• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:30
CEST 00:30
KST 07:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea Pros React To: JaeDong vs Queen BSL 22 Map Contest — Submissions OPEN to March 10
Tourneys
[ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1350 users

[Champion] Pantheon - Page 38

Forum Index > LoL Strategy
Post a Reply
Prev 1 36 37 38 39 40 49 Next All
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 23 2012 21:06 GMT
#741
Riven and Lee also have retardedly high AD scaling. Depends on your metrics for determining the AD scaling. If you're looking at 1 full rotation, Wu has a 6.7:1 AD ratio between his Q, E and his ult, Pantheon has a 5.0:1 AD ratio between Q and E, Riven has a 4.9:1 AD ratio between 3 Qs, W, and R vs. 25% or lower HP target, and Lee has a 4.8:1 ratio from EQQR. These are nearsighted ways of looking at it though, as Pantheon's full combo is on a 6 second base CD, Riven has AD that scales on AD, and Lee and Riven get to attack between their abilities, while Pantheon and Wu channel their AoE abilities.

I think the reason I like Pantheon's late game scaling is because of his reach. Ultimately, LoL gets to the point where ranged ADs take over the game and will kill anyone very quickly. Characters that have to dive in to output damage all faceplant into a brick wall vs. most 3 item ADs, and all do once the AD hits 4 items. In midgame, it's great when you can feasibly outscale opposing damage output and still lean on your base damages to be effective, but by lategame, all the free damage in the world, coupled with 4 tank items is still not going to save you from a Kog Maw with IE, PD, LW, and a red buff. Because of this, the fact that Pantheon actually has 600 Range on his full combo is HUGE. He doesn't have to stick his neck out the way an Irelia or an Udyr has to to output damage, so the fact that he doesn't have the same base damages that those characters have that allow them to build tanky ultimately isn't a problem because of the positioning options his range provides.
mogwaismusings.wordpress.com
iCanada
Profile Joined August 2010
Canada10660 Posts
May 23 2012 21:47 GMT
#742
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
May 23 2012 22:04 GMT
#743
His lategame isn't useless. It's just the stage of the game where he is relatively weakest because he's an early to midgame monster.
Remember Violet.
OnceKing
Profile Blog Joined January 2009
United States939 Posts
May 25 2012 20:51 GMT
#744
Now that Darius has been played some, I want to know what everyone thinks of the Panth-Darius matchup. I've been having success just chucking spears at him since it outranges his hook/spin and due to Panth's casterish nature just doing my combo and completely ignoring his AS debuff.
However I am only 1400 elo so I wanted some more informed opinions on this.
"Every man has his follies - and often they are the most interesting thing he has got."
hellsan631
Profile Blog Joined March 2010
United States695 Posts
Last Edited: 2012-05-25 21:09:19
May 25 2012 21:06 GMT
#745
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

I always end up going 14-5-7, or something like that, winning my lane and ganking like mad. Then my team just can't keep up, and we end up loosing, even though i'm so fed. 80% of the time this happens. The other 20% is just me winning like that. Panth is super gosu solo Q hero.
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 25 2012 21:08 GMT
#746
On May 26 2012 06:06 hellsan631 wrote:
Show nested quote +
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

...what game are you playing where pantheon's cds are high and he does 0 damage?
hellsan631
Profile Blog Joined March 2010
United States695 Posts
May 25 2012 21:13 GMT
#747
On May 26 2012 06:08 Ryuu314 wrote:
Show nested quote +
On May 26 2012 06:06 hellsan631 wrote:
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

...what game are you playing where pantheon's cds are high and he does 0 damage?


Didn't say his cd's are high, just in a normal time of a team fight, you can usually only get off 2 stuns, and 2-3 Q's, along with an E. The original stun and Q are on the engage, then you go after a target. If your not fed, your auto attacks won't do much damage, because you will be at around 4 items, 2 of which are tank. Most of his damage is on burst, and his strengths are survivability and mobility in a fight. If there is any CC, then his mobility goes down, and he is just a stun.

