• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:55
CET 10:55
KST 18:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!44$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Where's CardinalAllin/Jukado the mapmaker? [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1063 users

TL Mafia Ban List 2.0 - Page 93

Forum Index > TL Mafia
Post a Reply
Prev 1 91 92 93 94 95 135 Next
Message GMarshal if you request a ban please ^_^

Also when the game you're sitting out is over!
~GMarshal
IAmRobik
Profile Joined January 2014
United States5878 Posts
November 20 2014 18:23 GMT
#1841
On November 21 2014 02:18 Blazinghand wrote:
Show nested quote +
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
November 20 2014 18:32 GMT
#1842
On November 21 2014 03:23 IAmRobik wrote:
Show nested quote +
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
IAmRobik
Profile Joined January 2014
United States5878 Posts
November 20 2014 18:36 GMT
#1843
On November 21 2014 03:32 Blazinghand wrote:
Show nested quote +
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
Last Edited: 2014-11-20 18:48:38
November 20 2014 18:42 GMT
#1844
On November 21 2014 03:36 IAmRobik wrote:
Show nested quote +
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)


Everything you've said is true, but not one thing of it justifies players being able to post after being modkilled if they personally think the modkill was unjust (which, again, historically everyone thinks about their own modkills at the time it happens). If we have a precedent where "posting after you have been modkilled is ok if the modkill is unjust" then the quality of games will go down, because nobody likes being modkilled. The issue isn't whether or not a modkill is just or not, it's about how we deal with a situation where both the player and the host think they are right and the other is wrong, and a modkill happens.

Right now the rule is, you can't post after being modkilled, no matter how unfair it is. That's a good rule, because it allows games to continue without people who are modkilled disrupting them. There are edge cases, yes, where the rule isn't good. For example, let's say a mod modkills me for a stupid reason that doesn't make sense. I would LOVE to be able to talk in the thread after that-- give my last reads, and so on. But that's rare. What's much more common is, a mod modkills me for a reasonable reason, and I think it's a stupid reason that doesn't make sense.

So basically you have to look at what happens if you say "it's okay to talk after modkill if the modkill was bad". EVERYONE would do this. It wouldn't just be you. It wouldn't just be people who were unreasonably modkilled. You're not thinking about other people; just your case. A rule can't have exceptions like "it's okay to violate this rule if you have a really really good reason" because then everyone, who individually thinks they have a good reason, will violate it. The vast majority of modkills are reasonable and good, and the people who are modkilled don't think they are in that moment, so under your system they'd keep posting.

E: Unless you can suggest a consistent unambiguous rule for when people should be allowed to post after being modkiled, I think we should REALLY stick with the "no posting after modkills" rule because I just feel like that's the only rule that makes sense and is easily understood
When you stare into the iCCup, the iCCup stares back.
TL+ Member
justanothertownie
Profile Joined July 2013
16320 Posts
November 20 2014 18:55 GMT
#1845
On November 21 2014 03:36 IAmRobik wrote:
Show nested quote +
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

Even if you were right here this is totally irrelevant because your modkill was absolutely warranted and you even admitted that yourself. This discussion is unnecessary.
Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
November 20 2014 18:59 GMT
#1846
On November 21 2014 03:36 IAmRobik wrote:
Show nested quote +
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

The game is ultimately the Mod's to uphold. By modkilling, they believe that they ARE upholding the integrity. They are not intentionally ruining games, they are upholding rules that have been laid out before the game starts. If rules were broken and someone was NOT modkilled, THAT is unfair to the players and there are more rule-abiding players than rule-breaking players (I hope). Mafia is a difficult game to moderate because of emotional outbursts but when a line is crossed in the mods mind thats it, you're done.
IAmRobik
Profile Joined January 2014
United States5878 Posts
November 20 2014 19:01 GMT
#1847
On November 21 2014 03:55 justanothertownie wrote:
Show nested quote +
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

Even if you were right here this is totally irrelevant because your modkill was absolutely warranted and you even admitted that yourself. This discussion is unnecessary.

My modkill was warranted, but my post was also imperative. Removing that information from the game is unacceptable. Also, I think it should be a policy to give a warning before modkilling to let people know that they're starting to do things that are unacceptable. I've been warned many times without getting modkilled, and figured that was a policy, but since it's apparently not, it should definitely be implemented.
IAmRobik
Profile Joined January 2014
United States5878 Posts
November 20 2014 19:03 GMT
#1848
On November 21 2014 03:59 Hopeless1der wrote:
Show nested quote +
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

The game is ultimately the Mod's to uphold. By modkilling, they believe that they ARE upholding the integrity. They are not intentionally ruining games, they are upholding rules that have been laid out before the game starts. If rules were broken and someone was NOT modkilled, THAT is unfair to the players and there are more rule-abiding players than rule-breaking players (I hope). Mafia is a difficult game to moderate because of emotional outbursts but when a line is crossed in the mods mind thats it, you're done.

