• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:37
CEST 13:37
KST 20:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 298Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 6 - 12): Protoss strike back2BSL Season 22 Full Overview & Conclusion7BSL Season 22 Full Overview & Conclusion7Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon44
StarCraft 2
General
Weekly Cups (July 6 - 12): Protoss strike back Is the larve respawn broken? Serral wins HomeStory Cup 29 Serral wins Maestros of the Game 2 Reynor: GSL Loss Wasn't About Preparation Format
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) ASL 22 Proposed Map Pool ASL22 General Discussion BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Wildcard Qualifier IPSL Spring 2026 Top 4! [Megathread] Daily Proleagues CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5049 users

[Champion] Orianna - Page 2

Forum Index > LoL Strategy
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
July 21 2011 16:07 GMT
#21
Played her a bunch of times last night, opening boots+3, going triple D-ring into Deathcap. Damn, I will say for sure that this style has its merits if you like to play aggressive as I do. I laned against a Vlad, Gragas, and Malzahar, and even with the multiple DRings I was losing the lanes against Malzahar and Vlad, because I essentially was required to spam QW almost 100% of the time to keep them off me.

Orianna really needs the second blue from your jungler, luckily I was duo queuing with a friend. As soon as I got the blue, I was winning the lanes really really hard. Dual DRings isn't enough to stay good on mana unless you are willing to play really passive - my style is based on continually harassing with QW and winning the lane by forcing the other player to be passive.

The two DRings really help you last hit or push lanes that are hard to push, since one QW lets you kill all the caster minions in a wave, and cleaning up the melee ones is simple after that.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
r.Evo
Profile Joined August 2006
Germany14081 Posts
July 21 2011 16:17 GMT
#22
On July 21 2011 23:13 Two_DoWn wrote:
I dunno about the "NO DRING EVER" thing. I have found that the dring path, while being low on mana at first, pretty much requries a back at 800 or so gold anyway, since you have no sustain, so you can pick up boots and a second ring and never be out of mana.


Yeah, I've edited the part on opening items since it seems some people are doing really well with it.

Personally I tried it 2-3 times yesterday and got horribly owned, mostly due to the fact that you can't spam spells as hard. To me it kinda feels similar to not getting a Manamune on Corki - it has insane short-term benefits but it hurts your farming and prolonged teamfights; - which are basicly two of Oriannas strengths.

I probably would have to see some Vods from Tree / Reginald about how they manage their mana. Sitting on like 925 mana feels so horribly borderline to me.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
July 21 2011 16:26 GMT
#23
On July 22 2011 01:17 r.Evo wrote:
Show nested quote +
On July 21 2011 23:13 Two_DoWn wrote:
I dunno about the "NO DRING EVER" thing. I have found that the dring path, while being low on mana at first, pretty much requries a back at 800 or so gold anyway, since you have no sustain, so you can pick up boots and a second ring and never be out of mana.


Yeah, I've edited the part on opening items since it seems some people are doing really well with it.

Personally I tried it 2-3 times yesterday and got horribly owned, mostly due to the fact that you can't spam spells as hard. To me it kinda feels similar to not getting a Manamune on Corki - it has insane short-term benefits but it hurts your farming and prolonged teamfights; - which are basicly two of Oriannas strengths.

I probably would have to see some Vods from Tree / Reginald about how they manage their mana. Sitting on like 925 mana feels so horribly borderline to me.

Just hog blue. Normally the AP caster takes the third blue, just ask for the second one as well. I noticed that I started rolling over lanes as soon as I got blue with the 3 DRing + Deathcap build.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
July 21 2011 16:27 GMT
#24
I had a moron jungle who fed double buffs to the enemy orianna twice. That lane is impossible to win the instant ori gets blue.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
July 21 2011 16:44 GMT
#25
Yes, spamming QW and getting 4 cs per combo is pretty easy. After she gets blue, I don't think she can lose the lane.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
r.Evo
Profile Joined August 2006
Germany14081 Posts
July 21 2011 16:48 GMT
#26
The whole "Just hog blue" is simply not reliable enough and it's the reason why I would not dismiss tear as an item. Lose buffcontrol / lose that blue 1-2 times in a bad spot and you're completely useless after your initial burst. Orianna is more similar to Malz, Swain or Anivia (aka sustained dps) than she is to Annie.

