• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:02
CEST 22:02
KST 05:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou7Weekly Cups (Oct 13-19): Clem Goes for Four0BSL Team A vs Koreans - Sat-Sun 16:00 CET6Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)80
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" DreamHack Open 2013 revealed The New Patch Killed Mech! Chinese SC2 server to reopen; live all-star event in Hangzhou Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
SC2's Safe House 2 - October 18 & 19 INu's Battles #13 - ByuN vs Zoun Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $1,200 WardiTV October (Oct 21st-31st)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
The Lose More Card Is there anyway to get a private coach? BW General Discussion BSL Season 21 OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
300$ 3D!Community Brood War Super Cup #4 [ASL20] Semifinal B Azhi's Colosseum - Anonymous Tournament [Megathread] Daily Proleagues
Strategy
Roaring Currents ASL final [I] TvZ Strategies and Builds [I] TvP Strategies and Build Current Meta
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread The Chess Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Men's Fashion Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
Series you have seen recently... Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Certified Crazy
Hildegard
The Heroism of Pepe the Fro…
Peanutsc
Rocket League: Traits, Abili…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1449 users

TvP - how to deal with carriers? - Page 2

Forum Index > Legacy of the Void
Post a Reply
Prev 1 2 3 Next All
Jenia6109
Profile Blog Joined December 2008
Russian Federation1612 Posts
July 29 2015 08:46 GMT
#21
How a LotV Carrier became much better that HotS Carrier?
It always was countered by Vikings. What's the problem with this in LotV?
INnoVation TY Maru | Classic Stats Dear sOs Zest herO | Rogue Dark soO
doihy
Profile Joined August 2010
668 Posts
July 29 2015 08:52 GMT
#22
On July 29 2015 17:46 Jenia6109 wrote:
How a LotV Carrier became much better that HotS Carrier?
It always was countered by Vikings. What's the problem with this in LotV?



Less resources + carrier ability. Carrier ability allows carrier inteceptor to attack when the carriers aren't there. There for the carriers arent in danger of being sniped and can do continuous damage. The protoss player trades minerals (interceptors) and keeps hit and running. On top of that they can build some tempests as well.
BiiG-Fr
Profile Joined May 2015
Canada109 Posts
July 29 2015 12:30 GMT
#23
I use Marines + WM, you just need to be carefull to WM ff. First i try to kill the interceptors then I go for the carriers or the protoss base.
If your opponent is of choleric temper, irritate him.
Aquila-
Profile Blog Joined April 2011
516 Posts
Last Edited: 2015-07-29 14:49:50
July 29 2015 14:49 GMT
#24
The only thing that somewhat worked for me is mass widow mine and blow up all interceptors and also mass BC to yamato the carriers. Mass mine stops worksing if he gets some tempests too. I also tried maxed out liberator which lost to maxed out carrier, same for cyclones. Dont even try to make thors or vikings they evaporate without doing damage. The problame with anything beside mines and carriers is that is it not cost efficient, you kill some interceptors and maybe a carrier but lose a lot of gas expensive units. Mines are good because they are so cheap. Also one would think that marines would do the job but there are adept into oracle into carrier builds and the adepts and interceptors just deal with the marines together with cannons for defense. In lotv protoss can get carriers so fast that there is like no time to punish it with a timing.
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
Last Edited: 2015-07-29 15:09:32
July 29 2015 14:54 GMT
#25
Just like in HotS, widow mines wreck interceptors making carriers in large numbers useless. You don't need to go mass widow mines, just a few of them, like you usually play vs zerg when going standard bio/mines.

Carrier's ability is irrelevant. How is it a problem if the protoss player throws interceptors at you? Carriers alone can't beat a bio army. You need splash damage as well. You should be able to destroy all his interceptors immediately which is extremely expensive for your opponent.

I seem to lose against carriers no matter how far ahead I am in a game. I'll have 3/3 ups on bio, +3 attack on vehicles, and still lose against ~ 0/1 carriers with marines, thors, widow mines, and vikings (obviously target firing carriers).


If the situation you are describing is accurate and not exaggerated due to rage, the only answer is that you were waaay behind in army supply, or you forgot very basic micro like activating simpack / burrowing your mines.

How a LotV Carrier became much better that HotS Carrier?
It always was countered by Vikings. What's the problem with this in LotV?

Vikings aren't good against carriers, especially if combined with storms. It can only work as a timing if you surprise your opponent when he still has a small amount of carriers (which is much harder in lotv because carriers build faster).

