all my faith in HotS has not been destroyed and i applaud the Cinematic!


when the pods drop units they are still in egg form. so the ultras just hatch from the egg just like the lings but they take a little longer than zerglings and hydras
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
January 22 2013 18:29 GMT
#298
Can't wait to use the +50% attack speed mutation for banelings
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
January 22 2013 18:30 GMT
#299
rapelings!? 3/3 of these would wreck so much havoc (in single player), screw blink!
age: 84 | location: california | sex: 잘함
Quotidian
Profile Joined August 2010
Norway1937 Posts
January 22 2013 18:35 GMT
#300
On January 23 2013 02:27 Sanguinarius wrote:
Ok, that intro Cinematic is sick. I cant wait to see more in the game.

Blizzard is constantly raising the bar with their cinematics. I am always so impressed.


it's sick if you mute it. Blizzard needs to hire new writers, asap
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
January 22 2013 18:38 GMT
#301
Brilliant intro movie, i sometimes wonder if Blizzard could actually make a movie for Cinema release, Its got all the components. Rogue Hero, hot chick kidnapped into something else, creepy crawlies and funky aliens running around shouting "My Life For Aiur!"
NeonFox
Profile Joined January 2011
2373 Posts
January 22 2013 18:39 GMT
#302
The queen standing with Kerrigan in the screenshots looks AMAZING, I want this model for multiplayer so badly now.
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
January 22 2013 18:40 GMT
#303
Sad...apart from the cinematic everything else doesnt look to have anything that can pull me back into SC2. No thanks.
algorithm0r
Profile Joined May 2010
Canada486 Posts
January 22 2013 18:49 GMT
#304
Getting excited. I hope they can make the multiplayer more different than WoL right now. When I play the beta I find I force myself to use HotS units as opposed to wanting to incorporate them into my mix.
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
January 22 2013 18:57 GMT
#305
I must say thats some devious engineering. Instead of making the weapons rotate so that the viking can shoot both ground and air you make the viking transform so that it can walk! Ingenious
Amove for Aiur
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
January 22 2013 18:58 GMT
#306
this video proves ultralisks are op

p.s. what the hell are those siege tanks firing? TERRAN NEEDS TO RESEARCH THEIR UPGRADES
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
Clefairy
Profile Joined September 2011
1570 Posts
January 22 2013 19:04 GMT
#307
Hanging out in the Hyperion was the best part of WoL. Really looking forward to hanging out in the Leviathan.
CableSCES
Profile Blog Joined September 2011
United States367 Posts
January 22 2013 19:07 GMT
#308
Awesome article shindigs and GHOSTCLAW! Very detailed and informative. These are 2 true eSports heroes.
Saving SoCal eSports one sponsor at a time: MSI, JINX, Tt eSPORTS, HyperX, Red Bull ¯\_(ツ)_/¯
ACrow
Profile Joined October 2011
Germany6583 Posts
January 22 2013 19:19 GMT
#309
Thanks for the preview! Nice (and cheesy) cinematic, I'm actually really pumped for the campaign now. That Zerg is totally hacking though.
Get off my lawn, young punks
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
January 22 2013 19:30 GMT
#310
On January 23 2013 04:19 ACrow wrote:
Thanks for the preview! Nice (and cheesy) cinematic, I'm actually really pumped for the campaign now. That Zerg is totally hacking though.


Zerg was hacking? It was the Terran that sieged up on the low-ground on Metalopolis in the first place.

Just think boys and girl... those are in-game graphics for the games our kids will play.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
zJayy962
Profile Blog Joined April 2010
1363 Posts
January 22 2013 19:33 GMT
#311
that crashing battlecruiser is awesome.
illidanx
Profile Joined November 2011
United States973 Posts
January 22 2013 19:48 GMT
#312
is there an option to upgrade kerrigan's boob size? would love to have it.
Die-hard KeSPA fan
enemy2010
Profile Blog Joined October 2010
Germany1972 Posts
January 22 2013 19:49 GMT
#313
Wow.

That cinematic intro was sick! So sick!

That seige tank sliding in front of that ultralisk, trying to kill it, and then the viking flying over it and transforming into landing mode! SICK! O.O
I wish the viking landing would look like this in the actual game!

Can't wait!
1on1 auf azze no he no flash no awp only holztor. | Ja, da meint der ich hätt' abgeschmatzt, aber dat is Quatsch, verstehste?
Schroedinger
Profile Joined April 2012
Germany80 Posts
Last Edited: 2013-01-22 19:52:12
January 22 2013 19:52 GMT
#314
Sickest cinematic ever glorious just glorious.
Conquest is made of the ashes of one's enemies
tsuxiit
Profile Joined July 2010
1305 Posts
January 22 2013 20:03 GMT
#315
That was probably the greatest cinematic Blizzard has ever made.
PhoenixVoid
Profile Blog Joined December 2011
Canada32739 Posts
January 22 2013 20:04 GMT
#316
That intro cinematic was total epicness. The campaign looks incredible, and the multiplayer has me excited.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Rainling
Profile Joined June 2011
United States456 Posts
Last Edited: 2013-01-22 20:06:12
January 22 2013 20:05 GMT
#317
Unit skins unlocked with experience sound really neat. I think an option should be provided to view enemy units with their normal skins if people don't want to see the skins their opponents have chosen, though.

Also, amazing trailer.
Beakyboo
Profile Joined May 2010
United States485 Posts
January 22 2013 20:08 GMT
#318
I'd always hoped they'd do unlockable skins but didn't think it would happen. Really pumped for that.
Noonius
Profile Joined April 2012
Estonia17413 Posts
January 22 2013 20:11 GMT
#319
Terran was nerfed so much they cant even keep their damn BC's up in the air
Terran forever | Maru hater forever
Dantat
Profile Joined April 2011
170 Posts
January 22 2013 20:36 GMT
#320
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.
ChowChillaCharlie
Profile Joined April 2010
Sweden677 Posts
Last Edited: 2013-01-22 20:40:31
January 22 2013 20:40 GMT
#321
On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.

You must be a fun guy to hang with.
SongMeister
Profile Joined May 2012
United States20 Posts
January 22 2013 20:43 GMT
#322
sick
topsecret221
Profile Joined September 2012
United States108 Posts
January 22 2013 20:50 GMT
#323
Anyone notice that in the Kaldir (? Ice Planet) screenshots, when everything gets frozen, the Overlords are too heavy to fly, so they're stuck to the ground :D
Dantat
Profile Joined April 2011
170 Posts
January 22 2013 20:50 GMT
#324
On January 23 2013 05:40 ChowChillaCharlie wrote:
Show nested quote +
On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.

You must be a fun guy to hang with.


Thanks! Come watch Transformers with me and you can hear these snide remarks all night long (and more).
AnomalySC2
Profile Joined August 2012
United States2073 Posts
January 22 2013 20:52 GMT
#325
The opening cinematic is amazing. Blizzard always has the best cgi.
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
January 22 2013 20:53 GMT
#326
That viking went full yolo.
Terran & Potato Salad.
theBOOCH
Profile Joined November 2010
United States832 Posts
January 22 2013 20:56 GMT
#327
That was pretty epic- except for that one viking that landed right in front of a herd of ultralisks...
If all you're offering is Dos Equis, I will stay thirsty thank you very much.
Quixotic_tv
Profile Blog Joined August 2012
Germany130 Posts
January 22 2013 20:56 GMT
#328
Epic trailer.
Life always finds a way.
forsooth
Profile Joined February 2011
United States3648 Posts
January 22 2013 20:57 GMT
#329
On January 22 2013 17:14 winthrop wrote:
exciting...
though i think wol campaign may be the better one

If that's the case, I'm going to be very pissed. WoL's campaign was trash.
FatChunk
Profile Joined August 2010
Canada93 Posts
January 22 2013 20:58 GMT
#330
SICK intro, had to watch it twice. looking forward to the release!
GohgamX
Profile Joined April 2011
Canada1096 Posts
January 22 2013 21:01 GMT
#331
On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.


Your nuts, that trailer was amazing and epic. it wasn't intended to be a 1v1, its part of the story line (where the zerg pwns). Plus I'm sure you can create a beautiful cinematic with your CG skillz... right?
Time is a great teacher, unfortunate that it kills all its pupils ...
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 22 2013 21:03 GMT
#332
I thought the viking was buying time so the banshees could fly back and get into position before Upton the Ultralisk makes his way to the tank line. Same way people leave units behind in ladder so rest of army can escape.

Definitely looking forward to the new campaign dynamics and expansion in general.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Jotoco
Profile Joined October 2010
Brazil1342 Posts
January 22 2013 21:03 GMT
#333

On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.



