• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:47
CET 10:47
KST 18:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1458 users

[Champion] Nasus - Page 21

Forum Index > LoL Strategy
Post a Reply
Prev 1 19 20 21 22 23 31 Next All
RouaF
Profile Joined October 2010
France4120 Posts
November 09 2013 18:30 GMT
#401
Correct me if I'm wrong but I think people saying q max is bad are mixing things up between top nasus and jungle nasus. Afaik when nasus jungle was OP nobody maxed Q, however for toplane it has always been the best thing to max.
trollbone
Profile Blog Joined July 2007
France1905 Posts
November 09 2013 18:58 GMT
#402
the matchup vs lee sin is very high variance, because lee sin is such a hard champion to master. It depends also on his item start.

I have seen some very bad lee sin with doran shield and could not land a q for god sake and some very good one with a red elixir + pot trying to all in me at lvl 2 and succeeding

Check his items and check his level as a lee sin in the first minutes of your lane. If he start red elixir try to make him blew it without dying then hug tower and grab some minions with spirit fire. remember if he doesnt get a kill he blew away 350 gold. U can give him some minions, dont be greedy.

If he starts doran blade, u lane normally but care if there is not a lot of minions with you he could try to all in you. This matchup is so much about positionning.
But against a good lee sin player it's not easy in the first levels
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
November 10 2013 02:51 GMT
#403
Although I have no experience in the matchup aside from a random normal blind pick, I assume Fizz counters Nasus pretty hard. Thoughts on this? Double reposition + healing debuff with all-in potential is really strong and because Nasus' main damage comes from his Q and standing in spirit fire I think Fizz would be a pretty hard counter. I'm gonna try it out next time I see someone pick a top Nasus in draft.
I'm on GOLD CHAIN
schmutttt
Profile Blog Joined November 2010
Australia3856 Posts
November 10 2013 03:05 GMT
#404
I'd imagine fizz would beat up Nasus early. He's a lane bully and Nasus is just so weak early. Like every Nasus lane he would get crushed if he falls behind at all though (Or stays even for the first 15-20).
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
Last Edited: 2013-11-10 03:07:34
November 10 2013 03:07 GMT
#405
OTOH Nasus is fairly bulky, has a good AS slow and scales a lot harder. For Fizz I think a level 2 or 3 Q/W/E and Ignite all-in may work or force Nasus out of lane. This of course depends on who ganks top(i.e. if the Nasus' jungler is smart he'll come top at least to let Nasus survive the all-in and get rid of Fizz's E for a key period while Nasus heals up). Outside of that I wouldn't like to be Fizz. I don't think he does enough damage against a Nasus in the mid or late game to be a threat, and Nasus can just build SV as part of his normal build path and do great.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
DiracMonopole
Profile Joined May 2010
United States1555 Posts
November 10 2013 04:54 GMT
#406
A lot of fizz's early all in potential is from w-empowered autos though, which wither shuts down pretty hard.
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
November 10 2013 05:03 GMT
#407
I'm not sure it would have that big an effect. Wither starts slow and gets bigger. It might give Fizz enough time to do his damage to force Nasus to B. Maybe we should test this out?
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 10 2013 19:21 GMT
#408
Wouldn't you be able to kinda get through it with armor seals and flat mr glyphs and quints? With teleport and some defensive itemization dshield/flask -> negatron -> SV I think it should be doable as long as you're respecting his killing potential early on.
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
November 10 2013 19:42 GMT
#409
Well part of the problem would be running MR Quints. I don't even own those, nor do I have the spare page for such a rare occurence. But yeah, once you get the SV you've probably survived lane unless you get ganked a lot. He just won't be able to do enough damage to keep you down I think. But we'll see.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 10 2013 20:29 GMT
#410
That really doesn't work as an argument though. Armor and MR quints don't seem to be talked about as much or as openly as they were when I first started playing but a lot of my matchup understandings revolved around the possible usage of these. Like if I'm going to play Nasus I'm going to have a rune page with armor quints and another with MR quints because otherwise you're just going to suffer badly through laning against some champs (Riven, Teemo, Kennen, Darius, etc.).
checo
Profile Joined November 2008
Mexico1364 Posts
November 11 2013 02:18 GMT
#411
I have played vs fizz a few times, but im at gold so not really the best game play, i usually start boots + 4 pots run 1-27-1 in masteries, Runes with MR blues, ARMOR yellows, ArPen reds, Life steal Quinsx2 and MS quinsx1. With TP and Ghost, this set lets me survive early game till i can back and get a Spectre's Cowl and some wards. From there on is very easy match up
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
WarSame
Profile Blog Joined February 2010
Canada1950 Posts
November 11 2013 03:20 GMT
#412
Checo, doesn't that give you a bit of trouble last hitting under turret? If you toss in a AD quint or some AD marks it may help you get casters under the turret.
Can it be I stayed away too long? Did you miss these rhymes while I was gone?
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
Last Edited: 2013-11-11 04:39:08
November 11 2013 04:37 GMT
#413
--- Nuked ---
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-11-11 09:58:42
November 11 2013 09:56 GMT
#414
On November 10 2013 03:30 RouaF wrote:
Correct me if I'm wrong but I think people saying q max is bad are mixing things up between top nasus and jungle nasus. Afaik when nasus jungle was OP nobody maxed Q, however for toplane it has always been the best thing to max.


