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TL Mafia XXXV - Page 27

Forum Index > TL Mafia
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Pandain
Profile Blog Joined May 2010
United States12985 Posts
December 28 2010 21:59 GMT
#521
I am going to say we vote D3_crescentia. Thus far he has been what I shall call the "contributors without without contributing." While giving much seemingly "friendly" generic advice, he hasn't really analyzed anyone, gave his opinions on the whole "Annul vs lsb" thing, which almost everyone should have. I would say he's a safe lynch.

Comments on Node's analysis of LunarDestiny: undecided is not an acceptable conclusion. Quite frankly I don't understand why you would post an analysis if you're just going to waffle around the steps to action; at least lay an FoS or something. I honestly don't think there's any benefit to doing analysis this early in the game from mafia to mafia teammate at this point in time, but leaving it so ambiguous doesn't really present a solid case.


What do you mean analysis from mafia to mafia teammate? Am I looking to far or does this imply something that he knows that normally people don't

I'll leave his posts here so you can see them.

Show nested quote +
On December 28 2010 00:50 d3_crescentia wrote:
On December 28 2010 00:40 LSB wrote:
@LunarDestiny
On December 27 2010 17:00 LunarDestiny wrote:
I don't like the idea of pressuring a certain person to speak up one at a time. If the mafia choose to pressure a townie and that townie is afk, then we are falling into mafia's trap. We should consider all inactive. When day1 is half way over, we should come up with a list of people who are inactive/all spam/suspected and discuss who to lynch. Maybe then, those people on list will speak up and defend themselves.

What do you think we should do about inactives then?

Can you read his post?

Though personally I think one of the best ways to root out mafia is individual pressure. It will become increasingly obvious that the person is town based on how they defend themselves and whoever else supports them. If a person stays afk then that is a huge issue but generally a little pressure will generate a defense by one or more people that we can then analyze.


Show nested quote +
On December 28 2010 01:29 d3_crescentia wrote:
On December 28 2010 00:56 LSB wrote:
On December 28 2010 00:50 d3_crescentia wrote:
On December 28 2010 00:40 LSB wrote:
@LunarDestiny
On December 27 2010 17:00 LunarDestiny wrote:
I don't like the idea of pressuring a certain person to speak up one at a time. If the mafia choose to pressure a townie and that townie is afk, then we are falling into mafia's trap. We should consider all inactive. When day1 is half way over, we should come up with a list of people who are inactive/all spam/suspected and discuss who to lynch. Maybe then, those people on list will speak up and defend themselves.

What do you think we should do about inactives then?

Can you read his post?

It doesn't do anything about inactives.
It just says we make a list of inactives and see what happens. We've done this practically every single game.

Does it work? Not really.

LunarDestiny, can you elaborate a bit more then?

I thought it said, "we make a list of inactives and then vote on one of them." Yes, this is virtually identical to what we've done in previous games, and you're right that it doesn't work very well. I don't think further elaboration on his part will really help though, as I don't think any variant or extension on the aforementioned plan is what we need to win.


Show nested quote +
On December 28 2010 04:31 d3_crescentia wrote:
On December 28 2010 03:43 LunarDestiny wrote:
On December 28 2010 00:56 LSB wrote:
EBWOP
On December 28 2010 00:50 d3_crescentia wrote:
On December 28 2010 00:40 LSB wrote:
@LunarDestiny
On December 27 2010 17:00 LunarDestiny wrote:
I don't like the idea of pressuring a certain person to speak up one at a time. If the mafia choose to pressure a townie and that townie is afk, then we are falling into mafia's trap. We should consider all inactive. When day1 is half way over, we should come up with a list of people who are inactive/all spam/suspected and discuss who to lynch. Maybe then, those people on list will speak up and defend themselves.

What do you think we should do about inactives then?

Can you read his post?

It doesn't do anything about inactives.
It just says we make a list of inactives and see what happens. We've done this practically every single game.

Does it work? Not really.

LunarDestiny, can you elaborate a bit more then?

I don't like the idea of pressuring a certain person to speak up one at a time. If the mafia choose to pressure a townie and that townie is afk, then we are falling into mafia's trap.


Looking at the voting thread, there are 3 people that were voted.
Mr.Wiggies quickly responded after pandain voted on him.
Pandain also respond after the mass vote on him.
But Jackal had yet to respond after being voted by pandain.
Accusing someone encourages participation from that that person. But what if that person is afk? He won't be able to respond. Also, IF pandain is mafia, then town will be sidetracked. Other inactive mafia will go under the radar.

We should consider all inactive. When day1 is half way over, we should come up with a list of people who are inactive/all spam/suspected and discuss who to lynch. Maybe then, those people on list will speak up and defend themselves.


I am saying that we should not target inactive (afk/spam/suspect) at a time for day 1 lynch. At some point on day1, we should come up with a list of possible lynch and that will encourage those people on the list to speak up.

Again all of the above is for day 1's lynch when town have almost no information. I want to put pressure on all inactives to speak up and maybe contribution.

