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[T] MTG Mini Mafia II - Page 68

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(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
February 01 2013 19:15 GMT
#1341
Let's wait until I see that HP go down baby!
Should be at 15 I assume
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 01 2013 19:38 GMT
#1342
On February 02 2013 04:06 Aperture Science wrote:
Show nested quote +
On February 02 2013 04:06 Clockwork Hydra wrote:
On February 02 2013 04:00 Aperture Science wrote:
2) I contributed what I could by trying to read and post during, which I wasn't supposed to do, ESPECIALLY not at this time of the year. I then got chewed out about it when my boss found out. I found it weird that everyone was jumping on Deathrite as a scumclaim, but not the mass zombies. The ability was the scumclaim.

wat?

You are aware the Zombies are feasting on red flesh?

Or what the hell are you trying to say.

5) Yeah, yeah it is. Like I said I like doing ridiculous combos so until that hits I can't really do much else besides copy things. I've got Fork and Reverberate I think (though this is the only copy in my hand). But this also means if I draw another one we can double a join forces card.


Why would you copy a join forces card?
what the hell is that supposed to accomplish?
it's just a waste of mana, as you could just pay for the join forces instead...

~dandel


Paying mana is a cost, if he doubles it after the mana is paid it would double the effect without having to pay twice the mana


Hrmmm, fairly certain you're wrong (although I don't really want to shit up the thread with this). Here's the relevant ruling on Fork:


If mana or other costs need to be spent at resolution of the spell, the player of Fork would still be responsible for paying that cost.

My understanding is that Minds Aglow has to resolve before the Join Forces triggers, making it happen at resolution. If, for instance, Minds Aglow were countered, people would not have to choose how much to contribute. It doesn't have "as an additional cost to cast Minds Aglow do blablabla", the subsequent mana contribution is part of the resolution, not the casting. Hence this wouldn't work.

/Acro
Aperture Science
Profile Joined January 2013
United States151 Posts
February 01 2013 19:40 GMT
#1343
On February 02 2013 04:38 Clockwork Hydra wrote:
Show nested quote +
On February 02 2013 04:06 Aperture Science wrote:
On February 02 2013 04:06 Clockwork Hydra wrote:
On February 02 2013 04:00 Aperture Science wrote:
2) I contributed what I could by trying to read and post during, which I wasn't supposed to do, ESPECIALLY not at this time of the year. I then got chewed out about it when my boss found out. I found it weird that everyone was jumping on Deathrite as a scumclaim, but not the mass zombies. The ability was the scumclaim.

wat?

You are aware the Zombies are feasting on red flesh?

Or what the hell are you trying to say.

5) Yeah, yeah it is. Like I said I like doing ridiculous combos so until that hits I can't really do much else besides copy things. I've got Fork and Reverberate I think (though this is the only copy in my hand). But this also means if I draw another one we can double a join forces card.


Why would you copy a join forces card?
what the hell is that supposed to accomplish?
it's just a waste of mana, as you could just pay for the join forces instead...

~dandel


Paying mana is a cost, if he doubles it after the mana is paid it would double the effect without having to pay twice the mana


Hrmmm, fairly certain you're wrong (although I don't really want to shit up the thread with this). Here's the relevant ruling on Fork:

Show nested quote +

If mana or other costs need to be spent at resolution of the spell, the player of Fork would still be responsible for paying that cost.

My understanding is that Minds Aglow has to resolve before the Join Forces triggers, making it happen at resolution. If, for instance, Minds Aglow were countered, people would not have to choose how much to contribute. It doesn't have "as an additional cost to cast Minds Aglow do blablabla", the subsequent mana contribution is part of the resolution, not the casting. Hence this wouldn't work.

