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[Champion] Orianna - Page 4

Forum Index > LoL Strategy
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
July 30 2011 21:00 GMT
#61
Replays from previous patches are fubar'ed. They don't work. Replays recorded on this current patch will still work.

Not sure what Riot did to the latest patch but LoL Replays fucks up at loading screen.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 30 2011 21:26 GMT
#62
On July 31 2011 06:00 NeoIllusions wrote:
Replays from previous patches are fubar'ed. They don't work. Replays recorded on this current patch will still work.

Not sure what Riot did to the latest patch but LoL Replays fucks up at loading screen.

Riot won't bother keeping the game compatible with a 3rd party replay program when they are working on their own replay system. Small unrelated changes to the LoL executable can change the memory layout of the game and mess up some hooks LoLreplay uses etc.
If you have a good reason to disagree with the above, please tell me. Thank you.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2011-07-31 18:15:05
July 31 2011 18:13 GMT
#63
how do i lane her vs ryze?

his range is similar to mine, but its instant dmg and no delayed skillshot, last game he forced me to back 2 times.
r.Evo
Profile Joined August 2006
Germany14080 Posts
July 31 2011 20:55 GMT
#64
Basicly matchups vs champs with targeted skillshots (Annie, Ryze, to some extent Malz and Kassadin) are all simillar.

a) Punish them lasthitting with autoattacks with QW combos.
b) Learn to read when they're about to attack you. Ideal case they move close for the skillshot, you QW them to force the decision between ignoring it and trading blows (they lose) or going back and trying to dodge your Q (they lose 50% of the time). Basicly you're vulnerable whenever you missed a Q, your ball is too far from them or, worst case, you missed a W. Ideal case you QW them and retreat from their skillshot cause of the slow.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Lanzoma
Profile Joined February 2011
Mexico813 Posts
July 31 2011 20:59 GMT
#65
On August 01 2011 03:13 LaNague wrote:
how do i lane her vs ryze?

his range is similar to mine, but its instant dmg and no delayed skillshot, last game he forced me to back 2 times.


Mid or top?

Ryze's skills are around 675~ iirc, vs your 1k~ range. If you're mid, there's no way he should be able to deny or fight you unless you let him. If top, the moment he controls bush he'll zone you, so make sure you don't push the lane. Don't even try to auto him or you'll eat a spell rotation.
nesteaplunger
Profile Joined April 2010
70 Posts
July 31 2011 23:07 GMT
#66
I don't know if this is a bug but if you use Q at the same spot where your ball already is, it just returns to you but graphically disappears. You also don't get the Q damage. I tried to Ult Q W and it was a disaster.
RouaF
Profile Joined October 2010
France4120 Posts
August 04 2011 12:59 GMT
#67
Am I the only one that thinks she's still broken op even after her small nerf ? Her kiting is insane, her ult combos with all other aoes so well...
r.Evo
Profile Joined August 2006
Germany14080 Posts
August 04 2011 13:08 GMT
#68
She was OP from the very release, just she requires some more finesse than most other AP casters to really shine, that's why she was under the rader for such a long time (unless you count like jiji who went something retarded like 30-2 in the first 2 weeks with her).

tbh, even though she get's banned frequently around my elo (EU West, 1700ish), the people who do actually play her suck pretty bad. I keep counterpicking her with mostly Malz and Annie and it works quite well for me.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
August 04 2011 13:24 GMT
#69
On August 04 2011 22:08 r.Evo wrote:
She was OP from the very release, just she requires some more finesse than most other AP casters to really shine, that's why she was under the rader for such a long time (unless you count like jiji who went something retarded like 30-2 in the first 2 weeks with her).

tbh, even though she get's banned frequently around my elo (EU West, 1700ish), the people who do actually play her suck pretty bad. I keep counterpicking her with mostly Malz and Annie and it works quite well for me.

Annie is less a counterpick than an incredibly strong burst trader, which works against 90% of the heros in this game. I can't pick orianna much in ranked these days since I'm still working my way out of scrub land ~1200, and idiots fp stuff like sivir and veigar in my games.

Still real hero, one of the hugest bursts in the game, especially considering a lot of it is AoE like annie instead of single target like malz.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Seiuchi
Profile Blog Joined July 2008
United States931 Posts
August 04 2011 15:00 GMT
#70
On August 04 2011 22:08 r.Evo wrote:
She was OP from the very release, just she requires some more finesse than most other AP casters to really shine, that's why she was under the rader for such a long time (unless you count like jiji who went something retarded like 30-2 in the first 2 weeks with her).

tbh, even though she get's banned frequently around my elo (EU West, 1700ish), the people who do actually play her suck pretty bad. I keep counterpicking her with mostly Malz and Annie and it works quite well for me.