The time-span of a team fight doesn't allow panth to shine like in laning phase.
Alaric
Profile Joined November 2009
France45622 Posts
May 25 2012 21:32 GMT
#748
Hu, his only mobility is his ult (which he won't use while in the middle of a teamfight, tho it's hilarious when they gank you, use their cc then you ult) and his stun, of which you said he should engage with, so it's down for like 8-9s.
And survivability? In lane or short trades yes, but in a fight Panth is squishy as fuck unless it's early midgame and you've got like 2 dblades and aegis or GA as sources of survivability.

I'd never engage with his stun, I'd rather use it after the initiate if I can pin a carry down to make sure we kill him, or as a peeling tool for whoever dives my carry.

On May 26 2012 05:51 OnceKing wrote:
Now that Darius has been played some, I want to know what everyone thinks of the Panth-Darius matchup. I've been having success just chucking spears at him since it outranges his hook/spin and due to Panth's casterish nature just doing my combo and completely ignoring his AS debuff.
However I am only 1400 elo so I wanted some more informed opinions on this.

Resident Panth expert Smash basically said "you spear him then gtfo because eating E means he kills you, and you don't tickle him down fast enough with Q spam" in the Darius thread. Which makes me sad.
Cant take LMS hipsters serious.
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 25 2012 21:35 GMT
#749
On May 26 2012 06:13 hellsan631 wrote:
Show nested quote +
On May 26 2012 06:08 Ryuu314 wrote:
On May 26 2012 06:06 hellsan631 wrote:
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

...what game are you playing where pantheon's cds are high and he does 0 damage?


Didn't say his cd's are high, just in a normal time of a team fight, you can usually only get off 2 stuns, and 2-3 Q's, along with an E. The original stun and Q are on the engage, then you go after a target. If your not fed, your auto attacks won't do much damage, because you will be at around 4 items, 2 of which are tank. Most of his damage is on burst, and his strengths are survivability and mobility in a fight. If there is any CC, then his mobility goes down, and he is just a stun.

The time-span of a team fight doesn't allow panth to shine like in laning phase.

if u only have 4 items and half of them are tank items you're building him wrong.
hellsan631
Profile Blog Joined March 2010
United States695 Posts
May 25 2012 21:48 GMT
#750
On May 26 2012 06:35 Ryuu314 wrote:
Show nested quote +
On May 26 2012 06:13 hellsan631 wrote:
On May 26 2012 06:08 Ryuu314 wrote:
On May 26 2012 06:06 hellsan631 wrote:
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

...what game are you playing where pantheon's cds are high and he does 0 damage?


Didn't say his cd's are high, just in a normal time of a team fight, you can usually only get off 2 stuns, and 2-3 Q's, along with an E. The original stun and Q are on the engage, then you go after a target. If your not fed, your auto attacks won't do much damage, because you will be at around 4 items, 2 of which are tank. Most of his damage is on burst, and his strengths are survivability and mobility in a fight. If there is any CC, then his mobility goes down, and he is just a stun.

The time-span of a team fight doesn't allow panth to shine like in laning phase.

if u only have 4 items and half of them are tank items you're building him wrong.


bruit - dps
FM - tank
Atmas - semi-tank

and either

warmogs - tank
hexdrinker - semi-tank (not really that good of a dmg item)

and depending on stuff, you rarely get non-tank boots. Usually i like to get merc treds because the cc reduction helps a ton. but if they don't have cc, usually Ninja tabi.

You build him any other way he is just going to be instagibbed and worthless in the late game. Sure it goes off of each game, but these items allow him to fulfill his top-lane tanky role, while also allowing him to do good dps, and catch someone off guard.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2012-05-25 21:59:25
May 25 2012 21:58 GMT
#751
On May 26 2012 06:48 hellsan631 wrote:
Show nested quote +
On May 26 2012 06:35 Ryuu314 wrote:
On May 26 2012 06:13 hellsan631 wrote:
On May 26 2012 06:08 Ryuu314 wrote:
On May 26 2012 06:06 hellsan631 wrote:
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

...what game are you playing where pantheon's cds are high and he does 0 damage?


