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Q&A w/ Chris Sigaty & David Kim - Page 9

Forum Index > News
388 CommentsPost a Reply
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Falling
Profile Blog Joined June 2009
Canada11563 Posts
October 22 2011 07:58 GMT
#161
On October 22 2011 13:08 Plansix wrote:
Show nested quote +
On October 22 2011 12:55 m2e wrote:
Yes LAN will increase piracy but piracy is also one of the reasons why SC:BW became so popular and so profitable over the last 11 years. In certain cases piracy can help a brand more than damage it, with starcraft this is the case. it sounds insane and against everything that a company believes in but its true...

Blizzard can certainly take a hit in the short run to profit off of the community and game success in the long run, they'd just rather keep their investors and shareholders happy by showing large sales numbers while hindering the capabilities and needs of this game by refusing to add features that would only improve the game.

Theres absolutely no reason why a competitive RTS should have any form of lag or any reason for it's play to be hindered. Almost every major popular competitve RTS has a LAN function for good reason. Money should never play a factor in improving a game at its core. Seriously, fuck blizzard for flat out refusing to add a feature that would impact the games growth so much more than it is now -_-



I can see the share holder meeting now:

"Gentlemen. We have a new plan to make Starcraft 2 and its expansion. We will let it be pirated. I know what you are thinking. 'Why would we do that?' Well I will tell you. It is for the community. They want lag free gaming at tournaments and hate micro transactions. We feel buy supporting them, they will purchase more copies of our game.

Also, we see strong numbers showing that the reason BW was so popular is Korea is that it was easy to pirate. Yes, that is not good. But if the game becomes popular enough, we will start of make that money back. How you may ask, since the the copies are being stolen? Well let us turn this chart here"

Chart is opened up:

Step one: Add LAN. Let get be pirated and people run private servers.

Step two:

Step Three: Profit


It actually is true to some extent. The first time I played BW it was a burnt copy from my friend- it got easier when we found the no cd patch. I can guarantee you I'd never have picked up Starcraft otherwise- I was into fantasy/medieval RTS not sci-fi. However, after awhile I went out and bought the game. Not true for everyone, but one of the best advertisements to a game is by actually playing it. It goes back to the old hotseat, or borrowing a friends game or going to their house to play.

But the main issue is this fear of piracy is over-ruling tournament's needs. Furthermore, it's not super noticeable, but the unit movement is always a little uncomfortable when I switch from iCCup to SC2. I can't explain it, but it always feels a tiny bit sluggish.
ModeratorDavid Duke, Richard Spencer, Nick Fuentes, Daily Stormer... "Some very fine people on both sides"
Spacedude
Profile Joined April 2011
Denmark161 Posts
October 22 2011 08:12 GMT
#162
No LAN? No buy then.

Even if HOTS will be a totally awesome game, I value my principles higher, sorry.

(limited LAN box for tournaments, at least)
Protoss win, Protoss OP. Terran win, Terran OP. Zerg win, Zerg OP. Less whine, more gg.
Drake
Profile Joined October 2010
Germany6146 Posts
Last Edited: 2011-10-22 08:22:01
October 22 2011 08:19 GMT
#163
if they make it possible to watch replays with more persons, i send them a cookcage, if its only share replays over bnet 0.2 i send them a putrescent fruit, so be aware ^^


On October 22 2011 17:12 Spacedude wrote:
No LAN? No buy then.

Even if HOTS will be a totally awesome game, I value my principles higher, sorry.

(limited LAN box for tournaments, at least)



.... you surprised ? sc2 has no lan they said it WILL be no Lan, the only Reason for guys who are not high end tournament players to have lan is to pirathack them so i dont see any reason in a lan (for me personal it always worked perfect on lans with playing over internet ... who lanparty on earth have no internet)

@m2e yes sc2 was popular NO it was not profitable ... they wanna make money on the first place there is no reason to allow piracy there !
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Spacekyod
Profile Joined December 2010
United States818 Posts
October 22 2011 08:20 GMT
#164
That was pretty much useless. It's the same story they've been telling us since release, they commit to nothing and at most respond with "We are looking into it and it's on the list". It's a shame that there isn't another game out right now to compete with SC2 so that these guys actually get something done rather than leading us on.