And, actually even with blue 925 initial mana isn't that much for prolonged teamfights. I was a little bit like wtf when I ran oom while having blue buff up in one fight.

I'd really, really only recommend those builds without any mana items for very few people - I for sure am not one of them. The second you lose dominance with those builds (which basicly means one stupid death) you're at a huge disadvantage.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
July 21 2011 16:52 GMT
#27
I dismiss tear right off the bat on any caster except ryze. Cata does everything tear does but better.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
TheYango
Profile Joined September 2008
United States47024 Posts
July 21 2011 16:54 GMT
#28
On July 22 2011 01:52 Two_DoWn wrote:
I dismiss tear right off the bat on any caster except ryze. Cata does everything tear does but better.

There are champs like Anivia that have the mana demand to use both though.
Moderator
Lanzoma
Profile Joined February 2011
Mexico813 Posts
Last Edited: 2011-07-21 19:16:49
July 21 2011 19:04 GMT
#29
I wouldn't discount getting a tear after you have 3drings dcap, if you are not able to hold onto blue buff for whatever reason. It's sufficiently cheap that it'll help you cope without delaying your end items too badly. However, I'd personally get cata in preparation for bveil and kill their blue buff carrier >.>

Also, 3dring actually gives more mana sustain than catalyst (180 mana per minute vs 200 mana per level up), what you don't have is the safety buffer of 325 flat mana that cata gives. All that means is that you should aim to keep your mana near (but not at) the limit so you can go balls out if you need to.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
July 21 2011 21:00 GMT
#30
If you know you'll be in a difficult lane, it may be worth it to stay in the fountain for an extra couple of seconds to buy a 4th potion (with the boots opening). Cons are you won't be able to pull for your jungler (so top/bottom or your support will need to pull) and you will most likely miss the first creep (I can usually get into XP range but not in time for the last hit).
starfries
Profile Blog Joined July 2009
Canada3508 Posts
July 22 2011 03:34 GMT
#31
On July 22 2011 01:26 HyperionDreamer wrote:
Show nested quote +
On July 22 2011 01:17 r.Evo wrote:
On July 21 2011 23:13 Two_DoWn wrote:
I dunno about the "NO DRING EVER" thing. I have found that the dring path, while being low on mana at first, pretty much requries a back at 800 or so gold anyway, since you have no sustain, so you can pick up boots and a second ring and never be out of mana.


Yeah, I've edited the part on opening items since it seems some people are doing really well with it.

Personally I tried it 2-3 times yesterday and got horribly owned, mostly due to the fact that you can't spam spells as hard. To me it kinda feels similar to not getting a Manamune on Corki - it has insane short-term benefits but it hurts your farming and prolonged teamfights; - which are basicly two of Oriannas strengths.

I probably would have to see some Vods from Tree / Reginald about how they manage their mana. Sitting on like 925 mana feels so horribly borderline to me.

Just hog blue. Normally the AP caster takes the third blue, just ask for the second one as well. I noticed that I started rolling over lanes as soon as I got blue with the 3 DRing + Deathcap build.

tbh it doesn't matter what your build is, you roll lanes as long as you have mana and enough levels to make your W hurt. That's another reason I don't really like the D ring build, because she destroys people in lane even with a more passive item like catalyst, and catalyst builds into nice stuff later on.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Morphx2
Profile Joined March 2011
147 Posts
July 22 2011 03:53 GMT
#32
so whats the skill priorities when leveling up?
Ryuu314
Profile Joined October 2009
United States12679 Posts
July 22 2011 04:03 GMT
#33
On July 22 2011 12:53 Morphx2 wrote:
so whats the skill priorities when leveling up?

It's in the OP, but in a nutshell, R>W>Q>E
Morphx2
Profile Joined March 2011
147 Posts
Last Edited: 2011-07-22 04:51:26
July 22 2011 04:47 GMT
#34
yeah, i read it after

I just used her for the 5th time and tried using the 3-doran ring to deathcap to void staff opening

I was mid vs Brand

Was pretty darn effective and worked very well. I finally figured her out a little more and I like what I see.

Brand was hurting until I got boots, then it was ok. But she is so strong in the laning phase, pretty crazy. I imagine she is even stronger vs melee.

My mana was hurting a little bit, but then i secured the blue buff and it was ok.

Maybe need more mana or mana regen, not sure.

