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Simple Questions, Simple Answers - Page 34

Forum Index > LoL Strategy
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tl2212
Profile Joined April 2013
Belize731 Posts
November 13 2013 01:13 GMT
#661
whats a good carry champ at low elo?
economy over everything
Alaric
Profile Joined November 2009
France45622 Posts
November 13 2013 01:30 GMT
#662
Whichever one you're able to play well, really. It has more to do with your own skill at a particular champion, it doesn't matter that a champ is "easy" (like, say, Riven or Fizz) if you're bad at it.
Cant take LMS hipsters serious.
tl2212
Profile Joined April 2013
Belize731 Posts
November 13 2013 03:27 GMT
#663
hmmmmmm ok
economy over everything
Simberto
Profile Blog Joined July 2010
Germany11686 Posts
November 13 2013 05:36 GMT
#664
But generally speaking, being better at killing people, preferably fast, if you outplay them, makes carrying easier. Being able to kill multiple people is also very useful.
TheEmulator
Profile Blog Joined July 2010
28094 Posts
Last Edited: 2013-11-13 07:50:58
November 13 2013 07:50 GMT
#665
I heard smart cast is the way to go? Or is either way fine?
Administrator
Simberto
Profile Blog Joined July 2010
Germany11686 Posts
November 13 2013 09:19 GMT
#666
Smart cast is usually faster. Dumb cast is usually more accurate. Determine on a spell by spell basis which is more important. I usually prefer smartcast.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
November 13 2013 14:08 GMT
#667
On November 13 2013 16:50 TheEmulator wrote:
I heard smart cast is the way to go? Or is either way fine?


I use smart cast with range indicators for most abilities. Some, however, like Rumble ult, Viktor E, or Alistar WQ combo (to me at least) are basically impossible with smart cast, so you gotta pick and choose.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
mordek
Profile Blog Joined December 2010
United States12705 Posts
November 13 2013 15:10 GMT
#668
Since you're leveling your acct up Emulator I would dumbcast to get an idea what the ranges/size of area are. The transition to smartcasting took like a day and you don't look back after that.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
November 13 2013 15:21 GMT
#669
On November 14 2013 00:10 mordek wrote:
Since you're leveling your acct up Emulator I would dumbcast to get an idea what the ranges/size of area are. The transition to smartcasting took like a day and you don't look back after that.


I do think that turning on range indicators accomplish the same thing...?

I feel like a lot of people forget that you can have smartcast with those because I always remember hearing people talk about the "inaccuracy" of smartcasting. Am I missing something with this?
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Simberto
Profile Blog Joined July 2010
Germany11686 Posts
November 13 2013 15:30 GMT
#670
Range indicators are really weird, because noone really wants to hold down a key to see how far something goes, and then not be able to cancel casting it easily. All in all playing with smartcast range indicators combines the disadvantages of smartcast with those of dumbcast in my experience (I turned them on once, found that it felt it incredibly clumsy and turned them off again after a few minutes) I think they might also change when the spell fires from keypress to key release, but i am not sure off that.
NeedsmoreCELLTECH
Profile Blog Joined November 2011
Netherlands1242 Posts
November 13 2013 15:41 GMT
#671
Smartcasing with range indicators is really useful, holding down the button a bit on some skills is really useful imo for certain skillshots.
Get huge or die mirin | Diamond on LoL
mordek
Profile Blog Joined December 2010
United States12705 Posts
November 13 2013 16:19 GMT
#672
On November 14 2013 00:30 Simberto wrote:
Range indicators are really weird, because noone really wants to hold down a key to see how far something goes, and then not be able to cancel casting it easily. All in all playing with smartcast range indicators combines the disadvantages of smartcast with those of dumbcast in my experience (I turned them on once, found that it felt it incredibly clumsy and turned them off again after a few minutes) I think they might also change when the spell fires from keypress to key release, but i am not sure off that.

This was my experience too. I played every champ a few times (despite Teut's recommendations in GD ) Understood the ranges and went smartcast. Any loss in accuracy I feel is outweighed by responsiveness but maybe I'll give it another shot.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
RouaF
Profile Joined October 2010
France4120 Posts
November 13 2013 19:53 GMT
#673
I'm diamond 1 and I use only dumbcast. Smartcast is probably better for some things but I doubt it's the thing that will make you jump divisions. However if you want to be pro you should probably learn it :-)
Alaric
Profile Joined November 2009
France45622 Posts
November 14 2013 09:20 GMT
#674
On November 13 2013 23:08 AsmodeusXI wrote:
Show nested quote +
On November 13 2013 16:50 TheEmulator wrote:
I heard smart cast is the way to go? Or is either way fine?


I use smart cast with range indicators for most abilities. Some, however, like Rumble ult, Viktor E, or Alistar WQ combo (to me at least) are basically impossible with smart cast, so you gotta pick and choose.