Last time we saw a marine being built and we though it was cool.

Vundox
Profile Joined March 2011
United States182 Posts
January 22 2013 21:06 GMT
#334
lands vikings against ultras, late siege, no marine micro, fails to spot nydus, and builds BCs

deserved to lose IMO
implying Suzy isn't perfect
CSSolutionstv
Profile Joined November 2010
118 Posts
January 22 2013 21:09 GMT
#335
All i though after playing the beta of HOTS for a couple weeks was "I need to move to another game". Blizzard doesn't know what they're doing, so i went do Valve and Dota2
AnomalySC2
Profile Joined August 2012
United States2073 Posts
January 22 2013 21:10 GMT
#336
On January 23 2013 05:53 Lukeeze[zR] wrote:
That viking went full yolo.


Yeah I loled.
itkovian
Profile Blog Joined March 2011
United States1763 Posts
January 22 2013 21:10 GMT
#337
The cinematic is cool. The visuals are sick, though Kerrigan's dialogue is a bit cheesy. The ending redeemed the cheesy lines a bit. I was thinking- oh boy, here's the cliche standing-watching-the-army-invade pose. Then the little twist at the end saved it

I'm actually pretty excited for the new campaign. I really enjoyed WoL's single-player
=)=
Gimmeurladderpoints
Profile Joined December 2012
Germany372 Posts
January 22 2013 21:10 GMT
#338
On January 23 2013 06:06 Vundox wrote:
lands vikings against ultras, late siege, no marine micro, fails to spot nydus, and builds BCs

deserved to lose IMO


silver league level for sure. at least he macroed allright
~Ryung~Genius~Bomber~Nestea~Liquid_Jinro~Sage~San~jjakji~Boxer~Fantasy~Polt~
fireforce7
Profile Joined June 2010
United States334 Posts
January 22 2013 21:13 GMT
#339
they seriously need to make this a movie...
I'm terranfying
KT(Rolster)HaunteR
Profile Joined September 2012
Korea (South)22 Posts
January 22 2013 21:13 GMT
#340
Amazing how people talk about balance on a Cinematic Trailer that's supposed to favor Zerg...

Unfreakingbelievable.png
Cook
Profile Joined May 2011
France130 Posts
January 22 2013 21:13 GMT
#341
Nerd chills.
Won't read the full post to avoid spoils, but good job
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
January 22 2013 21:14 GMT
#342
On January 23 2013 05:50 Dantat wrote:
Show nested quote +
On January 23 2013 05:40 ChowChillaCharlie wrote:
On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.

You must be a fun guy to hang with.


Thanks! Come watch Transformers with me and you can hear these snide remarks all night long (and more).

is this a sexual advance?
TY <3 Cure <3 Inno <3 Special <3
Avalain
Profile Joined July 2010
Canada308 Posts
January 22 2013 21:14 GMT
#343
On January 23 2013 06:03 Jotoco wrote:

Show nested quote +
On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.



Last time we saw a marine being built and we though it was cool.



I watched that again and still think it's cool!

That being said, I'm not sure why Dantat liked watching a marine built more than this.
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
Jotoco
Profile Joined October 2010
Brazil1342 Posts
January 22 2013 21:17 GMT
#344
On January 23 2013 06:06 Vundox wrote:
lands vikings against ultras, late siege, no marine micro, fails to spot nydus, and builds BCs

deserved to lose IMO


Not to mention positioning on the widest point of the map, instead of the chokes.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
January 22 2013 21:18 GMT
#345
On January 23 2013 06:06 Vundox wrote:
lands vikings against ultras, late siege, no marine micro, fails to spot nydus, and builds BCs

deserved to lose IMO


Mengsk's strategy department kinda went to shit once his only commander went and joined Raynor instead in SC1
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Csong
Profile Joined March 2012
Canada396 Posts
January 22 2013 21:19 GMT
#346
I thought the intro video looks amazing, zerg looks so op in it xD
Jotoco
Profile Joined October 2010
Brazil1342 Posts
January 22 2013 21:28 GMT
#347
On January 23 2013 06:19 Csong wrote:
I thought the intro video looks amazing, zerg looks so op in it xD



That's what happens when you don't have 200 supply cap...
Nightsz
Profile Blog Joined February 2011
Canada398 Posts
January 22 2013 21:30 GMT
#348
blizzard taking valve's idea and implementing HATS. HATS EVERYWHERE
Eeeegor
Profile Joined April 2005
Australia809 Posts
January 22 2013 21:34 GMT
#349
Pretty excited about the HotS campaign actually, looks good!
Day9 Made Me Do It
AnomalySC2
Profile Joined August 2012
United States2073 Posts
January 22 2013 21:37 GMT
#350
On January 23 2013 06:13 KT(Rolster)HaunteR wrote:
Amazing how people talk about balance on a Cinematic Trailer that's supposed to favor Zerg...

Unfreakingbelievable.png


Amazing how you took it seriously.
MarkCJ
Profile Joined December 2012
Canada239 Posts
January 22 2013 21:40 GMT
#351
This looks so epic! :D
"Roses are red, QoP is blue, Anti-Mage is imba, so fuck you." Startale_Life | SKT_Bisu Hwaiting!
Bommes
Profile Joined June 2010
Germany1226 Posts
Last Edited: 2013-01-22 21:45:11
January 22 2013 21:42 GMT
#352
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Physics engine
While the new unit physics were announced at Blizzcon 2011 and are present in the current beta, the demo showcased a few new elements in the engine. The physics can be manipulated in the data editor of the Galaxy Editor, giving map makers control over how units can physically interact with the world. The demo video we were shown had two groups of ghosts shooting at one another, with bodies flying extravagantly across the screen.

Other video demos showcased dead units sliding across the terrain, off cliffs and into lakes. Massive units were shown to be able to kick around dead units and debris.


Any elaborations on that part? I'm very interested in this and I wonder what else they would add, because right now you can already modify and access the physics data of HotS via the editor and it looks pretty finished.

I'll take that opportunity and shamelessly plug my work in progress map here where you can see some of the HotS exclusive Physics stuff.



DMaster
Profile Joined April 2011
Romania61 Posts
January 22 2013 21:56 GMT
#353
On January 22 2013 17:38 Mrvoodoochild1 wrote:
Let's make a trailer for our new game without any of the new units we are introducing to our new game. Dat blizzard logic. In all fairness to them, the trailer was probably in the works before the balance team had any idea what units they were going to keep and such.


That just ain't so dood, u blind ?
Check out the speed on that Hydraliskheeeee...
mTwDimaga - I have zerg in my blood !
R4iD
Profile Joined September 2009
Canada142 Posts
Last Edited: 2013-01-22 22:04:02
January 22 2013 21:59 GMT
#354
i love the trailer i wish they'd make a full like 2 hour movie, but i noticed so many little things wrong ..

no hots units shown (minus drop pods which aren't in multiplayer) ud figure they'd maybe showcase these new units in the expansion right?

there's a billboard with no add on it for some reason? why not plaster that in an igun add thats weathered and starting to ware away or something?

nothing actually knocks the mengsk statue down it falls on its own.
(^^^ my only conclusion is maybe the nydus shifted its foundation making it fall on its own? but i mean come on, just have an ultra crash into it or muta's shoot at it maybe?)

the building in the background when kerrigan stands on the statue doesnt match up, (and no its not the other side of the city look at the position of the sun, assuming there is only 1 for this planet) look at 2:02 and then when shes standing there after the blast, the buildings dont match up and arent even the same one/model.

a bunch of the zerglings run past the siege tanks and appear to be on move command(not rly critical is just something i noticed)

there are no banlings shown in the panned out picture yet u see them in the zoomed up(did someone press X?)

the siege tanks rate of fire is way to low and they wouldn't of gotten over run THAT fast(dont harp on me about this one, i just honestly feel with something close to 28 siege tanks they'd hold out longer than what felt like 10 seconds)

and a battlecruiser that big? i mean wicked , looks amazing but....maybe a tad too large?
your either pro or your noob, and thats life
Acied
Profile Joined May 2012
Germany21 Posts
January 22 2013 22:01 GMT
#355
Skins? Nice. Sounds really awesome
nAgeDitto
Profile Joined April 2011
United States428 Posts
January 22 2013 22:06 GMT
#356
On January 23 2013 06:14 Avalain wrote:
Show nested quote +
On January 23 2013 06:03 Jotoco wrote:

On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.



Last time we saw a marine being built and we though it was cool.



I watched that again and still think it's cool!

That being said, I'm not sure why Dantat liked watching a marine built more than this.


That just reminded me of how old that cinematic actually is ( 5+ years old) , when it was first announced at WWI in Korea. (I was there).

