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Q&A w/ Chris Sigaty & David Kim - Page 14

Forum Index > News
388 CommentsPost a Reply
Prev 1 12 13 14 15 16 20 Next All
Teejing
Profile Joined January 2009
Germany1360 Posts
October 22 2011 19:18 GMT
#261
thats what i have red all the answers:

not happening! or maybe in some years.


zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
October 22 2011 19:19 GMT
#262
why are so many people unhappy? it was clear from the beginning that lan was not going to be in sc2, and two of the most requested features, group replays and clan support, are on their way.

i'm pretty happy with the info regarding updates to bnet.
I AM THE UNIVERSAL CONSTANT
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
Last Edited: 2011-10-22 19:19:35
October 22 2011 19:19 GMT
#263
edit: stupidly quoted myself
I AM THE UNIVERSAL CONSTANT
Ghostface_Killa
Profile Joined March 2011
United States168 Posts
Last Edited: 2011-10-22 19:36:28
October 22 2011 19:22 GMT
#264
NO LAN

Benefits aside, I'm okay with no LAN because it encourages online interaction and Laddering, and Ladder is a great way for amateurs to get noticed. LAN, on the other hand, only segregates players by encouraging in-house play, as it's preferable to train with other pros and with 0 latency.

IMO, LAN is the third largest reason (next to KesPa and BW's broken ladder system) why BW's pro scene has stagnated, with its top 25 players hardly changing over the last 3-4 years. I don't want that for SC2.

- Ghostface
Arrested for what, baby? Being awesome?
mcgriddle
Profile Joined April 2009
United States253 Posts
October 22 2011 19:23 GMT
#265
If we were able to jump in and spectate other games I'm assuming players have the options to make their games private?
Reason obeys itself....and ignorance submits to whatever is dictated to it.
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
October 22 2011 19:35 GMT
#266
How large is the multiplayer/UI team at Blizzard?

I mean, I love the game and I don't buy into the Blizzard hatemobile, but it seems really strange that features which should have been in the game from the start - a game developed over 7 years, no less - still aren't there.
Did you ever say Yes to a single joy?
eNtitY~
Profile Joined January 2007
United States1293 Posts
October 22 2011 20:09 GMT
#267
Pretty damn happy about clan support :D
http://www.starcraftdream.com
villageidiot
Profile Joined May 2009
353 Posts
October 22 2011 20:43 GMT
#268
i present to you best selling book:
[image loading]

a tragicomedy in three acts
Good night sour prince. You won't be missed!
Roe
Profile Blog Joined June 2010
Canada6002 Posts
October 22 2011 21:05 GMT
#269
On October 23 2011 01:35 DeepElemBlues wrote:
Show nested quote +
Group Replays
Its on "the list". They realize the game needs it and in general they want a more meaningful way to distribute replays across battle.net.


It's on "the list"? Well great, it wasn't like it was that damn hard to do it for BW, honestly when you're raking in almost a billion a year gross (or is it more now?) it should take like a weekend to make a patch to implement it.

how do you even do that? just hire a bunch of randos to make it?
Teras
Profile Joined August 2010
Great Britain103 Posts
Last Edited: 2011-10-22 21:12:22
October 22 2011 21:12 GMT
#270
So the Blizzard Marketplace is coming out with HotS yet we have to wait "until it's done" (i.e. not even on the horizon) for things that will actually affect the game positive; group replays, clan support, LAN support for tournaments.

I don't really like bashing them as they made the game but, jesus, their priorities are so skewed sometimes.
twitch.tv/hasuteras
scarper65
Profile Blog Joined January 2011
1560 Posts
October 22 2011 21:13 GMT
#271
So basically they didn't really say anything with their answers
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
October 22 2011 21:17 GMT
#272
None of this surprises me. For example, the clan support I figured would not be out until (minimally) the release of diablo III.

