• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:20
CEST 18:20
KST 01:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash6[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy11ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
[ASL21] Ro24 Preview Pt2: News Flash Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[ASL21] Ro24 Group D [Megathread] Daily Proleagues [ASL21] Ro24 Group C [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1768 users

Simple Questions, Simple Answers - Page 58

Forum Index > LoL Strategy
Post a Reply
Prev 1 56 57 58 59 60 77 Next
sob3k
Profile Blog Joined August 2009
United States7572 Posts
April 26 2015 07:19 GMT
#1141
On April 26 2015 11:55 Karis Vas Ryaar wrote:
does exhaust effect ignite damage?


No
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
IamPryda
Profile Joined April 2011
United States1186 Posts
April 26 2015 08:37 GMT
#1142
On April 26 2015 09:12 xAdra wrote:
Thanks guys! I actually thought Kassadin was bad because he seemed like such a weak hero in the lane, before level 6. It just seems like any ranged mid hero can destroy him easily and his spell shield is a pretty feeble, skill-dependent and prediction-dependent defense. Is he expected to actually win lanes? Especially against AD mids like Zed and Jayce? Also, is it expected to be completely destroyed by a teemo?

Ad champs like zed riven and Jaycee are going to be rough lanes for kassadin. Vs pretty much any ad match up u have to just play like a pussy. Vs ap The key to kassadin is to get good at you using your q to wins trade and use it to shield yourself while u last hit minons with out taking much poke. Only use q on minons in your worst match ups such as zed Jaycee ori. Post 6 you should always be trading in lane when your e is charged. Always keep track of your ult stacks so u don't go oom when u could have waited 3 secs and let the stacks reset. After the last adjustments to kass he's in a decent spot but no longer something u want to blind pick
Moar banelings less qq
Alaric
Profile Joined November 2009
France45622 Posts
April 26 2015 09:50 GMT
#1143
Oh right, they changed Grail's passive to 20% of your max mana on kill or assist, so if you build it you can be a lot more liberal with your ult stacks because getting a kill with a mana item (RoA or Tear) usually means you'll get enough mana back for at least another ult.

If you build Tear, don't upgrade it into Archangel's Staff until it's nearly fully charged, as the mana itself is worth much more than the AP. On the other hand, once transformed into Seraph's Embrace the active is very powerful for survivability.
Cant take LMS hipsters serious.
xAdra
Profile Joined July 2012
Singapore1858 Posts
April 26 2015 14:09 GMT
#1144
You guys have been really helpful, thanks!
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2015-04-27 05:41:57
April 27 2015 05:40 GMT
#1145
On April 26 2015 18:50 Alaric wrote:
Oh right, they changed Grail's passive to 20% of your max mana on kill or assist, so if you build it you can be a lot more liberal with your ult stacks because getting a kill with a mana item (RoA or Tear) usually means you'll get enough mana back for at least another ult.

If you build Tear, don't upgrade it into Archangel's Staff until it's nearly fully charged, as the mana itself is worth much more than the AP. On the other hand, once transformed into Seraph's Embrace the active is very powerful for survivability.


the whole never upgrading tear until its at 750 is something I actually kind of wonder about. The thing is that archangels charges literally twice as fast as the base tear, and is actually a very good item even only slightly charged. Getting archangels (super good) twice as fast is a pretty big deal.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2015-04-27 14:17:41
April 27 2015 14:17 GMT
#1146
On April 27 2015 14:40 sob3k wrote:
Show nested quote +
On April 26 2015 18:50 Alaric wrote:
Oh right, they changed Grail's passive to 20% of your max mana on kill or assist, so if you build it you can be a lot more liberal with your ult stacks because getting a kill with a mana item (RoA or Tear) usually means you'll get enough mana back for at least another ult.

If you build Tear, don't upgrade it into Archangel's Staff until it's nearly fully charged, as the mana itself is worth much more than the AP. On the other hand, once transformed into Seraph's Embrace the active is very powerful for survivability.


the whole never upgrading tear until its at 750 is something I actually kind of wonder about. The thing is that archangels charges literally twice as fast as the base tear, and is actually a very good item even only slightly charged. Getting archangels (super good) twice as fast is a pretty big deal.

