• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:01
CEST 15:01
KST 22:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy1GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy
Tourneys
RSL Season 4 announced for March-April $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond) GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Gypsy to Korea ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage
Tourneys
[Megathread] Daily Proleagues [BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CEST 🌍 Weekly Foreign Showmatches
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1522 users

Surprisingly Normal Mini Mafia V - Page 5

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 6 7 31 32 33 Next All
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
July 22 2011 01:31 GMT
#81
redFF is just saying that because he got lynched day 1 as scum in bc's aa for randomly trying to protect a failure of a town.

Here's a tip for mafia, when townies are about to die, just let them die.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
July 22 2011 01:32 GMT
#82
On July 22 2011 10:31 VisceraEyes wrote:
Hmmmmm...ACE with the first scummy post. Go figure.

Ace, what possible information could be gleaned from deciding who to lynch based on randomness (if that's what you're proposing?) I'm relatively new, so forgive if this is something obvious that I just haven't picked up yet...


It's a great idea.

Although, killing the third poster after the daypost has a far higher success-rate.
Computer says mafia
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 01:37 GMT
#83
So you guys would rather take a straight 3/12 chance of hitting scum rather than upping our chances using what little analysis we can muster during d1? That's what you're proposing?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 01:47 GMT
#84
On July 22 2011 10:31 VisceraEyes wrote:
Hmmmmm...ACE with the first scummy post. Go figure.

Ace, what possible information could be gleaned from deciding who to lynch based on randomness (if that's what you're proposing?) I'm relatively new, so forgive if this is something obvious that I just haven't picked up yet...


Lots of new players(no meta) + I don't always take meta into consideration on Day 1. I'm also not going to wait for a Scum slip. I also don't want to know what the setup is until Day 2 when (if) the Detective has a chance to get off an investigation.

So we can random lynch to kick things off, or go the traditional route and play the discussion game.

Although if I was going to lynch someone you or Palmero over there would get the noose asap.
Math me up, scumboi. - Acrofales
vonKlaust
Profile Joined September 2010
Sweden158 Posts
July 22 2011 01:49 GMT
#85
I agree with Viscera. It's better if we try to lead a lynch on whoever you think is most scummy, rather than randoming. Then at least we get some pressure reaction and what not. Also, we have more to work with when it comes to vote-analyzing later in the game.
And the chances to hit scum is probably better with consious lynching rather than randoming anyway.
None.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 01:49 GMT
#86
Any particular reason, or just because we're here to react to that statement?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 01:51 GMT
#87
ebwodp

That was aimed at Ace, btw

Jacinto, I agree with you on this one. I'm not saying base discussions on meta or setup or outting PRs. I'm saying if there's someone scummy to lynch before night falls, we lynch him. If not, THEN I'll get into a random-lynching discussion.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
vonKlaust
Profile Joined September 2010
Sweden158 Posts
July 22 2011 01:52 GMT
#88
And also, the possibility of the leader of the random lynch cheating the lynch. Just because he sais he is randoming doesn't necesserely mean he does.
None.
DragonReborn422
Profile Joined July 2011
United States91 Posts
July 22 2011 01:59 GMT
#89
Jacinto and VisceraEyes look kind of scummy. Not sure on how much you guys have played though.

FOS (Finger of Suspicion) : Jacinto and Viscera. Ok this is the one and only time im going to use FOS...but i couldnt resist the first time. it's amusing to me in some way.

You guys look helpful but you're really not. Posts look a little forced. Jacinto looks a little better than Viscera.

I like Ace's posts.
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:00 GMT
#90
What meta is there to consider? Unless we have someone like Vivi57 or Kenpachi in the game then there is no policy lynch to consider.

Secondly basing lynches off of purely meta are dangerous, and most importantly: useless much of the time. If you want to go the meta route then break down some players' meta for us and lets see what everyone thinks.

@Jacinto: We can do random lynch via Mod by having him roll a number for us, or pick an unbiased source or random event (like sports score or timing of a home run) to lynch someone.
Math me up, scumboi. - Acrofales
vonKlaust
Profile Joined September 2010
Sweden158 Posts
July 22 2011 02:06 GMT
#91
@Ace

Allright, that makes more sense.
However, I don't really see the point of random lynching. Sure, the DT could get an investigation, but we still don't know if we actually have a DT or even a doctor in the game. I don't get how random lynching could "kick things off", to the contrary, to me it seems that a RL would just keep the game stagnated.
Could you explain more closely exactly how a RL would contribute to our cause?
None.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 02:11 GMT
#92
On July 22 2011 10:59 DragonReborn422 wrote:
Jacinto and VisceraEyes look kind of scummy. Not sure on how much you guys have played though.

FOS (Finger of Suspicion) : Jacinto and Viscera. Ok this is the one and only time im going to use FOS...but i couldnt resist the first time. it's amusing to me in some way.

You guys look helpful but you're really not. Posts look a little forced. Jacinto looks a little better than Viscera.

I like Ace's posts.



