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[Champion] Kayle - Page 4

Forum Index > LoL Strategy
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Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
April 16 2011 16:33 GMT
#61
Part of the problem with kayle is her ulti doenst have any cc reduction. Id almost have olaf's full cc reduction over not taking any damage.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
April 16 2011 18:42 GMT
#62
She relies on blue buff way too much, even moreso than Nidalee. Imo double buff even more important for Kayle than triple pot, without it her midgame doesnt exist as she runs out of mana pretty much instantly. Also Wit's end lol.
You want 20 good men, but you need a bad pussy.
Owned Noob
Profile Joined April 2010
United States731 Posts
May 01 2011 19:45 GMT
#63
Kayle Remake

So what do you guys think about this Kayle remake? How will it change how shes played and how viable do you think she will become?
jaedong the man with the huge dong
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
May 01 2011 21:51 GMT
#64
if they take away the passive, it will be like the GP remake ..
And all is illuminated.
Misder
Profile Joined October 2009
United States1557 Posts
June 23 2011 02:41 GMT
#65
Big remake live.

Q seems to be better to level up now that E cooldown is the same. Also, passive nerf seems to hurt her a lot.

Thoughts?
Whaaaa?
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
June 23 2011 02:51 GMT
#66
On June 23 2011 11:41 Misder wrote:
Big remake live.

Q seems to be better to level up now that E cooldown is the same. Also, passive nerf seems to hurt her a lot.

Thoughts?

Remake was removed in a hotfix. It was a mistake to have put it on Live on this patch. Remake will come out next patch instead. The changes made in this patch were not final as well. Seeing them on Live really confused me since I hear remake was coming out next month.

Can confirm Kayle will have a totally new passive. Her new focus will be making an AD or Hybrid Carry but still retaining a few 'support-ish' aspects. Her heal is going the direction of her ult where you want to use them at 'clutch' moments instead of just spamming heals like Nidalee.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
rwrzr
Profile Joined February 2010
United States1980 Posts
June 23 2011 16:04 GMT
#67
Something like a Brand activated stun on Kayle's Q would be nice.

For Example:

Q applies 2 debuffs
1) Slow
2) If Kayle hits target with an attack target is stunned for 1 second.
FADC
xiaoW
Profile Joined September 2010
Netherlands284 Posts
June 28 2011 04:41 GMT
#68
I have been lurking around in the LoL forums for a while, finally wanted to actually post something.

Since Kayle has been remade, I wanted some advice/feedback on how to fully take advantage of those changes.

After playing tons of games with Kayle since the patch, this is how I roll Kayle at the moment:

Core Itembuild:
-Doran's Ring / Boots+3pots
-Guinsoo's Rageblade + Hextech Gunblade
after that depending on the gameflow either Banshee's Veil or go with Trinity Force+IE

Skillbuild: R>Q>E>W taking 'W' at level 4 for the speedbuff.
Masteries: 21/0/9 (I have been trying out 15/0/15 and 9/0/21, I feel like that with those setups it's hard to outdmg ur oppenent at the laningphase.)
Runes:
Marks - Armor Penetration
Seal - Flat armor or Mp5/lvl
Glyphs - AP/lvl or Flat mresist
Quints - Flat AP

I guess this build was also used for the old Kayle as well, but the difference now is that you can be more aggressive with the Q+E in the early/mid game since you out damage most people. I think this is almost the same as Jax weeks ago.

With this build I feel I have a lot of dmg with the Q+E autoatk. You start the lane around 60AP with Doran's Ring so your Q is gonna be painful.

How do you guys feel about this build?
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 28 2011 05:32 GMT
#69
On June 28 2011 13:41 xiaoW wrote:
I have been lurking around in the LoL forums for a while, finally wanted to actually post something.

Since Kayle has been remade, I wanted some advice/feedback on how to fully take advantage of those changes.