I don't see how Malz works as a counterpick unless the Ori's just bad at playing her, I've never had a problem beating him with poke. Annie's a more equal interaction, but really the best mage to pick against her is Brand since he has a ton of range as well.
r.Evo
Profile Joined August 2006
Germany14080 Posts
August 04 2011 19:23 GMT
#71
It's simply an issue of most Oriannas just plain sucking. At least that's how it feels to me. Basicly I feel that I know her good enough to exploit mistakes in most peoples game quickly.

Stuff I see most Oriannas fail at around my level:
-Bad usage of Q. e.g. they move the ball to a bad position, get zoned while Q is on CD, then reposition it again to a totally predicable position 'cause they panic a little and boom - you suddenly got lane control. (that's where Malz actually shines more than Annie cause of the threat of QE and better mana-management than Annie)

-They don't abuse autoattacks.

-They try to QW offensively when they'd be much better off to simply counter harass with their combo (e.g. QW when Malz moves up to E)

-They allow themselves to run oom without having the lane pushed and going b. I see them quite often oom when the lane is in the middle, then they somehow refuse to b till their jungle shows up and just get wtfpwnd in the meantime.

Actually I think it all comes down to bad ball-control and therefore premature ejaculation(lawl). They're too eager to get that QW combo in and forget that they're the most pathetic and helpless AP carry ever when it's on cooldown.

The second they become predictive with their Q you can just dodge it and rape em.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
STS17
Profile Joined April 2010
United States1817 Posts
August 10 2011 13:03 GMT
#72
Orianna works so well with nunu for the "lol get back in the NOMNOM Circle" right before he explodes and kills everything around him.
Platinum Level Terran - Take my advice from that perspective
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
September 03 2011 11:33 GMT
#73
Hi guys! I was wondering, what's you favorite opening with Ori?

I used to do mana stone 2 pots into cata then RoA, but I'm tempted to try the boots 3 pots into double dorans rings straight to Rabadon.
Wouldn't you run oom quite fast with a boots opening? Even zoning only with Q, I'm quite short on mana early with my mana stone :/

Thx for the feedback!
The legend of Darien lives on
arthur
Profile Joined April 2009
United Kingdom488 Posts
Last Edited: 2011-09-03 13:47:41
September 03 2011 13:46 GMT
#74
On September 03 2011 20:33 mr_tolkien wrote:
Hi guys! I was wondering, what's you favorite opening with Ori?

I used to do mana stone 2 pots into cata then RoA, but I'm tempted to try the boots 3 pots into double dorans rings straight to Rabadon.
Wouldn't you run oom quite fast with a boots opening? Even zoning only with Q, I'm quite short on mana early with my mana stone :/

Thx for the feedback!


As great as she is at zoning, I usually only last hit until about levels 5-7, at which point I procede to zone/harrass/kill, recall, buy catalyst and come back to mid and then with catalyst you can really zone and control mid. But thats just me. I also start with mana crystal 75% of the time (and shoes the other 25%).

The utility from E/W is usually good enough to not need boots. Looking after your mana pool is really important with Orianna though...

Also, this is just me personally. :-)
I don't really like dorans rings... Annie/anivia/orianna I go catalyst. Brand i go dorans into rabadons..
youtube.com/f1337
daemir
Profile Joined September 2010
Finland8662 Posts
September 03 2011 15:10 GMT
#75
If I lane against something that could give me trouble like Brand, I'll open chalice into dorans or 2 unless I get early kills, then I just go for early cata.

Most of the time it's boots +3 into cata though. Her autoattacks are STRONG during lanephase, abuse them.
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
September 21 2011 10:14 GMT
#76
Since there's a free week of Orianna, I've played with her a bit and got to thinking. Why are there no proper AP/AS builds up on Leaguecraft? The passive seems to be so good for that.

Something like this:

Rod of Ages
Sorcerer's Shoes
Nashor's Tooth
Malady
Rylai's Crystal Scepter
Rabadon's Deathcap

9/21/0

Generic caster runes(AP,MP,MR)
/commercial
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
September 21 2011 13:34 GMT
#77
I guess it's mostly because orianna's strength used to be her bugger off range with the ball, meaning you basically never got to AA if you were playing safe distances in a team fight. Perhaps it could work now. I think the malady+tooth combo is one of the best going if you can find characters who can synergise and use the stats. I personally love it on ezreal after a quick rageblade. Makes him such an incredible bursty DPS.
Poisonous Sheep counter Hydras
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2011-09-21 17:48:47
September 21 2011 17:34 GMT
#78
So I neglected looking in here for a while and I'm sorry for bursting some bubbles already. Please keep your posts on topic and on a reasonable competetive level.

On September 03 2011 20:33 mr_tolkien wrote:
Hi guys! I was wondering, what's you favorite opening with Ori?

I used to do mana stone 2 pots into cata then RoA, but I'm tempted to try the boots 3 pots into double dorans rings straight to Rabadon.
Wouldn't you run oom quite fast with a boots opening? Even zoning only with Q, I'm quite short on mana early with my mana stone :/

Thx for the feedback!