All right Dragon, then we dispense with the pleasantries. I'm trying to create a pro-town environment. Tell me how that's scummy if you please. Clearly you agree with lynching randomly as Ace does, and his non-answer to my question apparently doesn't bother you because you're in perfect agreement about who you'd lynch given the reins. So let me pose this question to you, because I KNOW Ace has an answer for me.

What benefit does town get from lynching a random person?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:13 GMT
#93
I'm for random lynching because I'm not expecting anyone to just out themselves so easily. I think it's a fun way to start off the game anyway because I'm not in the mood to read people arguing about things that aren't really that important to this game (like meta).

I'm not sure we have a Detective, but if he/she exists throwing up a random lynch and letting the pieces fall might help set their Scumdar in the right direction.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:14 GMT
#94
What question didn't I answer? Clarify.
Math me up, scumboi. - Acrofales
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 02:16 GMT
#95
@Ace

I'm not saying we base anything off meta. I'm also not saying we base anything off setup discussion. I'm also not saying we let the power-roles do all the work this game. I'll thank you to not try and 'lead' a discussion toward one of those topics, as clearly you don't want to talk about it and frankly I don't have the experience to keep up.

But I'm absolutely against random-lynching at this time because we have a whole day of information to gather and we can decide later who to lynch.

.........this is some kind of extreme aversion to no-lynch isn't it?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
redFF
Profile Blog Joined November 2010
United States3910 Posts
July 22 2011 02:16 GMT
#96
I've never actually seen or heard of random lynching before, well most day 1 lynches are random but outright saying they are and randomly deciding who is lynched is something i've never seen before, can you link me to a game where a random lynch has been used? It seems pretty dumb to me, because you could hit an active pro-town player just as likely as you could hit a lurking mafia.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 02:17 GMT
#97
On July 22 2011 10:47 Ace wrote:
Although if I was going to lynch someone you or Palmero over there would get the noose asap.



On July 22 2011 10:49 VisceraEyes wrote:
Any particular reason, or just because we're here to react to that statement?

if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 02:17 GMT
#98
Sorry, that wasn't clear...my bad.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Trotske
Profile Joined August 2010
410 Posts
July 22 2011 02:17 GMT
#99
+ Show Spoiler +
On July 22 2011 11:06 Jacinto wrote:
@Ace

Allright, that makes more sense.
However, I don't really see the point of random lynching. Sure, the DT could get an investigation, but we still don't know if we actually have a DT or even a doctor in the game. I don't get how random lynching could "kick things off", to the contrary, to me it seems that a RL would just keep the game stagnated.
Could you explain more closely exactly how a RL would contribute to our cause?


I agree with this.

As far as I can see a RL has a 9:3 chance of just making us down a townie and we don't even know if we have a DT, If we have a DT then there is a 50% chance of there being a Roleblocker also if the DT claims they then have a 50% chance of being useless.

Can someone please explain why a RL is better than a no lynch.
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:18 GMT
#100
I've seen you and Palmar play before thats why
Math me up, scumboi. - Acrofales
Prev 1 2 3 4 5 6 7 31 32 33 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech132
StarCraft: Brood War
Calm 6280
Sea 2728
Bisu 2528
Jaedong 2326
firebathero 624
Stork 396
Mini 376
ZerO 364
Light 344
actioN 338
[ Show more ]
Hyuk 336
EffOrt 326
Rush 235
Snow 213
Soulkey 184
Pusan 182
ggaemo 166
Killer 138
Sharp 127
Leta 111
hero 101
Hyun 85
NaDa 70
Sea.KH 68
Backho 67
Aegong 63
[sc1f]eonzerg 59
sorry 54
Barracks 53
Free 50
Shinee 48
ToSsGirL 43
scan(afreeca) 37
HiyA 35
Nal_rA 32
JulyZerg 32
JYJ 30
GoRush 21
Bale 15
Icarus 14
ajuk12(nOOB) 13
Rock 12
IntoTheRainbow 10
Sacsri 8
SilentControl 6
Dota 2
Gorgc4407
qojqva857
syndereN151
Counter-Strike
olofmeister4947
markeloff89
edward82
Other Games
singsing2292
Liquid`RaSZi1098
B2W.Neo620
Lowko298
crisheroes284
XaKoH 168
Liquid`VortiX136
ArmadaUGS56
Mew2King41
ZerO(Twitch)15
Organizations
Counter-Strike
PGL25705
Other Games
BasetradeTV935
StarCraft 2
WardiTV484
StarCraft: Brood War
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2837
Other Games
• WagamamaTV234
Upcoming Events
CranKy Ducklings
10h 59m
WardiTV Team League
21h 59m
Replay Cast
1d 10h
CranKy Ducklings
1d 20h
WardiTV Team League
1d 21h
uThermal 2v2 Circuit
2 days
BSL
2 days
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
Sparkling Tuna Cup
2 days
WardiTV Team League
2 days
OSC
2 days
[ Show More ]
BSL
3 days
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
GSL
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.