It doesn't really matter that the person is afk; that's why the day cycles are so long. What we especially have to watch out for is if everyone is *too complacent* in letting the target die. If there isn't adequate discussion that's been generated then we KNOW we haven't picked someone important.

With that said I think I'd like to suggest something I was thinking of in my last game: every person take a look at the posts of the person below you on the page 1 list and post an analysis of said person on Day 3. That should give us enough time to accumulate a good amount of analysis. If said person is up for the chopping block then post what you have sooner than later. I think player death shouldn't cause too many problems with this plan and it should help newer players participate.


Show nested quote +
On December 28 2010 05:51 d3_crescentia wrote:
On December 28 2010 05:34 LunarDestiny wrote:
On December 28 2010 05:23 LSB wrote:
On December 28 2010 05:20 LunarDestiny wrote:
@1)I want to ask you how should we put pressure on specific player to contribute. It would be bad if a mafia is calling out inactive townie. Also, who should we choose? Go to a list of inactive and randomly pick one of them and say "xxxx, please contribute."

@2)If the list is short enough (less than 10 people?), then the list is convincing enough to pressure people to speak up.

What's the difference between the two scenarios?

In both we are putting pressure on people to contribute. In both we need to make a list of inactives.

Because if we do something like "xxxx you have not been contributing and that makes you look mafia, please contribute."
We get contribution like Mr.Wiggle which is good. But if the mafia is the one pointing fingers, then other mafia will be left alone. Also, we are targeting a smaller group of people compared to having a list of people.

I also like to say that I am not discouraging pointing fingers at non-inactive. Having debates between active players especially useful since it is the best way to find mafia because a mafia dt checks on these people are less convincing than other mafia games.

Everyone has to point fingers. Even mafia point fingers at their own for weak posting or inactivity, but they will rarely push for a lynch. It should be our job as town to make sure that all of the necessary people are brought into the spotlight and to lynch those we find lacking.


Show nested quote +
On December 28 2010 12:06 d3_crescentia wrote:
Oh wait I totally forgot this was a boot camp game. Definitely gonna ask some neato questions... in the morning~!
Show nested quote +
On December 28 2010 22:59 d3_crescentia wrote:
On December 28 2010 22:42 ShoCkeyy wrote:
On December 28 2010 20:15 Node wrote:
Analysis of LunarDestiny so far (my comments in blue):
+ Show Spoiler +

On December 27 2010 10:51 LunarDestiny wrote:
Lets discuss about the game. Framer is the only role new to me and the role is damn powerful. If we focus on a small group of people, the framer can easily frame someone who dts will check. We should try to focus on a bigger group of people so the framer could not misled the town easily.


On December 27 2010 11:03 LunarDestiny wrote:
I think the framer role encourages dts to use check on lurkers.


On December 27 2010 11:10 LunarDestiny wrote:
Show nested quote +
On December 27 2010 11:08 Mr.Zergling wrote:
On December 27 2010 11:03 LunarDestiny wrote:
I think the framer role encourages dts to use check on lurkers.


why would it do that?

Because it is unlikely that mafia would frame a lurkering town. So if dts check lurkers, then it will reduce the risk of them mischecking a framed target.


He spends his first few posts addressing the framer role, and how it should affect DT checks. I'm not a big fan of directing blues, but I'm not about to call this scummy posting. When people start asking blues to take specific actions (ie put bomb on this guy, check this guy, protect so-and-so), then it sets off alarms.

On December 27 2010 12:25 LunarDestiny wrote:
Show nested quote +
On December 27 2010 11:50 Pandain wrote:
WHAT TO DO FOR TODAY
I say to do this ery day, I say to do this now. Town should lynch inactives. This is actually a somewhat complicated process. Right now in the beginning I will just begin voting people(pressuring) until they make enough of a meaningful post and then I’ll vote someone else. Now, the point is to lynch those who “contribute without really contributing” not those who are just going to get modkilled. That is why at the end it’ll end up being one of the “semi lurkers”, not the dead ones.
SUMMARY
1.Contribute without spamming
2.Be active, make well thought out posts.
3.Lynch the semi inactives, inactives for now.


Show nested quote +
On December 27 2010 11:51 Pandain wrote:
##Vote: Mr. Wiggles

Contradiction? Pandain say we should lynch inactive for day1 then vote for Mr. Wiggles?

Pandain, please explain.


He calls Pandain out on voting Mr. Wiggles. IMO Pandain's vote was justified by his post, but I don't have a problem with this.

On December 27 2010 14:17 LunarDestiny wrote:
Since there are many new players in the game, they will probably base their night actions, if they have blue roles, on advices of others.