I agree that prematurely upgrading it isn't bad at all, but there's often another item that you want to finish first. For example, if you're getting Tear AND Rod of Ages, it makes sense to get Tear, then get RoA, then upgrade your Tear (which probably happens to be close to 750 anyway).
What fun is it being cool if you can’t wear a sombrero?
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
April 27 2015 18:31 GMT
#1147
You shouldn't go Tear on Kassadin to begin with. Catalyst is actually good in lane compared to Tear and RoA into Athene turns you into a resourceless champion with it's immense mana regen and stupid 30% max mana restore on assist/kill.

Getting nearly 2k gold faster into your third/fourth is, well, really really good.
It's Elo not ELO - Every statiscian playing League
SoSexy
Profile Blog Joined February 2011
Italy3725 Posts
April 28 2015 13:00 GMT
#1148
Guys do you have a minion chart? I.e how many minions spawn at 10 minutes, etc.

Also, does mid lane have one wave more or am I seeing things?
Dating thread on TL LUL
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
April 28 2015 14:35 GMT
#1149
On April 28 2015 22:00 SoSexy wrote:
Guys do you have a minion chart? I.e how many minions spawn at 10 minutes, etc.

Also, does mid lane have one wave more or am I seeing things?

Minons start spawning at 1.30 and then a wave every 30 second with 1 siege minion every 3rd wave (every 2nd at 20m and each wave at 30m). So at 10 minute 107 minons will have spawned.

Mid have the same amount of minons as each other lane, but the distance they travel are shorter.
It's Elo not ELO - Every statiscian playing League
General_Winter
Profile Joined February 2011
United States719 Posts
May 01 2015 14:22 GMT
#1150
I know the best way to improve is to play a very small champion pool. But the best way to learn about the game and to learn what champions you like and don't like and what styles you like and don't like is to play a large champion pool.

At what point should a person switch from trying to learn and find a style to trying to improve on a small pool?
Fildun
Profile Joined December 2012
Netherlands4123 Posts
May 01 2015 14:36 GMT
#1151
On May 01 2015 23:22 General_Winter wrote:
I know the best way to improve is to play a very small champion pool. But the best way to learn about the game and to learn what champions you like and don't like and what styles you like and don't like is to play a large champion pool.

At what point should a person switch from trying to learn and find a style to trying to improve on a small pool?

I'd recommend finding a champ/style that you like and then spamming said champ/style to get better at it. That way you enjoy what you're doing and you're getting better.
xAdra
Profile Joined July 2012
Singapore1858 Posts
May 01 2015 14:57 GMT
#1152
Hi it's me again, the new player.

So I played top Jayce yesterday, and I'm pretty good at Jayce at my level (fighting high silver-low gold opponents). However yesterday I faced off against a Vayne top. This is the first time I've seen it, and from my understanding Vayne was one of the most risky champs to pick as ADC due to her weak early game. I mean, shouldn't the most powerful ADC in the game have a weak early game? It made sense to me.

I was used to demolishing melee champs top with Jayce since I can poke so hard, but I really didn't expect Vayne to deal so much damage to me that I died at level 2- I hit my Q and went allin. After that her lane just snowballed and we could hardly stop her from destroying us.

What should I have done? I mean I know Vayne isn't supposed to be a standard top laner, so there's no way I'm supposed to be destroyed this hard. I bought Long Sword and 3x Health pots to start with.
Fildun
Profile Joined December 2012
Netherlands4123 Posts
Last Edited: 2015-05-01 15:26:37
May 01 2015 15:26 GMT
#1153
So I assume you're both level 2, around the same HP. You hit ranged Q (what is your other skill? E?) and you go in.
I really need more information about what happened after that to be honest. Did you go in with your melee form Q? In that case I suppose she used her own Q to get away from you and she auto'd you while you couldn't do much in return, plus since you went into her you get minion aggro and she doesn't.
Minion aggro can change a lot of early toplane fights. In the normal lenght of such a fight they can actually deal more than 200 damage to you, which is more than enough to determine the outcome of such a trade.
Alaric
Profile Joined November 2009
France45622 Posts
May 01 2015 16:14 GMT
#1154
Vayne is actually a strong top laner if you can't stick to her because of Tumble's low cooldown, Condemn that punishes bad positioning hard (if she gets a stun off, you lose the trade, period), her passive makes it easy for her to chase you (MS buff when moving toward an enemy), especially in the long lane, and her Silver Bolts are both good sustained damage and good burst for short trades.

