If enemy team isn't too tanky, I'm actually enjoying Wriggle's -> Trinity Force more than BR.
[Champion] Shaco - Page 2
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Odds
Canada1188 Posts
If enemy team isn't too tanky, I'm actually enjoying Wriggle's -> Trinity Force more than BR. | ||
gtrsrs
United States9109 Posts
On December 03 2010 12:36 Sha[DoW] wrote: I've been doing this build at the 1300 level (other than I do Regi's jungle route), but my team tends to suicide while I attempt to push towers, but my team doesn't seem to understand that forcing 4v5's away from towers is a bad idea. I was thinking that I might try opening Wriggles into IE then GA followed by more damage making me faster at killing towers. Does this sound viable? yes that's definitely viable, i just dislike it because it feels like wriggle's is so inferior compared to BR. but i do it sometimes too depending on team comp | ||
Iplaythings
Denmark9110 Posts
cloth 5 pot / red pot 5 pot (depends if you wanna start red buff for gank or bluebuff) boots 1 wriggles hog negatron (pump red pots from here on!) Blood thirster (or triforce) banshees later, upgrade HoG to a rhanduins/sunfire Thats how I do it atleast, I dont like rushing for baron because I wont have free wards /( inifinite jungling with wriggles then) | ||
barbsq
United States5348 Posts
On December 03 2010 16:49 redtooth wrote: yeah. they took a hero that was an awesome and fun AP nuker and turned him into a madreds jungler. that hero was shaco. god i miss ap shaco nests of jitbs instantly killing ppl. I especially loved it when ppl would fight jitbs 1v1 and lose like half their health and be like 'wtf?' | ||
gtrsrs
United States9109 Posts
On December 03 2010 20:27 Iplaythings wrote: jungle tank shaco: (how I do it atleast) cloth 5 pot / red pot 5 pot (depends if you wanna start red buff for gank or bluebuff) boots 1 wriggles hog negatron (pump red pots from here on!) Blood thirster (or triforce) banshees later, upgrade HoG to a rhanduins/sunfire Thats how I do it atleast, I dont like rushing for baron because I wont have free wards /( inifinite jungling with wriggles then) your damage is coming wayyyyyyyy too late with this build. if you're going for these items, get the thirster before the HoG or the negatron or you're gonna get it too late for it to matter | ||
Papvin
Denmark610 Posts
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Tomed
United States176 Posts
On December 03 2010 10:22 gtrsrs wrote: shaco through the 1400 level is played as such: Is there anything you can do when half of the enemy team is sitting at your golem spawn? I just played a game where they even placed a ward so if I tried to stack jitbs at the spawn they would come over and gank me. I'm solo queuing so 99% of the time my team is useless and never even help me. | ||
ArC_man
United States2798 Posts
Edit: If you're shaco, you really need to tell your team to wait in the jungle with you. | ||
Smgzy
United States187 Posts
And yes always have your team help you so that your boxes don't get triggered at level 1. I could write a guide on him but... reginaid has already done so much stuff that there's no need for me to do it. He's probably smarter than me anyway. Oh I usually go Boots Lantern *Oracles (depends on how much the other team is warding) Bloodrazor Phage Guardian Angel | ||
Blitzkrieg0
United States13132 Posts
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TheYango
United States47024 Posts
On December 04 2010 10:17 Blitzkrieg0 wrote: What's the point to getting Lantern and Bloodrazors? Jungling speed? Stacked boxes let you clear buff camps, but beyond that, his abilities don't really make you the fastest jungler ever. | ||
Kaniol
Poland5551 Posts
On December 04 2010 10:17 Blitzkrieg0 wrote: What's the point to getting Lantern and Bloodrazors? Probably because you need lifesteal as shaco anyway and upgrading to lantern is very cheap, while BR is not a must so it can wait (also free wards). I don't know if there's some good math explaining this because i feel like just scepter and BR and wards would be cheaper anyway, i'm not a shaco player and i'm too lazy to do the math so don't ask me ![]() | ||
SHr3DD3r
Pakistan2137 Posts
Boots of mobility BR Starks If the game hasn't finished: IE/GA - depends on situation GA/IE - depends on situation And then the game SHOULD finish lol. This build has been good for me so far. Any suggestions? | ||
gtrsrs
United States9109 Posts