this was before people even jungled nasus pre buffs or w/e

On November 10 2013 03:58 trollbone wrote:
the matchup vs lee sin is very high variance, because lee sin is such a hard champion to master. It depends also on his item start.

I have seen some very bad lee sin with doran shield and could not land a q for god sake and some very good one with a red elixir + pot trying to all in me at lvl 2 and succeeding

Check his items and check his level as a lee sin in the first minutes of your lane. If he start red elixir try to make him blew it without dying then hug tower and grab some minions with spirit fire. remember if he doesnt get a kill he blew away 350 gold. U can give him some minions, dont be greedy.

If he starts doran blade, u lane normally but care if there is not a lot of minions with you he could try to all in you. This matchup is so much about positionning.
But against a good lee sin player it's not easy in the first levels


doesn't matter how good the lee sin q is a skillshot it depends on the skill of both players, and in any case nasus can just hide behind creeps and force you to use spells to push wave, and then even if you land q you will land it only in tower range.
don't ever use spirit fire to farm it pushes the lane and sucks at last hitting anyway. Always try to rely on your autos and q only it also saves mana

On November 10 2013 11:51 ZERG_RUSSIAN wrote:
Although I have no experience in the matchup aside from a random normal blind pick, I assume Fizz counters Nasus pretty hard. Thoughts on this? Double reposition + healing debuff with all-in potential is really strong and because Nasus' main damage comes from his Q and standing in spirit fire I think Fizz would be a pretty hard counter. I'm gonna try it out next time I see someone pick a top Nasus in draft.


when I play nasus I almost never use spirit fire (only for pushing hard after a gank or during ganks/hard all-ins) and it only does like 70 damage lol

The reposition doesn't matter too much because fizz needs to be in melee range to do damage and nasus doesn't have anything you can really avoid.

fizz can all-in pretty hard, I think I got stomped once by a fizz when they lane swapped and he was like 3-0 or something and I probably built armour, but it was basically because of 1-combos. Fizz basically can't abuse his repositions at all except to run away or chase, in a straight up 1v1 it doesn't help.

I wouldn't say fizz is any harder than any other lane bully, you just let him push by going aggro and then you patiently farm at tower until you get negtron and some levels.

edit: anyone who plays any top laners should have mr quints. Against any AP champs they are the most solid choice, spending on runes seems better than having tons of useless runepages lol. You only need 2 runepages to top lane anyone. AD/Armour/MR and then armour/mr quints. It's not optimal on everyone but its the best overall 2 runepages you can have.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
November 11 2013 11:10 GMT
#415
--- Nuked ---
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-11-11 12:00:57
November 11 2013 11:59 GMT
#416
Pretty much every magic caster can only win early game and mr is useful all game long and AD isn't, so MR provides early game value and also recompense for the missed cs.

