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[Champion] Malphite - Page 6

Forum Index > LoL Strategy
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arnath
Profile Joined May 2010
United States1317 Posts
February 10 2012 04:27 GMT
#101
I played Malphite for the first time in a long time today and noticed that his ult doesn't seem to knock up the whole targeting circle, only the center. Is this intentional or am I just missing by more than I think I am?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 10 2012 15:21 GMT
#102
you're missing by more than you think you are
mogwaismusings.wordpress.com
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
February 15 2012 16:48 GMT
#103
Hi, I'm a pretty noob player, < 20 games ever played, but Malphite is one of the free champions this week, and I gave him a try last night. Is the OP up-to-date?

Is he a good jungler character? I tried a non-jungling guide, it seemed to work pretty well. But the last few pages are discussion on him being a jungler.

Is he better as jungler or just regular tank? Which would you recommend I play him as? Thanks.
next week on Everybody Loves HypnoToad:
Craton
Profile Blog Joined December 2009
United States17274 Posts
Last Edited: 2012-02-15 16:56:04
February 15 2012 16:55 GMT
#104
He's much better as a solo top against a heavy AD lane like a Trynd. As a jungler, his clear speed is average and his ganks are subpar, decent with ult, but typically he doesn't leave the jungle strong enough to be a bully like he needs to be.

The OP looks a bit out of date. For jungling, I do 0/21/9 with flat armor yellows, mr/level blues, armor quints, and probably attack speed reds. You can probably use magic pen reds and move speed, hp5, or flat hp quints if that's all you have. The item section still works.

I don't lane Malphite, so can't help you there.
twitch.tv/cratonz
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 15 2012 16:59 GMT
#105
He's fun to jungle, but I feel like maokai is a better choice there. You should probably play him mid or top.
InvaderUK
Profile Joined January 2011
225 Posts
February 15 2012 17:20 GMT
#106
i'm debating playing him as an AP mid champ. Only problem is he goes through mana like it's nothing.
patriarch of the church of howard. may maokai smile upon you.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 15 2012 17:53 GMT
#107
His ap ratios are pretty bad, you just go tanky/spell pen/armour. Get like 3 dorans abyssal sunfire that's what alex ich does makes a lot of sense.
InvaderUK
Profile Joined January 2011
225 Posts
February 15 2012 17:56 GMT
#108
Yeah it looks like it's just going to be a bad version of Galio.
patriarch of the church of howard. may maokai smile upon you.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
February 15 2012 18:00 GMT
#109
Your ulti is long range and instant, and it combines well with your E. Galio has skillshots and needs to be in the centre to ulti. Make's it easy to see coming.
Bigfoot_Hunter
Profile Joined July 2010
United States11 Posts
February 15 2012 19:53 GMT
#110
I find malphite to be a counter pick champ and less of a blind pick one. The only time i ever play malphite is to counter pick gangplank. I think there's better tops that can offer more to the team.
Ryuu314
Profile Joined October 2009
United States12679 Posts
February 15 2012 20:10 GMT
#111
malphite's a great counter pick to a lot of champs that rely on harass to win the lane. he not a great pick against sustainers like WW, Irelia, Yorick 'cause they tend to scale harder than him and can simply ignore him after a while. Malph is also a great pick against champs with weak early games who can't deal with his strong Q harass early on. I also like to pick him if the enemy team is running some janky AD-heavy team comp cause his E just wrecks auto-attackers like none other.
r.Evo
Profile Joined August 2006
Germany14080 Posts
February 16 2012 06:50 GMT
#112
I just grab a Malph if the enemy team has 2+ champs who love to autottack all day. If they run like Vayne+GP and a Shyv jungle they're completely fucked vs a Malph with Randuins in teamfights.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-02-16 13:18:36
February 16 2012 13:16 GMT
#113
You do you plan on slowing them all in a teamfight? They'll all be in different places. Randuins works lots of champions so it's just an additive thing. You can just pick lee sin and do the same thing and a hell of a lot more damage.

I'd get malphite versus a squishy team that feels his burst and then you sit on their AD carry after you burst with your attack speed slow. If you've used your combo and then start slowing their bruisers vayne can totally ignore you since you're a total non threat factor at least until your E is back on cD and she doesn't need to stand close to you.

