• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:40
CEST 12:40
KST 19:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon111
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future Stellar Fest 1 Replay Pack Balance hotfix patch 5.0.16b (July 16)
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder Where can I find Flash replays that work? a Announcement on the JEDI Ringing Official StarCraft website teases new content ahead of BlizzCon? BW General Discussion
Tourneys
[ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9773 users

Q&A w/ Chris Sigaty & David Kim - Page 18

Forum Index > News
388 CommentsPost a Reply
Prev 1 16 17 18 19 20 Next All
mr_flux
Profile Joined August 2011
23 Posts
October 23 2011 21:59 GMT
#341
On October 24 2011 05:51 Tibbles wrote:
LAN doesn't have ANYTHING to do with piracy since you can already play on LAN with a pirated copy, using a third party program.

Also these new units seem pretty dumb. Why would you make a lurker with a killable attack?



never heard of that, as far as I know there were some pirate servers during beta but that's as far as they went. so I think the piracy argument is still valid. plus look at their proposal to build some offline servers, they seriously wouldn't take that route if they could just implement lan without spawning private servers.
valaki
Profile Joined June 2009
Hungary2476 Posts
October 23 2011 23:13 GMT
#342
I don't really understand something. When I watched the SC2 life cycle video, the game got major, HUGE graphical and every kind of updates in every month during 2006. Now after nearly one and a half year have passed since the release and they still neglecting group replays, clans and such. Why?
ggaemo fan
MrF
Profile Joined October 2011
United States320 Posts
October 23 2011 23:36 GMT
#343
On October 24 2011 02:43 eaglesupersonic wrote:
They literally didn't say anything. I get a feeling Blizzard is just supporting World of Warcraft and are completely forgetting about Starcraft 2. Blizzard doesn't even seem to care about e-sports either.

If you read the wow forum posts people are saying the same thing about SC2 and Diablo, that blizzard is letting wow take a back seat to those games. Personally I think blizzard does a great job making games. keep it up blizz
HunterXHunter is awesome
Nightrage
Profile Joined October 2010
Greece212 Posts
October 23 2011 23:43 GMT
#344
On October 24 2011 08:13 valaki wrote:
I don't really understand something. When I watched the SC2 life cycle video, the game got major, HUGE graphical and every kind of updates in every month during 2006. Now after nearly one and a half year have passed since the release and they still neglecting group replays, clans and such. Why?


My theory is that it has to do with resource allocation inside Blizzard.

They want to keep WoW big for as long as possbile and Titan (their next MMO) is supposed to be a HUGE project so I think these two teams get more attention (money, manpower etc). They probably have a certain budget/number of people on the team for SC2 and they can only do so much since most of the work goes into the expansions.

I don't have any insider info or anything but I think this could be a reasonable explanation.
It ain't easy being cheesy
MrF
Profile Joined October 2011
United States320 Posts
October 23 2011 23:45 GMT
#345
On October 24 2011 06:59 mr_flux wrote:
Show nested quote +
On October 24 2011 05:51 Tibbles wrote:
LAN doesn't have ANYTHING to do with piracy since you can already play on LAN with a pirated copy, using a third party program.

Also these new units seem pretty dumb. Why would you make a lurker with a killable attack?



never heard of that, as far as I know there were some pirate servers during beta but that's as far as they went. so I think the piracy argument is still valid. plus look at their proposal to build some offline servers, they seriously wouldn't take that route if they could just implement lan without spawning private servers.

Yes you can play SC2 lan with pirate software but its complicated and limited and the community is small, if they had lan support in the game it would be much easier for people to play for free thus they would still loose mega sales
HunterXHunter is awesome
emc
Profile Joined September 2010
United States3088 Posts
October 23 2011 23:56 GMT
#346
so where is the dustin interview?
fourColo
Profile Joined June 2011
United States363 Posts
October 24 2011 00:19 GMT
#347
On October 24 2011 08:36 MrF wrote:
Show nested quote +
On October 24 2011 02:43 eaglesupersonic wrote:
They literally didn't say anything. I get a feeling Blizzard is just supporting World of Warcraft and are completely forgetting about Starcraft 2. Blizzard doesn't even seem to care about e-sports either.