It still looks awesome
shindigs
Profile Blog Joined May 2009
United States4795 Posts
January 22 2013 22:15 GMT
#357
On January 23 2013 06:42 Bommes wrote:
Show nested quote +
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Physics engine
While the new unit physics were announced at Blizzcon 2011 and are present in the current beta, the demo showcased a few new elements in the engine. The physics can be manipulated in the data editor of the Galaxy Editor, giving map makers control over how units can physically interact with the world. The demo video we were shown had two groups of ghosts shooting at one another, with bodies flying extravagantly across the screen.

Other video demos showcased dead units sliding across the terrain, off cliffs and into lakes. Massive units were shown to be able to kick around dead units and debris.


Any elaborations on that part? I'm very interested in this and I wonder what else they would add, because right now you can already modify and access the physics data of HotS via the editor and it looks pretty finished.

I'll take that opportunity and shamelessly plug my work in progress map here where you can see some of the HotS exclusive Physics stuff.

http://www.youtube.com/watch?v=8U-CxHfi1nc




Wow that UMS looks amazing. Well the demo we saw was nothing that's been released or discussed prior - all these physics changes may already be in the beta but I thought it was worthwhile to point it out as a nice feature. I also highlight the physics for units falling off cliffs and massive units knocking corpses around, which I didn't see in the Blizzcon 2011 demo or YouTube videos.

Being able to edit the physics in data editors was new to us too.

I should have also mentioned that the elaborate deaths only happen in certain circumstances to avoid clutter in large battles. For example, purposes only start flying once their are little to no units left on the field.
Photographer@shindags || twitch.tv/shindigs
Dantat
Profile Joined April 2011
170 Posts
January 22 2013 22:17 GMT
#358
On January 23 2013 06:14 Avalain wrote:
Show nested quote +
On January 23 2013 06:03 Jotoco wrote:

On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.



Last time we saw a marine being built and we though it was cool.



I watched that again and still think it's cool!

That being said, I'm not sure why Dantat liked watching a marine built more than this.


True, I did! Watching that marine suit up was deep... There was emotion, anticipation, excitement. Why? It was an announcement trailer for a sequel to the best RTS ever made more than decade later.

But thisss.... well I can tune in to the next episode of GSL (well this trailer was more flashy and sparkly I'll give you that).
Atrbyg
Profile Blog Joined October 2011
United States513 Posts
January 22 2013 22:24 GMT
#359
Woo so sick. Can't wait.
Alryk
Profile Blog Joined November 2011
United States2718 Posts
January 22 2013 22:31 GMT
#360
On January 23 2013 07:17 Dantat wrote:
Show nested quote +
On January 23 2013 06:14 Avalain wrote:
On January 23 2013 06:03 Jotoco wrote:

On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.



Last time we saw a marine being built and we though it was cool.



I watched that again and still think it's cool!

That being said, I'm not sure why Dantat liked watching a marine built more than this.


True, I did! Watching that marine suit up was deep... There was emotion, anticipation, excitement. Why? It was an announcement trailer for a sequel to the best RTS ever made more than decade later.

But thisss.... well I can tune in to the next episode of GSL (well this trailer was more flashy and sparkly I'll give you that).


True... zerg is probably equally OP in GSL

(kidding, although I guess you could argue that zerg would be OP if terran sieges late and didn't manage his eco all game long and got out macroed)
Team Liquid, IM, ViOlet!
Lunden
Profile Joined June 2011
Denmark79 Posts
January 22 2013 22:34 GMT
#361
the tanks in the preview sieges up way to late
You always pass failure on the way to success
GinDo
Profile Blog Joined September 2010
3327 Posts
January 22 2013 22:38 GMT
#362
If only Vikings were really that badass.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
bittman
Profile Joined February 2011
Australia8759 Posts
January 22 2013 22:39 GMT
#363
Well I loved the cinematic. Blizzard always great for the little things in their trailers. The rain on the viking's windows. The tracking of the guns as the viking rises. The sheer force of the tank explosions. And the wilhelm scream. Loved it.

Some great stuff in this preview that keeps me looking forward to it, thanks again TL =D
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Goldfish
Profile Blog Joined August 2010
2230 Posts
January 22 2013 22:57 GMT
#364
On January 23 2013 01:10 Mahogany wrote:
I just have 1 big question: Will the campaign be played in "fast" or "faster" mode?

I would love to play the WoL campaign again, but after a few missions I just get so annoyed about how slow the game feels compared to multiplayer that I quit & don't play single player for the next few days / weeks


You can change the game speed in the menu if you want (it's set to normal by default). Alternatively if you set the difficulty to brutal, it automatically locks you to fastest speed (you can't lower it).
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Goldfish
Profile Blog Joined August 2010
2230 Posts
January 22 2013 23:00 GMT
#365
On January 23 2013 03:18 EliteSK wrote:
If only real vikings transformed that cool and fast in the game >_> Pumped for it though


They should make some of the rewards new animations (that you can chose) for units.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Nazeron
Profile Joined September 2010
Canada1046 Posts
January 22 2013 23:01 GMT
#366
im so excited, wasnt interested in the campaign but seeing all the different stuff you can evolve i cant wait to play and of course the multilayer will be awesome
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
Ario
Profile Joined March 2011
Canada73 Posts
January 22 2013 23:06 GMT
#367
On January 23 2013 08:00 Goldfish wrote:
Show nested quote +
On January 23 2013 03:18 EliteSK wrote:
If only real vikings transformed that cool and fast in the game >_> Pumped for it though


They should make some of the rewards new animations (that you can chose) for units.


That would be a major nerf, terran players would just land their vikings at every engagement just to see the animation
Goldfish
Profile Blog Joined August 2010
2230 Posts
January 22 2013 23:08 GMT
#368
On January 23 2013 06:03 Jotoco wrote:

Show nested quote +
On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.



Last time we saw a marine being built and we though it was cool.



Yep. This is how marines are built every time you use the barracks:



All that epic stuff for 1 marine... that gets taken out by Zerglings 10 seconds later !
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Noro
Profile Joined March 2011
Canada991 Posts
January 22 2013 23:11 GMT
#369
That cinematic was amazing 0.0

...Passion restored?...
Talk not to me of blasphemy, man; I'd strike the sun if it insulted me.
Daogin
Profile Blog Joined April 2011
Canada2308 Posts
January 22 2013 23:15 GMT
#370
They are definitly heading in the right direction to restore the passion to people
Leenoctopus <3, master of foreign events.
Incandenza
Profile Joined August 2011
United States56 Posts
January 22 2013 23:16 GMT
#371
Mengsk man, you got to wall dat natural.
sc2observer.net
yokohama
Profile Joined February 2005
United States1116 Posts
January 22 2013 23:31 GMT
#372
That video was amazing, I'm getting more anxious every day. Some of those upgrades look almost too overpowered, I am excited to see how they actually play out for me in game~
eGoRama
Profile Joined July 2011
Bulgaria1542 Posts
January 22 2013 23:34 GMT
#373
If you go to 0:27 in the cinematics you will see the Female Gnome in the cabin of the Viking Pilot :D Wow and Gnomes FTW
Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
January 22 2013 23:38 GMT
#374
I hope that the unlockable skins feature allows you to choose if you want all of your Dark Templar to come out with the same skin- I hate the look of the Zer'Atai DTs (the ones with the double-bladed scythe), and I'd much rather have all my DTs have the Lenassa skin (single blade).
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
Disengaged
Profile Joined July 2010
United States6994 Posts
January 22 2013 23:43 GMT
#375
On January 23 2013 08:16 Incandenza wrote:
Mengsk man, you got to wall dat natural.


