On June 22 2010 05:58 pash1k wrote:
Is there an archive for older Arena matches?
Is there an archive for older Arena matches?
You can find links to all episodes of TL Arena here:
http://wiki.teamliquid.net/starcraft/Pholon/TLArena/Overview
The page for each episode has a link to the location of the VODs(if they exist) on it at the bottom.
On June 22 2010 05:48 Zhek wrote:
As handicap, how about Allied, w/ or without vision. That way the pro has to a-click every target he wants dead :V
As handicap, how about Allied, w/ or without vision. That way the pro has to a-click every target he wants dead :V
We discussed that, far too difficult past the 8 minute mark or so.
On June 22 2010 05:50 LunarDestiny wrote:
I want offrace handicap.
I want offrace handicap.
It would disable/interfere with other handicaps =/
On June 22 2010 06:00 derpaderp wrote:
What is x3 "TL submission?"
What is x3 "TL submission?"
TLers come up with ideas for handicaps that are currently not in place. We gather the viable ideas before it starts and put up a poll to determine which 3 of the entries we use for additional handicaps.
On June 22 2010 06:00 derpaderp wrote:
how do you determine how far apart production buildings are?
how do you determine how far apart production buildings are?
We still need to determine that, but it will probably be a certain number of matrixs apart. Maybe 5 or something.
edit: We've chosen 3 matrixs. There has to be 3 matrixs between all production buildings. Both 3 horizontally + 3 vertically
On June 22 2010 06:00 derpaderp wrote:
does 50 games on ICCUP mean in previous seasons too?
does 50 games on ICCUP mean in previous seasons too?
90% sure it has to be 50 games by the end of today on an account for just this season. Need to double check with Pholon.
edit: Yes, 50 for just THIS season. If you're short games you better hop on iccup kiddies! This is not a set in stone requirement though, apply anyway. However, we will be favouring people who have more iCCup games. We have the final say.
On June 22 2010 06:00 derpaderp wrote:
does he have to kill one worker before he splits?
does he have to kill one worker before he splits?
Yes. If he gets Kill initial worker 3 of his first 4 SCVs have to kill the other before splitting.
See this post for additional information.