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TL-Arena VII - Page 8

Forum Index > News
195 CommentsPost a Reply
Prev 1 6 7 8 9 10 Next All
Therick
Profile Blog Joined April 2010
Norway324 Posts
June 22 2010 16:17 GMT
#141
oh this sounds like alot of fun to watch, too bad i dont have time to watch it.

Is it gonna be recorded and put onto youtube by any chance?
Lift. Laugh. Love. <3
keCken
Profile Joined May 2010
Germany8 Posts
Last Edited: 2010-06-22 17:02:06
June 22 2010 16:47 GMT
#142
whats about the hero has to play without the "a" buttom?
he can pull it out of the keyboard :D
or he is only allowed to build a supply depote/pylon/ ol when he reaches the max. foodcap
pash1k
Profile Joined April 2010
Ukraine119 Posts
June 22 2010 16:55 GMT
#143
I'm going to start reading this topic. So many suggestions here are awful -_-
Insert meme here
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
June 22 2010 17:27 GMT
#144
On June 23 2010 01:55 pash1k wrote:
I'm going to start reading this topic. So many suggestions here are awful -_-

yeah.. i was really impressed with suggestions on handicap on previous arenas but the majority of these are really terrible T_T
icclown
Profile Blog Joined July 2009
Denmark270 Posts
June 22 2010 18:15 GMT
#145
I want to play!!! whooo!!! iccup id "icclown"

Wheee!!!
He who controls the past commands the future, He who commands the future, conquers the past. BUFFER INTO GG
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-06-22 19:19:23
June 22 2010 19:16 GMT
#146
On June 23 2010 03:15 dope-hat wrote:
I want to play!!! whooo!!! iccup id "icclown"

Wheee!!!

fill out the form then. -.-

edit: Also, play on Blood Bath! That map is really fun(especially in TvT ^^).
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
Last Edited: 2010-06-22 19:55:42
June 22 2010 19:55 GMT
#147
Teamwork - Every unit production building (CC, rax, fact, starport) must be completed by 2 SCVs in succession (i.e. finish the building partially with one, pull it off, finish with another).
posting on liquid sites in current year
hellbound
Profile Joined April 2010
United Kingdom2242 Posts
June 22 2010 21:07 GMT
#148
I feel like posting something random... raxSky every rax is only good for a limited number of units (say 7 or something) after that you must lift it of and never land. I am aware of the no lift off rule, just scrap that, dozens of rax in the sky bionic TvZ sounds fun. Can extend to all production buildings too.

Oh man I hope my awesome noobness will be used for this...
Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2010-06-22 21:45:41
June 22 2010 21:45 GMT
#149
This may be a bit tough but...

Mutiny: Only mechanical units allowed.(includings vultures, tanks, all air, basically just no barracks units)
genericname92
Profile Joined October 2009
United States148 Posts
June 22 2010 22:56 GMT
#150
cloudy skies: Before moving any starport unit, hero must first blind it with one of his own medics
Destro
Profile Joined September 2009
Netherlands1206 Posts
June 23 2010 00:29 GMT
#151
Rally the Troops: No rally points can be used
bring back weapon of choice for hots!
Sylph
Profile Joined May 2010
United States31 Posts
Last Edited: 2010-06-23 01:40:10
June 23 2010 01:31 GMT
#152
On June 23 2010 02:27 nttea wrote:
Show nested quote +
On June 23 2010 01:55 pash1k wrote:
I'm going to start reading this topic. So many suggestions here are awful -_-

yeah.. i was really impressed with suggestions on handicap on previous arenas but the majority of these are really terrible T_T

THANK YOU.

Finally, some people with common sense.

+ Show Spoiler +
On June 23 2010 07:56 genericname92 wrote:
cloudy skies: Before moving any starport unit, hero must first blind it with one of his own medics


Again, no "do" handicaps. Have to be limiting. Also, it's fucking stupid. You wanna go blind your own Science Vessels?

