[SC2] Zerg & Larvae Injection - Page 19
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o[twist]
United States4903 Posts
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Kennigit
Canada19447 Posts
On September 05 2009 20:51 FrozenArbiter wrote: PF means Planetary Fortress <font size="1"> ...... you idiot</font> Sorry i've only played 32 hours of sc2 | ||
Grendor
United States70 Posts
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TheBigOne
Canada8 Posts
I thought only the singleplayer campaign was playable at PAX. Blizzard Entertainment will once again be representing in full force at the 2009 Penny Arcade Expo, taking place this weekend, September 4-6 in Seattle, Washington. PAX attendees will have access to playable versions of Diablo III (including the recently announced Monk class), the earth-shattering World of Warcraft: Cataclysm expansion, and the engrossing StarCraft II single-player campaign. Community managers will also be in attendance to chat with attendees about the past, present, and future of Blizzard Entertainment games. We hope to see you there! So to the people that actually attended, was multiplayer actually playable? | ||
Archerofaiur
United States4101 Posts
On September 06 2009 12:04 Grendor wrote: Thank you for this article. I used this build to win against a Blizzard employee at PAX today and won a beta key for my efforts :-D Ok so if this is true then Blizzard doesnt realize how powerful Spawn Larva is. It would be one thing if they did know and left it in for gameplay reasons but this suggest they really dont know. Or he was bad at macro. Again one issolated incident. But taken together with TLs feedback paints a picture. | ||
Grendor
United States70 Posts
On September 06 2009 12:14 Archerofaiur wrote: Ok so if this is true then Blizzard doesnt realize how powerful Spawn Larva is. It would be one thing if they did know and left it in for gameplay reasons but this suggest they really dont know. Or he was bad at macro. Again one issolated incident. But taken together with TLs feedback paints a picture. I don't think they know, because one of the (very well known) employees said I would be behind in economy by going queen first. It was ZvZ and he double hatched in his base. I just totally overwhelmed them with the one hatch. Larvae to spare. | ||
Grendor
United States70 Posts
On September 06 2009 12:10 TheBigOne wrote: Wait a minute. I thought only the singleplayer campaign was playable at PAX. So to the people that actually attended, was multiplayer actually playable? The first day was single player only, 20 minute limit where you could play a skirmish or single-player. Today they had 3/4s of the computers setup for 1v1. I hope there's multi tomorrow as well. | ||
madnessman
United States1581 Posts
I don't think they know, because one of the (very well known) employees said I would be behind in economy by going queen first. It was ZvZ and he double hatched in his base. I just totally overwhelmed them with the one hatch. Larvae to spare. We need to make sure that Blizzard sees this thread and realizes how powerful spawn larvae is. If they decide to balance it before before releasing beta it might delay beta/release even more though. From what I've heard of Zerg so far... If you can't beat your opponent or get a significant advantage in the first 20 minutes you're screwed since the Zerg late game is really lacking. | ||
Archerofaiur
United States4101 Posts
On September 06 2009 13:52 Grendor wrote: I don't think they know, because one of the (very well known) employees lol you cant tell us who? | ||
fanatacist
10319 Posts
On September 06 2009 16:08 madnessman wrote: We need to make sure that Blizzard sees this thread and realizes how powerful spawn larvae is. If they decide to balance it before before releasing beta it might delay beta/release even more though. From what I've heard of Zerg so far... If you can't beat your opponent or get a significant advantage in the first 20 minutes you're screwed since the Zerg late game is really lacking. Read the thread thanks. | ||
Hot_Bid
Braavos36362 Posts
On September 06 2009 13:52 Grendor wrote: I don't think they know, because one of the (very well known) employees said I would be behind in economy by going queen first. It was ZvZ and he double hatched in his base. I just totally overwhelmed them with the one hatch. Larvae to spare. haha thats exactly what happened when people went 2 hatch against me ZvZ, you have like double their lings with the Queen | ||
Grendor
United States70 Posts
On September 06 2009 23:06 Archerofaiur wrote: lol you cant tell us who? I don't want to put words into the mouth of people that have probably been working non-stop since Blizzcon, and I could also be wrong or misinterpreted them. However, I can say that after two days of playing Starcraft 2 with the build (10 games only) that the spawn larvae is overpowered and will probably get nerfed. It's just hella strong. | ||
Archerofaiur
United States4101 Posts
On September 07 2009 02:41 Grendor wrote: I don't want to put words into the mouth of people that have probably been working non-stop since Blizzcon, and I could also be wrong or misinterpreted them. However, I can say that after two days of playing Starcraft 2 with the build (10 games only) that the spawn larvae is overpowered and will probably get nerfed. It's just hella strong. Fair enough. | ||
sdvc
United States91 Posts
Just something I'm throwing out there for people to poke a million holes in. | ||
obesechicken13
United States10467 Posts
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TanGeng
Sanya12364 Posts
First of all, the primary reason Zerg expanded so quickly in BW was to get down the second hatch for larva. The fact that the Zerg often occupied its natural with the hatch was an added bonus (and sometimes an added liability). The SC II queen offers more than a hatchery's worth of larva at a lower cost and helps defend the base and eliminates enemy scouters. In additional since the queen is on the natural tech path for military units, getting to it doesn't delay military production in any way either. This is almost too good to be true. As for comparisons against other races in SC II, I can't judge that at all. But Hot Bid's idea that economic advantages gained early on in tier 1 compounds as the game goes on is correct. In fact having large economic advantages often translates into a military advantage that stops the opponent from growing economy altogether. The Blizzard employee that thought that one-hatch queen would be an inferior opening than 2-hatch just puzzles me. The only time the second hatch comes into play is when the starting mineral patches are completely saturated or when the zerg needs the second gas. But by then the 1-hatch-queen player should have been able to build a second hatchery and then power if necessary to saturate the natural expansion. There are some ways to balance 1. Make it a separate branch of the tech tree. 2. Make the number of larva depend on the hatchery level: 2 for simple hatchery, 3 for lair, 4 for hive 3. Tweek the cool down rates and casting costs. | ||
Liquid`Jinro
Sweden33719 Posts
I sentence you to another 32 hours. | ||
CauthonLuck
United States93 Posts
We both won with 1hatQ play against a zerg dev who did 2 hatch expo and 1 hatch tech builds, neither involving an early queen. Neither of us had ever played a sc2 match before. I had a quick chat with Karune after the match and the relevant info was that Blizzard feels the game is fairly close in balance but still think Zerg are the weakest. He also confirmed beta's projected Nov/Dev release. I left around 3:30 and handed the Pax pass off to a friend so he could try to get a match against the devs as well. I suggested he 1hatQ regardless of the matchup, and I heard back a little after 5 that he had obtained a beta key as well. As much as I'd like to claim an affinity to sc2, in reality I played terribly and made some huge early game mistakes such as psi-locking myself at the point where I should have gotten the queen and 6 lings out, letting him 12 hatch at his nat while causing no economic damage at all, and losing 2 scouting drones early to surrounds. (No more mineral walk through enemy units) It really was just the power of the queen providing more larve than a hatch-first build and completley denying enemy overlord scouting while I was constantly aware of his ling count and tech. | ||
Hot_Bid
Braavos36362 Posts
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Liquid`Jinro
Sweden33719 Posts
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