Pandain did give out many good advices but I'll nitpick this one:
Show nested quote +
Vigi- I still think this should really be a town decision who to shoot. There are so many times when town is going to need that extra certain kp in situations in the future, in addition to the fact that most likely you will shoot a town. Only shoot if we tell you too, or(and I’m being very cautious on this) you just know

I like the idea that vig's shot should be decided by town. Unless vigs are veteran, the town are better figuring out who is scum. Also, shots from vigs aren't wasted if more than one shots at the same person are made.
I also want to discuss should vigs use their shots early to try to get lucky and kill mafia? Reducing mafia KP is very important and we also have two double lynch to compensate for lack of vig in the later in the game.


Continues to advise blue roles, this time focusing on vig. I think it's a terrible, terrible idea to base the town's night kills on luck, enough that I'd call it scummy to ask for it. He also notes that newb blues are likely to base their action on town advice, which is exactly why I'm beginning to find it a bit weird just how much advice LunarDestiny is giving. Any mafia influence over special town roles is good for them.

On December 27 2010 14:33 LunarDestiny wrote:
Vigs can only hit on night 2. At that time, we will most likely have multiple suspects. These suspects are likely to be our main lynch targets on day3. So if they are not killed, we have to deal with them anyway. The risk is that they are town and can be proven innocence on night 2 by a dt. But the existence of the framer discourage dts to check on suspects. So dt checks on suspected people returning town aren't convincing information.

Also in most of the games I played, vigs are killed before they were able to make shots.


More blue advice.


On December 27 2010 14:55 LunarDestiny wrote:
I was trying to give people someone to discuss. There is no better topic that I can find.


I find it hard to believe that there's really nothing else to discuss, but I'll let this slide.

On December 27 2010 17:00 LunarDestiny wrote:
People will ask what your opinion is on something and it is safe to respond on these pm. Just don't tell anyone your role. If you strongly sense that someone is trying to fish out your role, you should tell town since it is good indication that the person is mafia.

After night 1, dts would have checked some townies and pms are encouraged between them. There is a slight chance that a mafia will take the risk to fake the dt role, but it would be hard for them to do since they have to predict but role that person is.

I don't like the idea of pressuring a certain person to speak up one at a time. If the mafia choose to pressure a townie and that townie is afk, then we are falling into mafia's trap. We should consider all inactive. When day1 is half way over, we should come up with a list of people who are inactive/all spam/suspected and discuss who to lynch. Maybe then, those people on list will speak up and defend themselves.



More blue advice. Also, he wants a list made rather than pressuring inactives on an individual basis -- which other people have mentioned isn't the greatest of ideas.


On December 28 2010 03:43 LunarDestiny wrote:
Show nested quote +
On December 28 2010 00:56 LSB wrote:
EBWOP
On December 28 2010 00:50 d3_crescentia wrote:
On December 28 2010 00:40 LSB wrote:
@LunarDestiny
On December 27 2010 17:00 LunarDestiny wrote:
I don't like the idea of pressuring a certain person to speak up one at a time. If the mafia choose to pressure a townie and that townie is afk, then we are falling into mafia's trap. We should consider all inactive. When day1 is half way over, we should come up with a list of people who are inactive/all spam/suspected and discuss who to lynch. Maybe then, those people on list will speak up and defend themselves.

What do you think we should do about inactives then?

Can you read his post?

It doesn't do anything about inactives.
It just says we make a list of inactives and see what happens. We've done this practically every single game.

Does it work? Not really.

LunarDestiny, can you elaborate a bit more then?

I don't like the idea of pressuring a certain person to speak up one at a time. If the mafia choose to pressure a townie and that townie is afk, then we are falling into mafia's trap.


Looking at the voting thread, there are 3 people that were voted.
Mr.Wiggies quickly responded after pandain voted on him.
Pandain also respond after the mass vote on him.
But Jackal had yet to respond after being voted by pandain.
Accusing someone encourages participation from that that person. But what if that person is afk? He won't be able to respond. Also, IF pandain is mafia, then town will be sidetracked. Other inactive mafia will go under the radar.

We should consider all inactive. When day1 is half way over, we should come up with a list of people who are inactive/all spam/suspected and discuss who to lynch. Maybe then, those people on list will speak up and defend themselves.


I am saying that we should not target inactive (afk/spam/suspect) at a time for day 1 lynch. At some point on day1, we should come up with a list of possible lynch and that will encourage those people on the list to speak up.

Again all of the above is for day 1's lynch when town have almost no information. I want to put pressure on all inactives to speak up and maybe contribution.



He clarifies that he wants to not target an inactive for a day 1 lynch, but wants to pressure them into posting via his list. Which... I don't really get. Why would they post if there was no actual threat of being lynched? Also, I don't think mafia pressuring inactives would actually be bad, as long as . In addition the last time a complete inactive got lynched day 1 (salem mafia w/BrownBear), they ended up being red, though to be fair it was a traitor role, so the mafia wasn't aware of their alignment.

I don't agree with this post, but I'm more inclined to say that his thoughts come from a town point of view.


