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[SC2B] Under the Microscope - Page 7

Forum Index > News
265 CommentsPost a Reply
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TrueRedemption
Profile Blog Joined September 2009
United States313 Posts
July 11 2010 14:13 GMT
#121
Great read, well done objectively analyzing the excitement of battles in BW. There are distinct differences in the units which obviously will change the flow of battles. In no way does this doom SC2, simply calls attention to the differences, pointing out that there will be a new type of excitement in SC2 than BW, for better or worse, because the units are not capable of having the same BW outcomes.
Writer
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
July 11 2010 14:20 GMT
#122
A very good read, thanks!
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
PoP
Profile Blog Joined October 2002
France15446 Posts
July 11 2010 14:22 GMT
#123
Exactly what I've been thinking. I'd never have been able to put it so accurately into words though.

SC/BW is still untouchable, from both a player and (even more so) a spectator PoV. We'll see what happens in the next few weeks/months, but I believe only one or two major extensions could potentially change that.
Administrator
Pandain
Profile Blog Joined May 2010
United States12989 Posts
July 11 2010 14:32 GMT
#124
Great article, but I was left wondering at the end what could be changed to make SC2 more faithful to its predeccesor. Future article, maybe? n.n
im a roc
Profile Blog Joined April 2010
United States745 Posts
July 11 2010 14:33 GMT
#125
On July 11 2010 23:32 Pandain wrote:
Great article, but I was left wondering at the end what could be changed to make SC2 more faithful to its predeccesor. Future article, maybe? n.n

I think the main point is that the abilities need to be far more powerful than the units themselves. Just making all units have dramatically lower damage and hp would help.
Beware The Proxy Pool Rush
Wonderballs
Profile Joined April 2010
Canada253 Posts
July 11 2010 14:35 GMT
#126
Thank you, I knew something was up, just couldn't put it into words myself.
I thought Jesus would come back before Starcraft 2.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
July 11 2010 14:40 GMT
#127
I really do think they should nerf Forcefields to pre-phase 2. I mean, forcefields were at least decent in that they required quick micro and precision. Why did they change it?
swanized
Profile Blog Joined September 2009
Canada2480 Posts
July 11 2010 14:42 GMT
#128
article was spot on on why SC2 is less interesting to watch ( smartcast T_T)
Writer
shiftY803
Profile Joined April 2010
200 Posts
July 11 2010 14:50 GMT
#129
The flocking AI makes any aoe damage incredibly powerful. Thankfully, that AI also makes unit control not give you a migraine.

I'm not even sure what the intent of this article is. I guess you're saying that we should make the AI really dumb or the game won't be just like broodwar? I agree 100% with that.

We are in a new era here. As much opportunity for micro bad AI presents, that just is not the way things are done anymore. I don't understand the TL community's need to complain about this incessantly, while at the same time knowing full well this is just the way it is going to be from now on.

Sorry for my pessimism, but I don't think these types of articles have any actual value for the community or blizzard's designers. When we are talking about the very building blocks o the game engine, you can't expect that to change. We just have to explore the new technology and do what we can with it.

I think the game is fun. The less I worry about whether or not it is like Broodwar, the more fun I have playing and watching.
live without appeal. ~ camus
mangomango
Profile Joined September 2009
United States265 Posts
July 11 2010 15:09 GMT
#130
I never knew that "Looks so pretty" could be such an effective backhand complement.
Husky: Every drone you lose is like a needle in the eye. Nony: probes win $10k (Earn it! Idra Fighting) :P
xiaofan
Profile Blog Joined July 2006
United States513 Posts
July 11 2010 15:11 GMT
#131
Can I pull back my colossus before he corruptor snipes them before I can feedback his infestor before he can cast a fungal growth before I can surround my army around his ball?

tbh the level of micro required in sc2 is pretty much the same as sc1. the only difference is that u can cast spells with just key click click click (rather than key click, select unit, key click, etc) and this only comes into play for a few spells really...

the only things that i find are 100 times easier are macro and army selection. get rid of automine, mbs, and unlimited army selection!! fight the power!!
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
July 11 2010 15:17 GMT
#132
well written post, agreed with most of the points that has been brought up to put it in simpler terms is that SC2 is less dramatic in terms of combat than BW, in SC2 it felt like that comebacks are alot harder to achieve than BW, because of game breaking units such as reavers, templars, spider mines that made most comebacks possible in BW are missing imo...
Leeoku
Profile Joined May 2010
1617 Posts
July 11 2010 15:20 GMT
#133
it is definetly true. main reason why im on sc2 is cause im too noob for bw
Sanguinarius
Profile Joined January 2010
United States3427 Posts
July 11 2010 15:32 GMT
#134
A good read, thanks. However, I have to say that I think (or I hope) Blizzard is going to be adding more units in the expansions what will help to improve the aspect army control we love from BW. It took starcraft1 an expansion to truly realize the potential in the game.