Didn't say his cd's are high, just in a normal time of a team fight, you can usually only get off 2 stuns, and 2-3 Q's, along with an E. The original stun and Q are on the engage, then you go after a target. If your not fed, your auto attacks won't do much damage, because you will be at around 4 items, 2 of which are tank. Most of his damage is on burst, and his strengths are survivability and mobility in a fight. If there is any CC, then his mobility goes down, and he is just a stun.

The time-span of a team fight doesn't allow panth to shine like in laning phase.

if u only have 4 items and half of them are tank items you're building him wrong.


bruit - dps
FM - tank
Atmas - semi-tank

and either

warmogs - tank
hexdrinker - semi-tank (not really that good of a dmg item)

and depending on stuff, you rarely get non-tank boots. Usually i like to get merc treds because the cc reduction helps a ton. but if they don't have cc, usually Ninja tabi.

You build him any other way he is just going to be instagibbed and worthless in the late game. Sure it goes off of each game, but these items allow him to fulfill his top-lane tanky role, while also allowing him to do good dps, and catch someone off guard.

or you can build him the way outlined in the OP and do damage.

come lategame you're not worthless if you position properly. that means not diving their squishies unless they're out of position. you can melt bruisers and zone/peel for your carries pretty darn well.

but i mean sure go ahead and keep building him as a standard bruiser and only win games if you're fed.
iCanada
Profile Joined August 2010
Canada10660 Posts
May 25 2012 22:26 GMT
#752
On May 26 2012 06:08 Ryuu314 wrote:
Show nested quote +
On May 26 2012 06:06 hellsan631 wrote:
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

...what game are you playing where pantheon's cds are high and he does 0 damage?


Or where Q/W is all of panths Damage?

o.o

Come late game his Heartseeker Strike hit like friggen truck.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
May 25 2012 22:32 GMT
#753
yea, I just had a game on stream where I went from 2/4/1 to 8/4/7 with Pantheon through sheer farming and positioning in fights. his late game is so potent.

VOD here: http://www.twitch.tv/smashgizmo/b/319341538 Game starts @ 56:00ish
mogwaismusings.wordpress.com
hellsan631
Profile Blog Joined March 2010
United States695 Posts
May 25 2012 22:34 GMT
#754
On May 26 2012 06:58 Ryuu314 wrote:
Show nested quote +
On May 26 2012 06:48 hellsan631 wrote:
On May 26 2012 06:35 Ryuu314 wrote:
On May 26 2012 06:13 hellsan631 wrote:
On May 26 2012 06:08 Ryuu314 wrote:
On May 26 2012 06:06 hellsan631 wrote:
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

...what game are you playing where pantheon's cds are high and he does 0 damage?


Didn't say his cd's are high, just in a normal time of a team fight, you can usually only get off 2 stuns, and 2-3 Q's, along with an E. The original stun and Q are on the engage, then you go after a target. If your not fed, your auto attacks won't do much damage, because you will be at around 4 items, 2 of which are tank. Most of his damage is on burst, and his strengths are survivability and mobility in a fight. If there is any CC, then his mobility goes down, and he is just a stun.

The time-span of a team fight doesn't allow panth to shine like in laning phase.

if u only have 4 items and half of them are tank items you're building him wrong.


bruit - dps
FM - tank
Atmas - semi-tank

and either

warmogs - tank
hexdrinker - semi-tank (not really that good of a dmg item)

and depending on stuff, you rarely get non-tank boots. Usually i like to get merc treds because the cc reduction helps a ton. but if they don't have cc, usually Ninja tabi.

