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[Champion] Shaco - Page 2

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Odds
Profile Joined May 2008
Canada1188 Posts
December 03 2010 07:52 GMT
#21
I was going to stop playing him until the nerf but fuck it. I'm enjoying this too much- gonna play Shaco till I drop.

If enemy team isn't too tanky, I'm actually enjoying Wriggle's -> Trinity Force more than BR.
Odds.633, AM. Plat level currently. Would love more practice partners, add me, let's play!
gtrsrs
Profile Joined June 2010
United States9109 Posts
December 03 2010 08:11 GMT
#22
On December 03 2010 12:36 Sha[DoW] wrote:
Show nested quote +
On December 03 2010 10:22 gtrsrs wrote:
shaco through the 1400 level is played as such:

cloth + 5 pot
3 jitb under golem's spawnpoint, 1 jitb at the choke to river, 1 jitb behind golem bush (or a fourth at golem spawn if you feel very safe), smite blue buff and kill small lizards. level 2 gets knife.
wolves->wraiths, save smite, level knife->golems, smite one->red buff, set up 3 jitbs outside of lizard's range, draw it in with knife, kill with smite
gank closest lane by deceiving in, backstabbing with red, and using knife to keep them slowed. 100% of the time will get you a kill. literally 100% of the time.
b home and buy madred's + more pots, boots if you can afford them.
clean up the jungle again or gank again depending on the situation. you want to hit 6 asap.
at level six you'll want madred's and recurve or madred's and zerkers, either works. run to dragon, jitb under dragon, immediately ult, immediately knife dragon, then attack it. knife and jitb on cooldown, dragon will go down in seconds. go grab buffs and gank again. depending on how many kills you got (i've had 4 in the first 4 minutes before O_o) you can have bloodrazor as early as 12.5 minutes, but it should never be later than 20 minutes.
once you've got BR and zerkers either force teamfights and blow up their squishies, using Q as an escape not an initiate, or go to empty lanes and push towers like the madman you are. your clone + jitb help you take down towers insanely fast. every item after bloodrazor is situational. i frequently follow up BR with:
banshee
sunfire
thornmail
black cleaver
randuin
etc etc etc

if your team is all magic damage and needs an AD carry, skip the bloodrazor and build infinity edge after madred's razor. consider turning madred's into lantern or saving it for BR later. sell your zerkers lategame for mercs


I've been doing this build at the 1300 level (other than I do Regi's jungle route), but my team tends to suicide while I attempt to push towers, but my team doesn't seem to understand that forcing 4v5's away from towers is a bad idea. I was thinking that I might try opening Wriggles into IE then GA followed by more damage making me faster at killing towers. Does this sound viable?


yes that's definitely viable, i just dislike it because it feels like wriggle's is so inferior compared to BR. but i do it sometimes too depending on team comp
i play ... hearthstone =\^.^/= Winterfox
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
Last Edited: 2010-12-03 11:28:35
December 03 2010 11:27 GMT
#23
jungle tank shaco: (how I do it atleast)
cloth 5 pot / red pot 5 pot (depends if you wanna start red buff for gank or bluebuff)
boots 1
wriggles
hog
negatron (pump red pots from here on!)
Blood thirster (or triforce)
banshees
later, upgrade HoG to a rhanduins/sunfire
Thats how I do it atleast, I dont like rushing for baron because I wont have free wards /( inifinite jungling with wriggles then)
In the woods, there lurks..
barbsq
Profile Joined November 2009
United States5348 Posts
December 03 2010 14:37 GMT
#24
On December 03 2010 16:49 redtooth wrote:
Show nested quote +
On December 03 2010 11:10 bosiddon wrote:
On December 03 2010 10:27 TheYango wrote:
Semi-related, but apparently Guinsoo made a post saying they want Shaco to be a better laner, but not jungle.

http://www.leagueoflegends.com/board/showthread.php?t=373810&page=2
has riot ever completely redefined the role of a hero like that before?
yeah. they took a hero that was an awesome and fun AP nuker and turned him into a madreds jungler.

that hero was shaco.