On December 28 2010 04:08 LunarDestiny wrote:
Also, I somewhat don't agree with Dr.H that dts should check the people they think are the most likely to be mafia. The people that seem to most likely to be mafia are a combination of:

-Lurkers who post bare minimum to stay alive.
There is a lower chance that framer will framer a lurking town. I encourage dts to check these people. There is the downside where these people are more likely to be modkilled because they might be people who lost interest in the game. Without more people as replacement, dt checks might be wasted. So dts have to judge between lurkers who lost interest in the game and those who are posting minimum to stay alive.


-People who have taken a huge stand on issues and are in long debates with others. These people are most likely to be framer's target since there are, at most, a few of people in this categories. The probability of successful framing of these people is higher than probability of successful framing on lurking town. And even if a dt check says that a person of these categories comes out to be mafia, this information is useful, but less compared to other mafia games where there are no framer

To summarize, dts should use checks on lurkers to avoid framer. But should judge between real lurkers and discouraged players.


Again with the blue advice.

On December 28 2010 04:53 LunarDestiny wrote:
I am not saying that we should go after inactive all game. On day 1 where very few information is available, we should pressure all inactive to speak up. Because this game have the role framer in it, we should let dts deal with inactive and discourage dt checks on people are suspicious because they are in heated debates.

I agree that behavior analyze is important. Especially in this game, mafia check by dt on people who are in long debates are less convincing compared to other games because they are likely to be a framed townie.


On December 28 2010 05:20 LunarDestiny wrote:
Yes, my posts are general and are related to how should we play this game because of minor difference (framer) compared to other mafia games.

@1)I want to ask you how should we put pressure on specific player to contribute. It would be bad if a mafia is calling out inactive townie. Also, who should we choose? Go to a list of inactive and randomly pick one of them and say "xxxx, please contribute."

@2)If the list is short enough (less than 10 people?), then the list is convincing enough to pressure people to speak up.

@3)Again, I am not trying to post to make me look town. Heck, I could have lurked from the beginning and not attract attention to myself.
By my "plan", I assume you mean me saying "who should dts check" and "on day 1, we should pressure inactive to speak". Yes, both requires almost no work on my part. The first is advice to dts and the second is relating to generating discussions.

As of now, I do not have good point of why or why not anyone is mafia. I do not want to accuse anyone without good point.



Here he's defending himself after Barundar's post accusing him of not posting much in the way of content. I'll go through point by point.

1. I already stated how I disagree with not pressuring players individually. And it's not like a list is going to be particularly persuasive in the way of getting inactives more active, unless people actually act on it. That requires votes.

2. See #1

3. Anyone could say this. Of course you don't have to post anything helpful, but it certainly assists your own case if you're mafia.

Altogether, an inconclusive post.


On December 28 2010 05:34 LunarDestiny wrote:
Show nested quote +
On December 28 2010 05:23 LSB wrote:
On December 28 2010 05:20 LunarDestiny wrote:
@1)I want to ask you how should we put pressure on specific player to contribute. It would be bad if a mafia is calling out inactive townie. Also, who should we choose? Go to a list of inactive and randomly pick one of them and say "xxxx, please contribute."

@2)If the list is short enough (less than 10 people?), then the list is convincing enough to pressure people to speak up.

What's the difference between the two scenarios?

In both we are putting pressure on people to contribute. In both we need to make a list of inactives.

Because if we do something like "xxxx you have not been contributing and that makes you look mafia, please contribute."
We get contribution like Mr.Wiggle which is good. But if the mafia is the one pointing fingers, then other mafia will be left alone. Also, we are targeting a smaller group of people compared to having a list of people.

I also like to say that I am not discouraging pointing fingers at non-inactive. Having debates between active players especially useful since it is the best way to find mafia because a mafia dt checks on these people are less convincing than other mafia games.


So, it's okay to point fingers at active players because it encourages debate, but it's not okay to do so at inactive players because they might be afk. Again, I disagree, but that's a common theme at this point.

On December 28 2010 05:46 LunarDestiny wrote:
Show nested quote +
On December 28 2010 05:26 LSB wrote:
On December 28 2010 05:23 LunarDestiny wrote:
On December 28 2010 04:57 Barundar wrote:
I’m sorry to point it out, but I can’t help but notice how general and unproductive your posts are, LunarDestiny.

At some point on day1, we should come up with a list of possible lynch and that will encourage those people on the list to speak up

1) Lists are a good way to appear like you are contributing, without actually adding anything.
I want to put pressure on all inactives to speak up and maybe contribution.

2) Pressure is not done in general, pressure is specific to make the player unable to hide. Your list of pressuring “all” inactives is the same as pressuring none.

3) There is a fine line between a plan, and suggestions that make you appear to be active while sending the town on a goosechase. Your plan requires no work from yourself (“we” should do this and that), is very general (“at some point”), and it’s limited to inactives instead of scumhunting, making it mechanic, so even when we hit town, the mafia is not guilty.

In general, the player list is a little more stacked with active players than Pokemafia/HPmafia, so inactives shouldn’t be as much as a problem (even if I just replaced one…)

My respond is above. (Thought I could post right under without quoting)

Okay, now your post makes a bit more sense.
But the point still stands. Why is it so bad to put pressure on one person and then move? Why is this better than RNG?