The weaknesses of Vayne in a duo lane against another marksman are that her level 1 is super weak (and 2 can be too depending on match-up), she has no reach (as in she has nothing that goes farther than her autos, like Graves' Q, or Jinx switching to bazooka), and no real wave clear.
Going in the off lane, her lack of reach is compensated by most of her opponents being melee (or lower-ranged, Jayce "only" has 500 auto range iirc), her weakness early on by how fast she levels compared to a duo lane (you don't stay level 1 for long). She's harder to push against for melees so she can't hit level 2 second most of the time, so all of these combine.

She's squishy so susceptible to ganks, though, and you've got more burst as Jayce.
In teamfights obviously you face stronger kiting and sustained damage because of the double marksman comp, but she brings little to no utility, and no frontline capability. She's stronger as a splitpusher so if she doesn't get huge you can group later and force unfavorable fights.

Vayne isn't the hardest scaling carry, she is ridiculously strong at dueling (even burst casters, with Tumble and her stealth being huge to bone skillshot casters—save for Riven of course, because fuck Riven) even off of one item, and her clean-up between Tumble, her passive and the permanent uptime of her steroid (Silver Bolts), which is why she's better fitted for top lane than most marksmen (Quinn has similar strengths but doesn't scale as well), but Jinx scales a lot harder, and snowballs fast too. Jinx in a solo lane is jungler food and just dies if you hit 2 first though.

Vayne will usually hit level 6 with cutlass or BotRK and once both these conditions are fulfilled she can kill you by just ulting then Tumbling into you and slowing you with the item's active. Her passive's bonus is tripled during her ult so she will run you down if you can't kill her. That's the power spike to look out for, but other than that and as long as you have your tower you should be able to stay alive.
Cant take LMS hipsters serious.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2015-05-02 00:34:57
May 02 2015 00:26 GMT
#1155
On May 01 2015 23:22 General_Winter wrote:
I know the best way to improve is to play a very small champion pool. But the best way to learn about the game and to learn what champions you like and don't like and what styles you like and don't like is to play a large champion pool.

At what point should a person switch from trying to learn and find a style to trying to improve on a small pool?


Try everything for twoish games (4ish if you like them) and then pick is my opinion. Go back and play champs you still find yourself having trouble vsing or not understanding their playstyle and combat patterns. You can honestly focus on one or two champions as early as you feel like if your really like them, but in my experience is very helpful to play other champions you are having trouble with to help understand them more deeply and get a feel for cooldowns etc.

Or just do whatever is fun because its a game and you aren't trying to make the LCS. Thats fine too. Mostly people have fun improving though.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Frolossus
Profile Joined February 2010
United States4779 Posts
May 02 2015 00:33 GMT
#1156
i think it's easier to start with something you do already like and gradually branch out over time.
when you first start you might only have one character you enjoy but sometimes if you have to play other roles experiment a little and see which character for that role that you enjoy.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2015-05-02 00:37:29
May 02 2015 00:34 GMT
#1157
Yeah dont underestimate top vayne. She can be very scary, you need a either a lot of burst or a lot of harass to kill her. Jungle help is good too (more burst and lockdown). you basically have to kill her very fast in any 1v1 situation. The longer the fight goes you are probably going to lose. And if you get stunned in a 1v1 its basically GG. Her weaknesses are very early game, poor range, and needing a slightly longer damage window than burstier characters. Timing your allin right after a tumble helps a lot, as she loses a gap creator, a strong damage skill, and an potential to dodge one of your skills. She will usually use it to CS sometimes so there are windows of opportunity. Avoiding her ult is also great, but not as easy to time.

Also you have to realize that you can't really disengage from her without serious CC or mobility, you have to make her disengage or not trade in the first place. She runs away much much slower than she chases.