A cop has a red check. They get modkilled before outing it. How do you handle this situation?
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
Last Edited: 2014-11-20 19:05:41
November 20 2014 19:04 GMT
#1849
On November 21 2014 04:01 IAmRobik wrote:
Show nested quote +
On November 21 2014 03:55 justanothertownie wrote:
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

Even if you were right here this is totally irrelevant because your modkill was absolutely warranted and you even admitted that yourself. This discussion is unnecessary.

My modkill was warranted, but my post was also imperative. Removing that information from the game is unacceptable. Also, I think it should be a policy to give a warning before modkilling to let people know that they're starting to do things that are unacceptable. I've been warned many times without getting modkilled, and figured that was a policy, but since it's apparently not, it should definitely be implemented.


When you say "my post is imperative" I read "I wanted to make my post". That's what I see. If you say someone else write "my post is imperative" you'd interpret it as "I wanted to make my post" also.

On November 21 2014 04:03 IAmRobik wrote:
Show nested quote +
On November 21 2014 03:59 Hopeless1der wrote:
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

The game is ultimately the Mod's to uphold. By modkilling, they believe that they ARE upholding the integrity. They are not intentionally ruining games, they are upholding rules that have been laid out before the game starts. If rules were broken and someone was NOT modkilled, THAT is unfair to the players and there are more rule-abiding players than rule-breaking players (I hope). Mafia is a difficult game to moderate because of emotional outbursts but when a line is crossed in the mods mind thats it, you're done.

A cop has a red check. They get modkilled before outing it. How do you handle this situation?

The situation has already been handled; the flamer has been modkilled and may no longer post. Problem solved.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
IAmRobik
Profile Joined January 2014
United States5878 Posts
November 20 2014 19:07 GMT
#1850
On November 21 2014 04:04 Blazinghand wrote:
Show nested quote +
On November 21 2014 04:01 IAmRobik wrote:
On November 21 2014 03:55 justanothertownie wrote:
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

Even if you were right here this is totally irrelevant because your modkill was absolutely warranted and you even admitted that yourself. This discussion is unnecessary.

My modkill was warranted, but my post was also imperative. Removing that information from the game is unacceptable. Also, I think it should be a policy to give a warning before modkilling to let people know that they're starting to do things that are unacceptable. I've been warned many times without getting modkilled, and figured that was a policy, but since it's apparently not, it should definitely be implemented.


When you say "my post is imperative" I read "I wanted to make my post". That's what I see. If you say someone else write "my post is imperative" you'd interpret it as "I wanted to make my post" also.

Show nested quote +
On November 21 2014 04:03 IAmRobik wrote:
On November 21 2014 03:59 Hopeless1der wrote:
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

The game is ultimately the Mod's to uphold. By modkilling, they believe that they ARE upholding the integrity. They are not intentionally ruining games, they are upholding rules that have been laid out before the game starts. If rules were broken and someone was NOT modkilled, THAT is unfair to the players and there are more rule-abiding players than rule-breaking players (I hope). Mafia is a difficult game to moderate because of emotional outbursts but when a line is crossed in the mods mind thats it, you're done.

A cop has a red check. They get modkilled before outing it. How do you handle this situation?

The situation has already been handled; the flamer has been modkilled and may no longer post. Problem solved.

So town gets fucked because one person was being an ass?
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
November 20 2014 19:08 GMT
#1851
On November 21 2014 04:07 IAmRobik wrote:
Show nested quote +
On November 21 2014 04:04 Blazinghand wrote:
On November 21 2014 04:01 IAmRobik wrote:
On November 21 2014 03:55 justanothertownie wrote:
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

Even if you were right here this is totally irrelevant because your modkill was absolutely warranted and you even admitted that yourself. This discussion is unnecessary.

My modkill was warranted, but my post was also imperative. Removing that information from the game is unacceptable. Also, I think it should be a policy to give a warning before modkilling to let people know that they're starting to do things that are unacceptable. I've been warned many times without getting modkilled, and figured that was a policy, but since it's apparently not, it should definitely be implemented.


When you say "my post is imperative" I read "I wanted to make my post". That's what I see. If you say someone else write "my post is imperative" you'd interpret it as "I wanted to make my post" also.

