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[Champion] Master Yi - Page 11

Forum Index > LoL Strategy
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obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
August 09 2012 22:59 GMT
#201
That makes sense. And it also explains why froggen rushed GA on yi recently (greaves, vamp, GA).

You never really notice how big of a deal defensive stats are until you start jungling yi. He takes so much damage from the camps. He has a heal but it's still hard to stay capped iirc.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
August 09 2012 23:04 GMT
#202
just buy a doran's blade and you don't have issues with health
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 09 2012 23:37 GMT
#203
On August 10 2012 02:16 Bladeorade wrote:
How does it work? It gives you 35 free AD doubled to 70 when you activate it and you spend most of your time auto attacking? In team fights as long as someone dies when you have your ult up you get free 70 AD over and over again as well as a billion MS and AS. You need survivability on Yi since he gets so much for free. Free AD, MS and AS on top of a gap closer. Once you have Phage no one is getting away.


Note that the passive will reactivate on a refresh, but the active will still remain for its full duration. This means that if you kill someone you can have 105 bonus AD.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
cLutZ
Profile Joined November 2010
United States19574 Posts
August 10 2012 00:11 GMT
#204
On August 10 2012 08:37 Seuss wrote:
Show nested quote +
On August 10 2012 02:16 Bladeorade wrote:
How does it work? It gives you 35 free AD doubled to 70 when you activate it and you spend most of your time auto attacking? In team fights as long as someone dies when you have your ult up you get free 70 AD over and over again as well as a billion MS and AS. You need survivability on Yi since he gets so much for free. Free AD, MS and AS on top of a gap closer. Once you have Phage no one is getting away.


Note that the passive will reactivate on a refresh, but the active will still remain for its full duration. This means that if you kill someone you can have 105 bonus AD.


Just make sure you don't hit the active again: Activating Wuju Style a second time, after the cooldown has been refreshed by Highlander, actually results in a decrease in damage, as it again removes the passive buff.

http://leagueoflegends.wikia.com/wiki/Master_Yi_the_Wuju_Bladesman/Ability_Details
Freeeeeeedom
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-08-10 01:40:25
August 10 2012 00:12 GMT
#205
On August 10 2012 08:37 Seuss wrote:
Show nested quote +
On August 10 2012 02:16 Bladeorade wrote:
How does it work? It gives you 35 free AD doubled to 70 when you activate it and you spend most of your time auto attacking? In team fights as long as someone dies when you have your ult up you get free 70 AD over and over again as well as a billion MS and AS. You need survivability on Yi since he gets so much for free. Free AD, MS and AS on top of a gap closer. Once you have Phage no one is getting away.


Note that the passive will reactivate on a refresh, but the active will still remain for its full duration. This means that if you kill someone you can have 105 bonus AD.

Oh what? really? I have to test this out.
So it does. I didn't believe someone the first time I heard it because he sounded like a dick but using E after your reset actually does reduce AD.

I just tried a game as a more tanky jungle yi. Wriggles, mercs, phage, GA, IE, working towards PD. I did the least damage on my team but somehow went 5-1 in early game fights and got their soraka to quit -> we win. I died once giving nasus a double kill under his tower later on though. That was just a bad initiate by darius. Overall I went 9-4 in a closer game than it should have been. All game was just teemo split pushing, and darius pretending he has teemo's move quick and mushroom wall and doing the same. Ezrael kept dcing in a storm. In fights we were always outnumbered. We could have won way earlier if we had grouped but we just dicked around and made up for our mistakes with 950+ free gold every 6 minutes.

The thing is his ganks weren't that frightening with the lack of cc. Your allies always expect you to do more damage than you do. And people like talon will focus you even with phage's life, wriggle's armor, and GA's armor. His heal is really unreliable. If you use it you get silenced out of it. If you run away and use it, the team fight's over. If you don't use it for a long time, you die.

