TL Mafia Ban List 2.0 - Page 95
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Message GMarshal if you request a ban please ^_^ Also when the game you're sitting out is over! ~GMarshal | ||
Damdred
15669 Posts
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IAmRobik
United States5878 Posts
On November 21 2014 05:32 Blazinghand wrote: I don't see how this is relevant: the modkilled player still shouldn't post, even if the mod makes posts after he is modkilled. WHAT THE HELL. CAN YOU READ WHAT I'M WRITING!??! I'm looking for a solution to a possible modkill situation like that one I encountered or that could possibly occur in the future. I'm not arguing about my modkill or anything like that | ||
Blazinghand
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United States25550 Posts
On November 21 2014 05:34 IAmRobik wrote: WHAT THE HELL. CAN YOU READ WHAT I'M WRITING!??! I'm looking for a solution to a possible modkill situation like that one I encountered or that could possibly occur in the future. I'm not arguing about my modkill or anything like that So I think there's been a miscommunication here. Here's the problems I have observed: Problem 1: Robik was flaming Solution: Modkill and Ban so he doesn't do it again Problem 2: Robik continued posting after modkill Solution: +1 Ban Whereas here's what things seem to be from your point of view: Problem A: Robik was modkilled for flaming and wants to continue to help his team Solution: ??? In reality, your Problem A isn't a problem, it's a symptom of the underlying problem, Problem 1: which is that you flamed until you got modkilled. My way of observing problems is correct, and if you want to avoid problems, they can be avoided by following the rules. | ||
IAmRobik
United States5878 Posts
On November 21 2014 05:38 Blazinghand wrote: So I think there's been a miscommunication here. Here's the problems I have observed: Problem 1: Robik was flaming Solution: Modkill and Ban so he doesn't do it again Problem 2: Robik continued posting after modkill Solution: +1 Ban Whereas here's what things seem to be from your point of view: Problem A: Robik was modkilled for flaming and wants to continue to help his team Solution: ??? In reality, your Problem A isn't a problem, it's a symptom of the underlying problem, Problem 1: which is that you flamed until you got modkilled. My way of observing problems is correct, and if you want to avoid problems, they can be avoided by following the rules. Let's look at a different scenario. Robik gets modkilled for jokingly reasking a question that the mod already answered in the thread of a Plammar game. Robik has a red check. Same solution because "Robik broke the rules?" | ||
batsnacks
United States4466 Posts
No one will even know you did. | ||
Blazinghand
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United States25550 Posts
On November 21 2014 05:43 IAmRobik wrote: Let's look at a different scenario. Robik gets modkilled for jokingly reasking a question that the mod already answered in the thread of a Plammar game. Robik has a red check. Same solution because "Robik broke the rules?" Well, you've already outlined the solution: you were modkilled. heh To directly respond to the question, yes. The host made a decision, and maybe it's a shit decision, but if it is, discuss it in the post game. | ||
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GMarshal
United States22154 Posts
On November 21 2014 02:10 IAmRobik wrote: It was already outlined by several people. The post-modkill post was imperative. It was information that the town should be privy to and taking that away from town would be more detrimental to the integrity of the game than my poor behavior. Therefore I believe 1 game for the language and 1 game for the act of posting after modkill. A modkill means you step out of the game. It doesn't matter how mad you are, it doesn't matter how unfair it is, it doesn't matter if the host modkilled you because he's drunk, and is kicking puppies, if a host tells you not to post in their game, you stop. Doubly so if its game relevant information. Also because I though I had posted a ruling and hadn't and because its been a while, Robik counts as having sat out one game, leaving him with one more to sit out | ||
IAmRobik
United States5878 Posts
On November 21 2014 05:45 Blazinghand wrote: Well, you've already outlined the solution: you were modkilled. heh To directly respond to the question, yes. The host made a decision, and maybe it's a shit decision, but if it is, discuss it in the post game. But then the host wasted the time of 13 other players. Like wtf??!?! How is that fair to the other players in the game and how is that fair to the integrity of the game. This is what I'm trying to discuss. I'm also trying to discuss warning from hosts on posts they find unacceptable instead of straight modkills (and setting some sort of standard protocol there too) | ||
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GMarshal
United States22154 Posts
On November 21 2014 05:49 IAmRobik wrote: But then the host wasted the time of 13 other players. Like wtf??!?! How is that fair to the other players in the game and how is that fair to the integrity of the game. This is what I'm trying to discuss. I'm also trying to discuss warning from hosts on posts they find unacceptable instead of straight modkills (and setting some sort of standard protocol there too) Hosts run their own games, if a host is shitty, people will stop playing with them. Hosting is not going to get a standarized set of rules unless the people hosting games decide to, and if they do, this is not the place for that discussion (feel free to make a thread though). The bottom line is that each host is in charge of their thread and they can be as arbitrary as they desire. Heck BM once changed the rules. Midgame. The takeaway is not to play with hosts who's style you don't like | ||
kitaman27
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United States9244 Posts
On November 21 2014 05:49 IAmRobik wrote: But then the host wasted the time of 13 other players. Like wtf??!?! How is that fair to the other players in the game and how is that fair to the integrity of the game. This is what I'm trying to discuss. I'm also trying to discuss warning from hosts on posts they find unacceptable instead of straight modkills (and setting some sort of standard protocol there too) I think a replacement works best in these kind of situations. It obviously isn't ideal and there aren't always replacements available, but it seems like it has the smallest impact on the outcome of the game. | ||
Coagulation
United States9633 Posts
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IAmRobik
United States5878 Posts
On November 21 2014 06:12 Coagulation wrote: robik why dont you play mafia on like any other site in the world. ban list problem solved. I do, but they're not hosting a vanilla game right now and that's kinda annoying me. | ||
iamperfection
United States9639 Posts
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The_Templar
your Country52797 Posts
On November 21 2014 08:46 iamperfection wrote: I figured out the solution. If you don't get mod killed you avoid this situation. So the solution is don't get mod killed. Brilliant! I should try that... wait I already am. I didn't even notice because it's working so well | ||
justanothertownie
16316 Posts
On November 21 2014 08:46 iamperfection wrote: I figured out the solution. If you don't get mod killed you avoid this situation. So the solution is don't get mod killed. On November 21 2014 05:18 justanothertownie wrote: Implying there is any problem with the current system. I present to you the ULTIMATE SOLUTION for this problem: don't get modkilled for being an asshole. Way ahead of you. :D | ||
Holyflare
United Kingdom30774 Posts
On November 21 2014 05:34 IAmRobik wrote: WHAT THE HELL. CAN YOU READ WHAT I'M WRITING!??! I'm looking for a solution to a possible modkill situation like that one I encountered or that could possibly occur in the future. I'm not arguing about my modkill or anything like that the solution is to not get modkilled when you have that information | ||
DarthPunk
Australia10847 Posts
Never Change. | ||
Holyflare
United Kingdom30774 Posts
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Blazinghand
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United States25550 Posts
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WaveofShadow
Canada31494 Posts
On November 21 2014 10:07 Blazinghand wrote: I think TL Mafia is doing great. The strength of a community isn't measured in just raw numbers of players, but in the enjoyment of the people involved. Ideally TL Mafia stays at a decent size and is fun for everyone, but ultimately the big goal is good game environments and a fun time, not being able to brag about the size of our Try to fill a 25 player game then come back and tell say that. | ||
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