And to get upgrades
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
January 22 2013 23:44 GMT
#376
Oh man, this is so awesome. I skipped through some of the preview to avoid spoilers (even if there aren't any), but I really cannot be more excited for this game.
MisterTea
Profile Joined September 2010
United Kingdom1047 Posts
January 22 2013 23:46 GMT
#377
On January 22 2013 17:34 sCCrooked wrote:
Curious why there's NOTHING new like the units or abilities in the opening cinema o_O

Also why doesn't that T have any hellbats against all them lings?!

supply blocked
Irrelevant Label
Profile Joined January 2012
United States596 Posts
January 22 2013 23:54 GMT
#378
I would find amusing someone re-creating those engagements from the cinematic in game and then sarcastically 'casting' it. "Oh dear, he's tilting badly now. Look at that random viking land right in front of that ultralisk and zergling pack...and, wait, sorry to interrupt but huge engage in front of the bridges! Oh no, he is on the wrong side of the choke and those tanks are sieging up waaaay late. This is a disaster!"
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
January 22 2013 23:54 GMT
#379
On January 23 2013 08:46 MisterTea wrote:
Show nested quote +
On January 22 2013 17:34 sCCrooked wrote:
Curious why there's NOTHING new like the units or abilities in the opening cinema o_O

Also why doesn't that T have any hellbats against all them lings?!

supply blocked

Because it's Kerrigan's dream and they didn't send her a Beta Key so she doesnt know about the new stuff
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dionyseus
Profile Blog Joined December 2004
United States2068 Posts
January 22 2013 23:55 GMT
#380
Nice intro!
9/5/10 P acct: NA D 10,683 651pts 69w56L http://sc2ranks.com/char/us/290365/LetoAtreides T acct: NA D 16,137 553pts 70w67L http://sc2ranks.com/char/us/1560008/Khrone Z: NA G 16,058 465pts 28w26L http://www.sc2ranks.com/us/1997354/Omnius
TommyP
Profile Joined December 2011
United States6231 Posts
January 22 2013 23:58 GMT
#381
Im actually insanely excited for the campaign. I enjoyed playing WoL campaign quite a bit
#TheOneTrueDong
sc14s
Profile Joined March 2011
United States5052 Posts
January 22 2013 23:59 GMT
#382
that video is way too awesome.. really blizz think about a Michael Bay sc movie...
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 23 2013 00:00 GMT
#383
Yes!! The panda bear guy is back!!!
1015Fan
Profile Joined November 2010
United States86 Posts
January 23 2013 00:03 GMT
#384
You guys just don't understand...

The marine tank composition was being caught unsieged. The viking sacrificed himself to buy valuable seconds for the tanks to get into siege mode. That extra round of tank shots probably killed hundreds of zerglings, it was a brilliant tactical maneuver.

#GrandMasterMengsk #MisunderstoodMartyrViking
vorxaw
Profile Joined April 2011
Canada245 Posts
January 23 2013 00:03 GMT
#385
funny that in every screenshot that has protoss, toss is owning zerg
AllHailTheDead
Profile Joined July 2011
United States418 Posts
January 23 2013 00:07 GMT
#386
Intro looks so sick


can't wait

does anyone know if I pre-order this from gamestop do I get a beta key?
xN.07)MaK
Profile Joined January 2006
Spain1159 Posts
January 23 2013 00:11 GMT
#387
They are not going to deal with the 'Team' vs 'Not team' problem in the 2s, 3s and 4v4s right? Negative point for Blizzard.
El micro es el último recurso que les queda a los que no producen lo suficiente
sc14s
Profile Joined March 2011
United States5052 Posts
January 23 2013 00:14 GMT
#388
On January 23 2013 08:46 MisterTea wrote:
Show nested quote +
On January 22 2013 17:34 sCCrooked wrote:
Curious why there's NOTHING new like the units or abilities in the opening cinema o_O

Also why doesn't that T have any hellbats against all them lings?!

supply blocked

WELL it was a dream, likely i would say a memory of what she's done in the past - so there wouldn't be new units from hots yet? just a guess.
Vertitto
Profile Joined January 2012
Poland750 Posts
January 23 2013 00:21 GMT
#389
I'm curious if there will be a cinematic featuring Protoss more. There has not been a cinematic showing Protoss structures-units, only lonely Zerathul ;(
Hope there will be one in HoTS or at least in LoV in x ammount of years.
FISH MAKE BLUB BLUB
zoLo
Profile Blog Joined June 2007
United States5896 Posts
Last Edited: 2013-01-23 00:31:07
January 23 2013 00:28 GMT
#390
On January 23 2013 09:07 AllHailTheDead wrote:
does anyone know if I pre-order this from gamestop do I get a beta key?


You are better off calling or going in person to see if they do. In some threads, people say that if you pre order at GameStop they print out the beta key on the receipt.

The Viking transformation reminds me of how Starscream transformed in the movie, lol.

Firebolt145
Profile Blog Joined May 2010
Lalalaland34486 Posts
January 23 2013 00:36 GMT
#391
On January 23 2013 08:08 Goldfish wrote:
Show nested quote +
On January 23 2013 06:03 Jotoco wrote:

On January 23 2013 05:36 Dantat wrote:
I can't believe people are calling the intro epic or awesome.

I've never been so "meh" at a blizzard trailer before.

We basically just saw:
1. Three fighters attacking some gigantic mother ship (???)
2. Zerg A-moving into a siege line.

Coupled with some lame action beat in the background.



Last time we saw a marine being built and we though it was cool.



Yep. This is how marines are built every time you use the barracks:

http://www.youtube.com/watch?v=XDS5D0HKGwo

All that epic stuff for 1 marine... that gets taken out by Zerglings 10 seconds later !

I remember the first time I watched that, throughout the entire thing my smile just kept getting wider and wider, then I lost it when the rax lit up again at the end. xD
Moderator
Goldfish
Profile Blog Joined August 2010
2230 Posts
January 23 2013 00:45 GMT
#392
On January 23 2013 06:10 itkovian wrote:
The cinematic is cool. The visuals are sick, though Kerrigan's dialogue is a bit cheesy. The ending redeemed the cheesy lines a bit. I was thinking- oh boy, here's the cliche standing-watching-the-army-invade pose. Then the little twist at the end saved it

I'm actually pretty excited for the new campaign. I really enjoyed WoL's single-player


Agreed. I actually like how it ended in a dream instead of the standing watching the army invade pose (especially after the somewhat typical villainous dialogue that is a bit cheesy actually).
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
LeapofFaith
Profile Joined November 2011
United States446 Posts
January 23 2013 01:08 GMT
#393
The it was all a dream aspect of the intro was kinda lame :/
Ry2D2
Profile Blog Joined June 2012
United States429 Posts
January 23 2013 01:20 GMT
#394
Wow Blizz, you didn;t have to convince me this much, was already going to buy the game,

[image loading]

User was warned for this post
Irrelevant Label
Profile Joined January 2012
United States596 Posts
January 23 2013 01:41 GMT
#395
On January 23 2013 09:45 Goldfish wrote:
Show nested quote +
On January 23 2013 06:10 itkovian wrote:
The cinematic is cool. The visuals are sick, though Kerrigan's dialogue is a bit cheesy. The ending redeemed the cheesy lines a bit. I was thinking- oh boy, here's the cliche standing-watching-the-army-invade pose. Then the little twist at the end saved it

I'm actually pretty excited for the new campaign. I really enjoyed WoL's single-player


Agreed. I actually like how it ended in a dream instead of the standing watching the army invade pose (especially after the somewhat typical villainous dialogue that is a bit cheesy actually).


So we are going with "it was a dream" at the end being what saved it? I see what you mean, but I also must play the snark and say that I feel that is a really bad sign. It reminds me of how the best way to try and make the ME3 end seem not so bad was to think of it as a dream via indoctrination theory.

I'm happy with some michael bay cinematics from Blizz. That is half the fun of the type of settings they work with. Those seem to be too many of them at this point though. I wish there was still more peter jackson and/or james cameron stuff. Where did the pre-wow warcraft related type stuff go, or bw? Maybe even some of that humorous terantino-like stuff from a couple of the original sc cinematics.
Jacopana
Profile Joined September 2009
El Salvador210 Posts
January 23 2013 01:58 GMT
#396
Really Hyped!! =D I would pay many times to see a StarCraft Movie haha cant wait to see all cinematics during the campain.

BTW: Who is these people drinking at 0:08 secs during the image distortion of "Blizzard"?? its like a hidden picture, watch it on HD and carefully pause it to be able to watch it.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34486 Posts
January 23 2013 02:03 GMT
#397
On January 23 2013 10:41 Irrelevant Label wrote:
Show nested quote +
On January 23 2013 09:45 Goldfish wrote:
On January 23 2013 06:10 itkovian wrote:
The cinematic is cool. The visuals are sick, though Kerrigan's dialogue is a bit cheesy. The ending redeemed the cheesy lines a bit. I was thinking- oh boy, here's the cliche standing-watching-the-army-invade pose. Then the little twist at the end saved it

I'm actually pretty excited for the new campaign. I really enjoyed WoL's single-player


Agreed. I actually like how it ended in a dream instead of the standing watching the army invade pose (especially after the somewhat typical villainous dialogue that is a bit cheesy actually).


So we are going with "it was a dream" at the end being what saved it? I see what you mean, but I also must play the snark and say that I feel that is a really bad sign. It reminds me of how the best way to try and make the ME3 end seem not so bad was to think of it as a dream via indoctrination theory.

I'm happy with some michael bay cinematics from Blizz. That is half the fun of the type of settings they work with. Those seem to be too many of them at this point though. I wish there was still more peter jackson and/or james cameron stuff. Where did the pre-wow warcraft related type stuff go, or bw? Maybe even some of that humorous terantino-like stuff from a couple of the original sc cinematics.