Speaking of fun top lane matchups...Garen vs Vayne. You better hope she sucks ass, or you jungle is a god.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
May 02 2015 01:04 GMT
#1158
On May 01 2015 23:22 General_Winter wrote:
I know the best way to improve is to play a very small champion pool. But the best way to learn about the game and to learn what champions you like and don't like and what styles you like and don't like is to play a large champion pool.

At what point should a person switch from trying to learn and find a style to trying to improve on a small pool?


I don't think I'd agree that the best way to learn about the game is to play a large champion pool, unless you're really new and don't know what lots of champions do. When I was levelling up to 30, every time there was a free champion available that I'd never played before, I'd try them once just to see what they were like.

If you're not comfortable with your knowledge of what a bunch of champions do, then try them out in some normals when they're free.
http://na.op.gg/summoner/userName=FLABREZU
chalice
Profile Joined September 2010
United States1945 Posts
May 02 2015 23:44 GMT
#1159
On May 02 2015 10:04 GolemMadness wrote:
Show nested quote +
On May 01 2015 23:22 General_Winter wrote:
I know the best way to improve is to play a very small champion pool. But the best way to learn about the game and to learn what champions you like and don't like and what styles you like and don't like is to play a large champion pool.

At what point should a person switch from trying to learn and find a style to trying to improve on a small pool?


I don't think I'd agree that the best way to learn about the game is to play a large champion pool, unless you're really new and don't know what lots of champions do. When I was levelling up to 30, every time there was a free champion available that I'd never played before, I'd try them once just to see what they were like.

If you're not comfortable with your knowledge of what a bunch of champions do, then try them out in some normals when they're free.

yeah i'm pretty sure playing a champ you know very well frees up your brain to learn new non-champion specific aspects of the game that you might not pick up if most of your focus and concentration was being spent on learning the champion you are playing.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2015-05-04 10:15:27
May 04 2015 10:12 GMT
#1160
look at it this way, if you want to play all the champs to gain a different perspective, you could have just played all year without really learning anything. It might take 5 games to get a decent idea of how a champ works, you do that for every champ you've spent 600 games without learning anything to get better.

it probably takes about 200 games of focusing on one champ and trying hard to start to get really decent. and 200 games where you have plenty of time in the loading screen and death screens to look up a champ on lolwiki everytime you feel unsure. you will gain a really good estimate of a champ just looking at their numbers and cds and thinking a bit about when they're strong/weak without having to spend 5 hours of your time playing them.

Prev 1 56 57 58 59 60 77 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#46
RotterdaM445
TKL 157
BRAT_OK 40
SteadfastSC0
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 445
Hui .353
trigger 262
TKL 157
ProTech126
Trikslyr45
BRAT_OK 40
mouzHeroMarine 37
IndyStarCraft 32
UpATreeSC 26
MindelVK 11
SteadfastSC 0
StarCraft: Brood War
Calm 3938
Horang2 2478
EffOrt 1150
actioN 1122
Bisu 1116
Hyuk 474
ggaemo 435
firebathero 260
Soulkey 247
Sharp 186
[ Show more ]
Snow 175
hero 68
Hyun 58
Backho 53
Shine 20
soO 19
Terrorterran 17
Bale 14
yabsab 13
SilentControl 11
GoRush 11
910 8
eros_byul 1
Dewaltoss 0
Dota 2
qojqva4986
syndereN785
BananaSlamJamma116
canceldota78
League of Legends
Reynor30
Counter-Strike
pashabiceps966
oskar55
Other Games
singsing2156
B2W.Neo1616
hiko796
Beastyqt507
ceh9334
crisheroes290
Fuzer 191
ArmadaUGS137
Sick82
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Reevou 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV677
League of Legends
• Jankos4833
• Nemesis2868
• TFBlade1039
Upcoming Events
Replay Cast
7h 40m
Sparkling Tuna Cup
17h 40m
Afreeca Starleague
17h 40m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
1d 7h
Replay Cast
1d 16h
Afreeca Starleague
1d 17h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
2 days
The PondCast
2 days
OSC
3 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Maru vs MaxPax
BSL
5 days
RSL Revival
5 days
uThermal 2v2 Circuit
5 days
BSL
6 days
Liquipedia Results

Completed

2026 Changsha Offline CUP
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.