[Champion] Pantheon - Page 28
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requiem
United States268 Posts
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freelander
Hungary4707 Posts
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Alaric
France45622 Posts
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LoCicero
1100 Posts
On January 18 2012 18:11 Alaric wrote: If you do it late enough, the circle at your landing point still appears (then vanish, obviously), I believe. This can generate some pressure on the enemy. But you don't get the vision before you're committed. This isnt how it works. The circle only appears for your team. The enemy only receives warning after you are in the air for 2 seconds (after which you can't cancel). | ||
Mogwai
United States13274 Posts
On January 18 2012 17:07 LoCicero wrote: He forgot about that asshole champion that is arguably the most horribly designed champ in the game: Yorick. I dunno if anyone will argue that Yorrick is the most horribly designed champ in the game. he's soooo bad ![]() | ||
turdburgler
England6749 Posts
On January 17 2012 10:14 Mogwai wrote: I wouldn't say it's a hard counter, but it's pretty good for Pantheon IMO. surely anyone who can contest garen early game is basically the hardest counter known to man? | ||
Mogwai
United States13274 Posts
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Alzadar
Canada5009 Posts
Level 2 gank on mid so strong, if your mid has a stun it's almost a guaranteed kill. I've been going Wriggle's into the regular Pantheon build but I'm not sure if I should cut the Wriggle's or the Brutalizer. Both seem a bit too good to pass up. I'm also unsure of when to take blue (I'm starting red), it seems too time consuming to do it before I finish Madreds at least, which is at like 5 minutes so I'm missing out on a lot of blue time. | ||
Ryuu314
United States12679 Posts
On January 19 2012 13:20 Alzadar wrote: Jungle Pantheon games: 7/0/6, 7/2/3, 8/2/5, 13/5/16. Level 2 gank on mid so strong, if your mid has a stun it's almost a guaranteed kill. I've been going Wriggle's into the regular Pantheon build but I'm not sure if I should cut the Wriggle's or the Brutalizer. Both seem a bit too good to pass up. I'm also unsure of when to take blue (I'm starting red), it seems too time consuming to do it before I finish Madreds at least, which is at like 5 minutes so I'm missing out on a lot of blue time. Why don't you just start boots3 then instead of wriggles get 2 dblades. Almost as efficient, cheaper, and stronger ganks. You don't get the proc and less lifesteal, but Panth jungle's more about ganking constantly than it is about farming anyways. | ||
Mogwai
United States13274 Posts
On January 19 2012 13:59 Ryuu314 wrote: Why don't you just start boots3 then instead of wriggles get 2 dblades. Almost as efficient, cheaper, and stronger ganks. You don't get the proc and less lifesteal, but Panth jungle's more about ganking constantly than it is about farming anyways. for whatever it's worth, when I jungle panth I go boots3 -> wriggle's -> brutalizer -> aegis most games. as for when to blue, I usually open blue on blue side, and open red on purple side -> get blue whenever I should stop lane camping. Small jungle camps are highly overrated, it's barely fucking worth taking them anymore, just camp camp camp camp camp with jangle panth. Your level 2 gank is pretty much always strongest at top with that long lane, a flash mid will usually save them. | ||
Ryuu314
United States12679 Posts
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R04R
United States1631 Posts
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Hidden_MotiveS
Canada2562 Posts
It seems like a smarter choice to lane him until level 6, and then have your jungler take your lane while you go gank for him whenever your ult is up. | ||
Alzadar
Canada5009 Posts
