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Surprisingly Normal Mini Mafia V - Page 5

Forum Index > TL Mafia
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Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
July 22 2011 01:31 GMT
#81
redFF is just saying that because he got lynched day 1 as scum in bc's aa for randomly trying to protect a failure of a town.

Here's a tip for mafia, when townies are about to die, just let them die.
Computer says mafia
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
July 22 2011 01:32 GMT
#82
On July 22 2011 10:31 VisceraEyes wrote:
Hmmmmm...ACE with the first scummy post. Go figure.

Ace, what possible information could be gleaned from deciding who to lynch based on randomness (if that's what you're proposing?) I'm relatively new, so forgive if this is something obvious that I just haven't picked up yet...


It's a great idea.

Although, killing the third poster after the daypost has a far higher success-rate.
Computer says mafia
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 01:37 GMT
#83
So you guys would rather take a straight 3/12 chance of hitting scum rather than upping our chances using what little analysis we can muster during d1? That's what you're proposing?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 01:47 GMT
#84
On July 22 2011 10:31 VisceraEyes wrote:
Hmmmmm...ACE with the first scummy post. Go figure.

Ace, what possible information could be gleaned from deciding who to lynch based on randomness (if that's what you're proposing?) I'm relatively new, so forgive if this is something obvious that I just haven't picked up yet...


Lots of new players(no meta) + I don't always take meta into consideration on Day 1. I'm also not going to wait for a Scum slip. I also don't want to know what the setup is until Day 2 when (if) the Detective has a chance to get off an investigation.

So we can random lynch to kick things off, or go the traditional route and play the discussion game.

Although if I was going to lynch someone you or Palmero over there would get the noose asap.
Math me up, scumboi. - Acrofales
vonKlaust
Profile Joined September 2010
Sweden158 Posts
July 22 2011 01:49 GMT
#85
I agree with Viscera. It's better if we try to lead a lynch on whoever you think is most scummy, rather than randoming. Then at least we get some pressure reaction and what not. Also, we have more to work with when it comes to vote-analyzing later in the game.
And the chances to hit scum is probably better with consious lynching rather than randoming anyway.
None.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 01:49 GMT
#86
Any particular reason, or just because we're here to react to that statement?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 01:51 GMT
#87
ebwodp

That was aimed at Ace, btw

Jacinto, I agree with you on this one. I'm not saying base discussions on meta or setup or outting PRs. I'm saying if there's someone scummy to lynch before night falls, we lynch him. If not, THEN I'll get into a random-lynching discussion.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
vonKlaust
Profile Joined September 2010
Sweden158 Posts
July 22 2011 01:52 GMT
#88
And also, the possibility of the leader of the random lynch cheating the lynch. Just because he sais he is randoming doesn't necesserely mean he does.
None.
DragonReborn422
Profile Joined July 2011
United States91 Posts
July 22 2011 01:59 GMT
#89
Jacinto and VisceraEyes look kind of scummy. Not sure on how much you guys have played though.

FOS (Finger of Suspicion) : Jacinto and Viscera. Ok this is the one and only time im going to use FOS...but i couldnt resist the first time. it's amusing to me in some way.

You guys look helpful but you're really not. Posts look a little forced. Jacinto looks a little better than Viscera.

I like Ace's posts.
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:00 GMT
#90
What meta is there to consider? Unless we have someone like Vivi57 or Kenpachi in the game then there is no policy lynch to consider.

Secondly basing lynches off of purely meta are dangerous, and most importantly: useless much of the time. If you want to go the meta route then break down some players' meta for us and lets see what everyone thinks.

