• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:46
CEST 11:46
KST 18:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202542Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up5LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced57
StarCraft 2
General
Clem Interview: "PvT is a bit insane right now" Serral wins EWC 2025 TL Team Map Contest #5: Presented by Monster Energy Would you prefer the game to be balanced around top-tier pro level or average pro level? Weekly Cups (Jul 28-Aug 3): herO doubles up
Tourneys
WardiTV Mondays $5,000 WardiTV Summer Championship 2025 Sparkling Tuna Cup - Weekly Open Tournament LiuLi Cup - August 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
External Content
+2348106233580 #I want to join brotherhood society Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
Google Play ASL (Season 20) Announced How do the new Battle.net ranks translate? BW General Discussion Nobody gona talk about this year crazy qualifiers? [G] Progamer Settings
Tourneys
[ASL20] Online Qualifiers Day 2 [Megathread] Daily Proleagues Cosmonarchy Pro Showmatches [ASL20] Online Qualifiers Day 1
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread 9/11 Anniversary Possible Al Qaeda Attack on 9/11
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 632 users

TL-Arena VII - Page 7

Forum Index > News
195 CommentsPost a Reply
Prev 1 5 6 7 8 9 10 Next All
speedphlux
Profile Blog Joined April 2010
Bulgaria962 Posts
June 22 2010 08:37 GMT
#121
I know I have under 50 games on ICCup and that I haven't played there lately, but I hope I get picked
... Humanity Is Not What I Suffer From ...
Baxter
Profile Joined May 2010
Australia45 Posts
June 22 2010 09:15 GMT
#122
Handicap: No Tier 2 UNITS!!!
*Max. 255 Chars
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
Last Edited: 2010-06-22 09:57:06
June 22 2010 09:52 GMT
#123
Handicap Suggestion: For Mengsk! (similar to For Auir): SCV's have to go to the enemy base once they've finished a building.


This is also a way to scout the enemy! instead...


Rock around the clock
: every scv has to run 3 full circles around the cc before it can be used again. (including the following actions: repair/build/atack/block ramp)

I guess mining would be way too hard ^^
Zerg - because Browders sons hate 'em
Pika Chu
Profile Blog Joined August 2005
Romania2510 Posts
June 22 2010 10:13 GMT
#124
On June 22 2010 05:48 Zhek wrote:
As handicap, how about Allied, w/ or without vision. That way the pro has to a-click every target he wants dead :V



Haha man, that would be so fun... though it would be a real handicap :D, you'd need imba APM to make out of it alive.
They first ignore you. After they laugh at you. Next they will fight you. In the end you will win.
Splendour
Profile Blog Joined June 2008
Bulgaria129 Posts
June 22 2010 10:35 GMT
#125
Simple mining:can not use scvs to attack, block or repair
Turbo.Tactics
Profile Joined April 2010
Germany675 Posts
June 22 2010 10:49 GMT
#126
On June 22 2010 05:48 Zhek wrote:
As handicap, how about Allied, w/ or without vision. That way the pro has to a-click every target he wants dead :V



Haha man, that would be so fun... though it would be a real handicap :D, you'd need imba APM to make out of it alive.


I am also clearly voting for this one!
Zerg - because Browders sons hate 'em
EquilasH
Profile Joined April 2009
Denmark2142 Posts
June 22 2010 11:13 GMT
#127
FUCK YEAH!
Please keep this going after SC2 is out (with Brood War ofc). I've enjoyed all of these btw, it's so awesome.
wat
office_file1
Profile Joined June 2010
Benin1 Post
June 22 2010 11:21 GMT
#128
Thats very great
Great is the lord
nimbim
Profile Blog Joined June 2009
Germany984 Posts
June 22 2010 11:51 GMT
#129
Why do I always spread my games across multiple accounts? ._.

When is the deadline? Maybe I can get to 50 games in time.
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-06-22 12:29:51
June 22 2010 12:27 GMT
#130
On June 22 2010 14:18 GreenFantastic wrote:
Hero must answer a basic random question every 1/3/5/7 minutes within 15 seconds. Could go from simple math, to what colour shirt is he wearing, to names of authors. Taxing of attention hurts.

this is probably the most fun and fair one so far, this one should be included :D
there r so many handicaps here that alone would make me worse than c+, for example not use keyboard lol :d

On June 22 2010 19:35 CanT.ThinK.oF wrote:
Simple mining:can not use scvs to attack, block or repair

i like this one too, very simple but also brilliant. i like simple handicaps else its so hard to remember once u get into 3+ handicaps xD
Progamerpls no copy pasterino
Furycrab
Profile Joined April 2010
Canada456 Posts
June 22 2010 12:53 GMT
#131
Not sure if this is possible, but, has to play with a sticky postit note or an overlay on his minimap.
Too tired to come up with something witty.
Sylph
Profile Joined May 2010
United States31 Posts
Last Edited: 2010-06-22 14:11:22
June 22 2010 14:06 GMT
#132
+ Show Spoiler +
On June 22 2010 18:52 Turbo.Tactics wrote:
Show nested quote +
Handicap Suggestion: For Mengsk! (similar to For Auir): SCV's have to go to the enemy base once they've finished a building.


