Wheel of Fortune Mini Mafia - Page 6
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VisceraEyes
United States21170 Posts
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MrZentor
United States1648 Posts
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SamuelLJackson
223 Posts
On April 22 2012 22:26 VisceraEyes wrote: Because he did react - by Forumite's estimation he reacted poorly and by my estimation he reacted in the manner I'd expect. In any case, I don't think he's a good vote and won't support it. *shrug* Do I tell you how to play? Oh wait...yeah...I do....... Okay, whatever. I won't do it again. Good enough? ![]() and that one reaction is enough to make your read final? I just don't get why you would want to step in here, it's d1 with VERY few things to talk about, even less than usually because there's so few people talking. I just don't understand why you would want to end the discussion in that situation from a town perspective while I can think of 2 different possibilites for a mafia-VE to say something like that. Even if he's town and I'm inclined to believe so there's no harm in people argueing about what he and forumite said so far, at least as long as there's nothing else. | ||
SamuelLJackson
223 Posts
Anyways, that was another Toad-post. | ||
Forumite
Sweden3280 Posts
On April 22 2012 22:25 MrZentor wrote: That's some mastermind scum theory considering I've only been scum once(Death Factory 2). I'm almost tempted to vote for him because of his sheer stupidity. Don´t exaggerate, there´s nothing advanced about this, the only odd thing is you actually going so far as voting yourself, otherwise it looks like standard scumplay, nervous, defensive and fond of counterattacks. Are you still on about prplhz? | ||
MrZentor
United States1648 Posts
So far, I think prphlz looks the scummiest. | ||
Ace
United States16096 Posts
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Ace
United States16096 Posts
On April 22 2012 22:49 Forumite wrote: Don´t exaggerate, there´s nothing advanced about this, the only odd thing is you actually going so far as voting yourself, otherwise it looks like standard scumplay, nervous, defensive and fond of counterattacks. Are you still on about prplhz? I don't think anything advanced happened here either, but I'm not sure what constitutes standard scumplay. Last I checked nervousness and being defensive aren't specific only to Scum. Likewise, bad players tend to lash out and counter attack things more than the good ones. On April 22 2012 22:32 MrZentor wrote: I wish everybody would post-Sbrubbles, Phagga, snarfs We've got plenty of time! Anyone down for a policy lynch? Any comments on my post about Masons fast claiming Day 2? Lets get some real discussion going. I'm not going through a 4 page Day 1. | ||
phagga
Switzerland2194 Posts
I'm mainly surprised by Mr. zentors play so far, but I do not know him well, so I'll have to read through an old town game of him to get a better feeling for his play. Also, I'll have to read through the whole discussion again to get a better idea of what's going on. And now I'm off to the woods with my daughter. | ||
VisceraEyes
United States21170 Posts
I think it looks a lot like your Hypothetical Situation 2. The only issue I have with it is that we don't know if there's a cop OR medic present, where your HS2 was assuming an open setup. Wanna walk me through how your plan works if there are no medics/cops present Ace? | ||
Bluelightz
Indonesia2463 Posts
My first and only reason is that, he has been active, trying to point out possible scum slips in other people's post's, and secondly he has been active. I compared his game in DF2 as scum where he lurked D1 and (I think) the rest of D2, but here he has been active. prp: trying to find scum game, so if anyone can point out one please do :3 Other comments: Policy Lynch -> NO. Mason Claim -> Now, we get insta two confirmed town unless scum try and be risky by claiming with 2 of their members. Claiming now benefits us by if scum kill one of them, the other is confirmed. | ||
Bluelightz
Indonesia2463 Posts
Policy Lynch -> Easily avoided by scum, like LaLurkers avoided by being active, or LaLiars, hmm can't explain but it just saying that it will be hard to prove that they are lying without a DT check or something. I'll be sleeping now. Last read: Toad hydra is town because he has started poking at people for possible scum slips and has been active. | ||
SamuelLJackson
223 Posts
The difference here is that I know VE knows that as well. I'm not so sure about you so please stop it. And townreads are really easy to do for mafia. They know who is town (aka not mafia) and who's not so they can 24/7 waltz around, tell people who they think is town and are perfectly right about and don't even have to make up some bullshit while when they're doing cases or scumreads they have to make up some shit because they know it's wrong. So dishing out townreads is a) hurting town (imo) b) not helping town judge you because you could do that as mafia as well ---Toad | ||
Radfield
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Canada2720 Posts
