[SC2] Zerg & Larvae Injection - Page 2
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kiykiy
233 Posts
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cgrinker
United States3824 Posts
Also that writeup that someone posted in the SC2 forum from that other site? You made them look like they didn't know what the fuck they were talking about. Hats off to ya! | ||
toopham
United States551 Posts
I am confuse about 1 part though. In the Macro section you wrote: "With Zerg you select your hatches, hit "S" to select all the larvae, and press "H" 10 times to make 10 hydralisks. Easy." In BW you select the hatches, press S and it selects ALL the larvae. So why would you have to press H 10 times to make hydras? Did they change it in SC2 where pressing H only use up 1 larvae? | ||
talismania
United States2364 Posts
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Mutaahh
Netherlands859 Posts
Is there any good yt vid, about this 1 hatch-queen? After this read, i think a nerf is needed... but who know's maybe the P and T have a secret strength early game. | ||
crate
United States2474 Posts
Sort of hoping for the second personally since it seems there is zero decision making as far as how to use the queen's energy goes anyway | ||
Archerofaiur
United States4101 Posts
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Motiva
United States1774 Posts
Even if it's not totally overpowered, I would like to see some change that makes builds other than 1hatch Queen just as viable | ||
aqui
Germany1023 Posts
On September 03 2009 08:38 talismania wrote: I imagine that Spawn Larvae is deliberately OP right now... Blizzard in the past has repeatedly said how they tend to make new abilities and units initially too powerful in order to encourage their use, and then pare them back over time as needed. Given this report and corroborating accounts, I can easily see Blizzard scaling back Spawn Larvae in terms of either mana cost, refresh time, or # of larvae produced after a few weeks of serious beta testing. In an earlier build i played in cologne the injection would just create 3 drones and even then it seemed overpowered. Apparently they did not see it back then, even further overpowering it at the later blizzcon build. | ||
uSiN
United States208 Posts
I am pretty sure if this is a problem Blizzard will "fix" it in the Beta whenever that is starting. I have faith in Blizzard for a good game. | ||
FabledIntegral
United States9232 Posts
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Mykill
Canada3402 Posts
looks like 1hatch play can win all MUs... from your strats zerg sounds imba try beating SC2 Bonjwa david kim with that | ||
ArvickHero
10387 Posts
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ReketSomething
United States6012 Posts
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Nal_rAwr
United States2611 Posts
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fanatacist
10319 Posts
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Vasoline73
United States7674 Posts
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Kazius
Israel1456 Posts
Anyways, did you guys try proxy rax/gate builds in order to snipe the queen early on? | ||
Titusmaster6
United States5932 Posts
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MageKirby
United States535 Posts
On September 03 2009 08:17 Sharp-eYe wrote: ok.. from what iv read tier 2 is pretty crap :/ does that make up for the awesomeness of tier 1? lol, just like how Lair time is in BW? xD | ||
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