This is also a way to scout the enemy! instead...


Rock around the clock
: every scv has to run 3 full circles around the cc before it can be used again. (including the following actions: repair/build/atack/block ramp)

I guess mining would be way too hard ^^

No "do" handicaps. It has to be "don't", or limiting.


+ Show Spoiler +
On June 22 2010 19:49 Turbo.Tactics wrote:
Show nested quote +
On June 22 2010 05:48 Zhek wrote:
As handicap, how about Allied, w/ or without vision. That way the pro has to a-click every target he wants dead :V



Haha man, that would be so fun... though it would be a real handicap :D, you'd need imba APM to make out of it alive.


I am also clearly voting for this one!

This handicap has been discussed already, and it was decided that it would not (EVER) be implemented because it is too much.

+ Show Spoiler +
On June 22 2010 21:53 Furycrab wrote:
Not sure if this is possible, but, has to play with a sticky postit note or an overlay on his minimap.

The original post said NO MINIMAP.
You must stream additional Pylons!
Inkarnate
Profile Blog Joined April 2010
Canada840 Posts
Last Edited: 2010-06-22 14:25:40
June 22 2010 14:11 GMT
#133
Suggestions for handicaps:

- Not allowed to single expand, always has to be a double

- No turrets

- Cannot expand until opponent he scouts his opponents first saturated expansion.

- A nuke silo must be constructed before a comsat station on a 1-1 ratio
Plagu
Profile Joined June 2010
7 Posts
June 22 2010 14:29 GMT
#134
On June 22 2010 13:07 yomi wrote:


Must bring one floating building for each control group of troops every time he attacks. Cannot outrun the building, it must be in front of your troops. This is based on number of groups used in the attack not total troops i.e. you have 20 troops spread between four groups you need four buildings.



Hahaha I like this one.



Here are more suggestions. Hero would be handicapped by one theme and the fodder has to guess which theme it is based on the hero's play.



Firebathero
Hero must perform a drop with 2 dropships completely filled with medic and firebats only. If hero wins the match, he must then re-create one firebathero ceremony.

D-matrix on firebats encouraged.



Bear Semen Challenge
1. If the hero sees a pandabearguy, he must kill the pandabearguy before he can attack the fodder.

2. The fodder can attack the hero freely.

3. The hero cannot attack the pandabearguy if the fodder's units are not in visual range of the hero's units. (i.e. you gotta leave the pandabearguy alone unless you're about to fight the fodder)

4. All pandabearguys need to be buffed to like 600 hp. Map would have to be edited to have like 20 pandabearguys at strategic points.



Break My Heart
The hero must draw a heart with missile turrets before he can attack the fodder. The fodder can win either by making the hero gg, or by destroying all missile turrets in the heart.

Optional: Heart cannot be in the hero's main?



Macarena
At all times, must have 10 SCVs (or other units) dancing in a pattern using patrol move. If any SCVs are killed, must replace them ASAP. Cannot win if 10 SCVs are not dancing.

(Maybe substitute 10 SCVs for 5 goliaths?)



Butter My Biscuit
Before the hero can win, he must get vultures with mines and write out BMB (butter my biscuit) with mines in the center of the map.

(Props to the original poster who wrote "butter my biscuit" on screen in the SC2 Beta section for the idea!)

All mines laid thereafter must be in a pattern. Pattern can be letters, numbers, or pictures e.g. phallus shaped objects or boobies.
Yaaahhh!! Playgu!
cascades
Profile Blog Joined October 2009
Singapore6122 Posts
June 22 2010 14:32 GMT
#135
Hero can only have n max supply depots, where n is to be determined.
HS: cascades#1595 || LoL: stoppin
Plagu
Profile Joined June 2010
7 Posts
June 22 2010 14:48 GMT
#136
On June 22 2010 14:18 GreenFantastic wrote:
Hero must answer a basic random question every 1/3/5/7 minutes within 15 seconds. Could go from simple math, to what colour shirt is he wearing, to names of authors. Taxing of attention hurts.


I really like this one too. It's like TL's own version of b.net attack where the progamer has to talk with the commentators as well as play.


Some questions can be in the "would you rather" style like:

Would you rather lick a toilet or have three testicles?


