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[Champion] Diana - Page 4

Forum Index > LoL Strategy
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sung_moon
Profile Blog Joined September 2008
United States10110 Posts
February 17 2013 04:06 GMT
#61
Finally wondered what mid champ I should just mash games with to help rank up in Solo Q and it finally hit me to get Diana. Holy shit has it been working wonders.

Really feel like such a lane bully. Almost like an AP ver. of Riven.
Been going typically: 2 DRings-> Guise -> Abyssal -> Zhonryas. Can't really think of a better build atm, but will be willing to know what people have been building on her atm. She still feels sooooooooooooooooooooooo strong (specifically in unorganized solo q soooooooo).

Oh also been going 14/9/7 masteries. Yay/nay?
Forever Young
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 17 2013 04:13 GMT
#62
I, for one, think she needs buff duration and all the mana masteries.
https://twitter.com/SufficientStats
Gahlo
Profile Joined February 2010
United States35172 Posts
Last Edited: 2013-02-17 07:37:35
February 17 2013 07:37 GMT
#63
I make do(or is it due?) with Flask starts and just do 21/9/0
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
February 28 2013 15:18 GMT
#64
So does anyone have a solid build for Nashor's Diana yet? After watching KiWiKiD rock it in the LCS, I'd love to try it, especially if it makes her a moderately viable top (I suck at mid)
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2013-02-28 15:40:03
February 28 2013 15:39 GMT
#65
Keep in mind that Diana is specifically good against Akali, and Zionspartan arguably botched the matchup hard (that Cutlass rush still confuses me).

That said, it looked like the progression was Nashor's -> 2 * DRing -> Rylai's, the thought process likely being that you need semi-tankiness after Nashor's so you can live longer to auto-attack more.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
February 28 2013 15:43 GMT
#66
On March 01 2013 00:39 Seuss wrote:
Keep in mind that Diana is specifically good against Akali, and Zionspartan arguably botched the matchup hard (that Cutlass rush still confuses me).

That said, it looked like the progression was Nashor's -> 2 * DRing -> Rylai's, the thought process likely being that you need semi-tankiness after Nashor's so you can live longer to auto-attack more.


Fair enough. Do you think there's any viability in it overall or is it a very specific counter?
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Seuss
Profile Blog Joined May 2010
United States10536 Posts
February 28 2013 15:57 GMT
#67
It's probably viable, but it's a new enough concept that you're not likely to find many resources to help you figure out matchups and builds.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2013-02-28 16:09:23
February 28 2013 16:09 GMT
#68
On March 01 2013 00:57 Seuss wrote:
It's probably viable, but it's a new enough concept that you're not likely to find many resources to help you figure out matchups and builds.


ALRIGHT TIME FOR EXPERIMENTATION.

Will report back with low level findings. =P

Edit: You know, on my own or with T.R.O.L.L.S.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Serelitz
Profile Joined April 2011
Netherlands2895 Posts
February 28 2013 16:50 GMT
#69
Voyboy's been streaming quite a bit of Diana top as well.

Not sure on his masteries but I know he runs AP/hybrid pen/flat armor/flar MR quint/red/yellow/blues.

General build is Chalice or Seeker's (depending on opponent) into Nashor's tooth > boots 2 (tabi/merc or spellpen if you're snowballing) He usually gets quite a few mana pots as well, even if he builds chalice. After laning your build should really depends on your/enemy team comp. Personally I like Liandry's/Void/Zhonya's/Nashor's/GA/boots. Lategame you can swap out the Nashor's for Athene's.
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-02-28 17:23:37
February 28 2013 16:58 GMT
#70
In LCS, we've seen Nashor's built in two different orders (stinger first and codex first) and we've seen many different followup items (Zhonya's)

Kiwi went
2x Doran (I don't really think you need chalice for Diana's mana, and the AP helps her shield too.)
Stinger into Nashor's
Rylais

Scarra went Zhonya post-nash instead of Rylai.

You can honestly be quite flexible.

As far as 14/9/7 goes, I don't really think you need the 5 points in Armor pen for *masteries* - by the time armor gets high enough that 8% ArPen is adding much, you're going to be so heavily magic damage that a few extra points of physical damage won't be missed, not when it costs *5* mastery points which could be invested in defense (Block!) or something else useful (different offense masteries?)
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 28 2013 18:16 GMT
#71
On March 01 2013 01:58 sylverfyre wrote:
In LCS, we've seen Nashor's built in two different orders (stinger first and codex first) and we've seen many different followup items (Zhonya's)

Kiwi went
2x Doran (I don't really think you need chalice for Diana's mana, and the AP helps her shield too.)
Stinger into Nashor's
Rylais

Scarra went Zhonya post-nash instead of Rylai.

You can honestly be quite flexible.

As far as 14/9/7 goes, I don't really think you need the 5 points in Armor pen for *masteries* - by the time armor gets high enough that 8% ArPen is adding much, you're going to be so heavily magic damage that a few extra points of physical damage won't be missed, not when it costs *5* mastery points which could be invested in defense (Block!) or something else useful (different offense masteries?)