To me, I see it as a big sign of things to come. If the whole cinematic was a simple 'lolol zerg is attacking terran lolol' then well, yeah, that has no big meaning apart from being an epic battle. The simple fact that this was a dream suddenly makes everyone want to find out what exactly is going on in Kerrigan's head; is she reformed but with flashes of her old Queen of Blades persona, does she have multiple personalities, etc?
Moderator
emc
Profile Joined September 2010
United States3088 Posts
January 23 2013 02:59 GMT
#398
On January 22 2013 17:34 sCCrooked wrote:
Curious why there's NOTHING new like the units or abilities in the opening cinema o_O

Also why doesn't that T have any hellbats against all them lings?!


because it's the intro, not the end. I'm sure we may see a cinematic at the end with vipers and swarm hosts, you have to get there first. remember, the cgi is campaign, not multiplayer.
HelenSmithe22
Profile Joined January 2013
United States3 Posts
January 23 2013 03:27 GMT
#399
--- Nuked ---
omgimonfire15
Profile Blog Joined November 2011
United States233 Posts
January 23 2013 04:11 GMT
#400
Ultralisk: Move bitch, get out the way.
rEdEEmEd
Profile Joined December 2010
Canada68 Posts
January 23 2013 04:35 GMT
#401
Won't buy. Leaving the StarCraft dynasty after 14 years playing.
And, well….he’s Jaedong. And because he’s Jaedong, he is probably pretty damn sick of 2nd places. And because he’s Jaedong, and he’s sick of 2nd places, he might just hit SSJ (Super Sayain Jaedong) level 2 and kill everybody. -Artosis
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
January 23 2013 04:46 GMT
#402
Say what you will about Blizzard, but their trailers can be some of the most bad-ass out there.
"How are you?" "I am fine, because it is not normal to scream in pain."
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
Last Edited: 2013-01-23 06:29:31
January 23 2013 05:48 GMT
#403
Now I know I said that I wasn't interested in the campaign...

But god damn it Blizzard's cinematics have done it again.

EDIT: Whoops ><. "Wasn't interested."
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
exog
Profile Joined April 2010
Norway279 Posts
January 23 2013 08:25 GMT
#404
On January 23 2013 13:35 rEdEEmEd wrote:
Won't buy. Leaving the StarCraft dynasty after 14 years playing.


ok

User was warned for this post
Jenia6109
Profile Blog Joined December 2008
Russian Federation1611 Posts
January 23 2013 08:49 GMT
#405
Every new Blizzard cinematic is better than previous.
Starcraft and Diablo2 cinematics were cool!
Warcraft3 cinematics were masterpieces!
WoW cinematics were epic!
Starcraft2 cinematics were WOW!!
Diablo3 cinematics were ubercool!!!
And now this...
I have no words...
TvZ rough battle, classic in itself, and all of this is a dream of a girl... this is absolutely crazy...
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
January 23 2013 09:01 GMT
#406
--- Nuked ---
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
January 23 2013 09:24 GMT
#407
On January 23 2013 17:49 Jenia6109 wrote:
Every new Blizzard cinematic is better than previous.
Starcraft and Diablo2 cinematics were cool!
Warcraft3 cinematics were masterpieces!
WoW cinematics were epic!
Starcraft2 cinematics were WOW!!
Diablo3 cinematics were ubercool!!!
And now this...
I have no words...
TvZ rough battle, classic in itself, and all of this is a dream of a girl... this is absolutely crazy...

Actually the way the battle is handled seems rather stupid - especially the viking: "ooh, that guy just ignored several tank shots and stomped the machine; I better land down to fight it with my low calliber machine guns" wtf o_O

Also - where are Thors. I want to see Thors because Tanks/Ultralisk scale is waaay different than in the game (unless these were Omegalisks which I seriously doubt).
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
Last Edited: 2013-01-23 09:27:26
January 23 2013 09:26 GMT
#408
--- Nuked ---
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
January 23 2013 09:27 GMT
#409
On January 23 2013 18:26 Inori wrote:
Show nested quote +
On January 23 2013 18:24 nimdil wrote:
On January 23 2013 17:49 Jenia6109 wrote:
Every new Blizzard cinematic is better than previous.
Starcraft and Diablo2 cinematics were cool!
Warcraft3 cinematics were masterpieces!
WoW cinematics were epic!
Starcraft2 cinematics were WOW!!
Diablo3 cinematics were ubercool!!!
And now this...
I have no words...
TvZ rough battle, classic in itself, and all of this is a dream of a girl... this is absolutely crazy...

Actually the way the battle is handled seems rather stupid - especially the viking: "ooh, that guy just ignored several tank shots and stomped the machine; I better land down to fight it with my low calliber machine guns" wtf o_O

Also - where are Thors. I want to see Thors because Tanks/Ultralisk scale is waaay different than in the game (unless these were Omegalisks which I seriously doubt).

Terran was n00b bronze leaguer obv

I guess Mengsk without Warfield coach.
Copymizer
Profile Joined November 2010
Denmark2081 Posts
January 23 2013 10:53 GMT
#410
Not really impressed by trailer nor hyped by hots..
~~Yo man ! MBCGame HERO Fighting !! Holy check !
FHC Nex
Profile Joined July 2011
Bulgaria44 Posts
January 23 2013 12:19 GMT
#411
On January 23 2013 18:24 nimdil wrote:
Show nested quote +
On January 23 2013 17:49 Jenia6109 wrote:
Every new Blizzard cinematic is better than previous.
Starcraft and Diablo2 cinematics were cool!
Warcraft3 cinematics were masterpieces!
WoW cinematics were epic!
Starcraft2 cinematics were WOW!!
Diablo3 cinematics were ubercool!!!
And now this...
I have no words...
TvZ rough battle, classic in itself, and all of this is a dream of a girl... this is absolutely crazy...

Actually the way the battle is handled seems rather stupid - especially the viking: "ooh, that guy just ignored several tank shots and stomped the machine; I better land down to fight it with my low calliber machine guns" wtf o_O

Also - where are Thors. I want to see Thors because Tanks/Ultralisk scale is waaay different than in the game (unless these were Omegalisks which I seriously doubt).


Trolled by blizzard, vikings are useless after an Ultralisk remax

:D :D

I've already watched the trailer like 10 times, will watch for the first time today v0v cant wait for the campaign TBH. No demo for us?
"It seems that whenever a Terran wins its because "Terran OP" not because the player played well. "Terran OP" has been around since beta and its became an excuse for losses"
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
January 23 2013 13:05 GMT
#412
On January 22 2013 19:26 heishe wrote:
Show nested quote +
On January 22 2013 19:18 NEEDZMOAR wrote:
On January 22 2013 19:10 Amui wrote:
On January 22 2013 19:08 NEEDZMOAR wrote:
On January 22 2013 17:31 paralleluniverse wrote:
On January 22 2013 17:08 TeamLiquid ESPORTS wrote:
Skins for units
On top of new portraits and in-game logos, skins will be part of the experience and ladder reward system of Heart of the Swarm. The preview that we saw had only a picture of units skinned from campaign (mercenary marines, dark zealots, raptor zergling). The details are still being worked out on how to introduce interesting skins without introducing too much clutter to the competitive aspect of the game.

Now there needs to be a option to turn it off from the player's perspective.


THERE NEEEDS to be an option to turn it off.....

I'd rather pay a monthly fee straight up than being forced to play with this...


I'm more concerned about the performance hit. Not an issue in 1v1, but in team games it could be significant with enough of them. Probably a none/self/all option would suffice. Looking at it from a dota/lol perspective though, it gives casters and spectator's a bit of variety if somebody chooses to use a skin and you can see it.



that's true. Already I go down to sub 6 fps lategame, unless this is incredibly well coded, its going to be really annoying.


If the skins are just different textures, there should be literally no performance hit at all. The size of those textures is pretty small, so additional skins would likely fit on the same texture file (the same texture atlas). There wouldn't be a performance hit since the texture gets drawn anyways, a different skin just means that it gets drawn from a different sub-position in the texture file. The only performance hit with such a change could come if your ram is really small and can't handle the couple of megabytes of additional data, meaning you constantly have to reload stuff from the hard drive.