Yaaahhh!! Playgu!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
June 22 2010 15:05 GMT
#137
On June 22 2010 23:29 Plagu wrote:
Show nested quote +
On June 22 2010 13:07 yomi wrote:


Must bring one floating building for each control group of troops every time he attacks. Cannot outrun the building, it must be in front of your troops. This is based on number of groups used in the attack not total troops i.e. you have 20 troops spread between four groups you need four buildings.



Hahaha I like this one.



Here are more suggestions. Hero would be handicapped by one theme and the fodder has to guess which theme it is based on the hero's play.



Firebathero
Hero must perform a drop with 2 dropships completely filled with medic and firebats only. If hero wins the match, he must then re-create one firebathero ceremony.

D-matrix on firebats encouraged.



Bear Semen Challenge
1. If the hero sees a pandabearguy, he must kill the pandabearguy before he can attack the fodder.

2. The fodder can attack the hero freely.

3. The hero cannot attack the pandabearguy if the fodder's units are not in visual range of the hero's units. (i.e. you gotta leave the pandabearguy alone unless you're about to fight the fodder)

4. All pandabearguys need to be buffed to like 600 hp. Map would have to be edited to have like 20 pandabearguys at strategic points.



Break My Heart
The hero must draw a heart with missile turrets before he can attack the fodder. The fodder can win either by making the hero gg, or by destroying all missile turrets in the heart.

Optional: Heart cannot be in the hero's main?



Macarena
At all times, must have 10 SCVs (or other units) dancing in a pattern using patrol move. If any SCVs are killed, must replace them ASAP. Cannot win if 10 SCVs are not dancing.

(Maybe substitute 10 SCVs for 5 goliaths?)



Butter My Biscuit
Before the hero can win, he must get vultures with mines and write out BMB (butter my biscuit) with mines in the center of the map.

(Props to the original poster who wrote "butter my biscuit" on screen in the SC2 Beta section for the idea!)

All mines laid thereafter must be in a pattern. Pattern can be letters, numbers, or pictures e.g. phallus shaped objects or boobies.


These are all crappy handicaps... "do" handicaps are always hard to keep track of and very annoying for the hero to follow.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
]343[
Profile Blog Joined May 2008
United States10328 Posts
June 22 2010 15:12 GMT
#138
No Food for Thought
May only build supply depots when supply blocked, i.e. at X/X supply.
Writer
Megashira
Profile Blog Joined June 2010
Sweden98 Posts
Last Edited: 2010-06-22 15:14:33
June 22 2010 15:13 GMT
#139
TvZ no academy ups should prove to be a challenge.

TvAnything, no stationary defences (bunkers and turrets).

Will be troublesome in the early game against 2 hatch mutas and dt rushes, and pretty tough late game keeping recalls out of your base. But if you're 6 ranks higher? We'll see! =)

EDIT: Tanks in siege mode don't count as stationary defences. I think that would be too much.
Playing with Fire - www.sc2pwf.se - www.twitter.com/teampwf
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
June 22 2010 15:48 GMT
#140
--- Nuked ---
Prev 1 5 6 7 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
ggaemo 1670
Bisu 994
hero 675
Hyuk 614
yabsab 577
Killer 479
Leta 430
Nal_rA 271
firebathero 262
PianO 100
[ Show more ]
Dewaltoss 94
Noble 46
ToSsGirL 43
Rush 41
Sharp 40
Backho 31
sSak 31
ZerO 19
sorry 16
Yoon 10
Bale 7
Dota 2
XaKoH 394
BananaSlamJamma236
XcaliburYe203
League of Legends
JimRising 436
Counter-Strike
olofmeister1991
shoxiejesuss676
Stewie2K397
allub267
edward93
x6flipin47
Super Smash Bros
Westballz38
Other Games
summit1g7808
singsing647
ceh9542
Pyrionflax137
Fuzer 131
SortOf116
NeuroSwarm60
RotterdaM48
PartinGtheBigBoy41
ArmadaUGS34
rGuardiaN25
ZerO(Twitch)4
Organizations
Other Games
gamesdonequick1033
StarCraft: Brood War
UltimateBattle 40
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH444
• davetesta30
• LUISG 19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt1191
• HappyZerGling128
Other Games
• Scarra1050
Upcoming Events
OSC
14m
WardiTV Summer Champion…
1h 14m
WardiTV Summer Champion…
5h 14m
PiGosaur Monday
14h 14m
WardiTV Summer Champion…
1d 1h
Stormgate Nexus
1d 4h
uThermal 2v2 Circuit
1d 6h
The PondCast
2 days
WardiTV Summer Champion…
2 days
Replay Cast
2 days
[ Show More ]
LiuLi Cup
3 days
uThermal 2v2 Circuit
3 days
RSL Revival
3 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
CSO Cup
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
Wardi Open
6 days
RotterdaM Event
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.