On January 19 2012 16:12 Hidden_MotiveS wrote: Why would you jungle pantheon? He clears absurdly slow unless you max your E first, and then if you do that I think your damage will fall off. He has a 1 second stun, but a lot of junglers can do better than that with things like permanent slow. Certainly his ganks become better once he gets his ult, but by then many ganking opportunities will have passed. It seems like a smarter choice to lane him until level 6, and then have your jungler take your lane while you go gank for him whenever your ult is up. Your ultimate is a useful tool for ganking yes, but it is nowhere near the reason your ganks are powerful and you should not be waiting for it to gank. It's like never ganking as Skarner unless your ult is up, makes no sense. Maxing E first is terrible, skill order is the same as always. Your clear speed is very fast when you have blue and acceptable the rest of the time (with Wriggle's). Killing Blow or whatever it's called is really useful for the jungle. I open Boots3 -> DBlade -> Wriggle's, I guess I should try skipping one or the other. | ||
Mogwai
United States13274 Posts
On January 19 2012 15:43 Ryuu314 wrote: Why wriggles? If you're going to be mainly camping lanes 2 dblades will give you more ganking power at 650 gold cheaper, which lets you get your bruta faster. eh, this might be true, I dunno, I rarely play him in the jungle so I haven't given it a lot of thought. the one time I tried double dblade -> brutalizer, I felt like my HP was going down too much in the jungle when I did decide to farm it and I always like the free wards from wriggle's. Also, since I like to go bruta -> aegis out of the jungle, if I were to follow up double dblade with this, I'd be staring at only 1 free item slot after just 4.5K gold making it impossible to get a bf sword ASAP and continue warding. I dunno, I get the argument for both, but I think I'd still recommend wriggle's. On January 19 2012 16:12 Hidden_MotiveS wrote: Why would you jungle pantheon? He clears absurdly slow unless you max your E first, and then if you do that I think your damage will fall off. He has a 1 second stun, but a lot of junglers can do better than that with things like permanent slow. Certainly his ganks become better once he gets his ult, but by then many ganking opportunities will have passed. It seems like a smarter choice to lane him until level 6, and then have your jungler take your lane while you go gank for him whenever your ult is up. 1 second stun that comes with a jump to your target + crazy low level damage output + highest base movespeed in the game = probably the deadliest low level ganks in the game. stop kidding yourself, his early gank game is fucking crazy, it is not par for the course by any stretch of the imagination as Shaco, Rammus and Lee Sin are the only 3 junglers even in his league in terms of early gank potential. | ||
mr_tolkien
France8631 Posts
He had TP. He comes to lane with cloth 5, tries to 1v1 me a little bit, gets destroyed. 10s latter, I flash spear ignite and he dies. He TPs back, and I have like 1/3 health. I'm 1 creep to lvl2. I kill the creep while GP hits me in my shield, I aegis him to get the passive back, he continues to hit me, I spear/auto to get the passive back, second kill in 30s :D The rest of the game was pretty funny \o/ Lots of whine. | ||
Mogwai
United States13274 Posts
On January 20 2012 00:58 mr_tolkien wrote: Just had a very funny game vs a GP :p He had TP. He comes to lane with cloth 5, tries to 1v1 me a little bit, gets destroyed. 10s latter, I flash spear ignite and he dies. He TPs back, and I have like 1/3 health. I'm 1 creep to lvl2. I kill the creep while GP hits me in my shield, I aegis him to get the passive back, he continues to hit me, I spear/auto to get the passive back, second kill in 30s :D The rest of the game was pretty funny \o/ Lots of whine. yep, people suck pretty bad vs. Pantheon, lol. I love when people TP back on like, the last creep in a wave when I have a double wave built up and a level advantage and then they try to fight me. it just never ends well, lol. | ||
Sandster
United States4054 Posts
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Mogwai
United States13274 Posts
On January 20 2012 04:17 Sandster wrote: Smash - thanks for the tip of playing GP vs Pantheon and playing extremely safe with armor quints, Wriggle/Tabi/gp5, and a few levels of oranges. I was initially worried when I got counterpicked but it seems GP can do fine in almost every lane, even against Pantheon =/ GP is lame as hell. It's pretty much impossible to hurt your team by taking flash TP GP with some sort of double gold/10 opening. Even bad matchups like pantheon, rumble, yorrick and WW can be played to stalemates where you win the stalemate via parrrley and gold/10 gold and then match or beat their endgame scaling. | ||
Alzadar
Canada5009 Posts
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