I'd have to try it some more, as well as other builds to gauge the strength of the build, but I'm not a dedicated yi player. Someone else who mains yi and has tried all sorts of builds can probably say what's best.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
August 10 2012 00:54 GMT
#206
On August 10 2012 07:59 obesechicken13 wrote:
That makes sense. And it also explains why froggen rushed GA on yi recently (greaves, vamp, GA).

You never really notice how big of a deal defensive stats are until you start jungling yi. He takes so much damage from the camps. He has a heal but it's still hard to stay capped iirc.

you never notice how little damage you do when you get a ga before any damage either.

You should be playing Yi as a cleanup hero imo anyway, after cc's been blown you run in and shit on peoples faces
Artillery spawned from the forges of Hell
Bladeorade
Profile Joined August 2010
United States1898 Posts
August 10 2012 19:18 GMT
#207
On August 10 2012 09:54 arb wrote:
Show nested quote +
On August 10 2012 07:59 obesechicken13 wrote:
That makes sense. And it also explains why froggen rushed GA on yi recently (greaves, vamp, GA).

You never really notice how big of a deal defensive stats are until you start jungling yi. He takes so much damage from the camps. He has a heal but it's still hard to stay capped iirc.

you never notice how little damage you do when you get a ga before any damage either.

You should be playing Yi as a cleanup hero imo anyway, after cc's been blown you run in and shit on peoples faces

False? I dont think you understand how much yi gets for free. Just play him like shyvana with exhaust smite rush wriggles then phage for cc then aegis for tankiness mercs somewhere and hex for mr instead of wits
101toss
Profile Blog Joined April 2010
3232 Posts
August 10 2012 19:21 GMT
#208
On August 11 2012 04:18 Bladeorade wrote:
Show nested quote +
On August 10 2012 09:54 arb wrote:
On August 10 2012 07:59 obesechicken13 wrote:
That makes sense. And it also explains why froggen rushed GA on yi recently (greaves, vamp, GA).

You never really notice how big of a deal defensive stats are until you start jungling yi. He takes so much damage from the camps. He has a heal but it's still hard to stay capped iirc.

you never notice how little damage you do when you get a ga before any damage either.

You should be playing Yi as a cleanup hero imo anyway, after cc's been blown you run in and shit on peoples faces

False? I dont think you understand how much yi gets for free. Just play him like shyvana with exhaust smite rush wriggles then phage for cc then aegis for tankiness mercs somewhere and hex for mr instead of wits

Tanky dps yi != GA first yi
Math doesn't kill champions and neither do wards
Bladeorade
Profile Joined August 2010
United States1898 Posts
August 10 2012 19:28 GMT
#209
The first part of what I said was entirely relevant to what he said I am aware the build I suggested is not ga first. Yi does in fact do damage with ga first though.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
August 10 2012 23:00 GMT
#210
I don't really know if GA is best. I'd never get it before merc treads and phage though. Since Yi has a lot of Aspd from his ult, and AD from his activated E, I'm not really sure if he needs anything other than crit damage and crit strike chance to hit hard. I don't really play yi though so I'll leave the theory to those that do.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Emon_
Profile Blog Joined November 2009
3925 Posts
November 30 2012 07:55 GMT
#211
Playing AP yi makes me realize that he doesn't have much to say in a 1v1. I usually depend on the fear that a R produces when they see me rushing against them and dashing away. Whats a good way to build AP on yi? So far I've been stacking Rabadons Deathcap, buy they are expensive as hell. Deathfire Grasp - ok when they have full health, but I'm not gonna kill a full health anything without Lich Bane. And even then it's trouble. Poking, pushing lanes and farming hard. Is it viable to switch to AD after a certain amount of time? Once Alpha Strike is around 400ap - maybe it's good to build an infinity edge, phantom dancer and frozen mallet? To the testing labs!
"I know that human beings and fish can coexist peacefully" -GWB ||
Lmui
Profile Joined November 2010
Canada6223 Posts
November 30 2012 08:44 GMT
#212
You want straight AP with a secondary emphasis on enough tankiness to live one cooldown of alphastrike. Double dorans dcap for lane damage and easy farming of wolves/wraiths into hourglass/voidstaff second. Between farming jungle camps and mid lane farm, it's not that hard to get farm. You have to rely on your teammates to do damage though because master yi excels at hurting everyone a bit, not hurting one person a lot. The idea is to essentially alpha strike near the beginning of the fight, pop hourglass/meditate to make it through the first burst of damage/cc and then ulti+ alphastrike -> alphastrike -> alphastrike to clean up teamfights.