If you read the wow forum posts people are saying the same thing about SC2 and Diablo, that blizzard is letting wow take a back seat to those games. Personally I think blizzard does a great job making games. keep it up blizz

Sure, they make good games. Is SC2 going to be the best RTS of it's time? Maybe, I can't think of another or even a better game suited for esports. However, Blizzard is huge and rich. They mentioned that they can't even come up with things to spend their money on. What bugs me is that they have so much wasted potential. It just feels like it would take such little effort to make SC2 considerably better. Riot can do reconnecting, are they smarter than all of blizzard? Probably not. Riot's pretty rich too but nowhere near as rich as Blizzard. I think everyone feels like saying "If I were in charge of hundreds of programmers and had unlimited money, I would do X, Y, and Z which are really obvious and easy and it would make the game so much better".
Oktyabr
Profile Joined July 2011
Singapore2234 Posts
October 24 2011 01:11 GMT
#348
The LAN community is probably too small at the moment, but I guess once it takes root in some place like China, it will get so much attention that Blizzard can no longer ignore the issue.

Unfortunately I don't think SC2's going to take off in China spectacularly anytime soon, with most of them still hooked to MOBA games and WC3, which I'd estimate like 99% of them have pirated for free.
Wren
Profile Blog Joined February 2011
United States745 Posts
October 24 2011 01:24 GMT
#349
On October 22 2011 23:29 Detri wrote:
Show nested quote +
On October 22 2011 11:49 McFeser wrote:
No Lan is just wierd



No its not, in today's age of piracy/copyright infringement Blizzard are only trying to protect their IP.

I cant blame them, and neither should anyone else. Games today mean mega bucks. Any company who doesn't protect their IP is doomed to failure.

Like Blizzard through their first games, right?

ESPORTS invalidates that limited, incorrect viewpoint. Protecting IP is extremely easy when it's broadcast. As long as sc2 games are broadcast, the franchise will be a cash cow for Blizzard. Remember that they get big 'ole cuts, based on viewership, of tournament-generated revenue, a market that is growing quickly and becoming increasingly annoyed with Blizzard for failing to support it.
We're here! We're queer! We don't want any more bears!
devPLEASE
Profile Joined March 2011
Kenya605 Posts
October 24 2011 02:30 GMT
#350
they should also add the ability to add characters other than letters only to your name, so The Emperor can have his SlayerS`BoxeR` name and such.

also extending the name count to be like 4 characters longer would be cool but not so necessary
(ノ `Д´)ノ︵┻━┻
Warlock40
Profile Joined September 2011
601 Posts
October 24 2011 03:25 GMT
#351
Just got back from Blizzcon. Not sure if this has been brought up but I think the demo computers for HotS had some sort of LAN implemented. I don't know anything about this stuff so I may be misusing the term "LAN", but the way the computers were set up, they could only connect to a game with the computer next to them. Hmm....
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
October 24 2011 04:30 GMT
#352
Lol, they "want" clan support, but I bet one programmer could implement it fairly fine in WELL under a year. And it's been more than a year since release, and people complaining about no support.

They just don't care.
nukkuj
Profile Blog Joined March 2010
Finland403 Posts
October 24 2011 08:35 GMT
#353
Very dissappointing that Blizzard's new flagship RTS is still lacking in basic functionalities.

LOL at that "Waiting for LAN" poster
Drascus
Profile Joined October 2010
United States100 Posts
October 24 2011 09:10 GMT
#354
LAN is never happening.

Anything that they said was 'on the list' is in the 'probably never happening' category.

The only thing they committed to even a little bit was the clan support. Name changes are not coming because so far people will buy whole new accounts instead. Group replays are not coming for whatever reason. Same with all the rest of the stuff.

But hey, sign up for WoW for a year and you get D3 free! And there's an exciting new expansion where you can play as Samwise's Fursona.
Orracle
Profile Blog Joined January 2011
United States314 Posts
Last Edited: 2011-10-24 09:23:34
October 24 2011 09:18 GMT
#355
I understand where he is coming from with his answers. It is nearly impossible to give an accurate deadline when stuff will be released. The "What can go wrong, will go wrong" theory is pretty much on spot with most things. Blizzard actually acknowledging people's recommendations and saying they have plans to implement them is a pretty good step to making this game better.


On October 24 2011 13:30 ThaZenith wrote:
Lol, they "want" clan support, but I bet one programmer could implement it fairly fine in WELL under a year. And it's been more than a year since release, and people complaining about no support.

