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Q&A w/ Chris Sigaty & David Kim - Page 12

Forum Index > News
388 CommentsPost a Reply
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BronzeKnee
Profile Joined March 2011
United States5217 Posts
October 22 2011 14:04 GMT
#221
On October 22 2011 11:45 Kennigit wrote:
WoL vs HotS Balance
He said he considers WoL to be pretty balanced and that they only want to make tiny changes to fix problems that they see.


Thank you for asking about this. I've been wondering what Blizzard's stance on overall balance has been for awhile.

Now I suppose I can make the switch the Terran.
Deleted User 124618
Profile Joined November 2010
1142 Posts
Last Edited: 2011-10-22 14:19:03
October 22 2011 14:15 GMT
#222
On October 22 2011 23:04 BronzeKnee wrote:
Show nested quote +
On October 22 2011 11:45 Kennigit wrote:
WoL vs HotS Balance
He said he considers WoL to be pretty balanced and that they only want to make tiny changes to fix problems that they see.


Thank you for asking about this. I've been wondering what Blizzard's stance on overall balance has been for awhile.

Now I suppose I can make the switch the Terran.


Are you sure you want to do that? I heard terrans have quite a few...opinions on the new HOTS stuff

Not that I believe that stuff. I will reserve my judgement for beta.
pred470r
Profile Blog Joined April 2010
Bulgaria3265 Posts
October 22 2011 14:27 GMT
#223
Well at least they decided to cut it with the bullshit, and straight up tell the people that there won't be LAN.
Detri
Profile Blog Joined February 2011
United Kingdom683 Posts
October 22 2011 14:29 GMT
#224
On October 22 2011 11:49 McFeser wrote:
No Lan is just wierd



No its not, in today's age of piracy/copyright infringement Blizzard are only trying to protect their IP.

I cant blame them, and neither should anyone else. Games today mean mega bucks. Any company who doesn't protect their IP is doomed to failure. Look at CoH, poor example I know. But on patch days they would have 300k downloads of their patch and with 150k copies sold or something (not sure of the exact number but it was around that ratio)

Blame the ass-holes who are too cheap to spend £30 on a game, not Blizzard. By protecting their copyrights they are ensuring the future of e sports. Yes it sucks for professional play, but outta the 12066 active people on this forum right now, this affects like 20 maximum in a substantial way.


Its just the way its gotta be.


PLUS if we had a LAN option we would never have the ultimate meme "Chill, GET OUT!"
The poor are thieves, beggars and whores, the rich are politicians, solicitors and courtesans...
bellhop
Profile Blog Joined March 2011
United States165 Posts
Last Edited: 2011-10-22 14:31:37
October 22 2011 14:31 GMT
#225
It's sad to hear that the only thing holding back the game of Starcraft II, when it's all said and done, will be the developers. LAN can offer the game so much, better connectivity, higher skill ceiling through better unit control, tournament stability. Every time I read about Blizzard's attitudes regarding LAN multiplayer I really want to stop watching SCII and go back and play Brood War, a game that Blizzard took their hands off of at an appropriate time and let the community develop the game and the scene surrounding it.
Ceci n'est pas une disloqueur.
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
October 22 2011 14:32 GMT
#226
On October 22 2011 23:04 BronzeKnee wrote:
Show nested quote +
On October 22 2011 11:45 Kennigit wrote:
WoL vs HotS Balance
He said he considers WoL to be pretty balanced and that they only want to make tiny changes to fix problems that they see.


Thank you for asking about this. I've been wondering what Blizzard's stance on overall balance has been for awhile.

Now I suppose I can make the switch the Terran.


Haha smart move to be honest, from seeing the new units added etc I should maybe also consider it, I mean Terran units seems extremly solid and benefitial. It's easy to see which units are needed and not.
Flying, sOs, free, Light, Soulkey & ZerO
Reasonable
Profile Joined September 2010
Ukraine1432 Posts
October 22 2011 14:35 GMT
#227
And he said nothing about maps? Some of ladders maps drive me crazy with imbalance. I used to like all maps, except for Steppes of War, now I have 4 maps that I absolutely hate and I can't thumb down all 4. Nezarim, Abyssal Cavers, and Antiga shipyards are total bullshit for ZvT. I played a game today on Antiga ZvT close positions and got so mad I ended up beating up tiles in the bathroom, cursing David Kim to hell.

