• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:59
CEST 15:59
KST 22:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview25Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates7GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Magnus Carlsen and Fabi review Clem's chess game. BGE Stara Zagora 2025: Info & Preview Jim claims he and Firefly were involved in match-fixing GSL Ro4 and Finals moved to Sunday June 15th
Tourneys
Bellum Gens Elite: Stara Zagora 2025 Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) SOOPer7s Showmatches 2025 Cheeseadelphia 2025 - Open Bracket LAN!
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
Will foreigners ever be able to challenge Koreans? BGH auto balance -> http://bghmmr.eu/ BW General Discussion I made an ASL quiz [BSL20] ProLeague: Bracket Stage & Dates
Tourneys
[ASL19] Grand Finals [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2 [BSL20] ProLeague Bracket Stage - Day 1
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Path of Exile Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 25696 users

TL Mafia Idea Factory - Page 13

Forum Index > TL Mafia
Post a Reply
Prev 1 11 12 13 14 15 51 Next
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
April 05 2012 21:03 GMT
#241
We need to go deeper!
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
April 05 2012 21:07 GMT
#242
On April 06 2012 05:45 EchelonTee wrote:
@Hassybaby, you should include Dota 1 heroes if they fit xp

me+gonzaw claim Inception Mafia. would have a game within a game. possible a game within a game within a game.


This game is already a mindfuck, having the likes of meepo make mess things up even more
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
gonzaw
Profile Joined December 2011
Uruguay4911 Posts
April 06 2012 02:37 GMT
#243
On April 06 2012 03:40 redFF wrote:
Swedish House Mafia by Deconduo I think.



Omg

Omg omg


That games needs to happen again SOON!!
It's so awesome.

Hopefully I'm town and live till the end there though, makes it x100 times more fun.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
April 06 2012 02:55 GMT
#244
For a themed game, an unglued/unhinged type game might be cool. Could give each player a unique card made in Magic Workstation which would flip upon their death.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 06 2012 03:21 GMT
#245
Merchant Mafia

Every 12 hours everybody gets 1 coin. They will be able to buy abilities from a store with their cash, but they won't be able to use it until the night of the day after they bought the item. For instance, you can buy a DT check the first day and try to sell it to somebody the second day for a profit. You can also buy an ability that gives you more cash than usual every 12 hours. You get a certain amount of interest at the end of each day for the amount of coins you have. The store is closed during the night.

Some examples of abilities that can be bought from the store: ability to shoot one person at night, ability to protect a person at night, extra votes, increasing day time, role block, ability to check somebody's alignment, etc.

All the town blue roles would have something to do with the money and the abilities you can buy, such as getting more money, increased interest, reduced price for things at the store, forcing a trade with somebody, etc.

Mafia roles would be things such as closing the store, stealing somebody's money, etc.
Falling’s just like flying, except there’s a more permanent destination.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
April 06 2012 04:35 GMT
#246
On April 06 2012 12:21 MrZentor wrote:
Merchant Mafia

Every 12 hours everybody gets 1 coin. They will be able to buy abilities from a store with their cash, but they won't be able to use it until the night of the day after they bought the item. For instance, you can buy a DT check the first day and try to sell it to somebody the second day for a profit. You can also buy an ability that gives you more cash than usual every 12 hours. You get a certain amount of interest at the end of each day for the amount of coins you have. The store is closed during the night.

Some examples of abilities that can be bought from the store: ability to shoot one person at night, ability to protect a person at night, extra votes, increasing day time, role block, ability to check somebody's alignment, etc.

All the town blue roles would have something to do with the money and the abilities you can buy, such as getting more money, increased interest, reduced price for things at the store, forcing a trade with somebody, etc.

Mafia roles would be things such as closing the store, stealing somebody's money, etc.

Mech mini 1 and 2 hosted by LSB
Moderator
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
April 09 2012 11:35 GMT
#247
As soon as I can cohost ill try host a kingmaker mini OR someone just step up and host one :p
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
April 16 2012 17:19 GMT
#248
This is a little idea inspired by the Liar Game manga:
Minority Mini Mafia
Most of the rules are the same except that the Day is broken into two equal parts, so a Day/Night cycle would look like this: 24/24/24.
Now the catch: In the first 24 h, the host asks a question which can be answered by yay or nay.(like: "Is Flash the king of the kongo?", "Is money the most important thing in life?")
The players then send in their answer (yay or nay) to the hosts. At the end of the 24h, the votes will be publically evaluated. Those who voted for the minority answer will be save from lynching for the rest of the day. So to avoid getting lynched, you need to look that you don't send in the same answer like the majority. Then, for the next 24h, it will be proceeded with normal lynching of one of the guys who are in the majority.