Alright, thanks for clearing that up!

my Ram is fine, for instance In Heroes of Newerth I started lagging so much when they added all the skins and new heroes, and I thougt it was because of bad coding (the optimized a lot of shit and performancewise its much better for me nowadays).


this might be a cool add for casters
Youtakenocandle
Profile Joined February 2012
543 Posts
January 23 2013 13:22 GMT
#413
Quote from the opening cinematic: "Vengeance shall be mine" .... come on Blizzard. Get some decent writers.
summerloud
Profile Joined March 2010
Austria1201 Posts
January 23 2013 13:31 GMT
#414
am i the only one who will watch the opening cinematic after he actually installed the game?

much more climatic that way
Weirdkid
Profile Blog Joined October 2010
Singapore2431 Posts
Last Edited: 2013-01-23 14:12:41
January 23 2013 14:10 GMT
#415
There are Easter eggs to be found in the opening cinematic Lol not that I found it out myself. Just read on another website. The people (apparently a group of Hungarians) who found it are pretty imba I gotta say. It's pretty much impossible to spot if you don't know what you're looking for.

Source: http://s.163.com/13/0123/10/8LT9831I00314D0E.html

+ Show Spoiler [Easter eggs] +

At 8 seconds and 18 seconds at the screen changes, there are pictures of people (supposedly the development group) partying.
+ Show Spoiler [At 8 seconds] +

[image loading]

+ Show Spoiler [At 18 seconds] +

[image loading]



This is not fake by the way. I saw it for myself by pause/playing really quickly on the 1080p Youtube video. A bit freaky to be honest
"Answer not a fool according to his folly, lest you be like him yourself." - Proverbs 26:4
PonceDeLEGABE
Profile Joined March 2011
United States117 Posts
January 23 2013 14:11 GMT
#416
Great article shindigs and ghostclaw the campaign leveling system (mutation and evolution) will be very interesting hopefully it will give me a sense of replayability in campaign trying out different strategies(and of course difficulties).
Firebolt145
Profile Blog Joined May 2010
Lalalaland34486 Posts
January 23 2013 14:12 GMT
#417
On January 23 2013 23:10 Weirdkid wrote:
There are Easter eggs to be found in the opening cinematic Lol not that I found it out myself. Just read on another website. The people who found it are pretty imba I gotta say. It's pretty much impossible to spot if you don't know what you're looking for.

Source: http://s.163.com/13/0123/10/8LT9831I00314D0E.html

+ Show Spoiler [Easter eggs] +

At 8 seconds and 18 seconds at the screen changes, there are pictures of people (supposedly the development group) partying.
+ Show Spoiler [At 8 seconds] +

&#91;image loading&#93;

+ Show Spoiler [At 18 seconds] +

&#91;image loading&#93;



This is not fake by the way. I saw it for myself by pause/playing really quickly on the 1080p Youtube video. A bit freaky to be honest

The Wilhelm scream is also borderline an easter egg by this point as well.
Moderator
Boo.Crazy
Profile Joined January 2013
Sweden21 Posts
January 23 2013 16:40 GMT
#418
lol so epic, i hope that one day Blizzard will make a movie about startcraft =)))
The prophecy is uncertain. There is always hope
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
Last Edited: 2013-01-23 17:29:48
January 23 2013 17:27 GMT
#419
I'm not exactly why but this intro cinematics feels a bit like C&C.
Maybe because I'm not used that much in macroscale battles in StarCraft cinematics.

On January 24 2013 01:40 Boo.Crazy wrote:
lol so epic, i hope that one day Blizzard will make a movie about startcraft =)))

You realize that it will almost surely be crappy below-B-class movie? What's good for the game is not very good for the cinema.
AnomalySC2
Profile Joined August 2012
United States2073 Posts
January 23 2013 17:33 GMT
#420
On January 23 2013 18:24 nimdil wrote:
Show nested quote +
On January 23 2013 17:49 Jenia6109 wrote:
Every new Blizzard cinematic is better than previous.
Starcraft and Diablo2 cinematics were cool!
Warcraft3 cinematics were masterpieces!
WoW cinematics were epic!
Starcraft2 cinematics were WOW!!
Diablo3 cinematics were ubercool!!!
And now this...
I have no words...
TvZ rough battle, classic in itself, and all of this is a dream of a girl... this is absolutely crazy...

Actually the way the battle is handled seems rather stupid - especially the viking: "ooh, that guy just ignored several tank shots and stomped the machine; I better land down to fight it with my low calliber machine guns" wtf o_O

Also - where are Thors. I want to see Thors because Tanks/Ultralisk scale is waaay different than in the game (unless these were Omegalisks which I seriously doubt).


Dude the viking landing in front of the ultra was a really obvious (to me anyways) and humorous nod to how infamously bad vikings are on the ground. I loled anyways. I still can't get over the sheer quality of the cgi though, pretty crazy.
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
January 23 2013 17:47 GMT
#421
On January 24 2013 02:33 AnomalySC2 wrote:
Show nested quote +
On January 23 2013 18:24 nimdil wrote:
On January 23 2013 17:49 Jenia6109 wrote:
Every new Blizzard cinematic is better than previous.
Starcraft and Diablo2 cinematics were cool!
Warcraft3 cinematics were masterpieces!
WoW cinematics were epic!
Starcraft2 cinematics were WOW!!
Diablo3 cinematics were ubercool!!!
And now this...
I have no words...
TvZ rough battle, classic in itself, and all of this is a dream of a girl... this is absolutely crazy...

Actually the way the battle is handled seems rather stupid - especially the viking: "ooh, that guy just ignored several tank shots and stomped the machine; I better land down to fight it with my low calliber machine guns" wtf o_O

Also - where are Thors. I want to see Thors because Tanks/Ultralisk scale is waaay different than in the game (unless these were Omegalisks which I seriously doubt).


Dude the viking landing in front of the ultra was a really obvious (to me anyways) and humorous nod to how infamously bad vikings are on the ground. I loled anyways. I still can't get over the sheer quality of the cgi though, pretty crazy.

I don't think so. They general mood of the cinematic is so far from humorous nods of any kind that I kind imagine why would anyone do that. The only reason for the scene I can think of is that someone though it would be cool to show battle-ready viking landing and shooting with his machine guns.
Cereb
Profile Joined November 2011
Denmark3388 Posts
January 23 2013 18:03 GMT
#422
OMG MASSIVE NERDCHILLS!

Dat intro cinematic! ARghhahahgahhrgh

Can I just play the campaign now please??
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
summerloud
Profile Joined March 2010
Austria1201 Posts
January 23 2013 18:29 GMT
#423
On January 24 2013 02:27 nimdil wrote:
I'm not exactly why but this intro cinematics feels a bit like C&C.
Maybe because I'm not used that much in macroscale battles in StarCraft cinematics.

Show nested quote +
On January 24 2013 01:40 Boo.Crazy wrote:
lol so epic, i hope that one day Blizzard will make a movie about startcraft =)))

You realize that it will almost surely be crappy below-B-class movie? What's good for the game is not very good for the cinema.


i would rather put it this way:
just because people still accept abysmal unlogical stereotypical B-movie plots as backstories to videogames doesnt mean they will accept it in a movie

i surely hope that standards will rise in respect to stories in games. and if they do, that will make starcraft's story look like a pile of shit...
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
January 23 2013 20:48 GMT
#424
On January 24 2013 03:29 summerloud wrote:
Show nested quote +
On January 24 2013 02:27 nimdil wrote:
I'm not exactly why but this intro cinematics feels a bit like C&C.
Maybe because I'm not used that much in macroscale battles in StarCraft cinematics.

On January 24 2013 01:40 Boo.Crazy wrote:
lol so epic, i hope that one day Blizzard will make a movie about startcraft =)))

You realize that it will almost surely be crappy below-B-class movie? What's good for the game is not very good for the cinema.


i would rather put it this way:
just because people still accept abysmal unlogical stereotypical B-movie plots as backstories to videogames doesnt mean they will accept it in a movie

i surely hope that standards will rise in respect to stories in games. and if they do, that will make starcraft's story look like a pile of shit...

There are some games with decent storylines. Planescape Torment had one, for example.

Note that - however - StarCraft has EXCELLENT storyline compared to Diablo. I guess great games don't need great storylines, especially if they aren't story games. Maybe for some game types great storylines would be a burden.
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
January 23 2013 21:40 GMT
#425
--- Nuked ---
Vertitto
Profile Joined January 2012
Poland750 Posts
January 23 2013 22:45 GMT
#426
On January 23 2013 11:59 emc wrote:
Show nested quote +
On January 22 2013 17:34 sCCrooked wrote:
Curious why there's NOTHING new like the units or abilities in the opening cinema o_O

Also why doesn't that T have any hellbats against all them lings?!


because it's the intro, not the end. I'm sure we may see a cinematic at the end with vipers and swarm hosts, you have to get there first. remember, the cgi is campaign, not multiplayer.

i hope ending cinematic will lean to LoV, taking the Protoss as a narrator/main race
FISH MAKE BLUB BLUB
dcemuser
Profile Joined August 2010
United States3248 Posts
January 23 2013 23:46 GMT
#427
On January 22 2013 17:49 nehl wrote:
when i saw the intro i was like fuck yeah kerrigan is back and then she woke up and i was like fuck no...
edit:
i cannot say i like the cinematic though. its pretty flat, not really any story or anything useful to know apart from kerrigan still dreaming off swarming the men... and that could have been done in like 20 seconds.
dont understand me wrong, the quality is awesome but the story doesnt seem to develop into anything more interesting than the first part which i didnt like too much unfortunately


That's the point - it's the perfect intro. You learn nothing of HotS' story that you didn't already know, but it shows off "what could be".