@Jacinto: We can do random lynch via Mod by having him roll a number for us, or pick an unbiased source or random event (like sports score or timing of a home run) to lynch someone.
Math me up, scumboi. - Acrofales
vonKlaust
Profile Joined September 2010
Sweden158 Posts
July 22 2011 02:06 GMT
#91
@Ace

Allright, that makes more sense.
However, I don't really see the point of random lynching. Sure, the DT could get an investigation, but we still don't know if we actually have a DT or even a doctor in the game. I don't get how random lynching could "kick things off", to the contrary, to me it seems that a RL would just keep the game stagnated.
Could you explain more closely exactly how a RL would contribute to our cause?
None.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 02:11 GMT
#92
On July 22 2011 10:59 DragonReborn422 wrote:
Jacinto and VisceraEyes look kind of scummy. Not sure on how much you guys have played though.

FOS (Finger of Suspicion) : Jacinto and Viscera. Ok this is the one and only time im going to use FOS...but i couldnt resist the first time. it's amusing to me in some way.

You guys look helpful but you're really not. Posts look a little forced. Jacinto looks a little better than Viscera.

I like Ace's posts.



All right Dragon, then we dispense with the pleasantries. I'm trying to create a pro-town environment. Tell me how that's scummy if you please. Clearly you agree with lynching randomly as Ace does, and his non-answer to my question apparently doesn't bother you because you're in perfect agreement about who you'd lynch given the reins. So let me pose this question to you, because I KNOW Ace has an answer for me.

What benefit does town get from lynching a random person?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:13 GMT
#93
I'm for random lynching because I'm not expecting anyone to just out themselves so easily. I think it's a fun way to start off the game anyway because I'm not in the mood to read people arguing about things that aren't really that important to this game (like meta).

I'm not sure we have a Detective, but if he/she exists throwing up a random lynch and letting the pieces fall might help set their Scumdar in the right direction.
Math me up, scumboi. - Acrofales
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:14 GMT
#94
What question didn't I answer? Clarify.
Math me up, scumboi. - Acrofales
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 02:16 GMT
#95
@Ace

I'm not saying we base anything off meta. I'm also not saying we base anything off setup discussion. I'm also not saying we let the power-roles do all the work this game. I'll thank you to not try and 'lead' a discussion toward one of those topics, as clearly you don't want to talk about it and frankly I don't have the experience to keep up.

But I'm absolutely against random-lynching at this time because we have a whole day of information to gather and we can decide later who to lynch.

.........this is some kind of extreme aversion to no-lynch isn't it?
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
redFF
Profile Blog Joined November 2010
United States3910 Posts
July 22 2011 02:16 GMT
#96
I've never actually seen or heard of random lynching before, well most day 1 lynches are random but outright saying they are and randomly deciding who is lynched is something i've never seen before, can you link me to a game where a random lynch has been used? It seems pretty dumb to me, because you could hit an active pro-town player just as likely as you could hit a lurking mafia.
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 02:17 GMT
#97
On July 22 2011 10:47 Ace wrote:
Although if I was going to lynch someone you or Palmero over there would get the noose asap.



On July 22 2011 10:49 VisceraEyes wrote:
Any particular reason, or just because we're here to react to that statement?

if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21171 Posts
July 22 2011 02:17 GMT
#98
Sorry, that wasn't clear...my bad.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Trotske
Profile Joined August 2010
410 Posts
July 22 2011 02:17 GMT
#99
+ Show Spoiler +
On July 22 2011 11:06 Jacinto wrote:
@Ace

Allright, that makes more sense.
However, I don't really see the point of random lynching. Sure, the DT could get an investigation, but we still don't know if we actually have a DT or even a doctor in the game. I don't get how random lynching could "kick things off", to the contrary, to me it seems that a RL would just keep the game stagnated.
Could you explain more closely exactly how a RL would contribute to our cause?


I agree with this.

As far as I can see a RL has a 9:3 chance of just making us down a townie and we don't even know if we have a DT, If we have a DT then there is a 50% chance of there being a Roleblocker also if the DT claims they then have a 50% chance of being useless.

Can someone please explain why a RL is better than a no lynch.
Ace
Profile Blog Joined October 2002
United States16096 Posts
July 22 2011 02:18 GMT
#100
I've seen you and Palmar play before thats why
Math me up, scumboi. - Acrofales
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