• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:56
CEST 09:56
KST 16:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview0[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9>
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
vespene.gg — BW replays in browser BW General Discussion ASL21 General Discussion Pros React to: TvT Masterclass in FlaSh vs Light BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Semifinals A
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2067 users

TL-Arena VII - Page 5

Forum Index > News
195 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 10 Next All
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-06-22 01:07:29
June 22 2010 01:04 GMT
#81
On June 22 2010 08:34 banana wrote:
Handicaps:

Sticky
Every building must be build adjecting to another building and cannot be lifted afterwards. Additional command centers excluded.

Twins
When constructing a building, you must construct an additonal building of the same type simultaneously next to it. Additional command centers and addons excluded.

Did you even look at the handicaps and/or handicaps guidelines? They both at least cancel out the "Sticky" handicap and probably cancel out Twins too, especially since it means building 1 fact= building continuous facts whenever you have the money.


edit:

handicap suggestion : expansions must be liftoffs from main :D


Once again, did you even look at the handicaps already in place and/or the handicaps guidelines? One handicap is "No Lift Off" and is clearly violated in your suggestion.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
deL
Profile Blog Joined March 2009
Australia5540 Posts
June 22 2010 01:08 GMT
#82
On June 22 2010 06:45 Pholon wrote:
The 50 games quota is apparently a little steep for some people.
If you don't have the amount yet just enlist anyway and we'll be the judge of whether you're good to go.

It's definitely steep - even you don't have 50 games.
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
seRapH
Profile Blog Joined April 2009
United States9808 Posts
June 22 2010 01:10 GMT
#83
nooo i played way over 50 games, but they're all on different accounts D:

oh well, good luck to our sheep, and good luck to morrow!
boomer hands
3FFA
Profile Blog Joined February 2010
United States3931 Posts
June 22 2010 01:14 GMT
#84
On June 22 2010 10:08 deL wrote:
Show nested quote +
On June 22 2010 06:45 Pholon wrote:
The 50 games quota is apparently a little steep for some people.
If you don't have the amount yet just enlist anyway and we'll be the judge of whether you're good to go.

It's definitely steep - even you don't have 50 games.

At least its close, but I have to admit that it does make Pholon seem like a hypocrite, then again he does have work at TL.net to worry about so I would say that for him 43 is close enough. Besides, it would take him, 2-3 hours tops to get to 50?
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
deL
Profile Blog Joined March 2009
Australia5540 Posts
June 22 2010 01:16 GMT
#85
Handicap at start of game move CC 1 hex up (if minerals are south) so you have inefficient mining for the rest of the game? Apply this to nat too I guess, will force a lot of extra SCVs and delay all the timings.
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-06-22 01:18:44
June 22 2010 01:18 GMT
#86
On June 22 2010 10:16 deL wrote:
Handicap at start of game move CC 1 hex up (if minerals are south) so you have inefficient mining for the rest of the game? Apply this to nat too I guess, will force a lot of extra SCVs and delay all the timings.

Doesn't this interfere with the no lift-off handicap?!?

edit: this is in terms of for the main CC.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
SilentCrono
Profile Blog Joined March 2010
United States1420 Posts
June 22 2010 01:21 GMT
#87
50 games? haven't even gotten to play this season yet ugh...
♞ Your soul will forever be lost in the void of a horse. ♞
goswser
Profile Blog Joined May 2009
United States3548 Posts
June 22 2010 01:23 GMT
#88
How about these handicaps:
1.Hero cannot build more than 120 supply of units
2.Hero may not wall at the top of his ramp
3. Hero may not use siege tanks
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Forsti.henning
Profile Joined March 2010
Germany220 Posts
June 22 2010 01:24 GMT
#89
awesome event. thumps up! is this banner from double dragon ? <3
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
June 22 2010 01:24 GMT
#90
Handicap: Maximum 2 workers on every gas mine. Would be pretty detrimental yet not unmanagable.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
dasanivan
Profile Blog Joined June 2008
United States532 Posts
June 22 2010 01:25 GMT
#91
Submitted app, I've played more than 50 games but did clearstats YES. i hope i still get to be chosen!
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-06-22 01:31:21
June 22 2010 01:30 GMT
#92
On June 22 2010 10:23 Newguy wrote:
How about these handicaps:
1.Hero cannot build more than 120 supply of units
2.Hero may not wall at the top of his ramp
3. Hero may not use siege tanks

