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[Champion] Warwick - Page 12

Forum Index > LoL Strategy
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koreasilver
Profile Blog Joined June 2008
9109 Posts
February 14 2012 06:13 GMT
#221
The WW passive buff is insane.
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
February 14 2012 06:18 GMT
#222
with the buffs to the passive in mind, what opening is better for speed - boots+3p or longsword+p?
Dunk first. Ask questions while dunking.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 14 2012 06:38 GMT
#223
longsword probably, but who cares? boots is safer and also has a scarier gank, pretty clearly the right opening IMHO.
mogwaismusings.wordpress.com
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-02-14 07:55:47
February 14 2012 07:50 GMT
#224
I don't like ganking early on as WW, but people tend to complain so much if you don't gank until you're level 6 even as WW. The new change to his passive seems good for letting him clear faster which means starting boots 3 doesn't seem too bad. Normally I would only gank pre 6 without boots to counter gank or just to shut people up, but a boots opening means I can actually do some damage lvls 1-3 when I normally would just be able to walk at enemy champs and nothing else.

Also any tips on playing lanewick vs heavy harass champs like Riven. I build tanky just to be able to last hit in lane without dying and then can get off good ganks on the enemy with my jungler when I hit 6, but I feel I have so little pushing power that the enemy champ can just roam and kill everyone else.
broz0rs
Profile Joined July 2008
United States2294 Posts
February 14 2012 08:03 GMT
#225
here's a nice write up on the WW buffs

http://na.leagueoflegends.com/board/showthread.php?t=1819271
TheTurk
Profile Joined January 2011
United States732 Posts
February 14 2012 23:35 GMT
#226
WW buff is incredibly strong.
Starcraft is a lifestyle.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
February 15 2012 05:31 GMT
#227
In a situation where there's one super obvious Infinite Duress target on the enemy team (e.g. a super fed Vayne), but they have QSS, would you still jump them when you get a chance? I was reserving it for her always and then activating Randuin's when she cleansed it, but between Condemns and Tumble I had trouble sticking to her. I'm wondering if maybe I would have been better off jumping Brand if I could prevent his combo, or even trying to use it defensively around our Kog'Maw, although he wasn't nearly strong enough to kill more than two people before Vayne aced us.

I think we might just have been too behind. I was top lane Warwick. Mercs, Randuins, Frozen Heart, Wit's, Phage (finished Trinity at the end but game was pretty much done).
I am the Town Medic.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-02-15 08:17:32
February 15 2012 07:04 GMT
#228
In my opinion you need mallet faster, I'd even go Glacial -> Wits -> Mallet with Phage somewhere in between.

After you have Mallet you just run at the Vayne and she needs to run, and then she can QSS it I guess but yeah the randuins should let you still tag her at least once and after that she can't run, you can also zone her with brushes as she can't face check and this way you can take her completely out of the fight which pretty much makes you do your job.

However it should be possible to chase her even without using your ulti because Randuin proc lets you catch up and especially if you have oracle eventually the slows might force her to use QSS after which you can ulti. Either way if you just chase her around without letting her participate you're giving your team a very significant advantage


Storytelling time: On warwick I was soloing top and winning pretty hard, had like 220 minions at 23min and the opponent had like 100 less. I decided to go for Madreds Bloodrazor into Wits end as I was doing so well I figured I could go with some dmg instead of getting a ton of resists early(though those items give some as well).

Then soon after a battle occured, I got focused pretty hard and lived with like 200 hp and was running as the enemy Ashe suddenly appears and slows me. I figured I'd ulti her and...

The ulti just oneshot her from full. I mean she was 1-3 so wasn't doing that great, had an IE and a Zeal and a Doran Blade, was lvl 12 or 13 I think, but the ulti just literally emptied her HP bar, I was lvl 16.

So what is the moral of the story? WW ulti preeetty good!
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Shiv.
Profile Joined January 2011
3534 Posts
February 15 2012 10:43 GMT
#229
On February 15 2012 16:04 Shikyo wrote:
In my opinion you need mallet faster, I'd even go Glacial -> Wits -> Mallet with Phage somewhere in between.

How's this fast? Assuming you bought no wards, no pots (lol) and Mercs, that's 1525+2000+1250 gold down the drain, and at this point, why'd you feel the urge to go Mallet? SV/FH are undoubtly better choices, as you have little to no need for the HP, you have inherent chasing power and there's so many better choices. I don't get the idea of spending so much gold on HP when you have your passive which hevily favors resistances, so much gold on chasing power when you have your E. Phage is okay if you decide to go Triforce from there on, but Mallet is utter garbage in my opinion. Chasing Vayne is possible with the help of your team in a teamfight, because if you don't focus her, something's wrong anyway.


Also, congratulations on having a 90% last hitting rate. At 23 minutes, 39 waves will have spawned, every 3rd wave will have a siege minion, so at the 23 minute mark, 247 minions will have spawned in your lane. Pretty sure it's really hard to farm that well on WW. Good job.
currently rooting for myself.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
February 15 2012 11:03 GMT
#230
The "inherent chasing power" is actually quite poop and Mallet's totally amazing, and I think SaintVicious goes almost the exact same build so it can't be that bad


Normally those items are finished at like 17min so you're asking why at that point I'd feel like getting Mallet? Because I want the health and want to chase people
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Shiv.
Profile Joined January 2011
3534 Posts
February 15 2012 11:28 GMT
#231
On February 15 2012 20:03 Shikyo wrote:
The "inherent chasing power" is actually quite poop and Mallet's totally amazing, and I think SaintVicious goes almost the exact same build so it can't be that bad


Normally those items are finished at like 17min so you're asking why at that point I'd feel like getting Mallet? Because I want the health and want to chase people

Saintvicious jungles Warwick, that's a whole different story. He does not have access to the amounts of farm Lanewick and hence approaches his build completely differently.