If a player sends in no answer, he will be automatically sent on the "lynchable" list.
If there is no majority in answers, then the side with the guy who sent in his answer last will get declared as the "majority side".
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
Radfield
Profile Joined September 2009
Canada2720 Posts
April 21 2012 21:11 GMT
#249
Two role ideas:

Fair Play Joat:

Has a number of abilities at his disposal: investigate, medic, vet, vig, etc. However, each time the joat chooses to use an action, he knows the mafia also gets a 1-shot action the following night. He can use the abilities as often or infrequently as he wants. Ideally, the power that mafia get is slightly more powerful than the power that the joat uses, hence the joat will need to smartly use his powers to make them pay off.

I imagine it something like this:

If he uses a...

DT Check, mafia gets an extra KP
Medic Protection, mafia gets a roleblock
Vig Shot, mafia get an unblockable kill
Veteran, mafia get a frame

Of course this could all be adjusted, but you get the idea.




Disaster Response Specialist:

Can choose to protect 5 players at night, however if any are scum than none of the 5 players is protected.
chaoser
Profile Blog Joined November 2008
United States5541 Posts
April 21 2012 21:20 GMT
#250
so fair play joat can potentially be a multi shot vigi?
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
syllogism
Profile Joined September 2010
Finland5948 Posts
April 21 2012 21:26 GMT
#251
Disaster response specialist sounds like an easy way to confirm 5 people in one night
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
April 21 2012 21:30 GMT
#252
It would be cool if FPJoaT could be balanced around FPJoaT v. Mafia night actions. The FPJoaT would send in what action he was going to use at night before the night starts, and then the mafia would get told what the FPJoaT did and they would get a power to counter it. Something like:

DT check: Mafia gets frame - Mafia has to figure out who FPJoaT will check and frame that person.
Medic Protection: Mafia gets one of their KP upgraded to a double hit - Mafia has to figure out who will be medic protected and they can just double hit that guy.
Vigilante Shot: Dunno maybe a medic protect for mafia would be too powerful, maybe the vigilante shot would just be a self-conscious vigilante shot? (FPJoaT dies if he flips a town) Maybe the vigilante hit could be a hatter bomb instead and mafia could get a roleblock?
Veteran: Mafia gets a roleblock - Mafia can roleblock with a hit to negate this power.

Dunno, I think it would be cool if it could be adjusted so it becomes a FPJoaT v. Mafia competition.

The Disaster Response Specialist seems potentially very very powerful
http://i.imgur.com/M7t7egx.png
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 21 2012 22:28 GMT
#253
Disaster Recovery seems swingy to the extreme.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Mementoss
Profile Blog Joined February 2011
Canada2595 Posts
Last Edited: 2012-04-26 22:45:28
April 26 2012 22:41 GMT
#254
Was there ever a Zombie Mafia or Infected Mafia?

Like say it starts off 19 townies to 1 infected. Town can double lynch everyday, can also do single, or no-lynch. Every night the infected has 1 KP and 1 IP(Infect power). The infect power allows them to pick a player to infect, thus bringing them on their team, and changing their win condition. As well as probably like 4 townies would be given the power of being immune, aka cannot be infected.

So after night 1 if there was a double mislynch and successful night cycle it would be 15 townies to 2 mafia. After another double mislynch and successful night cycle it would be 11 townies to 3 mafia.

Obviously this requires some tweaks for balance. A more solid starting number of townies and infected and immune. Maybe a KP and IP formula. It seems like it would make for a really fun game, but would be hard to balance.

Could be extremely epic, or a game that ends day 1 lol.
http://www.youtube.com/watch?v=uu96xMwFVXw
Ace
Profile Blog Joined October 2002
United States16096 Posts
Last Edited: 2012-04-26 22:45:21
April 26 2012 22:45 GMT
#255
The reason why no one does that is because it has the same base problem as Cultists: Players changing alignment in the middle of the game can screw things up and cause mass chaos with balance.

However I have read games on mafiascum where it looked OK. Back up power roles seem to solve some of the issues associated with those games.
Math me up, scumboi. - Acrofales
Mementoss
Profile Blog Joined February 2011
Canada2595 Posts
April 26 2012 22:48 GMT
#256
On April 27 2012 07:45 Ace wrote:
The reason why no one does that is because it has the same base problem as Cultists: Players changing alignment in the middle of the game can screw things up and cause mass chaos with balance.

However I have read games on mafiascum where it looked OK. Back up power roles seem to solve some of the issues associated with those games.


Yeah, it would be hard to balance for sure. Analysing play would have to be more focused on a mid game sorta " is this player playing differently now sort of thing". And a lot of analysis would have to be current day stuff as you wouldn't know if players switched win condition over night. Other power roles could be added in too, like a immune DT, if the above seemed op for mafia, due to hard infected hunting conditions.
http://www.youtube.com/watch?v=uu96xMwFVXw
Ace
Profile Blog Joined October 2002
United States16096 Posts
Last Edited: 2012-04-26 22:57:05
April 26 2012 22:55 GMT
#257
Yea but that is part of the balance issue. Immune to infection players early game can "slow down" the Zombie faction. Also you've gotta deal with the "head Cultist" dying early and the faction crumbling lol. Imo the way to have these games work has to start off with this setup:

1 Cultist/Plague Carrier that can infect 1 player every night.
1 Cult Member/Zombie that starts infected with the Cultist. If the Cultist/PC dies Day/Night 1 they automatically become the head. Otherwise they are normal.
1 Priest that can protect a player from being infected but can't turn them back to Town side.