On November 21 2014 04:03 IAmRobik wrote:
On November 21 2014 03:59 Hopeless1der wrote:
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

The game is ultimately the Mod's to uphold. By modkilling, they believe that they ARE upholding the integrity. They are not intentionally ruining games, they are upholding rules that have been laid out before the game starts. If rules were broken and someone was NOT modkilled, THAT is unfair to the players and there are more rule-abiding players than rule-breaking players (I hope). Mafia is a difficult game to moderate because of emotional outbursts but when a line is crossed in the mods mind thats it, you're done.

A cop has a red check. They get modkilled before outing it. How do you handle this situation?

The situation has already been handled; the flamer has been modkilled and may no longer post. Problem solved.

So town gets fucked because one person was being an ass?


That's basically the definition of flaming until you get modkilled as a townie...
When you stare into the iCCup, the iCCup stares back.
TL+ Member
justanothertownie
Profile Joined July 2013
16320 Posts
November 20 2014 19:08 GMT
#1852
On November 21 2014 04:03 IAmRobik wrote:
Show nested quote +
On November 21 2014 03:59 Hopeless1der wrote:
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

The game is ultimately the Mod's to uphold. By modkilling, they believe that they ARE upholding the integrity. They are not intentionally ruining games, they are upholding rules that have been laid out before the game starts. If rules were broken and someone was NOT modkilled, THAT is unfair to the players and there are more rule-abiding players than rule-breaking players (I hope). Mafia is a difficult game to moderate because of emotional outbursts but when a line is crossed in the mods mind thats it, you're done.

A cop has a red check. They get modkilled before outing it. How do you handle this situation?

Sucks for town but the cop shouldn't have been an idiot. Shit happens.
justanothertownie
Profile Joined July 2013
16320 Posts
November 20 2014 19:09 GMT
#1853
On November 21 2014 04:07 IAmRobik wrote:
Show nested quote +
On November 21 2014 04:04 Blazinghand wrote:
On November 21 2014 04:01 IAmRobik wrote:
On November 21 2014 03:55 justanothertownie wrote:
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

Even if you were right here this is totally irrelevant because your modkill was absolutely warranted and you even admitted that yourself. This discussion is unnecessary.

My modkill was warranted, but my post was also imperative. Removing that information from the game is unacceptable. Also, I think it should be a policy to give a warning before modkilling to let people know that they're starting to do things that are unacceptable. I've been warned many times without getting modkilled, and figured that was a policy, but since it's apparently not, it should definitely be implemented.


When you say "my post is imperative" I read "I wanted to make my post". That's what I see. If you say someone else write "my post is imperative" you'd interpret it as "I wanted to make my post" also.

On November 21 2014 04:03 IAmRobik wrote:
On November 21 2014 03:59 Hopeless1der wrote:
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

The game is ultimately the Mod's to uphold. By modkilling, they believe that they ARE upholding the integrity. They are not intentionally ruining games, they are upholding rules that have been laid out before the game starts. If rules were broken and someone was NOT modkilled, THAT is unfair to the players and there are more rule-abiding players than rule-breaking players (I hope). Mafia is a difficult game to moderate because of emotional outbursts but when a line is crossed in the mods mind thats it, you're done.

A cop has a red check. They get modkilled before outing it. How do you handle this situation?

The situation has already been handled; the flamer has been modkilled and may no longer post. Problem solved.

So town gets fucked because one person was being an ass?

Yup. Another reason to not be an ass.
Hopeless1der
Profile Blog Joined November 2010
United States5836 Posts
November 20 2014 19:09 GMT
#1854
On November 21 2014 04:03 IAmRobik wrote:
Show nested quote +
On November 21 2014 03:59 Hopeless1der wrote:
On November 21 2014 03:36 IAmRobik wrote:
On November 21 2014 03:32 Blazinghand wrote:
On November 21 2014 03:23 IAmRobik wrote:
On November 21 2014 02:18 Blazinghand wrote:
On November 21 2014 02:10 IAmRobik wrote:
It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill.


You think it was right to post after the modkill, and it would have been detrimental to not break the rules by doing so, but still think you deserve a ban for it?

I think I went overboard with the posting and went beyond just posting the info...plus I think that it would set a bad precedent if I was not given anything for it. So yes, I think that it should be a 1 game ban. It's something that I deliberated over when it happened as to whether it deserved any games, and came to the conclusion that it deserves 1.

I can't possibly imagine that it was appropriate to post in the thread after a modkill. It's not your decision what's appropriate in terms of modkills and revealed information. That's a decision the host makes. The host may make what you think is the wrong decision, and maybe it WAS the wrong decision. But that doesn't matter. As a player you wait until after the game and talk about it. If the host modkills you and says you're out of the game and can't talk, you are out of the game and can't talk. It doesn't matter if you personally at that moment think that it's unreasonable. By definition basically, everyone who is modkilled at that moment thinks it's unreasonable they were modkilled. It's entirely possible your modkill WAS unreasonable. But we can't have a precedent where people posting after modkills before game ends is sometimes ok if the reason is good enough; everyone will think their reason is good enough. Do you get my point here? you could be 100% correct and you should still get an appropriate punishment that doesn't factor in whether it is "justified" for you to post after death.