After playing tons of games with Kayle since the patch, this is how I roll Kayle at the moment:

Core Itembuild:
-Doran's Ring / Boots+3pots
-Guinsoo's Rageblade + Hextech Gunblade
after that depending on the gameflow either Banshee's Veil or go with Trinity Force+IE

Skillbuild: R>Q>E>W taking 'W' at level 4 for the speedbuff.
Masteries: 21/0/9 (I have been trying out 15/0/15 and 9/0/21, I feel like that with those setups it's hard to outdmg ur oppenent at the laningphase.)
Runes:
Marks - Armor Penetration
Seal - Flat armor or Mp5/lvl
Glyphs - AP/lvl or Flat mresist
Quints - Flat AP

I guess this build was also used for the old Kayle as well, but the difference now is that you can be more aggressive with the Q+E in the early/mid game since you out damage most people. I think this is almost the same as Jax weeks ago.

With this build I feel I have a lot of dmg with the Q+E autoatk. You start the lane around 60AP with Doran's Ring so your Q is gonna be painful.

How do you guys feel about this build?

Generally speaking, Rageblade is a bad item. Not worth the gold. You're better off just grabbing gunblade earlier imo
Craton
Profile Blog Joined December 2009
United States17294 Posts
June 29 2011 01:20 GMT
#70
People who were playing Kayle during when the remake was live were hitting like Jax at ranged -- it was pretty stupid.
twitch.tv/cratonz
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
June 29 2011 04:07 GMT
#71
On June 28 2011 14:32 Ryuu314 wrote:
Show nested quote +
On June 28 2011 13:41 xiaoW wrote:
I have been lurking around in the LoL forums for a while, finally wanted to actually post something.

Since Kayle has been remade, I wanted some advice/feedback on how to fully take advantage of those changes.

After playing tons of games with Kayle since the patch, this is how I roll Kayle at the moment:

Core Itembuild:
-Doran's Ring / Boots+3pots
-Guinsoo's Rageblade + Hextech Gunblade
after that depending on the gameflow either Banshee's Veil or go with Trinity Force+IE

Skillbuild: R>Q>E>W taking 'W' at level 4 for the speedbuff.
Masteries: 21/0/9 (I have been trying out 15/0/15 and 9/0/21, I feel like that with those setups it's hard to outdmg ur oppenent at the laningphase.)
Runes:
Marks - Armor Penetration
Seal - Flat armor or Mp5/lvl
Glyphs - AP/lvl or Flat mresist
Quints - Flat AP

I guess this build was also used for the old Kayle as well, but the difference now is that you can be more aggressive with the Q+E in the early/mid game since you out damage most people. I think this is almost the same as Jax weeks ago.

With this build I feel I have a lot of dmg with the Q+E autoatk. You start the lane around 60AP with Doran's Ring so your Q is gonna be painful.

How do you guys feel about this build?

Generally speaking, Rageblade is a bad item. Not worth the gold. You're better off just grabbing gunblade earlier imo


generally speaking maybe it's gold inefficient, sure, but on a champ that double dips from the stats and will reliably build the 8 stacks lategame? how can you say its bad
Moderatormy tatsu loops r fuckin nice
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 29 2011 14:25 GMT
#72
what? Assuming you can get stacks on Rageblade fairly easily (Spoilers: + Show Spoiler +
Kayle can
) Rageblade is stupid efficient. Double dipping on the stats makes it even stupider. GRB #1 on Kayle.
mogwaismusings.wordpress.com
Phrost
Profile Blog Joined May 2010
United States4008 Posts
June 29 2011 14:28 GMT
#73
On June 28 2011 14:32 Ryuu314 wrote:
Show nested quote +
On June 28 2011 13:41 xiaoW wrote:
I have been lurking around in the LoL forums for a while, finally wanted to actually post something.

Since Kayle has been remade, I wanted some advice/feedback on how to fully take advantage of those changes.

After playing tons of games with Kayle since the patch, this is how I roll Kayle at the moment:

Core Itembuild:
-Doran's Ring / Boots+3pots
-Guinsoo's Rageblade + Hextech Gunblade
after that depending on the gameflow either Banshee's Veil or go with Trinity Force+IE

Skillbuild: R>Q>E>W taking 'W' at level 4 for the speedbuff.
Masteries: 21/0/9 (I have been trying out 15/0/15 and 9/0/21, I feel like that with those setups it's hard to outdmg ur oppenent at the laningphase.)
Runes:
Marks - Armor Penetration
Seal - Flat armor or Mp5/lvl
Glyphs - AP/lvl or Flat mresist
Quints - Flat AP

I guess this build was also used for the old Kayle as well, but the difference now is that you can be more aggressive with the Q+E in the early/mid game since you out damage most people. I think this is almost the same as Jax weeks ago.