I hated how Wings of Liberty's trailer spoiled LITERALLY over half the plot.
kudlaty_true
Profile Joined November 2009
Poland158 Posts
January 24 2013 00:37 GMT
#428
On January 24 2013 05:48 nimdil wrote:
There are some games with decent storylines. Planescape Torment had one, for example.


Entire Legacy of Kain series - another one.
Wish they would bring back the creative team that wrote the dialogs of Raziel and Kain for some games. Back then it was clearly visible that the script was written by someone who majored in English.

Oh, how I wish that Blizzard would hire that kind of writers. Not "Fix my damn jukebox" oneliners ones.
whetherby
Profile Joined May 2010
United States53 Posts
January 24 2013 03:45 GMT
#429
The Battle Focus menu has been redone to include an RPG element


WOW followed Warcraft3.

Should we expect an RPG named WOS after the third expansion of SC2?
whetherby
Profile Joined May 2010
United States53 Posts
January 24 2013 04:07 GMT
#430
On January 24 2013 09:37 kudlaty_true wrote:
Show nested quote +
On January 24 2013 05:48 nimdil wrote:
There are some games with decent storylines. Planescape Torment had one, for example.


Entire Legacy of Kain series - another one.
Wish they would bring back the creative team that wrote the dialogs of Raziel and Kain for some games. Back then it was clearly visible that the script was written by someone who majored in English.

Oh, how I wish that Blizzard would hire that kind of writers. Not "Fix my damn jukebox" oneliners ones.
u



Some people may cringe but I thorughly enjoyed the RA2 storyline. The intro was epic!

There are console games as well with good storylines.
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2013-01-24 04:23:02
January 24 2013 04:19 GMT
#431
On January 23 2013 11:03 Firebolt145 wrote:
Show nested quote +
On January 23 2013 10:41 Irrelevant Label wrote:
On January 23 2013 09:45 Goldfish wrote:
On January 23 2013 06:10 itkovian wrote:
The cinematic is cool. The visuals are sick, though Kerrigan's dialogue is a bit cheesy. The ending redeemed the cheesy lines a bit. I was thinking- oh boy, here's the cliche standing-watching-the-army-invade pose. Then the little twist at the end saved it

I'm actually pretty excited for the new campaign. I really enjoyed WoL's single-player


Agreed. I actually like how it ended in a dream instead of the standing watching the army invade pose (especially after the somewhat typical villainous dialogue that is a bit cheesy actually).


So we are going with "it was a dream" at the end being what saved it? I see what you mean, but I also must play the snark and say that I feel that is a really bad sign. It reminds me of how the best way to try and make the ME3 end seem not so bad was to think of it as a dream via indoctrination theory.

I'm happy with some michael bay cinematics from Blizz. That is half the fun of the type of settings they work with. Those seem to be too many of them at this point though. I wish there was still more peter jackson and/or james cameron stuff. Where did the pre-wow warcraft related type stuff go, or bw? Maybe even some of that humorous terantino-like stuff from a couple of the original sc cinematics.

To me, I see it as a big sign of things to come. If the whole cinematic was a simple 'lolol zerg is attacking terran lolol' then well, yeah, that has no big meaning apart from being an epic battle. The simple fact that this was a dream suddenly makes everyone want to find out what exactly is going on in Kerrigan's head; is she reformed but with flashes of her old Queen of Blades persona, does she have multiple personalities, etc?


Yeah, that's what I meant.

The "it was only a dream" part at the end meant it wasn't just some typical Michael Bay, everything is exploding, Hollywood movie trailer. At the end, you're like, EPIC CINEMATICS... but the standing at the end pose with cheesy villainous dialogue has been done a thousand times already....

BUT WAIT! You see Kerrigan slowly close her eyes.... then OMG IT WAS ALL JUST A DREAM? The way transitioned Kerrigan dreaming into waking up was also done really well (again, she closed her eyes in the dream... then she waked up basically in the same spot).

I haven't seen many other shows or trailers do that with characters waking up from a dream before actually. So that was actually a new experience for me.

Not only was the transition from dream to waking up from the dream really well done, the twist at the end actually made me really want to know what's going to happen next. It really showcase the "Who is Sarah Kerrigan?" title Blizzard had above the trailer on the SC2 page (so it showcase the theme they were trying to present with HotS).

Overall, the waking up from the dream part really made the trailer (that and the Viking's epic transformation sequence). Visuals were great all around but those two things are what made me keep rewatching the trailer.

___________________________________________

Speaking of that, let me clarify on "cheesy villainous dialogue":
+ Show Spoiler +

Okay, Kerrigan's speech in the trailer wasn't that bad but I definitely think Blizzard needs to hold back on the villainous dialogue (Kerrigan's speech at the end of BW was fitting, because Kerrigan had come so far and when she became the ruler of the entire Zerg, it was a huge achievement and a huge epic villainous moment because you saw how Kerrigan went from just some girl to the Queen of Blades).

Of course, that time is over. Kerrigan has already been established as the controller of the Zerg, basically the strongest army in the SC universe (aside from maybe the Hybrids, Xel'Naga, maybe the UED since supposedly the UED's main forces back on Earth are way more advanced than the Terran army we usually see).

There's no need to keep repeating what has been said numerous time in both BW and SC2.

It's kind of like Diablo III. Everyone disliked how in Diablo III, it seemed that Diablo, Azmodan, <insert more bad guys>, only knew how to make one liners and nothing else.

Diablo: EVERY SECOND YOU TAKE, I COME CLOSER TO VICTORY NEPHALEM!!!!

Diablo: NEPHALEM, I WILL MAKE YOU KNOW WHAT TERR-AWR (Terror) IS!!

Azmodan: YOU FOILED MY PLAN BEFORE POWER RANGERS ! BUT NOT THIS TIME! I HAVE TONS OF ARMY!

That was basically all the D3 villains came down to. We don't want Kerrigan to be a Diablo III villain.


So, that's another thing the "it was all a dream" twist at the ending did right. It saved the trailer from the cheesy villainous dialogue, it SAVED KERRIGAN FROM BECOMING A DIABLO III VILLAIN (which is good).

Anyway since everyone is liking the HotS trailer, lets see remember how epic WC3: TFT's ending is:
+ Show Spoiler +
http://www.youtube.com/watch?v=OW02BWFRnkw


You see Arthas as the Lich King sitting on the Frozen Throne... and that's all you needed to know. I'm like OMG WTF, what's going to happen next.

And now let's see what Blizzard did with Arthas return in WoW:
+ Show Spoiler +



Yep. Epic!

You just knew, things just got real. They did a great job of ending things in WC3: TFT and they did just as a good job as showing his return in WoW: Wrath of the Lich King.

What made Wrath of the Lich King trailer good was that it wasn't a typical trailer. The way you hear Arthas' dad ironically talk about Arthas (before he turned evil), was well done.

(Let me spoil the ending of Wrath of the Lich King for you though - The player assembles a 1337 army of nerds and manages to take out the Lich King with said 1337 army of nerds.)

Yep, nerds saving Azeroth (okay actually, we all got pwned at the end and needed an NPC to save us, but we still did a huge part!).

Blizzard definitely knows how to make cinematics.

Actually speaking of WarCraft.... the villains never really had cheesy dialogue (at least compared to D3). Diablo in Diablo III was like "RAWR, TERR-AWR (TERROR), NEPHALEM YOU CANNOT WIN, etc".

However this is what the villains sound like in WarCraft:
+ Show Spoiler +


Take note Mannoroth does sound a bit typical at first but, he knew to hold back on the "RAWR" and decided to be polite to Thrall with "A worthy effort but futile". So, at least if we're going down... we're going down to a villain that knows how to be polite.

https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Moka
Profile Joined August 2010
Canada942 Posts
January 24 2013 04:40 GMT
#432
I have a sudden urge to land my vikings when I see Ultralisks. And man, make a movie already, I don't care if the story is shit, I want kaboom!!!
ヾ(@⌒_⌒@)ノ
robopork
Profile Blog Joined May 2009
United States511 Posts
January 24 2013 06:18 GMT
#433
Excited to hear they got new writers :D
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
frostdr
Profile Joined January 2013
Germany42 Posts
January 24 2013 08:10 GMT
#434
i liked the wol story - played it through 3 times
Feeling victimized helps from extending compassion and comprehension. If you are willing to understand the view points of others, it makes it more difficult to remain upset. That is the goal these posters are trying to avoid; they want to stay upset.
gedatsu
Profile Joined December 2011
1286 Posts
January 24 2013 11:29 GMT
#435
On January 24 2013 12:45 whetherby wrote:
Show nested quote +
The Battle Focus menu has been redone to include an RPG element


WOW followed Warcraft3.