On December 04 2010 07:35 ArC_man wrote: Your normal path is pretty screwed if that happens and your team isn't there to help. IMO best option after that is to do all the small camps, back/heal, and then do golem and continue. My modified path if I got screwed would be to do wraiths (use smite), wolves, stone golems (use smite again), heal (pots, etc), stack some jitbs at golem (smite should come up again), then continue. Edit: If you're shaco, you really need to tell your team to wait in the jungle with you. i have 42 (iirc) ranked games with shaco and i have never deviated from this path (blue first). most people will check red because of reginald's video, which is why starting at red is dumb. your jitb at the river choke prevents people from coming to check blue (if they do, you kill them). your jitb order should be: golem, choke, golem, forest choke, golem. again, i have *never* had someone disrupt me getting blue. at best, they come in just as i finish blue and i ghost away and finish the lizards later (or just kill them, you won't take any damage at blue because jitbs will take all the damage and shaco is very strong early). if you were jacked i would go wolves (no smite) wraiths (smite) golems (no smite) set up red and take it with smite, gank. after gank hit blue then clear your jungle and gank again. On December 04 2010 10:37 SHr3DD3r wrote: I now go, Boots of mobility BR Starks If the game hasn't finished: IE/GA - depends on situation GA/IE - depends on situation And then the game SHOULD finish lol. This build has been good for me so far. Any suggestions? suggestion: before you get armor/MR you should get HP. there's a chart that explains why, but in summary, before you get X hp, armor/MR are much less effective. i really really wouldn't get starks on shaco unless you have 2+ other carries on your team and they want to rush damage items. he's not a support hero and starks is a support item. go zerkers->BR->IE->health items. guardian angel doesn't mean shit because you will die immediately (via no hp), revive, then die immediately again (via no hp). get a sunfire instead. or a banshee. but you're right, most of the time the game ends around the time you finish your second item after BR anyways | ||
Smgzy
United States187 Posts
On December 04 2010 10:17 Blitzkrieg0 wrote: What's the point to getting Lantern and Bloodrazors? baron dies players die quite fast with these two items as well | ||
r33k
Italy3402 Posts
On December 04 2010 10:17 Blitzkrieg0 wrote: What's the point to getting Lantern and Bloodrazors? Solo baron @lv13 if you get fed, insane map coverage protecting you from counterganks. | ||
SHr3DD3r
Pakistan2137 Posts
On December 04 2010 19:17 gtrsrs wrote: i have 42 (iirc) ranked games with shaco and i have never deviated from this path (blue first). most people will check red because of reginald's video, which is why starting at red is dumb. your jitb at the river choke prevents people from coming to check blue (if they do, you kill them). your jitb order should be: golem, choke, golem, forest choke, golem. again, i have *never* had someone disrupt me getting blue. at best, they come in just as i finish blue and i ghost away and finish the lizards later (or just kill them, you won't take any damage at blue because jitbs will take all the damage and shaco is very strong early). if you were jacked i would go wolves (no smite) wraiths (smite) golems (no smite) set up red and take it with smite, gank. after gank hit blue then clear your jungle and gank again. suggestion: before you get armor/MR you should get HP. there's a chart that explains why, but in summary, before you get X hp, armor/MR are much less effective. i really really wouldn't get starks on shaco unless you have 2+ other carries on your team and they want to rush damage items. he's not a support hero and starks is a support item. go zerkers->BR->IE->health items. guardian angel doesn't mean shit because you will die immediately (via no hp), revive, then die immediately again (via no hp). get a sunfire instead. or a banshee. but you're right, most of the time the game ends around the time you finish your second item after BR anyways Ok. But wouldn't Shaco need some sort of lifesteal? or should I just not consider it until later? And which hp item should I consider, Sunfire? | ||
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NeoIllusions
United States37500 Posts
On December 05 2010 02:28 SHr3DD3r wrote: Ok. But wouldn't Shaco need some sort of lifesteal? or should I just not consider it until later? And which hp item should I consider, Sunfire? Wiggle's should be your lifesteal. | ||
ArC_man
United States2798 Posts
On December 04 2010 19:17 gtrsrs wrote: i have 42 (iirc) ranked games with shaco and i have never deviated from this path (blue first). most people will check red because of reginald's video, which is why starting at red is dumb. your jitb at the river choke prevents people from coming to check blue (if they do, you kill them). your jitb order should be: golem, choke, golem, forest choke, golem. again, i have *never* had someone disrupt me getting blue. at best, they come in just as i finish blue and i ghost away and finish the lizards later (or just kill them, you won't take any damage at blue because jitbs will take all the damage and shaco is very strong early). if you were jacked i would go wolves (no smite) wraiths (smite) golems (no smite) set up red and take it with smite, gank. after gank hit blue then clear your jungle and gank again. 40+ games and no team's ever checked your blue? Lucky =) I haven't played any Shaco since the GA/clone nerf (GA was the reason he was so fun to play imo) but basically every game I could expect to be met with some opposition at blue. | ||
eagle
United States693 Posts
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