Also a large amount of shyvanas damage if from her Q and W and E none of which are auto attack reliant. (The passives are, but it's only a percentage increase in uptime.)
Woony
Profile Blog Joined August 2010
Germany6657 Posts
Last Edited: 2012-02-23 21:29:10
February 23 2012 21:27 GMT
#114
holy shit solo mid malphite is so funny. you can easily smash your lane (spam Q and win ez) and dunk people all day

get like an really abusive early game runepage mpen reds, flat reg yellows, ap/mpen quints, mres blues

get sorc boots really early, 2 dorans or philo and then abbysal scepter into sunfire into trinity

you do a billion damage, are unkillable, the enemy AP can't ever trade with you and you will do many dunkings.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 23 2012 21:32 GMT
#115
On February 16 2012 22:16 Slayer91 wrote:
You do you plan on slowing them all in a teamfight? They'll all be in different places. Randuins works lots of champions so it's just an additive thing. You can just pick lee sin and do the same thing and a hell of a lot more damage.

I'd get malphite versus a squishy team that feels his burst and then you sit on their AD carry after you burst with your attack speed slow. If you've used your combo and then start slowing their bruisers vayne can totally ignore you since you're a total non threat factor at least until your E is back on cD and she doesn't need to stand close to you.

Also a large amount of shyvanas damage if from her Q and W and E none of which are auto attack reliant. (The passives are, but it's only a percentage increase in uptime.)

Gonna have to disagree with you about the Lee comparison. The difference between getting on the opposing back line with Malphite and getting on the opposing back line with Lee Sin is pretty huge. Lee will do more damage, but he has to find a way to cut through the opposing front liners to apply his E to the ranged AD, whereas Malphite can just say "FUCK IT" and ult through a whole team, at which point peeling him off of your ranged AD is fucking impossible. Malphite can also put out a reasonable damage threat on 4-5 big ticket defensive items, whereas Lee puts out a higher damage threat, but needs to commit more slots to damage and thus is considerably easier to kill.
mogwaismusings.wordpress.com
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-02-23 21:54:48
February 23 2012 21:41 GMT
#116
Yeah actually I've been playing malphite a lot past week and I can feel the difference alright. The shorter CD on E is the real kicker that lets you build full tank and do decently damage wise.

I want to build sunfire but it just seems so weak compared to getting something like frozen or randuins or fon or shurelyas or abyssal.

I've been experimenting with chalice but I'm not convinced it's needed, but it's probably not an awful investment in the jungle where the sustain is always nice. You lose like 0 hp on malph because of passive, maybe I don't even need philo, philo too strong though, would probably rather get it over chalice if I had to choose.

I think people who stopped playing tanks forgot how much god damn damage they do to squishy champions.

Abyssal vs FoN (maybe banshee is good if you want cata for lane malph) seems to be the main question. Abyssal fits with the burst caster side of things but FoN lets you absorb all poke and stay alive in fights, whether that is worth it on malph I'm not sure. I'm a big force of nature fan at around 4th item so probably abyssal is better if I'm even considering it. (Could be bias from m5 triple dring abyssal sorc build.)

I actally am trying sorc boots on malph now as well, at least instead of tabi, seems goofy but it scales well with the damage on his E Q and R. (obviously in a situation where you need mercs you get em)
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 23 2012 22:23 GMT
#117
I usually go philohog -> giant's belt -> Frozen Heart on Malphite. Then I weigh Sunfire vs. Warmog's and it's usually a question of whether they have 2 or 1 AP (if they have 2 AP and a magic damage jungler, I'm not picking Malphite). Against double AP, I get warmog's and get a FoN, if it's vs. 1 AP, I'll just get Sunfire and Abyssal. Then you get omen and gg.
mogwaismusings.wordpress.com
Ryuu314
Profile Joined October 2009
United States12679 Posts
February 23 2012 23:11 GMT
#118
I've been doing the build I saw M5 running a while back. 2 Drings into Abyssal/Sunfire and/or other tanky items like FH, Omen, and FoN. I personally like getting drings instead of philo/hog since that gives you sufficient mana regen to spam your Q and a bit of ap is really nice too.
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2012-02-23 23:27:54
February 23 2012 23:27 GMT
#119
I would get shurelyas and raduins instead of belt +frozen.

If they have lots of AP damage I wouldn't say malph is straight up a bad pick. You have initaite which vs no/1 tank teams can be pretty strong since your team can follow up on it easy and you can still annoy their AD carry. You'd probably want an abyssal against that team though. Maximize your burst while getting some extra MR/

Drings is fine on lane malph, we're talking jungle here.
Ryuu314
Profile Joined October 2009
United States12679 Posts
February 24 2012 07:16 GMT
#120
On February 24 2012 08:27 Slayer91 wrote:
I would get shurelyas and raduins instead of belt +frozen.

If they have lots of AP damage I wouldn't say malph is straight up a bad pick. You have initaite which vs no/1 tank teams can be pretty strong since your team can follow up on it easy and you can still annoy their AD carry. You'd probably want an abyssal against that team though. Maximize your burst while getting some extra MR/

Drings is fine on lane malph, we're talking jungle here.

oh. derp. that's what i get for not reading closely lol
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