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Heart of the Swarm Preview - [22.01.13] - Page 9

Forum Index > News
454 CommentsPost a Reply
Prev 1 7 8 9 10 11 23 Next All
pivor
Profile Joined October 2012
Poland198 Posts
January 22 2013 12:34 GMT
#161
that Viking, exactly what happens when it lands in-game
and funny how they skip oracle in the preview to make it look even...
:F
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
January 22 2013 12:36 GMT
#162
Looking forward to the campaign.

Awesome trailer!
Flying, sOs, free, Light, Soulkey & ZerO
kaluro
Profile Joined November 2011
Netherlands760 Posts
January 22 2013 12:36 GMT
#163
Still no word on the promised seperate ladders per race !
The unit skins sound pretty awesome, adjusting things to your personal taste.. more personalised gameplay is never bad.
www.twitch.tv/kaluroo - 720p60fps - Remember the name! - Don't do your best, do whatever it takes.
McBengt
Profile Joined May 2011
Sweden1684 Posts
Last Edited: 2013-01-22 12:37:24
January 22 2013 12:37 GMT
#164
On January 22 2013 21:24 Snusmumriken wrote:
Emperor Mengsk is not getting out of bronze-league anytime soon with that unit composition and micro.


Kerrigan basically just out-macroed him, she beat marine/tank with ultra/ling with no infestors. Mengsk needs to work on his mechanics imo.
"My twelve year old will out-reason Bill Maher when it comes to understanding, you know, what, uh, how to logic work" - Rick Santorum
shin_toss
Profile Joined May 2010
Philippines2589 Posts
January 22 2013 12:39 GMT
#165
windows movie maker.. nice
AKMU / IU
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 22 2013 12:41 GMT
#166
classy mistake by terran... late siege.
Ch3rry
Profile Joined July 2011
Poland228 Posts
Last Edited: 2013-01-22 12:47:05
January 22 2013 12:42 GMT
#167
Fixed Baneling mutations:

Baneling
Mutations
  • Corrosive Acid - main target damage increased by 100%
  • Rupture - splash damage increased by 50%
  • Regenerative Acid - Baneling explosion heals friendly units and buildings (does damage to enemy anyway)

Vertitto
Profile Joined January 2012
Poland750 Posts
January 22 2013 12:44 GMT
#168
On January 22 2013 21:23 Diks wrote:
Very cool cinematic and the campaign seems quite fun. I'm hyped for this !!!

I actually think that the alternative skins are a great thing for esports :
In a mirror match, it would be cool to have a player on alternative skins while the other one is on basic's.
It might make ZvZ way more watchable.

it prabobly wont have any impact on esport as from spectator and pro point of view it's rather an annoying feature; if it has some impact it'll be an indirect impact (by attracting more casual gamers into play)
FISH MAKE BLUB BLUB
voltaic
Profile Blog Joined November 2010
1071 Posts
January 22 2013 12:49 GMT
#169
The amount of my fangurling that goes into Kerrigan i indescribable.
Loved the cinematic! it didn't "spoil" the story (we already knew that, the cinematic doesn't give us anything new lorewise)

atmospherical and visual very great, loved to see how a fullscale invasion of the zerg work, also nice leviathan!
all in all HotS seems more relevant than WoL (emphasis on "seems", i don't know yet) concerning the events.
So, i doubt that Blizzard will make this "dream" of Kerrigan happen (depicting the same event twice is stupid and they would have spoiled it, so the intro is not what will happen.. or is it?) which means there will be (hopefully) some plottwist and Mengsk won't be the main objective/problem in the campaign
DarkPlasmaBall
Profile Blog Joined March 2010
United States45971 Posts
January 22 2013 12:58 GMT
#170
The opening cinematic gave me those all-too-familiar nerdchills again.

And I liked it. So much.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Daralii
Profile Joined March 2010
United States16991 Posts
January 22 2013 12:59 GMT
#171
On January 22 2013 21:12 SoundProof wrote:
People need to remember that this trailer was probably in the works before the new units were finalized.

Yeah, these cinematics take Blizzard and Blur the better part of a year iirc.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
DeCoup
Profile Joined September 2006
Australia1933 Posts
January 22 2013 13:00 GMT
#172
Baneling can get attack speed mutation? o.O How would that work?
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
January 22 2013 13:08 GMT
#173
^I think that information is not right. The upgrades for baneling have the same effects/name as for zergling. Probably a mistake on TL's part. There were some other errors as well I noticed.
You must gather your party before venturing forth.
MiCa
Profile Joined October 2011
United States147 Posts
January 22 2013 13:12 GMT
#174
So does it mean no more new unit for terran in the multiplayer? Just hellbats and mine?
If you can't dazzle them with brilliance, baffle them with bull sheet. - W. C. Fields
iremnant3847
Profile Joined June 2012
Taiwan269 Posts
January 22 2013 13:13 GMT
#175
Damn, I'm excited to play the campaign. The only thing I didn't really like was the hunter baneling - it just seems like Blizzard ran out of evolution ideas and decided to copy the raptorling's. Well, the cinematic made up for it.
gedatsu
Profile Joined December 2011
1286 Posts
January 22 2013 13:14 GMT
#176
On January 22 2013 22:12 MiCa wrote:
So does it mean no more new unit for terran in the multiplayer? Just hellbats and mine?

...

It's exactly 7 weeks until launch, do you really think they would introduce entirely new units now?
Joedaddy
Profile Blog Joined July 2010
United States1948 Posts
January 22 2013 13:15 GMT
#177
Oh man... I have nerd chills all over my belly button after watching that opening cinematic. I went from caring less about the campaign to can't wait to play it lol :D
I might be the minority on TL, but TL is the minority everywhere else.
porkRaven
Profile Joined December 2010
United States953 Posts
Last Edited: 2013-01-22 13:22:19
January 22 2013 13:19 GMT
#178
Baneling
Mutations

Hardened Carapace: Gain an additional 10 HP.
Adrenal Overload: +50% attack speed.
Metabolic Boost: +60% movement speed.

Why does the baneling need attack speed? lol

Edit:
On January 22 2013 21:42 Ch3rry wrote:
Fixed Baneling mutations:

Baneling
Mutations
  • Corrosive Acid - main target damage increased by 100%
  • Rupture - splash damage increased by 50%
  • Regenerative Acid - Baneling explosion heals friendly units and buildings (does damage to enemy anyway)



That makes a lot more sense thank you.


SHOUTOUTS TO Aylear!!!
vojnik
Profile Joined October 2010
Macedonia923 Posts
January 22 2013 13:23 GMT
#179
Thank you for the coverage !!!!!
For the swarm!
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
January 22 2013 13:24 GMT
#180
Sick sick sick intro.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
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