I think I answered your first question in my post above.

For your second question:
The list is better because it will affect more inactive. Now I think RNG people to pressure them can be use in combination with having a list because I don't see why we can't use them together.

To rephrase what I was saying, only RNG people and accuse them is not a good choice to pressure inactive. Having a list will pressure on a bigger group of people. You can RNG people and pressure them, BUT the list is needed because RNGing people is not enough.


More pushing for the all-important inactive list. Why Insanious ended up making it instead of LunarDestiny is beyond me.

On December 28 2010 05:57 LunarDestiny wrote:
Show nested quote +
On December 28 2010 05:51 d3_crescentia wrote:
On December 28 2010 05:34 LunarDestiny wrote:
On December 28 2010 05:23 LSB wrote:
On December 28 2010 05:20 LunarDestiny wrote:
@1)I want to ask you how should we put pressure on specific player to contribute. It would be bad if a mafia is calling out inactive townie. Also, who should we choose? Go to a list of inactive and randomly pick one of them and say "xxxx, please contribute."

@2)If the list is short enough (less than 10 people?), then the list is convincing enough to pressure people to speak up.

What's the difference between the two scenarios?

In both we are putting pressure on people to contribute. In both we need to make a list of inactives.

Because if we do something like "xxxx you have not been contributing and that makes you look mafia, please contribute."
We get contribution like Mr.Wiggle which is good. But if the mafia is the one pointing fingers, then other mafia will be left alone. Also, we are targeting a smaller group of people compared to having a list of people.

I also like to say that I am not discouraging pointing fingers at non-inactive. Having debates between active players especially useful since it is the best way to find mafia because a mafia dt checks on these people are less convincing than other mafia games.

Everyone has to point fingers. Even mafia point fingers at their own for weak posting or inactivity, but they will rarely push for a lynch. It should be our job as town to make sure that all of the necessary people are brought into the spotlight and to lynch those we find lacking.

As posted above, I think pointing finger is good but a list is needed because pointing finger is not enough. Also, the list thing is most useful in day1 since that is the day with the least information. After day1, I suppose that the lynch will be based on behavior analysis like other games.

Also, I want to ask Pandain to stop voting at random people to pressure them to talk. If we are also pressuring random inactive, then the same person must not be the one pointing fingers.




I find this post in particular especially strange. Pandain is getting results and encouraging discussion, and apparently that's a bad thing. The last sentence is garbled, but by the sound of it he means inactives should not be the ones to pressure inactives. Um... okay. So how else can they contribute?



On December 28 2010 07:34 LunarDestiny wrote:
I am following debates between Annul and LSB. There are something I don't get.

Annul's conclusion in his first post about why LSB should be lynched.
Show nested quote +
in conclusion, LSB has been making pure nonposts and/or pure informative posts without analysis, with the two exceptions being his insistence on the "kill inactives" theme and his defenses of pandain and mr. wiggles. yet he has like 30 posts up while saying almost absolutely nothing.

my vote is on LSB now.

Annul, your conclusion for lynching LSB is because he have about 30 posts. All 30 posts, except 2, are posts that means nothing and pure informative posts without analysis?


LSB, are your reasons for lynching Annul in page 17?
-1. Giant wall of text that pretends to be contributing
-2. He doesn't want to do anything about inactives
-3. He makes a faulty analysis that is forced
-4. Annul posts without brining anything new


I will say what I think of this later, but I want to get these two points straight.


Finally he gets involved in the discussion that the town has been most concerned with lately. But whatever happened to pressuring inactives? In his whole post history, he has not actually called anybody out, or even commented on the list he wanted. Also, despite being quite active in the game so far, he hasn't cast a vote, even though he emphasizes pressure.


On December 28 2010 08:33 LunarDestiny wrote:
I also think that Annul's initial post about LSB being mafia is illogically since the town will definitely not lynch a veteran like LSB because he have some meaningless posts. LSB actually have way more than 2 good posts before annul's accusation.

Annul's second reason on p.18
Show nested quote +
insistence on going after inactives instead of scumhunting. it would be very easy for a mafia to know his team all happen to be active and then say "hey kill inactives over all else EVEN IF scummy targets exist

Well, we know that there is a lot of inactive in this game. I also assume there must a some mafia inactive in this game so LSB going after inactive doesn't say much about him being scum.

What I don't understand is why Annul accused LSB without good evidence why LSB is mafia.

-I don't think Annul accuse LSB to save Pandain because the bandwagon on Pandain is a joke and there is no good reason to lynch pandain.

-LSB also mentioned that Annul do the analysis on LSB to make himself look good by using it as a reference that he did lengthy analysis. But LSB also say that annul want his post to be ignored. I have to question why would annul choose LSB to accuse if he want his post to be ignored. It makes no sense. If annul want his post to be ignore, he could have analyze someone other than LSB, because pointing finger at LSB would certainly result in some lengthy responses that annul can't slip by.