You shouldn't be getting in situations when you are both low, your finishing move amounts to hitting him with your stick so when cds come up again you just die, so you don't chase a low hp fizz in the bush you just go back and TP with full hp if he really forces the all in and have enough MR+pots that you can heal up again on creeps after he makes a trade.

Spirit fire doesn't do that much damage for clearing a wave at level 1, (but it will shorten the team for tower to clear it, but not enough to stop any reasonable dive timing) and I means you won't get any of the ranged creep cs if you don't get dived.

The best counter to a dive is to have full hp before it starts, and that way they can only do it if its super obvious by walking right up to you before starting and it gives your jungler tons of time.
Even if it's the worst possible situation and your junger isn't anywhere close and you die and they don't desite having full hp you can TP to recover mostly.

Most people die to standard pattern dives where they get combo'd while the creeps are pushing because they aren't playing defensively enough and then have to back off completely which lets a huge wave build and start to damage them when they try to last hit and then jungler comes up to collect the free kill. The more healthy you are the riskier it is for them to dive. Most dives rely on 1 guy tanking the damage and leaving, and the 2nd guy finishing the kill and running at the last minute, so theres a huge chance of double kill if jungler is there, or even if he isn't if you are using ghost+w+pots.
checo
Profile Joined November 2008
Mexico1364 Posts
November 11 2013 16:06 GMT
#417
On November 11 2013 12:20 WarSame wrote:
Checo, doesn't that give you a bit of trouble last hitting under turret? If you toss in a AD quint or some AD marks it may help you get casters under the turret.


I havent really try it, but i dont seem to have lots of trouble last hitting under turret, just hit caster twice, once before the tower hit one after, maybe miss one if i get distracted, but im going to give it a go and see if my CS improves in the early game, thanks
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 11 2013 16:26 GMT
#418
Why would you even want LS quints on Nasus though? You already get a lot of LS with your passive so it's just an inefficient usage of quint slots.
Complete
Profile Joined October 2009
United States1864 Posts
November 11 2013 17:38 GMT
#419
Idk, sometimes you just can't trade with nasus early, so your best bet is to get more LS and stay in lane longer to get more farm/Q farm.

That being said I prefer AD quints to help last hit under tower.

Also I'd imagine LS quints are much better the later the game goes on.
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 11 2013 17:58 GMT
#420
If you want to stay longer in lane you get resistances, not more life steal. Extra LS isn't going to help against any lane bully because you're just going to get chunked. It's more efficient to have armor or MR quints because it gives you more effective health. LS isn't going to help if you're not trading since you won't be autoing much, and it certainly won't help when the opponent all-ins you alone or with his jungler. You'll just die. People are underestimating how strong armor and MR quints way too much since the end of S2.
Prev 1 19 20 21 22 23 31 Next All
Please log in or register to reply.
Live Events Refresh
OSC
09:00
OSC Elite Rising Star #17
CranKy Ducklings73
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .109
Livibee 103
StarCraft: Brood War
Rain 5025
Sea 1834
Horang2 1605
GuemChi 936
FanTaSy 803
Jaedong 550
Zeus 378
Soma 345
Stork 247
Killer 178
[ Show more ]
PianO 176
Pusan 176
Sharp 138
Hyun 99
JulyZerg 97
soO 69
Backho 39
Sacsri 21
ToSsGirL 20
Noble 12
Terrorterran 11
Dota 2
XcaliburYe3
League of Legends
JimRising 471
Reynor99
Counter-Strike
olofmeister896
shoxiejesuss558
Other Games
summit1g20752
ceh9480
Happy229
Mew2King175
Sick102
NeuroSwarm92
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• LUISG 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1721
• HappyZerGling249
Upcoming Events
Wardi Open
2h 13m
Wardi Open
6h 13m
Replay Cast
13h 13m
WardiTV Korean Royale
1d 2h
Replay Cast
1d 23h
Kung Fu Cup
2 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
3 days
RSL Revival
3 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
3 days
[ Show More ]
WardiTV Korean Royale
3 days
Replay Cast
3 days
RSL Revival
4 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
4 days
CranKy Ducklings
5 days
RSL Revival
5 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.