Oh, and we had an Ashe on our team. Kiting/Chasing all day every day!
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
July 22 2011 05:13 GMT
#35
i really like the cata on her, it gives her some heal, mana regen, hp against brust and builds into the awesome RoA.
i run full ap runes and her W hurts like hell anyways, i never felt the need for very early ap items.
HyperionDreamer
Profile Blog Joined June 2011
Canada1528 Posts
July 22 2011 05:59 GMT
#36
Played Drings into Deathcap a whole bunch more tonight - it really needs blue buff to succeed. As soon as we lost our blue because of a bad teamfight, I felt quite useless until I got it back - I emptied the mana out pretty quickly. I think going Morello's Evil Tome might be decent after a Dring-Deathcap opening, for the AP, mana per 5, and cooldown reduction.
BW4life! Jaedong ~ Savior ~ Shine ; "drowning sorrows in late night infomercials" - bnYsooch
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
July 22 2011 11:36 GMT
#37
been playing alot of oriana lately~
i vouch for 3 dring in to dcap
i wish riot would give me better ping
Prisoner
Profile Joined September 2010
United States39 Posts
July 22 2011 12:09 GMT
#38
I start Energy Crystal>Tear>Boots 1>Cata>Dring>Deathcap>Boots 2>AA and end up with over 400 AP which seems pretty ridiculous to me! I will pick up Banshees shortly after AA once she reaches that much ap there is certainly no stopping her. Carried a game 12/4 last night with this build
It is better to be hated for who you are then loved for who you are not.
locodoco
Profile Joined July 2010
Korea (South)1615 Posts
July 22 2011 12:24 GMT
#39
i change my mind i like 1 doran+chalice better
i wish riot would give me better ping
TheYango
Profile Joined September 2008
United States47024 Posts
July 22 2011 12:28 GMT
#40
On July 22 2011 21:09 Prisoner wrote:
I start Energy Crystal>Tear>Boots 1>Cata>Dring>Deathcap>Boots 2>AA and end up with over 400 AP which seems pretty ridiculous to me! I will pick up Banshees shortly after AA once she reaches that much ap there is certainly no stopping her. Carried a game 12/4 last night with this build

Cata > Tear. Even if you're getting both (and you shouldn't need both unless you're not getting blue buffs, getting Cata levelups from levels 6-10 is way stronger than getting a few more Tear stacks.
Moderator
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #95
IntoTheiNu 471
WardiTV423
TKL 186
Rex110
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko377
TKL 186
Ryung 151
Rex 110
SHIN 69
herO (SOOP) 55
DenverSC2 27
StarCraft: Brood War
Calm 6161
Sea 2475
Bisu 1511
Shuttle 875
Hyuk 546
Jaedong 504
firebathero 432
Mini 319
BeSt 298
Light 192
[ Show more ]
EffOrt 188
Larva 183
Stork 160
Soulkey 149
Snow 134
ggaemo 115
Soma 101
ToSsGirL 94
ZerO 73
Sharp 72
Mong 69
Pusan 62
Free 60
Bale 56
hero 48
PianO 43
Rush 41
Sea.KH 39
soO 33
[sc1f]eonzerg 31
sorry 28
Sexy 28
910 27
scan(afreeca) 26
Killer 21
Aegong 19
JYJ 19
Hm[arnc] 17
yabsab 17
IntoTheRainbow 17
Icarus 16
sSak 14
Shine 14
Barracks 11
Yoon 11
Noble 10
Movie 9
Dota 2
Gorgc3449
Dendi375
syndereN55
League of Legends
JimRising 441
Counter-Strike
x6flipin78
Other Games
B2W.Neo889
crisheroes242
RuFF_SC221
ZerO(Twitch)11
Organizations
Other Games
gamesdonequick2749
BasetradeTV270
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• LUISG 39
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade566
• HappyZerGling78
Upcoming Events
The PondCast
22h 24m
Replay Cast
1d 21h
CrankTV Team League
1d 23h
Replay Cast
2 days
CrankTV Team League
2 days
Replay Cast
3 days
RSL Revival
3 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
3 days
IPSL
4 days
Dragon vs Hawk
RSL Revival
4 days
Classic vs Trap
herO vs SHIN
[ Show More ]
Sparkling Tuna Cup
4 days
IPSL
5 days
Bonyth vs Ret
WardiTV Weekly
5 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.