god i miss ap shaco

nests of jitbs instantly killing ppl. I especially loved it when ppl would fight jitbs 1v1 and lose like half their health and be like 'wtf?'
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
gtrsrs
Profile Joined June 2010
United States9109 Posts
December 03 2010 19:43 GMT
#25
On December 03 2010 20:27 Iplaythings wrote:
jungle tank shaco: (how I do it atleast)
cloth 5 pot / red pot 5 pot (depends if you wanna start red buff for gank or bluebuff)
boots 1
wriggles
hog
negatron (pump red pots from here on!)
Blood thirster (or triforce)
banshees
later, upgrade HoG to a rhanduins/sunfire
Thats how I do it atleast, I dont like rushing for baron because I wont have free wards /( inifinite jungling with wriggles then)


your damage is coming wayyyyyyyy too late with this build. if you're going for these items, get the thirster before the HoG or the negatron or you're gonna get it too late for it to matter
i play ... hearthstone =\^.^/= Winterfox
Papvin
Profile Joined May 2009
Denmark610 Posts
December 03 2010 21:26 GMT
#26
Omfg, been playing shaco with BR rush so far, and just tried Wriggles > Triforce. It rocks!!!! Early wriggles makes farming so much easier, and a fast sheen dominates with q! Also, being able to get a slightly early health crystal helps so much. Man I'm in love with this build.
"It's criminally negligent to dismiss Rock's contributions to other people's careers", Dukethegold
Tomed
Profile Joined August 2005
United States176 Posts
Last Edited: 2010-12-03 22:26:30
December 03 2010 22:26 GMT
#27
On December 03 2010 10:22 gtrsrs wrote:
shaco through the 1400 level is played as such:



Is there anything you can do when half of the enemy team is sitting at your golem spawn? I just played a game where they even placed a ward so if I tried to stack jitbs at the spawn they would come over and gank me. I'm solo queuing so 99% of the time my team is useless and never even help me.
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
Last Edited: 2010-12-03 22:35:50
December 03 2010 22:35 GMT
#28
Your normal path is pretty screwed if that happens and your team isn't there to help. IMO best option after that is to do all the small camps, back/heal, and then do golem and continue. My modified path if I got screwed would be to do wraiths (use smite), wolves, stone golems (use smite again), heal (pots, etc), stack some jitbs at golem (smite should come up again), then continue.

Edit: If you're shaco, you really need to tell your team to wait in the jungle with you.
Smgzy
Profile Joined May 2010
United States187 Posts
Last Edited: 2010-12-04 00:59:01
December 04 2010 00:58 GMT
#29
I like to start with boots first on shaco. I probably kill the camps slower, but early ganks are really, really effective. Normally people burn 1-2 summoner spells when I appear on their heads.

And yes always have your team help you so that your boxes don't get triggered at level 1. I could write a guide on him but... reginaid has already done so much stuff that there's no need for me to do it. He's probably smarter than me anyway.

Oh I usually go

Boots
Lantern
*Oracles (depends on how much the other team is warding)
Bloodrazor
Phage
Guardian Angel
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
December 04 2010 01:17 GMT
#30
What's the point to getting Lantern and Bloodrazors?
I'll always be your shadow and veil your eyes from states of ain soph aur.
TheYango
Profile Joined September 2008
United States47024 Posts
December 04 2010 01:29 GMT
#31
On December 04 2010 10:17 Blitzkrieg0 wrote:
What's the point to getting Lantern and Bloodrazors?

Jungling speed?

Stacked boxes let you clear buff camps, but beyond that, his abilities don't really make you the fastest jungler ever.
Moderator
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
December 04 2010 01:30 GMT
#32
On December 04 2010 10:17 Blitzkrieg0 wrote:
What's the point to getting Lantern and Bloodrazors?

Probably because you need lifesteal as shaco anyway and upgrading to lantern is very cheap, while BR is not a must so it can wait (also free wards). I don't know if there's some good math explaining this because i feel like just scepter and BR and wards would be cheaper anyway, i'm not a shaco player and i'm too lazy to do the math so don't ask me
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
December 04 2010 01:37 GMT
#33
I now go,
Boots of mobility
BR
Starks
If the game hasn't finished:
IE/GA - depends on situation
GA/IE - depends on situation

And then the game SHOULD finish lol.
This build has been good for me so far. Any suggestions?
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
gtrsrs
Profile Joined June 2010
United States9109 Posts
December 04 2010 10:17 GMT
#34
On December 04 2010 07:35 ArC_man wrote:
Your normal path is pretty screwed if that happens and your team isn't there to help. IMO best option after that is to do all the small camps, back/heal, and then do golem and continue. My modified path if I got screwed would be to do wraiths (use smite), wolves, stone golems (use smite again), heal (pots, etc), stack some jitbs at golem (smite should come up again), then continue.