/Acro


I am not familiar with join forces, so I would take your word over mine then
We do what we must, because we can.
Aperture Science
Profile Joined January 2013
United States151 Posts
February 01 2013 19:45 GMT
#1344
I'll check the join forces rules tonight. going to a release event, theres some L2 judges there
We do what we must, because we can.
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
February 01 2013 19:46 GMT
#1345
hey this is snb
i think we can fertile ground nova let me figure this out
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
February 01 2013 19:52 GMT
#1346
wait the plan wont work
he can sac a land to kill nova's creature
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 01 2013 19:55 GMT
#1347
On February 02 2013 04:45 Aperture Science wrote:
I'll check the join forces rules tonight. going to a release event, theres some L2 judges there

Sounds good, but I've already convinced myself.
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 01 2013 19:55 GMT
#1348
On February 02 2013 04:52 SuckMyTopdeck wrote:
wait the plan wont work
he can sac a land to kill nova's creature

He can't if you mean the treetop village, because its still a land, so the errata prevents that. However, he can still mess with the other creatures on the board.
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 01 2013 19:56 GMT
#1349
Oh, one thing we thought of is that if we are 2 over the damage, we will do 1 less damage in order to develop our deck a bit better.
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
February 01 2013 19:56 GMT
#1350
that's right but he can kill a zombie and unless i'm mistaken that's all he needs to do to survive
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
RockHydra
Profile Joined January 2013
Pitcairn222 Posts
February 01 2013 19:57 GMT
#1351
Also, I agree with CH's assessment of a copied Joint Forces spell. Mana gets paid upon resolution, so each copy requires an independent 'each player may pay mana' sequence.
~Hopeless
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 01 2013 19:57 GMT
#1352
Rock, what's your opinion of AS?
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 01 2013 19:59 GMT
#1353
Grey, now that you're back from holiday. Your fresh look at the game would be appreciated. Who's the second scum?
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
February 01 2013 19:59 GMT
#1354
Woot forgot he can sack his goblin+shaman to destroy other creatures...


....so, do we destroy both of them?
Aperture, you can sack your Braid of Fire to destroy his Shaman, and Rock can sack a Walker to destroy his Goblin.
He can't do anything else if we do that right?

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
February 01 2013 20:00 GMT
#1355
Like...let's figure this out before he gets back.
That means quickly, he might even still be actively lurking right now

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
SuckMyTopdeck
Profile Joined January 2013
Guernsey314 Posts
February 01 2013 20:01 GMT
#1356
On February 02 2013 04:59 (DontFear)ThePoster wrote:
Woot forgot he can sack his goblin+shaman to destroy other creatures...


....so, do we destroy both of them?
Aperture, you can sack your Braid of Fire to destroy his Shaman, and Rock can sack a Walker to destroy his Goblin.
He can't do anything else if we do that right?

/G


he can still sac lands to kill stuff even if we kill all his creatures before he sacrifices them
colored artifacts and emblem effects are retarded and i refuse to acknowledge them
Clockwork Hydra
Profile Joined January 2013
Uzbekistan442 Posts
February 01 2013 20:01 GMT
#1357
On February 02 2013 04:59 (DontFear)ThePoster wrote:
Woot forgot he can sack his goblin+shaman to destroy other creatures...


....so, do we destroy both of them?
Aperture, you can sack your Braid of Fire to destroy his Shaman, and Rock can sack a Walker to destroy his Goblin.
He can't do anything else if we do that right?

/G

yeah. Artanis changed to non-land after all.

Rock (and whoever else) do it now, before he comes back :O
no taking chances.

~dandel
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
February 01 2013 20:01 GMT
#1358
I thought Artanis said it didn't work with lands?
Or was it the "destroy" part and not the "sac" part?

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
(DontFear)ThePoster
Profile Joined December 2012
Guernsey584 Posts
February 01 2013 20:02 GMT
#1359
I mean, if it works with lands we can sac our OWN lands to destroy HIS lands. RIght?

We still get 2 lands because of Bins card, so it's not that much of a waste

/G
Come on townie. Townie take my hand .We'll be able to scumhunt. Townie I'm your scum
Crossfire99
Profile Joined March 2011
United States1529 Posts
February 01 2013 20:03 GMT
#1360
On February 02 2013 05:01 Clockwork Hydra wrote:
Show nested quote +
On February 02 2013 04:59 (DontFear)ThePoster wrote:
Woot forgot he can sack his goblin+shaman to destroy other creatures...


....so, do we destroy both of them?
Aperture, you can sack your Braid of Fire to destroy his Shaman, and Rock can sack a Walker to destroy his Goblin.
He can't do anything else if we do that right?

/G

yeah. Artanis changed to non-land after all.

Rock (and whoever else) do it now, before he comes back :O
no taking chances.

~dandel

Sorry, but I can't let scum kill me with his zombies after all.
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