+ Show Spoiler +
On June 23 2010 06:45 Pandain wrote:
This may be a bit tough but...

Mutiny: Only mechanical units allowed.(includings vultures, tanks, all air, basically just no barracks units)

What, so MorroW can lose to like 1 tier 1 unit from each player?

+ Show Spoiler +
On June 23 2010 04:55 SpiritoftheTunA wrote:
Teamwork - Every unit production building (CC, rax, fact, starport) must be completed by 2 SCVs in succession (i.e. finish the building partially with one, pull it off, finish with another).


This one I like, but it's still a "do" handicap.

+ Show Spoiler +
On June 23 2010 00:12 ]343[ wrote:
No Food for Thought
May only build supply depots when supply blocked, i.e. at X/X supply.


Seriously? Just... really?
You must stream additional Pylons!
3FFA
Profile Blog Joined February 2010
United States3931 Posts
June 23 2010 01:50 GMT
#153
Got a new handicap idea! It is so simple that it is genius! Or at least I hope so....

Allied Ai handicap:the opponent gets an Allied (Random) cpu (ie. 1 v 1 + cpu) to fight with! This will make it so that he has to scout 2 players instead of one and has to prepare for two different strategies and two different attacks.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Morayfire73
Profile Joined April 2010
United States298 Posts
June 23 2010 02:17 GMT
#154
Handicap: Hero cannot build mobile detector.

[Insert witty comment here]
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 23 2010 03:11 GMT
#155
Handicap: Hero May not have more than one dropship at a time.
SaetZero
Profile Blog Joined December 2009
United States855 Posts
Last Edited: 2010-06-23 03:40:45
June 23 2010 03:31 GMT
#156
Handicap:

"But... But... I NEED Them!"

Limit: 1 Academy
Must research all three Medic Upgrades before getting either Marine Upgrade.

----

Handicap:

"Where's your buddy?"

Wraith to Valk ratio should not exceed 2:1
Marine to FBat ratio should not exceed 2:1
Tank to Goliath ratio should not exceed 2:1

----

Handicap:

"I have a mans in your map."

X Times per match, the opponent can ask for vision to see any expos/tech/forces the Hero has built up. The Hero must give vision, then turn it off after X amount of time.



(side note, poster above me... there's already no dropships period. poster above him, no vessels period would be ridiculous lol )
Never Forget. #TheRevolutionist
koreasilver
Profile Blog Joined June 2008
9109 Posts
June 23 2010 03:44 GMT
#157
On June 23 2010 06:45 Pandain wrote:
This may be a bit tough but...

Mutiny: Only mechanical units allowed.(includings vultures, tanks, all air, basically just no barracks units)

...
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 23 2010 05:57 GMT
#158
On June 23 2010 12:31 SaetZero wrote:

(side note, poster above me... there's already no dropships period. poster above him, no vessels period would be ridiculous lol )

Thought it said no drops. not no dropships. >.< so if the enemy is zerg and island expands he has to go bio port and use wraiths to kill off the island? no dropships and liftoff is rough.
Sylph
Profile Joined May 2010
United States31 Posts
Last Edited: 2010-06-23 06:00:47
June 23 2010 06:00 GMT
#159
On June 23 2010 10:50 3FFA wrote:
Got a new handicap idea! It is so simple that it is genius! Or at least I hope so....

Allied Ai handicap:the opponent gets an Allied (Random) cpu (ie. 1 v 1 + cpu) to fight with! This will make it so that he has to scout 2 players instead of one and has to prepare for two different strategies and two different attacks.

On June 22 2010 05:44 Pholon wrote:
...MorroW will take on 7 newbies in this event.

You must stream additional Pylons!
Roija
Profile Blog Joined May 2010
United States84 Posts
Last Edited: 2010-06-23 07:47:37
June 23 2010 07:35 GMT
#160
Only 1 upgrade can be researching at any given time. or to make it even more difficult...
All upgrades have a shared 5 minute cooldown! (only 1 upgrade researching at any time then gotta wait 5 mins until you can start another)
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