That being said, you essentially render your E useless in a 1v1 scenario when buying Mallet. If you want to chase people so badly, why not just go Triforce which I'm pretty sure gives similar EH with the AS and much, much more DPS?

Besides, I don't see how you consider his chasing power to be poop. I totally don't get why you'd get it over Phage&SV which costs practically the same, gives similar amounts of health, increases your EHP more than Mallet does, and, unlike Mallet, actually improves your DPS and teamfighting power by a measurable margin.
currently rooting for myself.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-02-15 14:50:00
February 15 2012 11:31 GMT
#232
Mallet just feels WRONG on warwick. Eugh. I guess it makes some sense because of the slow and your E giving speed but eugh. I'd rather just go all like "red buff or afk bro" to your ranged AD. Those fuckers don't need that shit anyway.
Craton
Profile Blog Joined December 2009
United States17295 Posts
February 15 2012 13:43 GMT
#233
Could just ride the Mogwai boat and sit on the Phage for its slow and get a trinity later.
twitch.tv/cratonz
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
February 15 2012 13:51 GMT
#234
If you have wit's end and you ult someone, do you instantly get the MR stacks on wit's?
Dunk first. Ask questions while dunking.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2012-02-15 14:06:44
February 15 2012 14:04 GMT
#235
On February 15 2012 20:31 Slayer91 wrote:
Mallet just feels WRONG on warwick. Eugh. I guess it makes some sense because of the slow and your E giving speed but eugh. I'd rather just go all like "red buff or afk bro" to their ranged AD. Those fuckers don't need that shit anyway.

Well I dunno, I don't have the highest amount of experience but with Mallet I just feel like I get a single hit on anyone and they're guaranteed to be dead(as it slows for your team too as tank WW really doesn't deal a billion dmg all by himself) whereas with your passive you're basically hitting for like 80 dmg every second or two as they run away at their full speed and usually you can't catch them unless you got ulti up or they are like 1 Q from death... I don't know, I haven't played him a ton but I've experimented both ways and I've noticed that with Frozen Mallet I just immediately feel FAR stronger and the 1 hit -> guaranteed kill effect really feels like it really is there. It just feels like without the item I spend most of my time running around instead of killing stuff, I dunno. It works really well at least for me personally.

It's not even that late if you get it after philo + wits + glacial, should be done at least before 30min, probably before 25 with phage way earlier. Frozen Mallet isn't really necessary in the toplane but when you start getting into the teamfights I just feel like it is incredibly beneficial for him.


About sitting on Phage, I've tried that as well and it's a total lottery, I don't really like it that much. And as my build ends up having like 300+ armor and 150+ mres the HP scales quite well with the resistances, in fact.


However I really would like to emphasize again how insane his ulti is against targets with little to no magic resist, it's nearly guaranteed of getting a squishy even from full into the E-chasing range, after which they're out of the battle. It feels like it deals a ton more damage than before, I guess the passive buff really had an effect.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 15 2012 16:09 GMT
#236
I mean, I can see mallet being useful, even effective, but I just can't see it being the best item on warwick of all champions. If you want slow so badly it's probably worth getting red buff.
mordek
Profile Blog Joined December 2010
United States12705 Posts
Last Edited: 2012-02-16 15:38:35
February 16 2012 15:37 GMT
#237
If you're playing WW top, when do you get a wriggle's and when don't you. Most tops I get wriggle's regardless but I see saint skipping and going straight to wit's end.
Edit: Yes he's playing top and the game right now he is laning vs a mundo for reference.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
SagaZ
Profile Blog Joined May 2009
France3460 Posts
February 16 2012 19:13 GMT
#238
So with the changes giving him a better jungle clear, would it be worth it to sec in utility so i reach 6 faster? or continue to spec full offense?
Be nice, buy wards and don't feed double buff.
Shiv.
Profile Joined January 2011
3534 Posts
February 16 2012 20:30 GMT
#239
On February 17 2012 00:37 mordek wrote:
If you're playing WW top, when do you get a wriggle's and when don't you. Most tops I get wriggle's regardless but I see saint skipping and going straight to wit's end.
Edit: Yes he's playing top and the game right now he is laning vs a mundo for reference.

I never get it. You don't need the sustain, and your pushing will suck regardless. There's better items to spend 1600 on, e.g. Glacial.
currently rooting for myself.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
February 16 2012 20:58 GMT
#240
On February 17 2012 05:30 Shiv. wrote:
Show nested quote +
On February 17 2012 00:37 mordek wrote:
If you're playing WW top, when do you get a wriggle's and when don't you. Most tops I get wriggle's regardless but I see saint skipping and going straight to wit's end.
Edit: Yes he's playing top and the game right now he is laning vs a mundo for reference.

I never get it. You don't need the sustain, and your pushing will suck regardless. There's better items to spend 1600 on, e.g. Glacial.


Pretty much this.

You play LaneWick as an unmovable object top lane. You can stand in lane all day. Q the enemy champ and auto to heal. Even with Wriggle's, you're still auto'ing to push. Some Madred's procs isn't going to save your already terrible wave clearing ability. Life-steal is moot. You can buy your own wards.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
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