Is this all on Kayle or Teemo or an on hitter?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Gahlo
Profile Joined February 2010
United States35172 Posts
February 28 2013 20:12 GMT
#72
On March 01 2013 03:16 obesechicken13 wrote:
Show nested quote +
On March 01 2013 01:58 sylverfyre wrote:
In LCS, we've seen Nashor's built in two different orders (stinger first and codex first) and we've seen many different followup items (Zhonya's)

Kiwi went
2x Doran (I don't really think you need chalice for Diana's mana, and the AP helps her shield too.)
Stinger into Nashor's
Rylais

Scarra went Zhonya post-nash instead of Rylai.

You can honestly be quite flexible.

As far as 14/9/7 goes, I don't really think you need the 5 points in Armor pen for *masteries* - by the time armor gets high enough that 8% ArPen is adding much, you're going to be so heavily magic damage that a few extra points of physical damage won't be missed, not when it costs *5* mastery points which could be invested in defense (Block!) or something else useful (different offense masteries?)

Is this all on Kayle or Teemo or an on hitter?

Well, this is the Diana thread. =]
JSH
Profile Blog Joined July 2009
United States4109 Posts
Last Edited: 2013-02-28 20:42:49
February 28 2013 20:42 GMT
#73
Hmm I should experiment more
I've been going double doran deathcap on like all my mid characters lol

Never even thought of getting atkspd on Diana haha
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
overt
Profile Blog Joined June 2010
United States9006 Posts
February 28 2013 20:57 GMT
#74
On March 01 2013 05:42 JSH wrote:
Hmm I should experiment more
I've been going double doran deathcap on like all my mid characters lol

Never even thought of getting atkspd on Diana haha


You don't have to go Nashor's but you really shouldn't dcap rush on Diana. Abyssal is going to give you nearly the same amount of damage as dcap because of the MR shred while also making you tanky (and you generally have to build Diana tanky AP or you'll just instantly die in fights).
Argoth.
Profile Joined December 2004
Germany1961 Posts
February 28 2013 21:24 GMT
#75
The new armguard is also insanely good on her against AD opponents. Armguard into nashors is actually pretty strong because that passive actually hits like a truck with some AP and it's such a smooth build. Tbh it's mostly beneficial for top diana.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 28 2013 21:37 GMT
#76
On March 01 2013 05:12 Gahlo wrote:
Show nested quote +
On March 01 2013 03:16 obesechicken13 wrote:
On March 01 2013 01:58 sylverfyre wrote:
In LCS, we've seen Nashor's built in two different orders (stinger first and codex first) and we've seen many different followup items (Zhonya's)

Kiwi went
2x Doran (I don't really think you need chalice for Diana's mana, and the AP helps her shield too.)
Stinger into Nashor's
Rylais

Scarra went Zhonya post-nash instead of Rylai.

You can honestly be quite flexible.

As far as 14/9/7 goes, I don't really think you need the 5 points in Armor pen for *masteries* - by the time armor gets high enough that 8% ArPen is adding much, you're going to be so heavily magic damage that a few extra points of physical damage won't be missed, not when it costs *5* mastery points which could be invested in defense (Block!) or something else useful (different offense masteries?)

Is this all on Kayle or Teemo or an on hitter?

Well, this is the Diana thread. =]

I'm so tired -_-
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 28 2013 22:36 GMT
#77
I think Nashor's is good on Diana if you are not expected to get kited hardcore and you can stick to your target. I've played with that build since S2.
https://twitter.com/SufficientStats
Gahlo
Profile Joined February 2010
United States35172 Posts
March 01 2013 02:14 GMT
#78
On March 01 2013 06:37 obesechicken13 wrote:
Show nested quote +
On March 01 2013 05:12 Gahlo wrote:
On March 01 2013 03:16 obesechicken13 wrote:
On March 01 2013 01:58 sylverfyre wrote:
In LCS, we've seen Nashor's built in two different orders (stinger first and codex first) and we've seen many different followup items (Zhonya's)

Kiwi went
2x Doran (I don't really think you need chalice for Diana's mana, and the AP helps her shield too.)
Stinger into Nashor's
Rylais

Scarra went Zhonya post-nash instead of Rylai.

You can honestly be quite flexible.

As far as 14/9/7 goes, I don't really think you need the 5 points in Armor pen for *masteries* - by the time armor gets high enough that 8% ArPen is adding much, you're going to be so heavily magic damage that a few extra points of physical damage won't be missed, not when it costs *5* mastery points which could be invested in defense (Block!) or something else useful (different offense masteries?)

Is this all on Kayle or Teemo or an on hitter?

Well, this is the Diana thread. =]

I'm so tired -_-

It's okay fatgirl, you know I love you. <3
Argoth.
Profile Joined December 2004
Germany1961 Posts
March 05 2013 18:55 GMT
#79
Do you guys run 21/9/0 or 21/0/9 on mid diana? Or depending on MU?
Serelitz
Profile Joined April 2011
Netherlands2895 Posts
March 05 2013 19:41 GMT
#80
I'd run 21/9/0 maybe against heavy burst AP mids like Annie or Veigar or Leblanc. Other than that Diana can definitely use the mana masteries more. Defense doesn't get amazing until you get block to be honest.
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