Edit: If you're shaco, you really need to tell your team to wait in the jungle with you.


i have 42 (iirc) ranked games with shaco and i have never deviated from this path (blue first). most people will check red because of reginald's video, which is why starting at red is dumb. your jitb at the river choke prevents people from coming to check blue (if they do, you kill them). your jitb order should be: golem, choke, golem, forest choke, golem. again, i have *never* had someone disrupt me getting blue. at best, they come in just as i finish blue and i ghost away and finish the lizards later (or just kill them, you won't take any damage at blue because jitbs will take all the damage and shaco is very strong early). if you were jacked i would go wolves (no smite) wraiths (smite) golems (no smite) set up red and take it with smite, gank. after gank hit blue then clear your jungle and gank again.

On December 04 2010 10:37 SHr3DD3r wrote:
I now go,
Boots of mobility
BR
Starks
If the game hasn't finished:
IE/GA - depends on situation
GA/IE - depends on situation

And then the game SHOULD finish lol.
This build has been good for me so far. Any suggestions?


suggestion: before you get armor/MR you should get HP. there's a chart that explains why, but in summary, before you get X hp, armor/MR are much less effective. i really really wouldn't get starks on shaco unless you have 2+ other carries on your team and they want to rush damage items. he's not a support hero and starks is a support item. go zerkers->BR->IE->health items. guardian angel doesn't mean shit because you will die immediately (via no hp), revive, then die immediately again (via no hp). get a sunfire instead. or a banshee. but you're right, most of the time the game ends around the time you finish your second item after BR anyways
i play ... hearthstone =\^.^/= Winterfox
Smgzy
Profile Joined May 2010
United States187 Posts
Last Edited: 2010-12-04 10:28:04
December 04 2010 10:27 GMT
#35
On December 04 2010 10:17 Blitzkrieg0 wrote:
What's the point to getting Lantern and Bloodrazors?


baron dies

players die quite fast with these two items as well
r33k
Profile Blog Joined March 2009
Italy3402 Posts
December 04 2010 12:24 GMT
#36
On December 04 2010 10:17 Blitzkrieg0 wrote:
What's the point to getting Lantern and Bloodrazors?

Solo baron @lv13 if you get fed, insane map coverage protecting you from counterganks.
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
December 04 2010 17:28 GMT
#37
On December 04 2010 19:17 gtrsrs wrote:
Show nested quote +
On December 04 2010 07:35 ArC_man wrote:
Your normal path is pretty screwed if that happens and your team isn't there to help. IMO best option after that is to do all the small camps, back/heal, and then do golem and continue. My modified path if I got screwed would be to do wraiths (use smite), wolves, stone golems (use smite again), heal (pots, etc), stack some jitbs at golem (smite should come up again), then continue.

Edit: If you're shaco, you really need to tell your team to wait in the jungle with you.


i have 42 (iirc) ranked games with shaco and i have never deviated from this path (blue first). most people will check red because of reginald's video, which is why starting at red is dumb. your jitb at the river choke prevents people from coming to check blue (if they do, you kill them). your jitb order should be: golem, choke, golem, forest choke, golem. again, i have *never* had someone disrupt me getting blue. at best, they come in just as i finish blue and i ghost away and finish the lizards later (or just kill them, you won't take any damage at blue because jitbs will take all the damage and shaco is very strong early). if you were jacked i would go wolves (no smite) wraiths (smite) golems (no smite) set up red and take it with smite, gank. after gank hit blue then clear your jungle and gank again.