They just don't care.


You'd think so, but I'm assuming there is some underlying issues with it. I mean hell, how many people would spend $60 for a name change? Not many. How many people would spend $20 for a name change? A lot. I'd say a paid name changes are much more valuable than clan support for them, but they're not implemented yet.
morlakaix
Profile Joined February 2011
United States860 Posts
October 24 2011 11:05 GMT
#356
Am i the only one who was hoping Blizzard DotA was fake or a joke, that looks like a horrible rip off and DotA 2 is going to wipe the floor with it.
bLah.
Profile Joined July 2009
Croatia497 Posts
October 24 2011 11:35 GMT
#357
On October 24 2011 20:05 morlakaix wrote:
Am i the only one who was hoping Blizzard DotA was fake or a joke, that looks like a horrible rip off and DotA 2 is going to wipe the floor with it.


blizzard dota has no chance of beating dota2/lol anyway. it will probably be good custom game for sc2 players, something they can play with friends to relax and get away from standard sc2.
it just can't beat in moba war because standalone games will always have better support than just 1 custom map + those games have better reconnect feature etc which is extremely important.
Savci
Profile Joined March 2011
53 Posts
October 24 2011 12:01 GMT
#358
I'm certain Blizzard won't do it, but the marketplace would allow them to drop the price of WoL without real consequences to allow it to spread further.
Tibbles
Profile Joined March 2011
United States21 Posts
October 24 2011 12:45 GMT
#359
On October 24 2011 06:59 mr_flux wrote:
Show nested quote +
On October 24 2011 05:51 Tibbles wrote:
LAN doesn't have ANYTHING to do with piracy since you can already play on LAN with a pirated copy, using a third party program.

Also these new units seem pretty dumb. Why would you make a lurker with a killable attack?



never heard of that, as far as I know there were some pirate servers during beta but that's as far as they went. so I think the piracy argument is still valid. plus look at their proposal to build some offline servers, they seriously wouldn't take that route if they could just implement lan without spawning private servers.



I'm telling you it's real because I had to use it to play an un-published map (which is also retarded...)

It lets you play over a Virtual LAN like Hamachi, which is the only reason the "no LAN because Piracy" argument works. They don't have massive pirate LAN parties, they play over vLANs.
Trevi
Profile Joined September 2011
Canada38 Posts
October 24 2011 15:24 GMT
#360
Seems like in general their priorities are in the right place. Wont be able to understand the whole 'No LAN' thing though..
CLAFF
Prev 1 16 17 18 19 20 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech153
Lowko149
StarCraft: Brood War
actioN 755
Soma 638
Jaedong 447
BeSt 337
Horang2 332
Hyuk 270
Light 258
910 213
Soulkey 200
Stork 192
[ Show more ]
Mini 139
Snow 136
EffOrt 121
Pusan 116
ZerO 99
Last 79
Rush 57
Shinee 52
Mind 46
ggaemo 44
Mong 43
hero 40
Killer 38
Creator 33
Bale 24
Sharp 20
Sacsri 15
yabsab 13
Noble 11
sorry 10
Dota 2
Gorgc5192
XcaliburYe136
League of Legends
JimRising 286
Counter-Strike
olofmeister1466
pashabiceps876
Heroes of the Storm
crisheroes2632
Khaldor795
Other Games
gofns34563
singsing1385
XBOCT310
Pyrionflax237
DeMusliM207
Mew2King116
ArmadaUGS52
ZerO(Twitch)10
trigger9
Organizations
Dota 2
PGL Dota 2 - Main Stream178
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH295
• StrangeGG 47
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1554
Other Games
• WagamamaTV170
Upcoming Events
Kung Fu Cup
20m
Stellar Fest
2h 20m
The PondCast
23h 20m
OSC
1d 2h
Stellar Fest
1d 2h
OSC
1d 13h
Stellar Fest
2 days
CranKy Ducklings
2 days
Online Event
3 days
FEL
3 days
[ Show More ]
AI Arena Tournament
3 days
BSL: Ladder Tournament
3 days
Sparkling Tuna Cup
3 days
INu's Battles
4 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
4 days
BSL Open Qualifier
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
Replay Cast
5 days
INu's Battles
6 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.