With this build I feel I have a lot of dmg with the Q+E autoatk. You start the lane around 60AP with Doran's Ring so your Q is gonna be painful.

How do you guys feel about this build?

Generally speaking, Rageblade is a bad item. Not worth the gold. You're better off just grabbing gunblade earlier imo


gunblade is a shit item compared to rageblade. rageblade is one of the most cost effective (if not the most cost effective) items in the game. its like 400g for bonus stats and the passive.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
TheYango
Profile Joined September 2008
United States47024 Posts
June 29 2011 14:50 GMT
#74
On June 28 2011 14:32 Ryuu314 wrote:
Generally speaking, Rageblade is a bad item. Not worth the gold. You're better off just grabbing gunblade earlier imo

Rageblade is cost-effective at 1 stack, and is disgustingly efficient at 8 stacks. Any champ that 1) can use all the stats, and 2) can reliably maintain 8 stacks, should be using the item. Only Nidalee and Kayle really meet both of those requirements though.
Moderator
Seuss
Profile Blog Joined May 2010
United States10536 Posts
June 29 2011 20:10 GMT
#75
Riot didn't completely remove all of the Kayle changes. Her Q still has a 1.0 ratio instead of 0.8, costs 10 less mana and still has the faster animations.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
June 30 2011 13:56 GMT
#76
she was supposed to have snazzier animations iirc. The 1:1 on Q is really lolzy though since you can show up on lane with like 60 AP off of just a dring.
mogwaismusings.wordpress.com
SagaZ
Profile Blog Joined May 2009
France3460 Posts
June 30 2011 15:09 GMT
#77
wut, rageblade is like the third most efficient non-snowball item when fully stacked
and kayle benefits greatly from all the stats (for now)
Be nice, buy wards and don't feed double buff.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2011-06-30 16:40:05
June 30 2011 16:39 GMT
#78
I get that rageblade is efficient, the problem is that it doesn't really give all that much benefit. There's a reason why you never see nidalee get rageblade in high elo tourneys like DH and such. It's, imo, kinda like a super-expensive Doran's item. Shitty stats overall, but priced so damn cost-effectively that it's a good item. The only difference between GRB and Doran's items is that GRB costs 2k, which is better off spent on a NLR + boots.
Orpheos
Profile Joined April 2010
United States1663 Posts
June 30 2011 16:50 GMT
#79
On July 01 2011 01:39 Ryuu314 wrote:
I get that rageblade is efficient, the problem is that it doesn't really give all that much benefit. There's a reason why you never see nidalee get rageblade in high elo tourneys like DH and such. It's, imo, kinda like a super-expensive Doran's item. Shitty stats overall, but priced so damn cost-effectively that it's a good item. The only difference between GRB and Doran's items is that GRB costs 2k, which is better off spent on a NLR + boots.


what? it gives AD, AP and AS? what other stats on a first item do you want on kayle?
gtrsrs
Profile Joined June 2010
United States9109 Posts
June 30 2011 16:51 GMT
#80
On July 01 2011 01:39 Ryuu314 wrote:
I get that rageblade is efficient, the problem is that it doesn't really give all that much benefit. There's a reason why you never see nidalee get rageblade in high elo tourneys like DH and such. It's, imo, kinda like a super-expensive Doran's item. Shitty stats overall, but priced so damn cost-effectively that it's a good item. The only difference between GRB and Doran's items is that GRB costs 2k, which is better off spent on a NLR + boots.


but that's the thing about rageblade not giving much benefit... it actually does.
rageblade makes kayle a ~serious~ pushing threat after fights, and during fights it amplifies her DPS by bounds. every Q will be doing like +60 damage thanks to her passive, he heals will heal more, and when someone steps up to stop her, she can just turn on them and blast them down thanks to the 5.32980 AS that it gives. honestly rageblade is still core on kayle as far as i'm concerned
i play ... hearthstone =\^.^/= Winterfox
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