More comments on the LSB / annul debate. I'm happy to see him voice his thoughts on the matter, though I would rather see an actual position taken instead of just listing the various issues that are guiding the debate. He could be genuinely unsure of which side to take, or it could be the typical wishy-washy mafia.

So, final thoughts. LunarDestiny, up until commenting on the annul / LSB debate is all about lurkers and blues. Blues, lurkers, blues, lurkers. DTs should check them. We should pressure them this way, not that way. It's a good idea to lynch one. So on and so forth.

Final verdict: undecided. I'm going to leave it at 50/50 for now. His thoughts aren't inherently scummy, but I really wish that he would get a bit more specific and actually start pointing fingers instead of encouraging others to do so. I think what made me suspicious of him was how many of his points I disagreed with. I just think the inactive town list, asking Pandain to stop doing what's clearly working, and the desire to control blue actions are all misguided notions. The key here is that we don't actually know anything about him -- it would be quite easy for a scum to be behind these posts and say "I'm contributing!" even though everything he has said could be summed up in a few sentences. It's true that for most of the game he's been re-iterating the same thing over many posts.

If he is town, I think he could do better.



Ok, what im wondering is, why would you go off posting who's blue, if he is or isn't. You're just making it easier for mafia to pick and choose on who to kill. Explain as to why you did this? If he is a blue I want to know why you did an analysis on him if he's really trying to help the town and hasn't posted scummy at all. I have my FoS on you.

WOW way to not read the post, since his COMMENTS blue. This is exactly the kind of stupid crap that gets you killed.

Comments on Node's analysis of LunarDestiny: undecided is not an acceptable conclusion. Quite frankly I don't understand why you would post an analysis if you're just going to waffle around the steps to action; at least lay an FoS or something. I honestly don't think there's any benefit to doing analysis this early in the game from mafia to mafia teammate at this point in time, but leaving it so ambiguous doesn't really present a solid case.

As for LD himself, I find myself disagreeing with a lot of his posts thus far, so I'll follow the logical conclusion of the analysis and FoS LunarDestiny.


LSB
Profile Blog Joined April 2010
United States5171 Posts
December 28 2010 22:00 GMT
#522
On December 29 2010 06:56 TheMango wrote:
I think LSB is lying about being vigilante. Makes no sense from a townie perspective. How would we even know at the start of night two? If he kills someone as vigilante that we choose, he could just as easily be mafia killing someone, no? Someone correct me if I'm wrong...

I have not roleclaimed. And there is multiple ways to confirm a role.

I will say that I'm not the hatter though.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
annul
Profile Blog Joined June 2010
United States2841 Posts
December 28 2010 22:01 GMT
#523
On December 29 2010 06:51 bumatlarge wrote:
Speaking of which annul, why are you against this? By all means LSB shouldnt be able to kill you since he is scum, right? If he is vig then there is a better chance of you being scum then most people.


i am not for or against any plan yet

i am against a contention that scum wont lie
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
December 28 2010 22:05 GMT
#524
On December 29 2010 06:56 TheMango wrote:
I think LSB is lying about being vigilante. Makes no sense from a townie perspective. How would we even know at the start of night two? If he kills someone as vigilante that we choose, he could just as easily be mafia killing someone, no? Someone correct me if I'm wrong...

Kind of but no...

Say he is mafia, well then his vig hits are more or less dictated by town "LSB, hit XXX" if he ever doesn't then we know he is mafia, and we kill him.

This gives town control of a mafia KP.

Meaning he can either be:

1) Vig controlled by town

2) Town controls a Mafia KP, allowing us to kill players the town decides, not those that the mafia think are best to hit.

So even if LSB is mafia, its stronger for town to keep him alive to control the KP.

But he might not be a vig, he might be something else and might reveal something else, we don't know.

Either way, keeping a blue alive = very important, so even if he is a red, we can hold off for 1 - 2 nights and its not that bad...

Since killing him now, or latter does very little to help the town till we find a 2nd mafia player to kill to lower KP.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
annul
Profile Blog Joined June 2010
United States2841 Posts
December 28 2010 22:06 GMT
#525
i really do not know what pandain is talking about here

ill copy what i told him in PMs here too:

Original Message From annul:
there is nobody better to kill today than LSB.

if you agree LSB is 99% mafia then find me someone who is 99.1% mafia to go after instead. its not like sengoku where you do not have to vote someone each day cycle.

-----------------------------------------
Original Message From Pandain:
?
IF he doesn't give proof by start of day 2, we lynch him.
Plain and simple.
-----------------------------------------
Original Message From annul:
theres a 100% kill somewhere?

-----------------------------------------
Original Message From Pandain:
unvote lsb
we'll be able to lynch him tommorow, or at the very least vigi him tommorow night.

I think he's scum, but let's go for the 100%
why
Profile Joined May 2009
United States215 Posts
December 28 2010 22:08 GMT
#526
I'm in agreement with TheMango in that I can't think of a way for you to confirm 100% like you are claiming. The only difference between Day 2 and Night 2 is that one more person if flipped by the lynch, right? So maybe he's a DT that is going to lynch someone regardless of alignment to prove he's a DT???