You build him any other way he is just going to be instagibbed and worthless in the late game. Sure it goes off of each game, but these items allow him to fulfill his top-lane tanky role, while also allowing him to do good dps, and catch someone off guard.

or you can build him the way outlined in the OP and do damage.

come lategame you're not worthless if you position properly. that means not diving their squishies unless they're out of position. you can melt bruisers and zone/peel for your carries pretty darn well.

but i mean sure go ahead and keep building him as a standard bruiser and only win games if you're fed.


Considering I win my lane and are fed around 90% of my panth games (it happens because panth is so great at ganking other lanes), and that the build i'm using is what a lot of top players use (dyrus and wings come to mind).

Also, the average standard bruiser build is usually wits, atmogs (or atmit), hog, and an X counter item here. Maw is really good with panth because of his passive shield. (also, LS is usually my 5-6th item depending).

The build listed in the thread is your standard low elo lets go carry build that only works at the lower elo's because people don't know how to teamfight, and think that the laning phase ends at 15 minuets when the enemy tower is dead.
Ryuu314
Profile Joined October 2009
United States12679 Posts
May 25 2012 22:39 GMT
#755
On May 26 2012 07:34 hellsan631 wrote:
Show nested quote +
On May 26 2012 06:58 Ryuu314 wrote:
On May 26 2012 06:48 hellsan631 wrote:
On May 26 2012 06:35 Ryuu314 wrote:
On May 26 2012 06:13 hellsan631 wrote:
On May 26 2012 06:08 Ryuu314 wrote:
On May 26 2012 06:06 hellsan631 wrote:
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

...what game are you playing where pantheon's cds are high and he does 0 damage?


Didn't say his cd's are high, just in a normal time of a team fight, you can usually only get off 2 stuns, and 2-3 Q's, along with an E. The original stun and Q are on the engage, then you go after a target. If your not fed, your auto attacks won't do much damage, because you will be at around 4 items, 2 of which are tank. Most of his damage is on burst, and his strengths are survivability and mobility in a fight. If there is any CC, then his mobility goes down, and he is just a stun.

The time-span of a team fight doesn't allow panth to shine like in laning phase.

if u only have 4 items and half of them are tank items you're building him wrong.


bruit - dps
FM - tank
Atmas - semi-tank

and either

warmogs - tank
hexdrinker - semi-tank (not really that good of a dmg item)

and depending on stuff, you rarely get non-tank boots. Usually i like to get merc treds because the cc reduction helps a ton. but if they don't have cc, usually Ninja tabi.

You build him any other way he is just going to be instagibbed and worthless in the late game. Sure it goes off of each game, but these items allow him to fulfill his top-lane tanky role, while also allowing him to do good dps, and catch someone off guard.

or you can build him the way outlined in the OP and do damage.

come lategame you're not worthless if you position properly. that means not diving their squishies unless they're out of position. you can melt bruisers and zone/peel for your carries pretty darn well.

but i mean sure go ahead and keep building him as a standard bruiser and only win games if you're fed.


Considering I win my lane and are fed around 90% of my panth games (it happens because panth is so great at ganking other lanes), and that the build i'm using is what a lot of top players use (dyrus and wings come to mind).

Also, the average standard bruiser build is usually wits, atmogs (or atmit), hog, and an X counter item here. Maw is really good with panth because of his passive shield. (also, LS is usually my 5-6th item depending).

The build listed in the thread is your standard low elo lets go carry build that only works at the lower elo's because people don't know how to teamfight, and think that the laning phase ends at 15 minuets when the enemy tower is dead.

lolol

smash is low elo. very funny joke
0123456789
Profile Blog Joined November 2010
United States3216 Posts
May 25 2012 22:40 GMT
#756
Truthfully 2K is still chobo. People still suck there.
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2012-05-25 22:42:22
May 25 2012 22:41 GMT
#757
On May 26 2012 07:34 hellsan631 wrote:
Show nested quote +
On May 26 2012 06:58 Ryuu314 wrote:
On May 26 2012 06:48 hellsan631 wrote:
On May 26 2012 06:35 Ryuu314 wrote:
On May 26 2012 06:13 hellsan631 wrote:
On May 26 2012 06:08 Ryuu314 wrote:
On May 26 2012 06:06 hellsan631 wrote:
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

...what game are you playing where pantheon's cds are high and he does 0 damage?


