|
On October 22 2011 18:24 babo213 wrote: It's ridiculous they didn't include group viewing replays to begin with. Same with clan stuff and having terrible custom game lay outs. Old battle.net for brood war was much better than the crap they have now. No faith in the current development team
We're talking about a Battle Net that had no real chat channels at first. Realise it guys, this company is not about leading the industry with strong base features and innovative ideas, it's about squeezing you out.
We're living in times were companies decide to not release SDKs and make you pay for maps and hats. Communities are being treated with "utmost importance" as long as they don't "settle". The Activisions and EAs don't want games that last 10 years with a strong community and with a market other non-company related companies profit.
This list is nothing more than a list. A would-be-nice-to-have, but does it generate revenue? As long as the answer is no, it stays on the list. I have long lost my hopes for the new Blizzard...
|
Don't see how it would be hard to make a "Tournament Server Edition" or something and charge a lot of money for it. MLG, IEM, IPL, NASL would only have to buy it once and could make accounts that would only work for that server and only offline for their tournaments. Selling only to trusted people and organizations and have them apply for it. Personally i've yet to be bothered by SC2 only being online.
|
Its good to hear that they prioritize the group replay function.
|
On October 22 2011 20:25 starrrrlight wrote: to all you "Y NO LAN!?" people. if you really want esports to grow, stop being so pissy about this. the things that are pushing esports is a passion _AND_ money. just passion doesnt go very far in the world we live in. blizzard will lose money if they implement lan mode, and that will take away motivation to continue developing and improving already released products.
@blizzard; thank you for everything, i look forward to paying the full amount for HotS aswell.
BW Scene begs to differ ..
|
What's so difficult about clan-support? Just save little lists of users somewhere, who get their clan-name added in brackets in front of their names and are auto-joined in a private clan-chatchannel or something. Give the clan-founder the right to kick and to grant or revoke clan-invite privileges etc. and that's it.
But knowing Blizzard, they won't be satisfied before they have drowned the feature in stuff like "clan-achievements", "clanwar-calendar-iOs/Android-synchronization" or other nonsense.
Blizzard's stance on LAN makes sense from a corporate standpoint, at least to a certain extent. As long as their sales are strong and there aren't any boycotts of their game (in regards to esport-tournaments, which at the moment looks like the opposite), they can stomach some occasional bitching from the community. Doesn't mean that we shouldn't complain about it, lack of LAN-support in a tournament-esports-game is disgraceful.
|
So they basically promised nothing concrete. Only precise anwers were the ones saying that some feature (like LAN) is not going to be made in the forseeable future. Oh and they are looking with interest at other games' features. Very insightful. So what was the goal of this whole session again? (Maybe listening to the whole record will shed some light, I hope).
And the balance stuff - WoL is pretty balanced (no need to fix anything but few minor issues), but HoS will fix the general flaws of the original. I don't get the logic behind it either.
|
On October 22 2011 20:52 fortheGG wrote: Its good to hear that they prioritize the group replay function.
If it was prioritized surely it would have been done in the years of development already passed.
|
"We want it".
Standard fucking answer. Other companies implement things such as group replay watching with minimum effort. Blizzard, who make 50x the money with the same effort, can't give us half decent features.
I HAAAAATE the fact that there is no other RTS that has scene like Starcraft 2's becaues Blizzard are doing a terrible, terrible job.
|
On October 22 2011 20:22 Leviance wrote:Show nested quote +On October 22 2011 11:45 Kennigit wrote:
He feels that the beta will give the design team much more substantial data than WoL because there's such a rich pool of pros to work with. He thinks pros will adapt to the changes pretty quickly and be able to give solid feedback.
Why don't they hire pros in the first place?
Pros are playing in tournaments and training for the game now not would it could be like in a years time. Also they need a big player base to actually get data, 1/2 really won't help.
EDIT: I love how all the anti blizzard hate comes out. They said there will never be lan at the beginning don't act like this is news to you please.
|
I don't have high expectations. If they were anywhere near implementing these features they would say so. Most of their answers are simply the diplomatic way of saying "no".
|
with tons of resources and time, they still put basic things like clan tags and group replays "on the list" ? 
|
Thanks guys, but is this all that came out of 20 minutes of Q/A exclusively with Teamliquid?
|
On October 22 2011 12:15 LastDance wrote: Well, disappointed in the un-urgency of clan support.
They are too busy making a shiny UI to care.
|
looking forward to better replay sharing/viewing as well as some clan support!
|
On October 22 2011 11:51 Fandango wrote:Ugh at the LAN thing, where the hell are the BNet2.0 server emulators that work well enough for Blizzard to not be able to play the "well it prevents piracy see" card and actually give in an add it. Damnit pirating underworld, the one time you're needed to send a message that would help legitimate customers and you go and not get it done in over a year  there is a lan crack since summer if thats what you re reffering.
i am dissapointed in general with how blizz treats the community.
|
I can see why they don't add LAN: Lan = ability to play the game without having to buy the game. Just install the game with a disc from a friend and then play LAN allday everyday.
Edit: Also, why the fuck is everyone so angry at Blizzard? They have to work on Starcraft 2, WoW: Mists of Pandaria and Dota 2 and you all whine about them not working on whatever little thing you want fixed?? If you don't like the game then just don't play it and stop your goddamn whining?
QQ moar.
|
ofc they don't add lan support... cause no-one would buy the game anymore (thinking of them i suppose) what about adding kind of on-the-fly-VPN so that u can route the game in the smallest way, e.g. LAN but still need be logged in into BNet which would be perfectly fine, in most of the cases. At the other points of like having no save-feature and stuff like that, there is no f-ing excuse, shame on u blizzard! Better make some more stupid wow-animals and blizzard-dota ~~ QQ.
|
United States22883 Posts
On October 22 2011 22:35 kedarking wrote: I can see why they don't add LAN: Lan = ability to play the game without having to buy the game. Just install the game with a disc from a friend and then play LAN allday everyday.
Edit: Also, why the fuck is everyone so angry at Blizzard? They have to work on Starcraft 2, WoW: Mists of Pandaria and Dota 2 and you all whine about them not working on whatever little thing you want fixed?? If you don't like the game then just don't play it and stop your goddamn whining?
QQ moar. God forbid people discuss things on an internet forum.
|
On October 22 2011 22:35 kedarking wrote: Dota 2
Blizzard is large enough to handle all of that.
Dota2 is Valve's. The **** that Blizzard is cooking up is not Dota. It may be AoS-esque, but do not refer to it as Dota.
Hugs and kisses.
|
omfg
HLTV/Dota2 Viewing I asked Chris about the amazing spectating abilities of Dota2 (allows you to jump into a top level game from the client and start watching...even while you are waiting for a game in ladder queue). He nodded intently as i explained how the feature worked and said that its something he really wants at some point (maybe Legacy of the Void). In general they want better ways to bridge the gap from general fans to competitive gaming through battle.net.
Does DOTA2 really have this ? I would LOVE if this happened ever comes to SC2 it would make my life so enjoyable when I'm not in the mood of watching relpays nor playing.
I can imagine this implementation as a total win for new players and for those who want to improve.
|
|
|
|