![]() Where's Sandro? On April 22 2012 23:57 Ace wrote: Any comments on my post about Masons fast claiming Day 2? I don't actually see the benefit to the quick claim. However, I am assuming that the masons are good enough to leave a trail of clues which will point to their partner if they die, yet is impossible to find if they are alive. Since they can talk together, it really shouldn't be that hard. If that's the case, then there is no reason for them to claim, as once they claim they will become instant targets. The longer they stay alive, the higher towns chance of winning is. I guess I just don't see the actual benefit of them claiming. This assumes we have any masons at all. I'm not sure how bugs is generating the mason roles, as a normal C9++ has the option of an Innocent Child(mod confirmed townie), which is not in the OP. For those who don't really know how the setup is generated: http://wiki.mafiascum.net/index.php?title=C9++ | ||
Radfield
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Canada2720 Posts
On April 23 2012 00:08 VisceraEyes wrote: Wanna walk me through how your plan works if there are no medics/cops present Ace? Keep in mind that there ARE no medics, only potential jailkeepers. A small distinction, but an important one. On April 23 2012 00:21 Bluelightz wrote: prp: trying to find scum game, so if anyone can point out one please do :3 Prplhz was scum in PYP Interesting. Mind you that was a somewhat strange game since there were 3 different scum teams. | ||
Radfield
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Canada2720 Posts
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SamuelLJackson
223 Posts
On April 23 2012 01:35 Radfield wrote: If it makes you feel any better, I don't think you are town Toad ![]() Where's Sandro? Yeah I know. Sad thing WBG is hosting this and not playing himself. He could be your wingman and constantly tell people how unreadable I am, especially after LII :p That's the reason I'm not raging mad but just a little upset about blue so far. Sandro said pregame that he won't have time to post the first day (RL day I guess?) as well when I told him I'm trying to post less hypno-Toad-ish and therefore am going to post less. So I guess he's still not here. On April 23 2012 01:35 Radfield wrote: I don't actually see the benefit to the quick claim. However, I am assuming that the masons are good enough to leave a trail of clues which will point to their partner if they die, yet is impossible to find if they are alive. Since they can talk together, it really shouldn't be that hard. If that's the case, then there is no reason for them to claim, as once they claim they will become instant targets. The longer they stay alive, the higher towns chance of winning is. I guess I just don't see the actual benefit of them claiming. This assumes we have any masons at all. I'm not sure how bugs is generating the mason roles, as a normal C9++ has the option of an Innocent Child(mod confirmed townie), which is not in the OP. For those who don't really know how the setup is generated: http://wiki.mafiascum.net/index.php?title=C9++ Did you read wbg's first C9++? The fast mason claim is incredible strong and frankly it was one of the reasons town won that game without a problem because they had a VERY strong town player who was basicly confirmed town, forcing mafia to deal with that problem as well as the other "confirmed" mason and other people who just looked incredible good themselves. That being said I wouldn't be suprised if wbg tweaked the balance a little bit and is treating mason as a stronger PR than he did in his first game. That's of course just speculation. But yeah I'd still say insta claiming as mason is the way to go for town. Mafia has BIG issues dealing with that because it's really hard to claim something like that themselves and on top of that there's no mafia Masons. The real issue with the insta-claim is that it does give mafia targets but way more than they can deal with early on therefore making it really much easier for town. ---Toad | ||
SamuelLJackson
223 Posts
However we really need people to start and get in here. I am doing my best to not be the hypno-Toad that ends up having 25% of thread-posts. However, with so little contribution I am again one of the guys who's posting a little bit more than most people which is just an incredible bad sign for those who aren't posting considering that I have to really hold myself back here... --- Toad | ||
MrZentor
United States1648 Posts
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Ace
United States16096 Posts
I'm for Masons claiming on Day 2 as we'd have at least 2 dead players resulting in 2 confirmed Town in an 11 player game. The other reason I'd rather have them claim Day 2 is that if we get a Cop investigation it's going be extremely good for our chances of winning. The only thing that could rock a Mason claim Night 2 would be a potential SK. With the Mafia KP static at one the Town could power through. But an SK running around in addition to Scum would possibly aim for the Masons also. | ||
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