I disagree. The point of modding is to uphold the integrity of the game. The point of the game isn't for the mod to do whatever the fuck s/he wants; it's for players to play and have fun. If a mod ruins a game, that means that players are wasting days of effort and days of their life just because someone made a poor decision. That's unfair to players, and there are more players than there are mods. And again, the game is for the players, not for the mod (in my opinion)

The game is ultimately the Mod's to uphold. By modkilling, they believe that they ARE upholding the integrity. They are not intentionally ruining games, they are upholding rules that have been laid out before the game starts. If rules were broken and someone was NOT modkilled, THAT is unfair to the players and there are more rule-abiding players than rule-breaking players (I hope). Mafia is a difficult game to moderate because of emotional outbursts but when a line is crossed in the mods mind thats it, you're done.

A cop has a red check. They get modkilled before outing it. How do you handle this situation?

Best case:
PM the host requesting that a last will of 1 sentence be allowed due to extenuating circumstances. Abide by whatever decision the mod makes.

Worst case:
Modkilled player is dead, save all discussion until post-game.
IAmRobik
Profile Joined January 2014
United States5878 Posts
November 20 2014 19:14 GMT
#1855
I obviously disagree with all of you. Hopeless, the 1st part seems like a good idea.
batsnacks
Profile Blog Joined April 2014
United States4466 Posts
November 20 2014 19:15 GMT
#1856
I think I should be able to post after modkill but I think everyone else shouldn't be able to.
justanothertownie
Profile Joined July 2013
16320 Posts
Last Edited: 2014-11-20 19:17:15
November 20 2014 19:16 GMT
#1857
On November 21 2014 04:15 batsnacks wrote:
I think I should be able to post after modkill but I think everyone else shouldn't be able to.

Exactly.
batsnacks
Profile Blog Joined April 2014
United States4466 Posts
November 20 2014 19:20 GMT
#1858
On November 21 2014 04:16 justanothertownie wrote:
Show nested quote +
On November 21 2014 04:15 batsnacks wrote:
I think I should be able to post after modkill but I think everyone else shouldn't be able to.

Exactly.


This is clearly the only logical compromise between what robik is suggesting and what BH is suggesting. It's the best of both worlds.
IAmRobik
Profile Joined January 2014
United States5878 Posts
November 20 2014 19:21 GMT
#1859
That's obviously not what I'm saying. I also heavily disagreed with Palmar's modkill of me, but I didn't say anything that game. This situatino was different, and thus I acted differently.
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
November 20 2014 19:47 GMT
#1860
Robik, you're missing the point. First off, you shouldn't post after modkill no matter what, so it doesn't matter that you only do it sometimes. Secondly, you can't imagine everyone else is as "restrained" as you are about posting after modkills if that's allowed.

I think there might be some differences in perspective here, but I'm willing to like, modkill the last scum for flaming, or modkill a townie in LYLO for flaming, or whatever. The standards of the forum and the community need to preserved.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Prev 1 91 92 93 94 95 135 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 137
BRAT_OK 42
StarCraft: Brood War
firebathero 2295
Sea 800
Larva 555
actioN 298
Soma 191
Pusan 156
Sharp 115
hero 115
Barracks 92
PianO 87
[ Show more ]
Mind 32
Backho 24
NotJumperer 20
scan(afreeca) 12
NaDa 11
Noble 11
Terrorterran 9
Dota 2
Gorgc4945
League of Legends
JimRising 1042
Counter-Strike
fl0m2240
Stewie2K694
zeus146
Heroes of the Storm
Khaldor159
Other Games
summit1g13873
XaKoH 104
goatrope43
Organizations
Counter-Strike
PGL110
StarCraft: Brood War
lovetv 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH195
• LUISG 28
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 998
• WagamamaTV128
• lizZardDota259
League of Legends
• Jankos3259
• Lourlo1976
Upcoming Events
Sparkling Tuna Cup
5m
CranKy Ducklings3
WardiTV Korean Royale
2h 5m
LAN Event
5h 5m
ByuN vs Zoun
TBD vs TriGGeR
Clem vs TBD
IPSL
8h 5m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
10h 5m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
23h 5m
Wardi Open
1d 2h
WardiTV Korean Royale
2 days
Replay Cast
2 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.