Should we expect an RPG named WOS after the third expansion of SC2?

No. They are doing RPG with Kerrigan because it makes sense. We already know that she is a wizard who uses her body as a weapon rather than laser guns. We know she has immense potential but had her power taken away from her. Leveling her back up makes perfect sense. We didn't get RPG in WoL because it makes no sense that Raynor's gun gets bigger for every 100 zerglings he kills. It probably won't make sense for LotV because while Zeratul is a wizard, he is already close to max level.
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
January 24 2013 11:55 GMT
#436
You know that fight would have went a lot better for the Terran if they had just built a couple of Warhounds.
♦ My Life for BESTie ♦ 류세라 = 배 ♦
Freeborn
Profile Joined July 2010
Germany421 Posts
January 24 2013 12:07 GMT
#437
They are trying to give a different experience for each race's campaign which is pretty cool.

The intro is amazing - and that it doesn't feature any new units is probably due to the fact that any of them can still be cancelled

I like the Startcraft story and universe but the dialogue in WoL was mostly shit.

Just keep up the good work but with a little bit less cheese in the dialogue and an added slice of sinister eloquence.
lookfirewood
Profile Joined May 2011
1212 Posts
January 24 2013 12:45 GMT
#438
What's the mic for in the Dustin interview? 3.05 into the interview it doesn't seem to make a difference wether you bring the mic to his face or not?

Just curious!

/Kim
R.I.P STX 03.08.2013 never forget.
Weirdkid
Profile Blog Joined October 2010
Singapore2431 Posts
January 24 2013 13:09 GMT
#439
O.O there's a WoW female gnome with trademark double pigtail silhouette thing hanging in the cockpit at 27-30 seconds into the intro video hahaha
"Answer not a fool according to his folly, lest you be like him yourself." - Proverbs 26:4
CYFAWS
Profile Joined October 2012
Sweden275 Posts
January 24 2013 13:33 GMT
#440
On January 24 2013 22:09 Weirdkid wrote:
O.O there's a WoW female gnome with trademark double pigtail silhouette thing hanging in the cockpit at 27-30 seconds into the intro video hahaha


LOL i thought it was the terran sigil all these times i watched it but you're right

they've also got a wilhelm scream in there :D
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
January 24 2013 14:31 GMT
#441
a lot of hatred here towards the story but I for one loved both the warcraft / WoW storyline and the sc--->bw.-->sc2 and Im sure Im going to love hots as well.




thezanursic
Profile Blog Joined July 2011
5478 Posts
January 24 2013 14:43 GMT
#442


0:29 Female Gnome trinket

Does anybody else notice any other easter eggs?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
revy
Profile Joined September 2009
United States1524 Posts
January 24 2013 14:58 GMT
#443
On January 24 2013 09:37 kudlaty_true wrote:
Show nested quote +
On January 24 2013 05:48 nimdil wrote:
There are some games with decent storylines. Planescape Torment had one, for example.


Entire Legacy of Kain series - another one.
Wish they would bring back the creative team that wrote the dialogs of Raziel and Kain for some games. Back then it was clearly visible that the script was written by someone who majored in English.

Oh, how I wish that Blizzard would hire that kind of writers. Not "Fix my damn jukebox" oneliners ones.


Awaken my child and embrace the glory that is your birthright.

I still remember that line despite playing the game ~15 years ago. What I wouldn't give to have it back.
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 24 2013 16:52 GMT
#444
On January 23 2013 18:24 nimdil wrote:
Show nested quote +
On January 23 2013 17:49 Jenia6109 wrote:
Every new Blizzard cinematic is better than previous.
Starcraft and Diablo2 cinematics were cool!
Warcraft3 cinematics were masterpieces!
WoW cinematics were epic!
Starcraft2 cinematics were WOW!!
Diablo3 cinematics were ubercool!!!
And now this...
I have no words...
TvZ rough battle, classic in itself, and all of this is a dream of a girl... this is absolutely crazy...

Actually the way the battle is handled seems rather stupid - especially the viking: "ooh, that guy just ignored several tank shots and stomped the machine; I better land down to fight it with my low calliber machine guns" wtf o_O

Also - where are Thors. I want to see Thors because Tanks/Ultralisk scale is waaay different than in the game (unless these were Omegalisks which I seriously doubt).


Would have loved to see Odin MK2 there somewhere. But I guess then the Terran would have won. As for the Viking Pilot. The Mutas are after me ... out of rockets, the guys at the Statue need more time. Just need to hit the ultras weak spot and they will have to get past this meatball first ...
Also maybe a pun on Wings, as I belief many Terrans fighting the Broodlord Ultra switch decided they have no choice but to land them. I actually wish they would allow something like a patrol move land, where it lands still moving at ground walk speed, while in transformation haha.
Laneir
Profile Joined September 2010
United States1160 Posts
January 24 2013 17:16 GMT
#445
hERO VIKING IN DREAM LOL
Follow me on Instagram @Chef_Betto
il_Cattivo
Profile Joined January 2013
Turkey54 Posts
January 24 2013 18:28 GMT
#446
Zerg is so mannered ^_^ he doesn't have infestors or brood lords. Or his opponent is a huge noob that lands vikings against ultras so he decided to give him a chance.
WerderBremen
Profile Joined September 2011
Germany1070 Posts
January 24 2013 18:35 GMT
#447
Anyone else noticed the "hidden" pictures at 0:08 and 0:18 :D
"Thats the moment you send the kids outta the room - when you get contained by MarineKing." Tasteless
Excstazy
Profile Joined October 2010
Colombia46 Posts
January 24 2013 19:37 GMT
#448
Awesome, can't wait to get my hands on that campaign.
Its going to be Epic.
Colombia!!!
voltaic
Profile Blog Joined November 2010
1071 Posts
January 24 2013 21:48 GMT
#449
I hope the Story will play out different that we think it will/Blizz wants us to think it will.
Like Mengsk is the main goal... maybe... something greater will happen

/sigh
Avalain
Profile Joined July 2010
Canada308 Posts
January 25 2013 03:34 GMT
#450
On January 25 2013 03:28 il_Cattivo wrote:
Zerg is so mannered ^_^ he doesn't have infestors or brood lords. Or his opponent is a huge noob that lands vikings against ultras so he decided to give him a chance.


I think ling/bane/ultra is actually pretty strong in hots, though. Of course, they're missing vipers.
You know what unit really has balance problems? Colossi. Why, they look like they could be blown over in a stiff wind!
Meteo Rain
Profile Blog Joined February 2011
Finland98 Posts
January 25 2013 19:16 GMT
#451
Will not buy. Things take a LONG time to be ready for them... soon. Also the promises they gave us in the early days of WoL are coming true, but it took long time, It shows weak caring for the players that play their games. I give up at least at the SC2 part. Waiting for other games if possible... soon. [ I have played Blizzard games for 10 years. I've had enough]
I have lost my phone number, can I have yours?
SDnNs
Profile Joined May 2011
United States24 Posts
January 25 2013 20:46 GMT
#452
why cant they just make a starcraft movie already? ive watched the cinematic 50 times now...
nite nite sucka!!!
nanoscorp
Profile Blog Joined September 2010
United States1237 Posts
January 25 2013 22:29 GMT
#453
Preview video alone was enough to get me excited about the game, but the whole article took it to another level! Thanks for the writeup.
Reval
Profile Joined January 2012
United States297 Posts
Last Edited: 2013-01-26 00:11:27
January 26 2013 00:04 GMT
#454
On January 26 2013 05:46 SDnNs wrote:
why cant they just make a starcraft movie already? ive watched the cinematic 50 times now...


Have to agree with this. Was so polished I could easily watch a movie

I expect the Protoss intro to be like Independance Day
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-01-26 17:39:59
January 26 2013 17:39 GMT
#455
About the landed viking.

▶ It was a dream
▶ The current threat was on ground, with the planet overrun the viking would be done for anyway
▶ The video actually shows how weak a landed viking is, satirically commenting on the power of landed vikings vs ultras.
You don't choose to play zerg. The zerg choose you.
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