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Q&A w/ Chris Sigaty & David Kim - Page 8

Forum Index > News
388 CommentsPost a Reply
Prev 1 6 7 8 9 10 20 Next All
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
October 22 2011 05:59 GMT
#141
So nobody brought up the question of protoss representation in GSL?
Reithan
Profile Blog Joined February 2011
United States360 Posts
October 22 2011 06:03 GMT
#142
On October 22 2011 11:53 Sisko wrote:
So basically "We admit that most other games are light years ahead of us in critical features that players want and expect of a 5A produced game, but have no real plans to implement any of them."

That's basically what I got from this. I don't know why Blizzard is so adamant in refusing to try to ACTUALLY be competitive with other game makers. You can only ride your branding and the success of previous products for so long before your consumers catch on and ditch you...
http://www.teamliquid.net/blog/Xanthus730 ***** http://www.twitch.tv/reithan
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
October 22 2011 06:04 GMT
#143
Well tbh: No LAN, no purchase.

Sorry, Im pretty fortunate to have internet. But in the area I live in, I may not in the future. And I like having my friends over with pizza/soda/beer and battling till we need eye drops and sleeping the entire next day. BW brought us all together (literally in one room ), SC2 has torn us apart.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Grettin
Profile Joined April 2010
42381 Posts
October 22 2011 06:07 GMT
#144
Thanks for these.
"If I had force-fields in Brood War, I'd never lose." -Bisu
UltimateHurl
Profile Blog Joined September 2010
Ireland591 Posts
October 22 2011 06:24 GMT
#145
Nice work Kennigit! Some interesting points, no LAN is obviously not popular :/ I sort of figured if they were ever to work on LAN it'd be for tournaments,then we wouldn't hear anything about it til an update years after LotV.
crms
Profile Joined February 2010
United States11933 Posts
October 22 2011 06:26 GMT
#146
what a bunch of disappointing responses... especially about lan.. it's not even on their radar or any sort of to do list? they want starcraft to be a goddamn esport and dont even put lan for major tournaments on a fucking to do list?


makes me sick.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Geosensation
Profile Joined March 2011
United States256 Posts
October 22 2011 06:28 GMT
#147
im sure the sc2 guys have no say in the matter. the suits who run blizzard put the kibosh on LAN and that's that. nothing david kim or dustin browder can do about it. at least thats my assumption. lol
"My life for Aiur!"
Begtse
Profile Joined October 2010
France135 Posts
Last Edited: 2011-10-22 06:54:48
October 22 2011 06:54 GMT
#148
On October 22 2011 11:45 Kennigit wrote:
David said he considers WoL to be pretty balanced and that they only want to make tiny changes to fix problems that they see.

looks at code S...

Oh David you funny guy!
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
October 22 2011 07:08 GMT
#149
On October 22 2011 15:28 Geosensation wrote:
im sure the sc2 guys have no say in the matter. the suits who run blizzard put the kibosh on LAN and that's that. nothing david kim or dustin browder can do about it. at least thats my assumption. lol

I'd like to stress that in likelihood, Browder and Kim and Sigaty are just following orders. I don't consider them the least bit culpable for the design of StarCraft II or Battle.net. (Though I will say, Greg Canessa did an incredible job of botching the blueprint for Battle.net 2.0 that was presented in front of him.) None of my blame goes on those guys. This is coming from Morhaime, and Tippl, and Kotick, and anybody else at the top of the Activision-Blizzard food chain, and it's important to be cognizant of that. Don't shit on the game designers because Local Area Network play isn't in the game. They have no control over that. Blame management.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
0neder
Profile Joined July 2009
United States3733 Posts
October 22 2011 07:18 GMT
#150
Thanks Chris and David. We appreciate you taking time to answer to the angry mob, and hope that in the long run, everything will work out for Blizzard and eSports in the long-term.
MrSparkle
Profile Joined August 2010
Canada135 Posts
October 22 2011 07:26 GMT
#151
So a "No" for something the game needs, some "Maybe...yah...we're thinking about the possibility" on stuff that would make BNet considerably better, and the only "Yes, for sure! We're super excited! We've been working hard on this and it's almost ready" is on implementing micro-transactions so they can milk us for money. Sounds about right.
D_K_night
Profile Joined April 2010
Canada615 Posts
October 22 2011 07:26 GMT
#152
well - no LAN. And Blizzard is firm on that stance...while many of you see nothing but negativity, I see a positive, and that's a consistent message. The worst thing they can do, is waver on their stance and give false hope when there shouldn't be.