That said, I still think backing off LSB is probably the best course of action as he HAS claimed that, and if he doesn't follow through then we have a confirmed lynch. But if what he claims is impossible then he might have just thrown it out there to confuse us and buy a day or two.
annul
Profile Blog Joined June 2010
United States2841 Posts
December 28 2010 22:08 GMT
#527
i mean this is the critical theme between all of these posts trying to save LSB

"I THINK HES SCUM, BUT..."

but what? if you think hes scum, kill him.

if he really had a plan that he could reveal at the start of day 2 he could reveal it now. nothing changes in night 1 that cant be solved for (medic protection on him if he is really so important), etc. realize night 1 is the only period of time passing from now and when he says he will reveal his master plan
annul
Profile Blog Joined June 2010
United States2841 Posts
December 28 2010 22:10 GMT
#528
in fact it almost looks to me like mafia trying to half-save their partner, but cover their ass when he does flip red

"OH NO NO NO i wasnt really trying to defend him, see im saying hes scum to me!"
Pandain
Profile Blog Joined May 2010
United States12985 Posts
December 28 2010 22:12 GMT
#529
There's a chance he can't reveal it now because either
1. His plan involves night actions, mafia could influence that
2.that might risk revealing his role, meaning mafia might be more likely to shoot him.

Again, if he can't tell the plan at the start of DAY 2, we just found a 100% mafia and can lynch him day 2. Why should we risk lynching a blue, even potentially a dt on day 1. Again, with the starcraft analogy, its like attacking when you have an advantage. Sometimes you just want to sit back, expand, and go for the certain win later.
TheMango
Profile Joined April 2007
United States1967 Posts
December 28 2010 22:13 GMT
#530
Pandain PM'ed me as well with the same thing, it makes me suspicious of him now as well:

eh, not sure what we gain by waiting one more night, can you explain? I dont get this 2nd day explanation given by him. He's basically saying he's a blue role, but not mad hatter. Which means vigilante or DT. Do you honestly think he's a DT? I dont...

Also, how can we be 100% sure by waiting another round. If we are wrong, and LSB is not mafia, and DT checks him, LSB is the most likely target for the framer to choose. So we'd be nowhere...

-----------------------------------------
Original Message From Pandain:
unvote lsb
i am 99% sure he's mafia, but there's really no harm in waiting just one night just to be 100% sure.

Better safe than sorry, and just remember, he will die unless he gives proof.
Moderator
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
December 28 2010 22:13 GMT
#531
Killing a mafia today or killing one tomorrow is not very different in this early stage of the game. But killing a blue early really hurts as they dont get to do any night actions.

As such, killing LSB later if he does not follow through with his plan is >>>>>>> killing him now.

Killing a random green >>>>>>> killing a blue.

As such, killing anyone but LSB today is >>>>>>> killing LSB.

LSB has a 20% chance of being mafia as anyone else, you make it seem like he has slipped up somewhere, but he hasn't... he has a 20% chance just like everyone else, and there is nothing that screams mafia about LSB.

LSB is giving us an alternative route...

Vote someone else, and save a possible blue.
If he is not blue, kill him.

Town loses nothing, we only gain the life of a blue, so killing LSB is bad right now.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
December 28 2010 22:15 GMT
#532
I was about to change my vote from LSB because I don't find good evidence against him.

But wtf Pandain.
i am 99% sure he's mafia, but there's really no harm in waiting just one night just to be 100% sure.

TheMango
Profile Joined April 2007
United States1967 Posts
December 28 2010 22:22 GMT
#533
On December 29 2010 07:13 Insanious wrote:
Killing a mafia today or killing one tomorrow is not very different in this early stage of the game. But killing a blue early really hurts as they dont get to do any night actions.

As such, killing LSB later if he does not follow through with his plan is >>>>>>> killing him now.

Killing a random green >>>>>>> killing a blue.

As such, killing anyone but LSB today is >>>>>>> killing LSB.

LSB has a 20% chance of being mafia as anyone else, you make it seem like he has slipped up somewhere, but he hasn't... he has a 20% chance just like everyone else, and there is nothing that screams mafia about LSB.

LSB is giving us an alternative route...

Vote someone else, and save a possible blue.
If he is not blue, kill him.

Town loses nothing, we only gain the life of a blue, so killing LSB is bad right now.


If he's a special mafia role, aka godfather or roleblocker, it would be a huge win for us as well (just as him being DT would really suck for us, so there are two sides to it) What I dont get about LSB's statement is that, there is NO WAY for him to 100% prove to us on day2 that he is not mafia. I'd be willing to wait only 1 more day before lynching him, as I dont see any real benefit on waiting two days.
Moderator
annul
Profile Blog Joined June 2010
United States2841 Posts
December 28 2010 22:22 GMT
#534
btw he isnt godfather yet - there is no godfather yet
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 28 2010 22:24 GMT
#535
On December 29 2010 07:15 LunarDestiny wrote:
I was about to change my vote from LSB because I don't find good evidence against him.

