[Champion] Master Yi - Page 9
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barbsq
United States5348 Posts
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STS17
United States1817 Posts
The movespeed buff will allow you to get immediately into a fight or back to backdooring if you do get caught and killed. Are there better options? That's subject to interpretation and playstyle really, but it is generally accepted that there are. However, if you are playing Jungle Yi with the exclusive goal of PvE -> Split Pushing / Backdooring, then summoners which help you in teamfights are going to lose value to you, which leaves Ghost, Flash (somewhat, but not really) Teleport, and Revive. Each has its advantages and disadvantages and effects your playstyle in different ways. As long as your team is okay with being in a 4v5 situation all day while you split push and back door at every opportunity I see Revive as a potentially more viable option to Ghost, and possibly even Teleport. Given Yi's naturally high movespeed, itemization choices, and Highlander, it's extremely implausible for him to be caught if the enemy team only sends a single champion to stop him, assuming that Yi has the most basic form of map awareness and has warded appropriately. If the other team sends more than one champion to stop yi that is still a victory, because now your team is in a 4v3 or better situation and can force a fight, claim an objective, or just start taking towers on the other side of the map. In all of these situations, Ghost doesn't really provide anything your kit and itemization options can't provide. Teleport can be used to get you there instantly but the usefulness of this is relative to how well you counter-ward and how high your MS is from items. In other words, getting there immediately has the benefit of the other team not being able to see you move there, but to be truly useful requires a minion wave to be near the tower in the first place, which is likely a warning enough that someone needs to go clear that wave to begin with so there is a possibility that the other team has already or is already planning to send someone to that lane. Counterwarding / clearing their wards not only helps your ability to escape (harder to follow you when they can't see you) but should be being done anyways and using teleport bypasses that completely whereas running there manually it can be done at the same time. Revive lets you recover from a mistake, should you make one. The movespeed benefit lets you immediately (well, almost immediately) return to a lane to push it or to get your ass to a teamfight that your opponents are trying to take advantage of the recent kill. In the late game it can be used to help stop an enemy push if they win a teamfight by not sticking you with a long ass death timer and if you choose to master it, the extra health provides a not insignificant boost to durability in the teamfight or split push for a reasonable duration. Is it the number 1 pick? Probably not. Is it completely non-viable? Again, probably not. | ||
101toss
3232 Posts
On October 08 2011 00:50 STS17 wrote: There isn't anything theoretically wrong with Revive Smite on a backdooring jungler. Revive allows you to split push like a boss without screwing over your team by getting caught because you can stand back up and get back into the teamfight so your opponent's can't press an advantage 5v4. The movespeed buff will allow you to get immediately into a fight or back to backdooring if you do get caught and killed. Are there better options? That's subject to interpretation and playstyle really, but it is generally accepted that there are. However, if you are playing Jungle Yi with the exclusive goal of PvE -> Split Pushing / Backdooring, then summoners which help you in teamfights are going to lose value to you, which leaves Ghost, Flash (somewhat, but not really) Teleport, and Revive. Each has its advantages and disadvantages and effects your playstyle in different ways. As long as your team is okay with being in a 4v5 situation all day while you split push and back door at every opportunity I see Revive as a potentially more viable option to Ghost, and possibly even Teleport. Given Yi's naturally high movespeed, itemization choices, and Highlander, it's extremely implausible for him to be caught if the enemy team only sends a single champion to stop him, assuming that Yi has the most basic form of map awareness and has warded appropriately. If the other team sends more than one champion to stop yi that is still a victory, because now your team is in a 4v3 or better situation and can force a fight, claim an objective, or just start taking towers on the other side of the map. In all of these situations, Ghost doesn't really provide anything your kit and itemization options can't provide. Teleport can be used to get you there instantly but the usefulness of this is relative to how well you counter-ward and how high your MS is from items. In other words, getting there immediately has the benefit of the other team not being able to see you move there, but to be truly useful requires a minion wave to be near the tower in the first place, which is likely a warning enough that someone needs to go clear that wave to begin with so there is a possibility that the other team has already or is already planning to send someone to that lane. Counterwarding / clearing their wards not only helps your ability to escape (harder to follow you when they can't see you) but should be being done anyways and using teleport bypasses that completely whereas running there manually it can be done at the same time. Revive lets you recover from a mistake, should you make one. The movespeed benefit lets you immediately (well, almost immediately) return to a lane to push it or to get your ass to a teamfight that your opponents are trying to take advantage of the recent kill. In the late game it can be used to help stop an enemy push if they win a teamfight by not sticking you with a long ass death timer and if you choose to master it, the extra health provides a not insignificant boost to durability in the teamfight or split push for a reasonable duration. Is it the number 1 pick? Probably not. Is it completely non-viable? Again, probably not. The other problem with revive: ![]() If you have a perfect game, you can't use it ![]() (I still think suiciding at a tower at level 1 for the 400 health bonus isn't a bad idea) | ||
ZERG_RUSSIAN
10417 Posts