At least they gave a straightforward answer on LAN, even if it's not what we want to hear. Thank you for that small bit of straight up truth.
Riders of the Plastic Groove. "When all-in fails, all-in again!" Finally... Make way for the real DONG!
LagT_T
Profile Joined March 2010
Argentina535 Posts
October 22 2011 08:21 GMT
#165
Will tournaments lose a significant amount of viewers if Blizzard allows easy spectating ingame?
"The tactics... no. Amateurs discuss tactics, professional soldiers study logistics." - Tom Clancy, Red Storm Rising
Longshank
Profile Joined March 2010
1648 Posts
October 22 2011 08:24 GMT
#166
I feel sorry for all of you in parts of the world with no internet connection. Sucks to be you.

Where I live we do have internet so the lack of lan is not an issue, so if they just implement this offline solution for tournaments soonish, I really don't mind.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9174 Posts
October 22 2011 08:24 GMT
#167
Well that told me nothing except the usual bs, these guys should be politicians
Yhamm is the god of predictions
Order
Profile Blog Joined December 2008
Lithuania231 Posts
October 22 2011 08:27 GMT
#168
On October 22 2011 17:24 Longshank wrote:
I feel sorry for all of you in parts of the world with no internet connection. Sucks to be you.

Where I live we do have internet so the lack of lan is not an issue, so if they just implement this offline solution for tournaments soonish, I really don't mind.


It's not about you. It's about players having lag issues at big events which has happened in the past.


I have this theory tho.. Would it be possible that Blizzard are maybe going to introduce LAN AFTER all the expansions ? They obviously don't want LAN because they dont want people pirating the game, but a lot of people already bought it and they will probably buy the expansions too, and since after the expansion packs there won't be much to make money from (except maybe microtransactions which won't suffer either way), they might as well release LAN?
Common Sense - so rare that it's a super power
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
October 22 2011 08:34 GMT
#169
Since there's no real reason to hope for LAN when there is no announcement I'd rather just not buy the game. As many people have been saying here, if there is no LAN then for some of us it's not a game worth supporting.

Many things in broodwar were possible only because the game was played on a LAN in tournament settings. With the lack of input lag things like muta micro vs archons, scourge dodging, and amazing marine splitting were possible. High level play should not be limited by input lag, and with Internet even a relatively "low" ping of 100 ms or lower is still a tenth of a second of input lag that would mostly be gone with LAN.
Clutch8
Profile Blog Joined August 2010
United States258 Posts
October 22 2011 08:41 GMT
#170
Good work
SRBNikola
Profile Blog Joined July 2011
Serbia191 Posts
Last Edited: 2011-10-22 09:00:54
October 22 2011 08:47 GMT
#171
Incredibly bad support by company for game that costs 60euros and has active eSports scene that demands features, this shows companies "greed". To who ever says that any of these features are hard to add, even if u consider it hard its extremely easy to do for company like Blizzard, and for things such as clan support, free name changing, multiple ladder accounts, replay watching and all that is extremely easy, as for LAN it already got hacked so it would only help.
Longshank
Profile Joined March 2010
1648 Posts
October 22 2011 08:48 GMT
#172
On October 22 2011 17:27 Order wrote:
Show nested quote +
On October 22 2011 17:24 Longshank wrote:
I feel sorry for all of you in parts of the world with no internet connection. Sucks to be you.

Where I live we do have internet so the lack of lan is not an issue, so if they just implement this offline solution for tournaments soonish, I really don't mind.


It's not about you. It's about players having lag issues at big events which has happened in the past.