Somehow managed to use Viktor's Death Ray with smartcast a few days ago when I noticed I forgot to turn the key back to dumbcast. I dunno why now I manage to do it while it felt weird every previous try, but the difference is pretty significant for me in terms of using it while moving. As in, it doesn't cancel itself half the time anymore because I right-click right after I release my left-click. :<

Dumb cast helps with range and stuff, it's probably better on point'n'click stuff and non-linear skillshots like Lux's Lucent Singularity (E) and Gragas' Barrel Roll (Q), as opposed to linear skillshots like Morgana's Dark Binding or Lux's Light Binding (Q) where it only gives you the direction (and the width, though) of the spell but not its max range.

When it comes down to precsion, try combo-ing with Ryze with and without smartcast: it should feel snappier, same with Cassiopeia's Twin Fangs (E).

As for accuracy, depends on your level I guess. If you have trouble aiming, dumbcast or smartcast with indicator can work better, however it's weighting cast accuracy vs reactivity (your opponent is more likely to see it coming and, if their level is decent, try and juke it if you stand still everytime you aim, making them less predictable).

I definitely feel smartcast with indicator is "worse" because the main draw from smartcast is the better responsiveness, and you lose that, but for someone used to dumbcast it can be an upgrade.
I miss a bunch of ground-targeted AoE skillshots in DotA 2 because I put it on smartcast right away and played maybe 10 heroes.
Cant take LMS hipsters serious.
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
November 21 2013 13:11 GMT
#675
So i was in customs exploring the new masteries for my main man teemo. It appears that autos with toxic shot apply both spell weaving and blade weaving (damage from spell and auto) as I had hoped but I could not see a debuff on the bot for the "expose weakness" mastery. It has the same trigger as blade weaving according to the tool-tip so i tried it again with Ryze Q and still did not see the debuff.

I guess my simple question is, does toxic shot apply "expose weakness"?
NeoGeoOdin
Profile Joined October 2011
Colombia140 Posts
November 22 2013 03:02 GMT
#676
With the new jungle meta, looks like the utilities junglers are less common

and im wordering, what would be a nice carry jungle to start with

I do only have Diana, wich its nice tho, any other suggestions?s, i was thinking on Nasus? maybe zed
yup, those junglers that are usually bad at ganks pre-6

Velocirapture
Profile Blog Joined December 2010
United States983 Posts
November 22 2013 10:02 GMT
#677
On November 22 2013 12:02 NeoGeoOdin wrote:
With the new jungle meta, looks like the utilities junglers are less common

and im wordering, what would be a nice carry jungle to start with

I do only have Diana, wich its nice tho, any other suggestions?s, i was thinking on Nasus? maybe zed
yup, those junglers that are usually bad at ganks pre-6



It depends on your strengths as a player. Lee Sin is a beast with the free ward ganks but he is extremely challenging mechanically. Otherwise shyvana seems like one of the few junglers that can clear camps fast enough to stay ahead of double targon right now and can carry pretty hard when fed.
NeoGeoOdin
Profile Joined October 2011
Colombia140 Posts
November 22 2013 11:44 GMT
#678
and WW ot noc?, i did play a couple of games in the past, and they feel nice, but at their ganks pre6 not that much lol
Ente
Profile Joined October 2010
Germany1795 Posts
November 22 2013 14:08 GMT
#679
It depends on your strengths as a player. Lee Sin is a beast with the free ward ganks but he is extremely challenging mechanically. Otherwise shyvana seems like one of the few junglers that can clear camps fast enough to stay ahead of double targon right now and can carry pretty hard when fed.

not sure if you can really justify not going sweeper as a jungler its just so strong to clear wards when you are on the way to gank. but ofc for lee it would be especially beneficial (other then that the most common choice is sightstone anyway)

I dont think Warwick is really good. Nocturne should be fairly strong though. and ofc shyvana is extremly dominant pre and post patch one of the best junglers
lol acc: Entenzwerg EUW http://www.twitch.tv/Entenzwerg league of legends stream (challenger EuW)
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
November 23 2013 05:50 GMT
#680
On November 22 2013 23:08 Ente wrote:
Show nested quote +
It depends on your strengths as a player. Lee Sin is a beast with the free ward ganks but he is extremely challenging mechanically. Otherwise shyvana seems like one of the few junglers that can clear camps fast enough to stay ahead of double targon right now and can carry pretty hard when fed.

not sure if you can really justify not going sweeper as a jungler its just so strong to clear wards when you are on the way to gank. but ofc for lee it would be especially beneficial (other then that the most common choice is sightstone anyway)

I dont think Warwick is really good. Nocturne should be fairly strong though. and ofc shyvana is extremly dominant pre and post patch one of the best junglers


The CD on level 1 blue and red trinkets just seem silly high to me at this point. 180 sec CD ward removal when the entire enemy team has 120 sec CD explorer wards is just no good. At level nine the red trinket's CD is literally halved to 90 seconds though which makes it very strong. I think you are better off pinking and ambushing them when they go to clear it if your really need a way to hit a lane early.
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