Plus, I think we are going to see alot more innovative play once more of the pro teams start diving into SC2 with full force.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Misrah
Profile Blog Joined February 2008
United States1695 Posts
July 11 2010 15:32 GMT
#135
Great read, and great article! thanks for your time. Why does it seem that sc2 is the prequel to scbw?
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
Last Edited: 2010-07-11 15:46:02
July 11 2010 15:43 GMT
#136
On July 11 2010 22:16 imbecile wrote:
Disagree. Just someone being a crybaby. The amount of game changing damage a few blue flames can make (and you need to wait for that upgrade) to a mineral line. The way a well places baneling minefield or carpet bombing can change the tide. The insane splash collossi do, and how much difference the extended thermal lances do. How much difference Marauder Kiting makes.

All the things he is missing from the original, it is still there. It's just not in the same places, so he doesn't seem to be able to find it.

This^

On July 12 2010 00:11 xiaofan wrote:
Can I pull back my colossus before he corruptor snipes them before I can feedback his infestor before he can cast a fungal growth before I can surround my army around his ball?

tbh the level of micro required in sc2 is pretty much the same as sc1. the only difference is that u can cast spells with just key click click click (rather than key click, select unit, key click, etc) and this only comes into play for a few spells really...

]the only things that i find are 100 times easier are macro and army selection. get rid of automine, mbs, and unlimited army selection!! fight the power!!

And this^ pretty much shows that there is micro in the game and interaction like we see in BW(things you state are more or less nonexistent in sc2). Will SC2 be like BW? Who knows. Will it be as entertaining or even more entertaining? Again, who knows. But proclaiming that it is this and that and talking about a 3 months old game that is still in beta and talking about it in absolute claims how it will be and wont be I just dont get it. Nobody can foresee the future no matter how extensive their insight into BW is or how much they played the beta.

Also plexas quote says that micro was in the game and used from the get-go. Either I'm completely mistaken or its the language barrier in play(my native tongue isnt english) but in the list of micro tricks is Julyzergs muta micro and wasnt that discovered years after sc1 was released?

I get it though(hopefully), this is more of an opinion piece which basically ends in you feeling nostalgic and how things you love in BW are different or just not in sc2 and you miss them. Fact is though some of your claims are a bit off and I hope that it doesnt affect too many in a way that they simply stop playing sc2.
Do you really want chat rooms?
keV.
Profile Blog Joined February 2009
United States3214 Posts
July 11 2010 15:43 GMT
#137
I wonder how many more articles we will get that essentially say the same thing

To me this just kinda reads like an abridged version of all the other ones...

I think people just have to let SC2 pave its own way. The fact is you are NEVER going to see the kind of spells that you did before because the pathing is 100% different. Just let it be it's own game.
"brevity is the soul of wit" - William Shakesman
Teejing
Profile Joined January 2009
Germany1360 Posts
July 11 2010 15:53 GMT
#138
The Article is as true as it makes me sad. I only started to play sc bw because of the first TSL, but even in this rather short time i came to realize the game as what it is.

When i as a zerg tried to mass hydras vs Protoss and macro as hard as i could for 5min just to see them die to 2 well placed storms

when i used dark swarms and plague to fend off the terran ball

when i destroyed my opponent with mutalsik micro

when i had hold position lurkers infront of my base

that is when my heart got started.

I guess i will be playing sc2 like everyone, but i hope a miracle brings back the exciting moments ito sc2.



sc2 feels like it is mostly about unit counters and thats it.


Raptormosses
Profile Joined June 2010
United States15 Posts
July 11 2010 15:54 GMT
#139
Well written, But not true in the slightest people need to drop this whole oh micro where art thou thing and move on.

Starcraft II isn't even released yet. It is in way better shape than SCI when it was released.
Maximum pressure
Mykill
Profile Blog Joined February 2009
Canada3402 Posts
July 11 2010 15:57 GMT
#140
The excitement is there.
Just no cool things to see anymore such as mine drags since army composition will determine the winner more often then not.
[~~The Impossible Leads To Invention~~] CJ Entusman #52 The problem with internet quotations is that they are hard to verify -Abraham Lincoln c.1863
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