Didn't say his cd's are high, just in a normal time of a team fight, you can usually only get off 2 stuns, and 2-3 Q's, along with an E. The original stun and Q are on the engage, then you go after a target. If your not fed, your auto attacks won't do much damage, because you will be at around 4 items, 2 of which are tank. Most of his damage is on burst, and his strengths are survivability and mobility in a fight. If there is any CC, then his mobility goes down, and he is just a stun.

The time-span of a team fight doesn't allow panth to shine like in laning phase.

if u only have 4 items and half of them are tank items you're building him wrong.


bruit - dps
FM - tank
Atmas - semi-tank

and either

warmogs - tank
hexdrinker - semi-tank (not really that good of a dmg item)

and depending on stuff, you rarely get non-tank boots. Usually i like to get merc treds because the cc reduction helps a ton. but if they don't have cc, usually Ninja tabi.

You build him any other way he is just going to be instagibbed and worthless in the late game. Sure it goes off of each game, but these items allow him to fulfill his top-lane tanky role, while also allowing him to do good dps, and catch someone off guard.

or you can build him the way outlined in the OP and do damage.

come lategame you're not worthless if you position properly. that means not diving their squishies unless they're out of position. you can melt bruisers and zone/peel for your carries pretty darn well.

but i mean sure go ahead and keep building him as a standard bruiser and only win games if you're fed.


Considering I win my lane and are fed around 90% of my panth games (it happens because panth is so great at ganking other lanes), and that the build i'm using is what a lot of top players use (dyrus and wings come to mind).

Also, the average standard bruiser build is usually wits, atmogs (or atmit), hog, and an X counter item here. Maw is really good with panth because of his passive shield. (also, LS is usually my 5-6th item depending).

The build listed in the thread is your standard low elo lets go carry build that only works at the lower elo's because people don't know how to teamfight, and think that the laning phase ends at 15 minuets when the enemy tower is dead.


Hey, I haven't played League in a while now - when exactly did smash drop down to "low elo"?


Edit: Fucking Ninjas. All of you. =(
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
hellsan631
Profile Blog Joined March 2010
United States695 Posts
Last Edited: 2012-05-25 22:50:23
May 25 2012 22:45 GMT
#758
On May 26 2012 07:39 Ryuu314 wrote:
Show nested quote +
On May 26 2012 07:34 hellsan631 wrote:
On May 26 2012 06:58 Ryuu314 wrote:
On May 26 2012 06:48 hellsan631 wrote:
On May 26 2012 06:35 Ryuu314 wrote:
On May 26 2012 06:13 hellsan631 wrote:
On May 26 2012 06:08 Ryuu314 wrote:
On May 26 2012 06:06 hellsan631 wrote:
On May 24 2012 06:47 iCanada wrote:
I dunno...

I just dont feel weak at all with Pantheon late game. I'm not saying he rolls over everyone, or that is late game is broken, or anything like that, more saying that I don't understand the stigma people have that Panth's late game is useless... because it really isn't.


He just is really bad in team fights if he isn't fed like a beast. He can jump and flash to attack a target, but if you Q the wrong target, or use your jump on the wrong target, it won't be up again for the entire teamfight. From then on, he is just a lousy auto attacker, and a so-so tank. After his jump, you can pretty much ignore him because he does 0 damage to anyone he can get close to.

That said, if he is somewhat fed, his damage is enough where you are forced to focus him, and he is really tanky as well as being able to get out of a tight jam by jump stun/flash. So if you can get him farmed to hell, then he is very useful.