Opening Crystal means you get crushed by any strong AP mid starting with boots. Stuff like Annie/Ryze/Malz and even Brand can zone you to hell and back. Don't do it. (I'm experimenting with MS quints atm and I like them a lot. Can see Dring/Crystal opening working with those.)

If you have trouble running oom with the DRing/Cap stuff, spam less. It's that simple. If you didn't make the enemy lose cs/harass him with a spell, the spell was wrong in the first place.

Farm with autos, not with spells unless you're forced to.


On September 03 2011 22:46 arthur wrote:
As great as she is at zoning, I usually only last hit until about levels 5-7, at which point I procede to zone/harrass/kill, recall, buy catalyst and come back to mid and then with catalyst you can really zone and control mid. But thats just me. I also start with mana crystal 75% of the time (and shoes the other 25%).

The utility from E/W is usually good enough to not need boots. Looking after your mana pool is really important with Orianna though...

Also, this is just me personally. :-)
I don't really like dorans rings... Annie/anivia/orianna I go catalyst. Brand i go dorans into rabadons..


You get DRings -> Cap whenever you can get away with it in lane. It's the strongest way to maximize your midgame damage.

You get Catalyst vs people who can instagib you (e.g. Annie) or when you're really having trouble in lane (aka need the healthproc to catch up).

Once again, boots or not is depending on your/the enemies runes (MS quints?) and starting items. If I e.g. see someone starting Dring I'd rather get a Crystal and aim for Cata since I won't need my own boots.

Boot start on Orianna is mostly to defend against boot openings, not so much to punish non-boot openings.


On September 04 2011 00:10 daemir wrote:
If I lane against something that could give me trouble like Brand, I'll open chalice into dorans or 2 unless I get early kills, then I just go for early cata.

Most of the time it's boots +3 into cata though. Her autoattacks are STRONG during lanephase, abuse them.


The only reason to ever get chalice is if you a) get harassed a lot and b) need your mana badly to hold lane.

If those two come together you're doing it wrong. If you have manatrouble catalyst or Dring stack help more. You don't get any sustain from Chalice unlike someone who's WW or Irelia, nor do you synergize with the stats like Galio.

tl;dr: Chalice is bad, mhmkay?


On September 21 2011 19:14 Novalisk wrote:
Since there's a free week of Orianna, I've played with her a bit and got to thinking. Why are there no proper AP/AS builds up on Leaguecraft? The passive seems to be so good for that.

Something like this:

Rod of Ages
Sorcerer's Shoes
Nashor's Tooth
Malady
Rylai's Crystal Scepter
Rabadon's Deathcap

9/21/0

Generic caster runes(AP,MP,MR)


Which autoattacking steroids do you plan on using? Oh, your passive? Play vayne or kog.

Orianna as a ranged carry does nothing what a "real" ranged carry can't do. In fact, it's so bad that not even the newbs on Leagucraft try to make guides for it.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-09-21 17:58:58
September 21 2011 17:51 GMT
#79
On September 22 2011 02:34 r.Evo wrote:
You get DRings -> Cap whenever you can get away with it in lane. It's the strongest way to maximize your midgame damage.

You get Catalyst vs people who can instagib you (e.g. Annie) or when you're really having trouble in lane (aka need the healthproc to catch up).

I know I'm sort of late to the party on the Rod vs. DRing stack discussion but...

Honestly, I feel like getting Rod of Ages is the AP equivalent of going Warmogs->Atmas. You sacrifice having midgame damage, and try to ride your high base damage/utility until you have your Deathcap, at which point you make up your weaker midgame presence through the sheer cost-efficiency of fully charged Rod + Deathcap. It's situational but when you can reliably expect to finish Rod and get to DCap fast enough without giving up too much in the midgame, I think Rod is the right choice.

On September 22 2011 02:34 r.Evo wrote:
Which autoattacking steroids do you plan on using? Oh, your passive? Play vayne or kog.

Orianna as a ranged carry does nothing what a "real" ranged carry can't do. In fact, it's so bad that not even the newbs on Leagucraft try to make guides for it.

It's even worse now that her AA range got nerfed to 500.
Moderator
Novalisk
Profile Blog Joined February 2011
Israel1818 Posts
September 21 2011 18:13 GMT
#80
On September 22 2011 02:51 TheYango wrote:
Show nested quote +
On September 22 2011 02:34 r.Evo wrote:
Which autoattacking steroids do you plan on using? Oh, your passive? Play vayne or kog.

Orianna as a ranged carry does nothing what a "real" ranged carry can't do. In fact, it's so bad that not even the newbs on Leagucraft try to make guides for it.

It's even worse now that her AA range got nerfed to 500.


I wasn't thinking of being a ranged carry or anything, just adding Nashor's and Malady to make good use of her passive, while still having good survivability and nuking. Nashor's is a good caster item anyway, and Malady is a relatively cheap item which has perfect synergy with her passive.
/commercial
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