number one can't be tracked and was it was said that it won't be picked in the guidelines for posting the handicaps(either pg. 1 or 2 by grobyc)

edit: updated my handicaps on pg.3.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
June 22 2010 01:43 GMT
#93
Epic banner
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
Last Edited: 2010-06-22 01:47:19
June 22 2010 01:46 GMT
#94
Handicap:
- No gas for 5 minutes [Observer, alerts, timer for aid]
- Lift to expansion and NR10.

I think the handicaps already in the list are lame, too insignificant, and uncreative
Nony is Bonjwa
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
June 22 2010 01:55 GMT
#95
--- Nuked ---
EmeraldSparks
Profile Blog Joined January 2008
United States1451 Posts
June 22 2010 02:05 GMT
#96
Turtle Mode - must have two defensive structures next to all existing CCs before building a new one
Fixed Emplacements - tanks, once seiged, may not unseige except to free up supply
Close Range Combat - may not upgrade any range upgrades
Unorthodox Expansion - may not take natural before third
Initially Orderless - may not use rally points
But why?
Z3kk
Profile Blog Joined December 2009
4099 Posts
June 22 2010 02:18 GMT
#97
Um this is a fail try, but I have a few ideas (which may be corrected if I'm tragically wrong or something):

Ground Units Only--No air units are allowed. I have a feeling this has been suggested and shot down, but there's one.

No Turrents--Can't build any turrets anywhere (perhaps remedied by random bunkers?).

Can Only Build X Types of Units--Morrow can only build X number of types of attacking units.

I dunno, I think most good handicaps have already been thought of. There doesn't seem to be must else that is fair and fun at that same time.
Failure is not falling down over and over again. Failure is refusing to get back up.
Pitzog
Profile Blog Joined May 2010
Malaysia17 Posts
June 22 2010 02:20 GMT
#98
This shud be interesting.
BrogMaN
Profile Joined April 2010
United States108 Posts
June 22 2010 02:27 GMT
#99
On June 22 2010 10:23 Newguy wrote:
How about these handicaps:
1.Hero cannot build more than 120 supply of units
2.Hero may not wall at the top of his ramp
3. Hero may not use siege tanks

LOL you do realize that is almost exactly what I suggested?

+ Show Spoiler +
On June 22 2010 06:30 BrogMaN wrote:
Handicap suggestions:
-Some kind of supply cap, not really sure what it should be. 150?
-No wall off (although that might just promote ling rush= GG)
-No Siege Mode (maybe a bit too harsh)
-No hard push (i.e. no turrets outside base)
Madness is a sane reaction to an insane world.
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
June 22 2010 02:44 GMT
#100
I hate my house: Has to lift off and mine from somewhere else other than the main.
im deaf
Prev 1 2 3 4 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech78
StarCraft: Brood War
Mind 222
Larva 219
Hm[arnc] 65
Backho 42
Sacsri 33
Dewaltoss 12
ajuk12(nOOB) 10
League of Legends
JimRising 669
Counter-Strike
Stewie2K1630
Heroes of the Storm
Trikslyr25
Other Games
summit1g10059
monkeys_forever168
RuFF_SC234
Happy27
amsayoshi20
Organizations
Counter-Strike
PGL2634
Other Games
gamesdonequick780
StarCraft: Brood War
UltimateBattle 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 71
• LUISG 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt531
Upcoming Events
RSL Revival
2h 4m
Clem vs Rogue
Bunny vs Lambo
IPSL
8h 4m
Dewalt vs nOmaD
Ret vs Cross
BSL
8h 4m
Artosis vs Sterling
eOnzErG vs TBD
BSL
11h 4m
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d
Cure vs herO
SHIN vs Maru
IPSL
1d 8h
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 11h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
GSL
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.