...what game are you playing where pantheon's cds are high and he does 0 damage?


Didn't say his cd's are high, just in a normal time of a team fight, you can usually only get off 2 stuns, and 2-3 Q's, along with an E. The original stun and Q are on the engage, then you go after a target. If your not fed, your auto attacks won't do much damage, because you will be at around 4 items, 2 of which are tank. Most of his damage is on burst, and his strengths are survivability and mobility in a fight. If there is any CC, then his mobility goes down, and he is just a stun.

The time-span of a team fight doesn't allow panth to shine like in laning phase.

if u only have 4 items and half of them are tank items you're building him wrong.


bruit - dps
FM - tank
Atmas - semi-tank

and either

warmogs - tank
hexdrinker - semi-tank (not really that good of a dmg item)

and depending on stuff, you rarely get non-tank boots. Usually i like to get merc treds because the cc reduction helps a ton. but if they don't have cc, usually Ninja tabi.

You build him any other way he is just going to be instagibbed and worthless in the late game. Sure it goes off of each game, but these items allow him to fulfill his top-lane tanky role, while also allowing him to do good dps, and catch someone off guard.

or you can build him the way outlined in the OP and do damage.

come lategame you're not worthless if you position properly. that means not diving their squishies unless they're out of position. you can melt bruisers and zone/peel for your carries pretty darn well.

but i mean sure go ahead and keep building him as a standard bruiser and only win games if you're fed.


Considering I win my lane and are fed around 90% of my panth games (it happens because panth is so great at ganking other lanes), and that the build i'm using is what a lot of top players use (dyrus and wings come to mind).

Also, the average standard bruiser build is usually wits, atmogs (or atmit), hog, and an X counter item here. Maw is really good with panth because of his passive shield. (also, LS is usually my 5-6th item depending).

The build listed in the thread is your standard low elo lets go carry build that only works at the lower elo's because people don't know how to teamfight, and think that the laning phase ends at 15 minuets when the enemy tower is dead.

lolol

smash is low elo. very funny joke


Dunno who smash is. And elo doesn't really mean much at the higher elo's. Any champ can carry, and any one can get carried. A lot of people are still bad at 2k. I can play every role well, and usually only play panth as a joke champ for top, when in normal draft. Panth is never played in competitive games, and if he was, no one would use that build.

The most work i've seen panth do is by dyrus, which is where that build comes from, when he was using him to get to top 5 eu.

Also, consider that the build in the OP is most likely 3-4 mo old.
koreasilver
Profile Blog Joined June 2008
9109 Posts
May 25 2012 23:00 GMT
#759
lol
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2012-05-25 23:13:33
May 25 2012 23:10 GMT
#760
I like where this discussion is going, might even exceed the "this champion is complete garbage" incident that happened in the jarman thread, as far as entertainment value goes.
?
Prev 1 36 37 38 39 40 49 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 10h 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech145
JuggernautJason99
CosmosSc2 23
StarCraft: Brood War
Artosis 275
NaDa 15
Dota 2
NeuroSwarm128
Counter-Strike
tarik_tv3391
kRYSTAL_41
Super Smash Bros
C9.Mang0243
Heroes of the Storm
Khaldor212
Other Games
summit1g11360
Grubby3053
FrodaN1400
shahzam557
Liquid`Hasu126
Mew2King56
ZombieGrub55
Liquid`Ken4
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 78
• musti20045 34
• Hinosc 32
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 26
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21275
Other Games
• imaqtpie1348
• Scarra686
• Shiphtur197
Upcoming Events
CranKy Ducklings
10h 31m
Sparkling Tuna Cup
11h 31m
PiGosaur Cup
1d 1h
Replay Cast
1d 10h
Kung Fu Cup
1d 13h
Replay Cast
2 days
The PondCast
2 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
Replay Cast
4 days
[ Show More ]
CranKy Ducklings
4 days
WardiTV Team League
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.