On October 08 2011 00:16 Mordiford wrote: Because people never actually do stupid builds right? And they never happen to work right? And then you never see idiots doing shit that doesn't remotely make sense, right? Oh... Yeah... Yeah but you don't have the game sense to differentiate between a stupid build and a troll build. I'm not saying anything about the build being good or bad, I'm just saying you don't have the experience to be able to identify the fact that he was joking about his horrible build. Revive/Smite used to be a popular build on Eve at one point, I assumed someone tried to port it to Yi. My bad. Again, you have no clue why revive smite was used on eve. It was a part of her jungle path to die to red buff and come back with revive to finish out her path and gank at lv 4 with revive buff. | ||
broz0rs
United States2294 Posts
On October 07 2011 23:06 Mordiford wrote: That's a terrible fucking build, posting picks of you winning normal games with decent scores doesn't really mean much. If that build can consistently work at higher Elo ranked games, then it'd be worth considering but it looks like it's a massive waste of attack speed when your ult is factored in, and with diminishing returns on movement speed it's likely a massive waste there as well. That is actually a completely horrible build. clearly, you need lessons in trolling | ||
Mordiford
4448 Posts
On October 08 2011 02:17 ZERG_RUSSIAN wrote: Yeah but you don't have the game sense to differentiate between a stupid build and a troll build. I'm not saying anything about the build being good or bad, I'm just saying you don't have the experience to be able to identify the fact that he was joking about his horrible build. Again, you have no clue why revive smite was used on eve. It was a part of her jungle path to die to red buff and come back with revive to finish out her path and gank at lv 4 with revive buff. I have no knowledge about the poster and whether he genuinely thinks that the build is good or whether he is just trolling. Have you never run into someone who uses a retarded build that they think is good? Also, what makes you think I didn't know that was how revive was used on Eve? Nothing I say suggests anything about how the build was used on Eve, only that it was used. Successful troll, but people do dumb shit in-game. | ||
STS17
United States1817 Posts
On October 08 2011 02:06 101toss wrote: The other problem with revive: ![]() If you have a perfect game, you can't use it ![]() (I still think suiciding at a tower at level 1 for the 400 health bonus isn't a bad idea) Here's the problem with your logic: If you have a perfect game it doesn't fucking matter if you can't use revive because you've fucking won. :p :p :p | ||
101toss
3232 Posts
On October 08 2011 02:34 Mordiford wrote: I have no knowledge about the poster and whether he genuinely thinks that the build is good or whether he is just trolling. Have you never run into someone who uses a retarded build that they think is good? Also, what makes you think I didn't know that was how revive was used on Eve? Nothing I say suggests anything about how the build was used on Eve, only that it was used. Successful troll, but people do dumb shit in-game. I think the build is really pro because when I am done, I have 11 swords (4 doubleswords + katena + 2 swordboots). My opponents usually just surrender because I have so many swords | ||
lIlIlIlIlIlI
Korea (South)3851 Posts
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UniversalSnip
9871 Posts
On October 08 2011 00:50 STS17 wrote: There isn't anything theoretically wrong with Revive Smite on a backdooring jungler. Revive allows you to split push like a boss without screwing over your team by getting caught because you can stand back up and get back into the teamfight so your opponent's can't press an advantage 5v4. I might add that the best backdooring spell is probably HEAL. How do you split push? Simple, you need to be able to beat people 1 vs 1 so they have to send two to deal with you. How do you do that? Simple, you run heal. I can't tell you how many times I have baited people with my smite / heal yi and then gotten a free tower off it. Is it viable? Yes. Is it optimal? I dunno... maybe. | ||
jtype
England2167 Posts
On October 08 2011 04:54 randomKo_Orean wrote: Why do you need zeal or starks or frozen mallet or pd or banshees? just get 3 triforces that's pretty trihard | ||
STS17
United States1817 Posts
On October 08 2011 04:55 UniversalSnip wrote: I might add that the best backdooring spell is probably HEAL. How do you split push? Simple, you need to be able to beat people 1 vs 1 so they have to send two to deal with you. How do you do that? Simple, you run heal. I can't tell you how many times I have baited people with my smite / heal yi and then gotten a free tower off it. Is it viable? Yes. Is it optimal? I dunno... maybe. Heal is underrated, I run it on regen-tanks fairly regularly. The issue I have with heal is the same I have with Ghost and Teleport which is your team is greatly punished by your mistakes. By wandering around on your own (often on the other side of the map) an accidental death on your part can cost your team the game. Revive helps prevent that by assuring you're there in the teamfight your opponents are likely trying to force after killing you. | ||
lIlIlIlIlIlI
Korea (South)3851 Posts
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broz0rs
United States2294 Posts
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101toss
3232 Posts
On October 08 2011 11:11 broz0rs wrote: lol this thread is so win. best champ thread on TL by far. I mean yi has seven eyes. He's full of win naturally | ||
starfries
Canada3508 Posts
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ManyCookies
1164 Posts
Dunking is a completely legitimate build, if only for the sheer farming power of moving between lanes in like 10 seconds, I guess a slightly more sane build would grab Ghostblade and sub Wriggles for a BT at some point. Still have over 600 movespeed and max attack speed with your Ult, dunk towers even faster. | ||
ManyCookies
1164 Posts
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KovuTalli
United Kingdom325 Posts
On February 07 2012 00:32 ManyCookies wrote: Double Strike. I c wut u did thar. Ah I enjoy playing Lane Yi a lot lately. Will deffo have to use dunkmaster yi tomorrow (hmmm 2:36am... possible time to go dunking. Or sleep decisions) - I've never actually done it yet but been aware of it for a while. Such troll build but fun =D Also Best champ thread. | ||
Mios
United States686 Posts
cpt america's yi top is 13-0 atm in this go4lol game. RFLX vs "made into monsters" or some shit. edit: sorry 12-0 | ||
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