you guys know as well as i do, that if there a version "just for tourneys" ever is released which HAS LAN, that it'll be uploaded to bitorrent instantly within nanoseconds. So no go, and we all know this.
Canada
Termit
Profile Joined December 2010
Sweden3466 Posts
October 22 2011 07:34 GMT
#153
Same old answers as before. =(
( ̄。 ̄)~zzz ◕ ◡ ◕
gnatinator
Profile Joined June 2009
Canada169 Posts
Last Edited: 2011-10-22 07:40:40
October 22 2011 07:38 GMT
#154
VERY disappointed in Blizzards decision against LAN support.

The decision will affect my opinions and willingness to support the game.
LANPartyList.com supports Team Liquid -- Find LAN Parties world wide!
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
October 22 2011 07:44 GMT
#155
I don't understand these talk of prevention of piracy when infact there's already a pirated version of WoL with LAN on it.

I find it funny and pathetic at the same time.
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
Gotmog
Profile Joined October 2010
Serbia899 Posts
October 22 2011 07:46 GMT
#156
Ah, seeing their LAN plans really makes me happy (no sarcasm here)
"When you play the game of drones, you win or you die. There is no middle ground"
Urth
Profile Blog Joined November 2007
United States1250 Posts
October 22 2011 07:48 GMT
#157
Balance/Appealing too much the casual market/other stuff only bother me a little bit. My biggest issue is how crappy bnet and other features are, especially compared to previous OLD OLD iterations. It's very telling when the newest version is outclassed, and there are only slow, indefinite plans to improve upon it.
BY.HERO FIGHTING!!!!
Ramble
Profile Joined May 2010
Sweden877 Posts
Last Edited: 2011-10-22 07:55:19
October 22 2011 07:50 GMT
#158
On October 22 2011 16:44 aimaimaim wrote:
I don't understand these talk of prevention of piracy when infact there's already a pirated version of WoL with LAN on it.

I find it funny and pathetic at the same time.

DRM and always-online have always been about keeping people from loaning games to each other and playing over LAN thus resulting in less sales, it has never been about stopping piracy, seeing as most things are cracked within days/hours. And that reason probably came from higher up than the creative people at Blizzard.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
October 22 2011 07:53 GMT
#159
nothing new, really, only announcing a bunch of stuff they have on "the list".
I'll cheer for them when they will actually incorporate the features that the community wants.
aimaimaim
Profile Blog Joined March 2010
Philippines2167 Posts
Last Edited: 2011-10-22 07:57:05
October 22 2011 07:55 GMT
#160
On October 22 2011 16:50 Ramble wrote:
Show nested quote +
On October 22 2011 16:44 aimaimaim wrote:
I don't understand these talk of prevention of piracy when infact there's already a pirated version of WoL with LAN on it.

I find it funny and pathetic at the same time.

DRM and always-online has always been about keeping people from loaning games to each other and playing over LAN thus resulting in less sales, it has never been about stopping piracy, seeing as most things are cracked within days/hours. And that reason probably came from higher up than the creative people at Blizzard.


Well that didn't made me pay for this game because regardless of DRM and it being online, if people wanted to share, they will share it to friends and family and try the game.

Also, I don't know about that created people at Blizzard. Look at WoW now .. lol

But that's just me. Please, enjoy your Blizzard products.
Religion is a dying idea .. || 'E-sport' outside Korea are nerds who wants to feel like rockstars. || I'm not gonna fuck with trolls on General Forum ever again .. FUCK!
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