Yes, as I said, if they hurry up with offline support for big tournaments I don't have an issue with no LAN. This support doesn't have to(and won't) be LAN related.
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
October 22 2011 08:51 GMT
#173
I hope this game continues to be exciting to watch competitively with the expansion, but I don't think I'll be buying from blizzard again if they continue to neglect the community this badly.
Odoakar
Profile Joined May 2010
Croatia1837 Posts
October 22 2011 08:51 GMT
#174
Give LAN copies to GSL, MLG, IEM...it doesn't need to be implemented for a mass user base, just let tournament organizers have one less worry.
Spacedude
Profile Joined April 2011
Denmark161 Posts
Last Edited: 2011-10-22 08:56:07
October 22 2011 08:54 GMT
#175
On October 22 2011 17:19 CoR wrote:
if they make it possible to watch replays with more persons, i send them a cookcage, if its only share replays over bnet 0.2 i send them a putrescent fruit, so be aware ^^


Show nested quote +
On October 22 2011 17:12 Spacedude wrote:
No LAN? No buy then.

Even if HOTS will be a totally awesome game, I value my principles higher, sorry.

(limited LAN box for tournaments, at least)



.... you surprised ? sc2 has no lan they said it WILL be no Lan, the only Reason for guys who are not high end tournament players to have lan is to pirathack them so i dont see any reason in a lan (for me personal it always worked perfect on lans with playing over internet ... who lanparty on earth have no internet)

@m2e yes sc2 was popular NO it was not profitable ... they wanna make money on the first place there is no reason to allow piracy there !


No, I'm not 'surprised'. You know what a principle is? I have my own reasons, thank you. Also, my views of 'non-LAN' have changed since I brought WOL. I personally wont further support a system directly that takes basic options away from the players. Too bad that most people will sell their principles to get to the tasty 'carrot'.
Protoss win, Protoss OP. Terran win, Terran OP. Zerg win, Zerg OP. Less whine, more gg.
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
October 22 2011 09:00 GMT
#176
Blizzard doing literally nothing to help eSports and straight up saying we are doing nothing to help. Cool!
humblegar
Profile Blog Joined October 2004
Norway883 Posts
October 22 2011 09:02 GMT
#177
On October 22 2011 17:47 LionKiNG wrote:
Incredible bad support by company for game that costs 60euros and has active eSports scene that demands features, this shows companies "greed". To who ever says that any of these features are hard to add, even if u consider it hard its extremely easy to do for company like Blizzard, and for things such as clan support, free name changing, multiple ladder accounts, replay watching and all that is extremely easy, as for LAN it already got hacked so it would only help.


If they work like modern companies do, they focus a whole team on a selected set of features a time, with short cycles and daily builds. That means that things on the list are just things on the list until they actually work on them, but then they might show up surprisingly fast. Its not like one guy in the corner is slowy tapping away at his keyboard hoping to churn out clan support one day :p
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
October 22 2011 09:12 GMT
#178
On October 22 2011 17:21 LagT_T wrote:
Will tournaments lose a significant amount of viewers if Blizzard allows easy spectating ingame?


I guess some amount of viewers will prefer to spectate themselves, or watch first person view of players they want to watch instead of being dependent on an observer.

However, i enjoy the shoutcasting so i'll keep watching streams (or watch first person of my favorite players, while at least listening to the stream).

ps. not sure how it goes with paid subscriptions for GSL or MLG orso though.
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
babo213
Profile Joined January 2011
United States266 Posts
October 22 2011 09:24 GMT
#179
It's ridiculous they didn't include group viewing replays to begin with. Same with clan stuff and having terrible custom game lay outs. Old battle.net for brood war was much better than the crap they have now.
No faith in the current development team
Darksoldierr
Profile Joined May 2010
Hungary2013 Posts
October 22 2011 09:24 GMT
#180
Im so sick of this "its on the list"
What do humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.
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