From there you can do things like:

1.) Cultist knows everyone who is a Zombie. Zombies know they are Zombies but don't know other zombies. They may or may not know the total amount of Zombies at any time in the game.

2.) All recruited Zomebies get into the PM/QT group like normal Scum. Zombies lose their Town PRs. This stops a roleclaimed Town player from being recruited and wrecking havoc on balance.

Then it's just a matter of giving the Town a small amount but powerful roles with a backup or two. Of course the Town shouldn't know the backup exists.
Math me up, scumboi. - Acrofales
iGrok
Profile Blog Joined October 2010
United States5142 Posts
April 26 2012 22:58 GMT
#258
Universal Backups are nice to have in setups like that.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
April 29 2012 17:20 GMT
#259
Remember Liar game round 3 with the virus infection thingy? I am pretty sure we will be able to emulate something like that, but it will probably be complicated for the hosts.
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
May 02 2012 12:08 GMT
#260
On April 06 2012 06:07 Hassybaby wrote:
Show nested quote +
On April 06 2012 05:45 EchelonTee wrote:
@Hassybaby, you should include Dota 1 heroes if they fit xp

me+gonzaw claim Inception Mafia. would have a game within a game. possible a game within a game within a game.


This game is already a mindfuck, having the likes of meepo make mess things up even more


I take it back. Every single hero in the Dota Universe will be added :3
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Prev 1 11 12 13 14 15 51 Next
Please log in or register to reply.
Live Events Refresh
SC Evo League
12:00
#13
BRAT_OK 68
EnkiAlexander 36
LiquipediaDiscussion
Bellum Gens Elite
10:00
Stara Zagora 2025 Day 4
Clem vs ZounLIVE!
TBD vs Serral
Bellum Gens Elite4160
ComeBackTV 2000
TaKeTV 663
IndyStarCraft 458
3DClanTV 225
Rex202
CosmosSc2 173
LiquipediaDiscussion
CranKy Ducklings
10:00
Master Swan Open #92
CranKy Ducklings81
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Bellum Gens Elite4160
IndyStarCraft 458
Lowko338
Hui .323
Rex 202
CosmosSc2 173
ProTech72
BRAT_OK 68
MindelVK 25
StarCraft: Brood War
Britney 50694
Calm 18881
Bisu 1367
Jaedong 1076
Hyuk 853
Aegong 662
Mini 352
BeSt 280
Soulkey 240
ZerO 228
[ Show more ]
actioN 124
Hyun 121
Last 105
sorry 88
JYJ69
PianO 51
GoRush 22
ToSsGirL 22
Yoon 22
Sacsri 21
IntoTheRainbow 12
SilentControl 10
Terrorterran 8
ajuk12(nOOB) 8
Noble 5
Dota 2
Gorgc4748
qojqva2735
XcaliburYe460
League of Legends
KnowMe62
Heroes of the Storm
Khaldor284
Other Games
singsing2409
B2W.Neo1145
Mlord775
Beastyqt360
Mew2King214
Pyrionflax158
XaKoH 124
ArmadaUGS69
ZerO(Twitch)20
rubinoeu13
Organizations
Dota 2
PGL Dota 2 - Main Stream8777
PGL Dota 2 - Secondary Stream125
Other Games
BasetradeTV64
StarCraft 2
angryscii 20
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler37
League of Legends
• Nemesis5932
• Jankos1903
Upcoming Events
Fire Grow Cup
1h 1m
CSO Contender
3h 1m
BSL: ProLeague
4h 1m
StRyKeR vs MadiNho
Cross vs UltrA
TT1 vs JDConan
Bonyth vs Sziky
Replay Cast
10h 1m
SOOP Global
13h 1m
Creator vs Rogue
Cure vs Classic
SOOP
19h 1m
Classic vs GuMiho
Sparkling Tuna Cup
20h 1m
AllThingsProtoss
21h 1m
Fire Grow Cup
1d 1h
BSL: ProLeague
1d 4h
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
[ Show More ]
Replay Cast
1d 10h
Replay Cast
2 days
Replay Cast
2 days
WardiTV Invitational
2 days
WardiTV Invitational
2 days
GSL Code S
3 days
Rogue vs GuMiho
Maru vs Solar
Replay Cast
4 days
GSL Code S
4 days
herO vs TBD
Classic vs TBD
The PondCast
4 days
Replay Cast
5 days
GSL Code S
5 days
WardiTV Invitational
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
DreamHack Dallas 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BGE Stara Zagora 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.