Show nested quote +
On December 04 2010 10:37 SHr3DD3r wrote:
I now go,
Boots of mobility
BR
Starks
If the game hasn't finished:
IE/GA - depends on situation
GA/IE - depends on situation

And then the game SHOULD finish lol.
This build has been good for me so far. Any suggestions?


suggestion: before you get armor/MR you should get HP. there's a chart that explains why, but in summary, before you get X hp, armor/MR are much less effective. i really really wouldn't get starks on shaco unless you have 2+ other carries on your team and they want to rush damage items. he's not a support hero and starks is a support item. go zerkers->BR->IE->health items. guardian angel doesn't mean shit because you will die immediately (via no hp), revive, then die immediately again (via no hp). get a sunfire instead. or a banshee. but you're right, most of the time the game ends around the time you finish your second item after BR anyways


Ok. But wouldn't Shaco need some sort of lifesteal? or should I just not consider it until later? And which hp item should I consider, Sunfire?
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2010-12-04 21:24:20
December 04 2010 21:24 GMT
#38
On December 05 2010 02:28 SHr3DD3r wrote:
Show nested quote +
On December 04 2010 19:17 gtrsrs wrote:
On December 04 2010 07:35 ArC_man wrote:
Your normal path is pretty screwed if that happens and your team isn't there to help. IMO best option after that is to do all the small camps, back/heal, and then do golem and continue. My modified path if I got screwed would be to do wraiths (use smite), wolves, stone golems (use smite again), heal (pots, etc), stack some jitbs at golem (smite should come up again), then continue.

Edit: If you're shaco, you really need to tell your team to wait in the jungle with you.


i have 42 (iirc) ranked games with shaco and i have never deviated from this path (blue first). most people will check red because of reginald's video, which is why starting at red is dumb. your jitb at the river choke prevents people from coming to check blue (if they do, you kill them). your jitb order should be: golem, choke, golem, forest choke, golem. again, i have *never* had someone disrupt me getting blue. at best, they come in just as i finish blue and i ghost away and finish the lizards later (or just kill them, you won't take any damage at blue because jitbs will take all the damage and shaco is very strong early). if you were jacked i would go wolves (no smite) wraiths (smite) golems (no smite) set up red and take it with smite, gank. after gank hit blue then clear your jungle and gank again.

On December 04 2010 10:37 SHr3DD3r wrote:
I now go,
Boots of mobility
BR
Starks
If the game hasn't finished:
IE/GA - depends on situation
GA/IE - depends on situation

And then the game SHOULD finish lol.
This build has been good for me so far. Any suggestions?


suggestion: before you get armor/MR you should get HP. there's a chart that explains why, but in summary, before you get X hp, armor/MR are much less effective. i really really wouldn't get starks on shaco unless you have 2+ other carries on your team and they want to rush damage items. he's not a support hero and starks is a support item. go zerkers->BR->IE->health items. guardian angel doesn't mean shit because you will die immediately (via no hp), revive, then die immediately again (via no hp). get a sunfire instead. or a banshee. but you're right, most of the time the game ends around the time you finish your second item after BR anyways


Ok. But wouldn't Shaco need some sort of lifesteal? or should I just not consider it until later? And which hp item should I consider, Sunfire?


Wiggle's should be your lifesteal.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
December 05 2010 02:37 GMT
#39
On December 04 2010 19:17 gtrsrs wrote:
Show nested quote +
On December 04 2010 07:35 ArC_man wrote:
Your normal path is pretty screwed if that happens and your team isn't there to help. IMO best option after that is to do all the small camps, back/heal, and then do golem and continue. My modified path if I got screwed would be to do wraiths (use smite), wolves, stone golems (use smite again), heal (pots, etc), stack some jitbs at golem (smite should come up again), then continue.

Edit: If you're shaco, you really need to tell your team to wait in the jungle with you.


i have 42 (iirc) ranked games with shaco and i have never deviated from this path (blue first). most people will check red because of reginald's video, which is why starting at red is dumb. your jitb at the river choke prevents people from coming to check blue (if they do, you kill them). your jitb order should be: golem, choke, golem, forest choke, golem. again, i have *never* had someone disrupt me getting blue. at best, they come in just as i finish blue and i ghost away and finish the lizards later (or just kill them, you won't take any damage at blue because jitbs will take all the damage and shaco is very strong early). if you were jacked i would go wolves (no smite) wraiths (smite) golems (no smite) set up red and take it with smite, gank. after gank hit blue then clear your jungle and gank again.

40+ games and no team's ever checked your blue? Lucky =)

I haven't played any Shaco since the GA/clone nerf (GA was the reason he was so fun to play imo) but basically every game I could expect to be met with some opposition at blue.
eagle
Profile Joined April 2009
United States693 Posts
December 05 2010 04:14 GMT
#40
yes with wriggles bloodrazors double pots build you can solo baron
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