Why don't they make maps like in BW where there is room to maneuver and play? I feel like they are fucking about with these small narrow maps on purpose to piss people off. Maybe it's some kind of social experiment.
Ancencz
Profile Joined September 2011
United States13 Posts
October 22 2011 14:35 GMT
#228
Lan would solve so many issues....anyone remember the internet being down at IPL3 (I think it was at that one where the internet went down right??)
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
October 22 2011 14:45 GMT
#229
These are good questions, but I really didn't find anything useful in the answers whatsoever.
I'm not expecting Blizzard to start doing any of the things we think are important any time soon.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
StarStruck
Profile Blog Joined April 2010
25339 Posts
October 22 2011 14:56 GMT
#230
If LAN does happen it will be long after LotV is released.
Cartel
Profile Joined September 2010
Canada255 Posts
October 22 2011 15:09 GMT
#231
Basically what they are saying is that NOTHING is fixed at all with HOTS. HOTS is a new game with new units but none of the things they hinted on fixing for WoL during the HOTS release would be implemented. This is what the community should be raging about.
Surriel
Profile Joined July 2011
United Kingdom198 Posts
October 22 2011 15:17 GMT
#232
A lot of the answers can be summed up with : "Thats a really good idea. We have no plans to add them at this point. But its on the 'list'."

Just to put things in perspective, namechange has been on the list for more than a year and its still no where in sight, even though its clear the base implementation is already there.
RHMVNovus
Profile Joined October 2010
United States738 Posts
Last Edited: 2011-10-22 19:54:30
October 22 2011 15:19 GMT
#233
On October 22 2011 23:45 tree.hugger wrote:
These are good questions, but I really didn't find anything useful in the answers whatsoever.
I'm not expecting Blizzard to start doing any of the things we think are important any time soon.

This man speaks the truth. The PR non-answers are in full-effect here. Which is both common and expected.

No LAN I expected. I'm saddened by it being made absolutely explicit, but that's simply a question of me not wanting to face that particular reality rather than the reality not being apparent.

The non-answer on private servers for MLG and GSL was annoying, however, as it's not implausible from a business stance for them to do so. They honestly just don't give a fuck about e-Sports. Nor do they have any real reason to. MLG's going to keep paying. Every tournament's going to keep paying, and so long as their bottom line is unaffected, Activision-Blizzard will not sink an hour of man-power into it.

Is it short-sighted? Yes. Pretty much everything Activision does is short-sighted. Now excuse me while I play Guitar Hero MCCCXVI. Wasn't that an enjoyable genre before it was killed.
Droning his sorrows in massive amounts of macro
Adventurekid
Profile Blog Joined April 2011
Sweden505 Posts
October 22 2011 15:24 GMT
#234
Nice, thank you :D
You should build a turtle fence!
caradoc
Profile Blog Joined January 2011
Canada3022 Posts
October 22 2011 15:35 GMT
#235
Its funny they feel that replicating an scv, building a CC, a supply depot, then a barracks, THEN an OC is OP in competitive play because of scans and mules....

I'm not doubting their numbers or testing, but its funny they came to that conclusion.
Salvation a la mode and a cup of tea...
flanksteak
Profile Joined September 2010
Canada246 Posts
October 22 2011 15:47 GMT
#236
I really hope a more detailed transcript is provided, so we could maybe see some of the nuances of their explanations.

As it stands now, it basically says they won't add LAN, and the game is "pretty balanced." This is endlessly annoying and frustrating for fans to hear without a good explanation.

But it's encouraging to see them say they want to add offline options for tournaments - it doesn't necessarily need to be LAN, there just needs to be a way to provide a lagless/perfect game between players. There has to be a way to utilize battle.net server such that you've logged on, and then rely on a local connection thereafter, if that's really the issue (and a way for blizzard to monetize, of course).
Galactus52
Profile Joined September 2011
United States36 Posts
October 22 2011 15:48 GMT
#237
Clan Support
Its on "the list". They want it. They are working on it. Unclear whether it will make HotS - could be released after. But yes, its coming.


Why is simple shit like this taking so long to implement? Its not like clans have never existed before, like its some brand new idea that they're not sure how to even possible begin to code. You're telling me its gonna take another year plus to put in something as simple as having a changeable word that appears before you're player name?

WaffleHouse
Profile Joined May 2011
Canada4 Posts
Last Edited: 2011-10-22 15:58:41
October 22 2011 15:56 GMT
#238
I think my two biggest concerns would be the lack of viewing replays with friends as well as this "Custom game" list with the popularity bar, as opposed to just having a "Games created" list with 1v1, 2v2, Custom etc tabs.

Maybe It's just me due to all the broodwar I used to play but these two things should have been implemented at the get-go. I find it really disheartening that they didn't include some of the very simplistic things that Sc1 had.

From my POV it seems like they took a giant leap forward and then 5 more backwards and just said "Lets wait a few years before implementing X Y and Z."

EDIT: Oh and don't forget the whole ID change. "Planning on joining a team/clan? Gonna have to wait for a name change or pay for it"
So theoretically it seems as if you have to pay some sort of "fee" to join a team/clan -_-;
Waffle Fighting~!
Number_J
Profile Joined August 2011
United States25 Posts
October 22 2011 15:57 GMT
#239
Clans!!!
‎"A goal is not always meant to be reached, it often serves simply as something to aim at." -Bruce Lee
PredY
Profile Joined September 2009
Czech Republic1731 Posts
October 22 2011 16:12 GMT
#240
do we know when the hots beta is coming?
http://www.twitch.tv/czelpredy
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