You aren't realistically going to do too much in lane apart from randomly hitting someone with alphastrike. 1v1 isn't yi's strong point.

You never want to switch into AD from AP, that's a huge waste of money and you never want to go the other way around either. If you're AP, you have no arpen, no AD masteries which constitutes a pretty massive chunk of your damage. Terrible idea.

Dcap+mercs/sorcs+void+hourglass+lichbane+(rylais/abyssal/dfg) is generally the best endgame build you can do on AP yi, there's no point to getting and AD on him.
Ghost-z
Profile Joined September 2010
United States1291 Posts
November 30 2012 15:44 GMT
#213
So which is strongest for your typical blind pick games, AD or AP or TriForce Yi???
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
November 30 2012 15:46 GMT
#214
On December 01 2012 00:44 Ghost-z wrote:
So which is strongest for your typical blind pick games, AD or AP or TriForce Yi???

I like movefast boots, wiggles lantern, and many double swords.

Depends on whether or not you can rely on your shit team. If you're queueing blind with 5s, then I'd play AP. Otherwise AD.
God Bless
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
November 30 2012 16:03 GMT
#215
Honestly, AP Yi gets a HUGE benefit with a lich bane. Yi loves movespeed, and with sheen procced by every single one of his abilities he has quite a bit of 1v1 potential
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
November 30 2012 16:05 GMT
#216
Uh, so, I was watching on my phone, but what build was that Yi pentakill in the M5 game yesterday?
shaGuar :: elemeNt :: XeqtR :: naikon :: method
upperbound
Profile Joined September 2011
United States2300 Posts
Last Edited: 2012-12-01 14:50:01
December 01 2012 14:49 GMT
#217
How does the abyssal/alpha strike interaction work? Does the aura remain 600 radius from Yi's starting point until the animation is over, does it move with Yi, or does it go to where Yi will end up (this doesn't seems likely because the spell checks if the initial target died)?
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
Last Edited: 2012-12-01 16:57:40
December 01 2012 16:56 GMT
#218
One trick to do as AP yi, once your passive is charged, Alpha onto the enemy, activate wuju style in flight and then use the auto. Whilst you're not going to 100 to 0 someone, it does do a massive amount of burst damage and puts the fear in them if they dont really know what they're up against in an AP yi

On December 01 2012 01:05 Crownlol wrote:
Uh, so, I was watching on my phone, but what build was that Yi pentakill in the M5 game yesterday?


Double Dorans, Sorcs, DCap, Zhonyas, LichBane
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
January 01 2013 01:55 GMT
#219
So I think I'm going to go take a break from AD Yi. it's not that I'm doing bad as him. I win most of my games. But this was disheartening.

[image loading]
I don't understand. I built some damage. Wits end and phage later on. I had about as much invested in offence as Lee Sin. That Alistar was a shittalking jungler and had less gold than me and only a sunfire for offence. How the hell do they all do more damage than me?

This is what all of my damage charts look like. And of course people are gonna say "lol, noob you play Yi as a janitor". Not that simple. How in the hell does Ali do more damage than me? To Champions? I know these stats are often bugged... but is it not counting Yi's autoattacks? What the hell is going on?

Why does twitch do more damage even though he relies on autos too? This is BS. I'm convinced I'm winning in spite of Yi, not because of him.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Terranasaur
Profile Joined May 2011
United States2085 Posts
January 01 2013 02:01 GMT
#220
So what's the basic rundown of AP Yi? Like. TLDR version?
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
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