[Champion] Kayle - Page 4
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Two_DoWn
United States13684 Posts
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BluzMan
Russian Federation4235 Posts
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Owned Noob
United States731 Posts
So what do you guys think about this Kayle remake? How will it change how shes played and how viable do you think she will become? | ||
freelander
Hungary4707 Posts
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Misder
United States1557 Posts
Q seems to be better to level up now that E cooldown is the same. Also, passive nerf seems to hurt her a lot. Thoughts? | ||
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MoonBear
Straight outta Johto18973 Posts
On June 23 2011 11:41 Misder wrote: Big remake live. Q seems to be better to level up now that E cooldown is the same. Also, passive nerf seems to hurt her a lot. Thoughts? Remake was removed in a hotfix. It was a mistake to have put it on Live on this patch. Remake will come out next patch instead. The changes made in this patch were not final as well. Seeing them on Live really confused me since I hear remake was coming out next month. Can confirm Kayle will have a totally new passive. Her new focus will be making an AD or Hybrid Carry but still retaining a few 'support-ish' aspects. Her heal is going the direction of her ult where you want to use them at 'clutch' moments instead of just spamming heals like Nidalee. | ||
rwrzr
United States1980 Posts
For Example: Q applies 2 debuffs 1) Slow 2) If Kayle hits target with an attack target is stunned for 1 second. | ||
xiaoW
Netherlands284 Posts
Since Kayle has been remade, I wanted some advice/feedback on how to fully take advantage of those changes. After playing tons of games with Kayle since the patch, this is how I roll Kayle at the moment: Core Itembuild: -Doran's Ring / Boots+3pots -Guinsoo's Rageblade + Hextech Gunblade after that depending on the gameflow either Banshee's Veil or go with Trinity Force+IE Skillbuild: R>Q>E>W taking 'W' at level 4 for the speedbuff. Masteries: 21/0/9 (I have been trying out 15/0/15 and 9/0/21, I feel like that with those setups it's hard to outdmg ur oppenent at the laningphase.) Runes: Marks - Armor Penetration Seal - Flat armor or Mp5/lvl Glyphs - AP/lvl or Flat mresist Quints - Flat AP I guess this build was also used for the old Kayle as well, but the difference now is that you can be more aggressive with the Q+E in the early/mid game since you out damage most people. I think this is almost the same as Jax weeks ago. With this build I feel I have a lot of dmg with the Q+E autoatk. You start the lane around 60AP with Doran's Ring so your Q is gonna be painful. How do you guys feel about this build? | ||
Ryuu314
United States12679 Posts
On June 28 2011 13:41 xiaoW wrote: I have been lurking around in the LoL forums for a while, finally wanted to actually post something. Since Kayle has been remade, I wanted some advice/feedback on how to fully take advantage of those changes. After playing tons of games with Kayle since the patch, this is how I roll Kayle at the moment: Core Itembuild: -Doran's Ring / Boots+3pots -Guinsoo's Rageblade + Hextech Gunblade after that depending on the gameflow either Banshee's Veil or go with Trinity Force+IE Skillbuild: R>Q>E>W taking 'W' at level 4 for the speedbuff. Masteries: 21/0/9 (I have been trying out 15/0/15 and 9/0/21, I feel like that with those setups it's hard to outdmg ur oppenent at the laningphase.) Runes: Marks - Armor Penetration Seal - Flat armor or Mp5/lvl Glyphs - AP/lvl or Flat mresist Quints - Flat AP I guess this build was also used for the old Kayle as well, but the difference now is that you can be more aggressive with the Q+E in the early/mid game since you out damage most people. I think this is almost the same as Jax weeks ago. With this build I feel I have a lot of dmg with the Q+E autoatk. You start the lane around 60AP with Doran's Ring so your Q is gonna be painful. How do you guys feel about this build? Generally speaking, Rageblade is a bad item. Not worth the gold. You're better off just grabbing gunblade earlier imo | ||
Craton
United States17233 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
On June 28 2011 14:32 Ryuu314 wrote: Generally speaking, Rageblade is a bad item. Not worth the gold. You're better off just grabbing gunblade earlier imo generally speaking maybe it's gold inefficient, sure, but on a champ that double dips from the stats and will reliably build the 8 stacks lategame? how can you say its bad | ||
Mogwai
United States13274 Posts
Kayle can | ||
Phrost
United States4008 Posts
On June 28 2011 14:32 Ryuu314 wrote: Generally speaking, Rageblade is a bad item. Not worth the gold. You're better off just grabbing gunblade earlier imo gunblade is a shit item compared to rageblade. rageblade is one of the most cost effective (if not the most cost effective) items in the game. its like 400g for bonus stats and the passive. | ||
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TheYango
United States47024 Posts
On June 28 2011 14:32 Ryuu314 wrote: Generally speaking, Rageblade is a bad item. Not worth the gold. You're better off just grabbing gunblade earlier imo Rageblade is cost-effective at 1 stack, and is disgustingly efficient at 8 stacks. Any champ that 1) can use all the stats, and 2) can reliably maintain 8 stacks, should be using the item. Only Nidalee and Kayle really meet both of those requirements though. | ||
Seuss
United States10536 Posts
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Mogwai
United States13274 Posts
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SagaZ
France3460 Posts
and kayle benefits greatly from all the stats (for now) | ||
Ryuu314
United States12679 Posts
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Orpheos
United States1663 Posts
On July 01 2011 01:39 Ryuu314 wrote: I get that rageblade is efficient, the problem is that it doesn't really give all that much benefit. There's a reason why you never see nidalee get rageblade in high elo tourneys like DH and such. It's, imo, kinda like a super-expensive Doran's item. Shitty stats overall, but priced so damn cost-effectively that it's a good item. The only difference between GRB and Doran's items is that GRB costs 2k, which is better off spent on a NLR + boots. what? it gives AD, AP and AS? what other stats on a first item do you want on kayle? | ||
gtrsrs
United States9109 Posts
On July 01 2011 01:39 Ryuu314 wrote: I get that rageblade is efficient, the problem is that it doesn't really give all that much benefit. There's a reason why you never see nidalee get rageblade in high elo tourneys like DH and such. It's, imo, kinda like a super-expensive Doran's item. Shitty stats overall, but priced so damn cost-effectively that it's a good item. The only difference between GRB and Doran's items is that GRB costs 2k, which is better off spent on a NLR + boots. but that's the thing about rageblade not giving much benefit... it actually does. rageblade makes kayle a ~serious~ pushing threat after fights, and during fights it amplifies her DPS by bounds. every Q will be doing like +60 damage thanks to her passive, he heals will heal more, and when someone steps up to stop her, she can just turn on them and blast them down thanks to the 5.32980 AS that it gives. honestly rageblade is still core on kayle as far as i'm concerned | ||
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