But wtf Pandain.
i am 99% sure he's mafia, but there's really no harm in waiting just one night just to be 100% sure.


Wana lynch Pandain?

He fished pretty hardcore.

+ Show Spoiler +
Don't worry. I'll forward this PM chain before I get lynched .
I'm not telling anyone my role. If you want, just Vig me at the start of night two if you don't like my plan.

I need to claim early because I was clearly going to get lynched. Look at who is voting for me.

annul- Obvously won't switch
TheMango- Inactive
Mr.Zergling- Inactive
orgolove- Inactive
DoctorHelvetica- Mad because I prodded him
Meapak_Ziphh- Summy
Soulfire- Inactive
Brocket- Mad because I didn't listen to him in Pokemafia
Barundar- Dunno

-----------------------------------------
Original Message From Pandain:
why can't you tell me if you won't die anyway?
I'm posting an analysis on you. I need to know now.

answer second question too mmkay?
-----------------------------------------
Original Message From LSB:
I can't tell you how I'm going to prove that I am blue.

Also, tell the Medics to Protect DocH. If I can tell his role, mafia can certainly tell.

-----------------------------------------
Original Message From Pandain:
how can you prove your blue
medics will protect you if you tell me now

also why did you claim so early? there were still like 15 hours left



Btw. Annul sounds like Pandain back in Deconduo's Don't Lose Your Village Game.
At that time, we had a good play. The best play for the town would be to lynch Coagulation, and then move on depending on Coagulation's role.
Pandain then kept on insisting that we go for the '100%' confirmed scum, Gabriel.
Turns out that Pandain was just mafia, and he was trying to divert the lynch.

Likewise in this game, it clearly is in the towns favor to let me live. Yet Annul is for some reason keeps on insisting that I'm "100% confirmed scum" and keeps on trying to kill me even though it clearly is a bad idea.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
December 28 2010 22:31 GMT
#536
It is in the towns interest to keep LSB alive... right now I can't decide between voting for:

Annul - He keeps pushing, and he needs to stop. If he is going to be like this all game, he is going to hurt the town a lot. Might even be mafia trying to kill an active Blue

seraph - RoL's analysis

Now I can throw one more in here:

Brocket - As town he was SUPER SUPER active, most active poster in Pokemafia. In this game, he has 1 post and 1 vote, not talking at all. Exact opposite... very fishy.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
December 28 2010 22:31 GMT
#537
He could also get roleblocked, but that means one less kill or RB on a medic/DT. Vig just needs to get the hit off, and that will be +1 kp at the night, so we can tell it went off. If someone claims something on day 1, he could be everything, but I dont think LSB is selfish enough to claim that as a vanilla town. And I never said LSB wouldnt lie as scum annul, maybe you should read a little better before you throw FoS around. I think seraph is still a better lynch.
Together but separate, like oatmeal
annul
Profile Blog Joined June 2010
United States2841 Posts
December 28 2010 22:31 GMT
#538
"clearly" a bad idea -- clear to whom? even pandain says you are 99% mafia
LSB
Profile Blog Joined April 2010
United States5171 Posts
December 28 2010 22:34 GMT
#539
On December 29 2010 07:31 Insanious wrote:
It is in the towns interest to keep LSB alive... right now I can't decide between voting for:

Annul - He keeps pushing, and he needs to stop. If he is going to be like this all game, he is going to hurt the town a lot. Might even be mafia trying to kill an active Blue

seraph - RoL's analysis

Now I can throw one more in here:

Brocket - As town he was SUPER SUPER active, most active poster in Pokemafia. In this game, he has 1 post and 1 vote, not talking at all. Exact opposite... very fishy.


Good point about Brocket
I don't consider this an actual post

On December 28 2010 20:41 Brocket wrote:
LSB made a huge mistake in pokemafia but he turned out to be a townie. So he's playing a bad townie again or he's mafia. No regrets flipping LSB here.


So Zero Posts, and 1 vote?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Insanious
Profile Blog Joined April 2010
Canada1251 Posts
December 28 2010 22:35 GMT
#540
On December 29 2010 07:31 annul wrote:
"clearly" a bad idea -- clear to whom? even pandain says you are 99% mafia

Even Pandain said killing him now is a bad idea...

Killing him now = dead blue/mafia

Killing him later = dead mafia

- - - -

Killing him now = no one new to look at associated with LSB

Killing him later = focusing on others and finding more mafia

- - - -

Killing him now = Mafia dictated KP, or mafia kill

Killing him later = Town dictated KP

- - - -

Killing him now = no bonus to town

Killing him later = possible saving blue, more information, and more town control

Killing him now is a bad idea, killing him later if he turns up red is a good idea.
If you want to help me out... http://signup.leagueoflegends.com/?ref=4b82744b816d3
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