The group replay should have already been out. In terms of making Sc II even larger and assiting in the development of the game worldwide, it is an essential ability. Going through unnecessary hoops only hinders the game's progression.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
Last Edited: 2011-10-22 21:30:27
October 22 2011 21:28 GMT
#273
Clan Support
Group Replays


Glad those two are out in the near future^^

HLTV/Dota2 Viewing
would be cool but this will take time

Blizzard Arcade
unimportant, even hope it never comes

LAN
forget it people, we will see this long after LotV

WoL vs HotS Balance
np at all, they'll handle that

Saving Multiplayer Games/Reconnect ala LoL/Dota2 etc
ye would be cool but only if you could reconnect without the players having to wait

btw why no talk about Crossregional Play? being able to play on any server without havingto buy a new SC2 -.-
Vei
Profile Joined March 2010
United States2845 Posts
October 22 2011 21:28 GMT
#274
Wow, is it just me or is Blizzard basically adding nothing to the UI? Holy fucking shit, they are so behind.

No game rejoining, no LAN for tourneys that are fucking getting *HUGE* now (they are really starting to disgust me), no clan support which back in the day was supposed to be patched into WoL and now is essentialy LoV-status. They are adding a marketplace and implying that Blizz Dota will cost $ (my bets: 10$) for some shitty, undersupported dota clone.

so disappointing. i really think Blizzard needs be called out by IGN/TL/MLG for lack of LAN.
www.justin.tv/veisc2 ~ 720p + commentary
Vei
Profile Joined March 2010
United States2845 Posts
October 22 2011 21:29 GMT
#275
On October 23 2011 04:19 zeehar wrote:
why are so many people unhappy? it was clear from the beginning that lan was not going to be in sc2, and two of the most requested features, group replays and clan support, are on their way.

i'm pretty happy with the info regarding updates to bnet.

clan support is as on the way as chat channels were -- when it gets added you know it's going to be as functional as the wc3 clan system and leave you wondering what took so fucking long.
www.justin.tv/veisc2 ~ 720p + commentary
desRow
Profile Blog Joined May 2009
Canada2654 Posts
October 22 2011 21:45 GMT
#276
On October 22 2011 12:18 CuSToM wrote:
no information on name changes? t.t


really disappointed you didn't ask about that kenniget T_T
http://twitch.tv/desrowfighting http://twitter.com/desrowfighting http://facebook.com/desrowfighting
Vei
Profile Joined March 2010
United States2845 Posts
October 22 2011 21:51 GMT
#277
On October 23 2011 06:45 desRow wrote:
Show nested quote +
On October 22 2011 12:18 CuSToM wrote:
no information on name changes? t.t


really disappointed you didn't ask about that kenniget T_T

prob will be added with the store so the code for secure in-game $ transactions is in the game. that's my guess at least.
www.justin.tv/veisc2 ~ 720p + commentary
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
October 22 2011 22:25 GMT
#278
On October 23 2011 04:22 Ghostface_Killa wrote:
NO LAN
IMO, LAN is the third largest reason (next to KesPa and BW's broken ladder system) why BW's pro scene has stagnated, with its top 25 players hardly changing over the last 3-4 years. I don't want that for SC2.

- Ghostface


This is just objectively untrue. It's not an opinion, you are just wrong.
justBunneh
Profile Joined September 2011
Canada38 Posts
October 22 2011 22:27 GMT
#279
I like the idea of the group replay watching and clan support, which is standard that they should be working on it. I don't really understand the HLTV/Dota viewing, could you just allow people (or not allow) people to spectate? Because I'm sure some pros don't stream near tourneys because they don't want people knowing their play styles. *shrug*
Summon your Zealots!
kckkryptonite
Profile Blog Joined July 2010
1126 Posts
October 22 2011 22:41 GMT
#280
Blizzard dodges a bullet every time some big tournament is run without internet failure, it's only matter of time before some other RTS that has basic features and will match or surpass SC2 as an e-sport. It's a great game, but Blizz has made so many arrogant, money-based, decisions; it's understandable though since they're a business and looking out for #1. I'd say with LAN it would also be harder for Blizz to take big cuts of ad revenue from tournies, so that's another reason in addition to "piracy".
RIP avilo, qxc keyboard 2013, RIP Nathanis keyboard 2014
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