Thors are better but they aren't great either. The only other counter to carriers are BCs (spam yamato and win), but they are pretty hard to get and you need to commit to mech upgrades. So definitely the best answer is to go marine/medivac/widow mines and attack.

Source: played carriers a lot vs terran both in hots and lotv. Quit playing it after the widow mine buff which allowed them to oneshot interceptors with splash damage made carriers become a joke (I tried again in lotv hoping the new buffs changed something but nope, mines still turn interceptors into a firework).
JCoto
Profile Joined October 2014
Spain574 Posts
July 29 2015 16:31 GMT
#26
From what I've seen, it's all about MassWM, with either Bio, Viking or Cyclone support. But MASS WM, with up to 30 mines at least.

1 shot off a WM is very likely to kill 3-5 interceptors, which is quite equal cost-wise.
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
Last Edited: 2015-07-29 17:31:28
July 29 2015 17:30 GMT
#27
On July 30 2015 01:31 JCoto wrote:
From what I've seen, it's all about MassWM, with either Bio, Viking or Cyclone support. But MASS WM, with up to 30 mines at least.

1 shot off a WM is very likely to kill 3-5 interceptors, which is quite equal cost-wise.


30 widow mines is a waste. 10 widow mines shooting already kills 80%+ of the interceptors. It doesn't even depend on the carrier count because of how splash damage works.
weikor
Profile Blog Joined March 2011
Austria580 Posts
July 29 2015 17:37 GMT
#28
id say liberator sounds like the best bet to kill interceptors.
widow mine is ok, but has the same problem vs storm. Widow mines really dont kill interceptors that reliably.

Its supposed to be an incredibly strong lategame composition, and the mistake is 100% before the opponent has mass carrier.
You need to be active, and if you see low base carrier (iE. 3 base carrier) then you can take 5 bases relatively easily, and just flood WM - liberator - vikings - bcs later.
If its super endgame, and youre both on unlimited amounts or recources (more or less), im sure liberators massed will do better than anything.
weikor
Profile Blog Joined March 2011
Austria580 Posts
July 29 2015 17:47 GMT
#29
oh and another thing to note is, that carriers arent normal capital ships.
interceptors are fairly expensive (more so since you will likely run out of minerals quicker in Lotv)

For endgame compositions, 12 carriers will cost 2500 minerals and 6 will cost 1250 each time they fully have to replenish interceptors. Release interceptors practically destroys them all after 43 seconds of timed life.

owlman
Profile Joined August 2009
France58 Posts
Last Edited: 2015-07-29 18:02:43
July 29 2015 18:01 GMT
#30
Liberators rape interceptors you can win hands down with a 1 Liberator vs 1 carrier ratio ... just think about that.
carrier cost 350/250 6 pop (+100 mineral to get full interceptors) and take 90 seconds to build
--- vs ---
liberator cost 150/150 3 pop take 60 sec to build and can be reactored.

WM rape interceptors aswell, 10-15 is a good number.

Honnestly you shouldn't die to carrier as a terran
DeadByDawn
Profile Joined October 2012
United Kingdom476 Posts
July 29 2015 18:09 GMT
#31
I would concur with the Widow Mines and Cyclones approach. It seems to get the job done. Is this what Avilo calls the Avilo mech build?? If so try it but leave out the balance whine, calling your opponents stupid (as they beat you), claiming that they are map hackers because they did not blindly walk into your siege line and other toxic behaviour.
weikor
Profile Blog Joined March 2011
Austria580 Posts
Last Edited: 2015-07-29 18:40:14
July 29 2015 18:37 GMT
#32
after doing some testing, i can guarantee you that mass liberator is the answer to carrier. The interceptors die within a matter of seconds, the DPS drops quickly and you easily win

21 x 3-3-3 Carrier 1 Mothership , Army value 12500, 6800
vs
3-3 28x liberator 22 x vikings. Army value 8000 6000

terran won with 5000 4000 left.
Within the first volley of shots, the interceptor count went from 170 to 40
Sogetsu
Profile Joined July 2011
514 Posts
July 29 2015 19:52 GMT
#33
On July 30 2015 03:37 weikor wrote:
after doing some testing, i can guarantee you that mass liberator is the answer to carrier. The interceptors die within a matter of seconds, the DPS drops quickly and you easily win

21 x 3-3-3 Carrier 1 Mothership , Army value 12500, 6800
vs
3-3 28x liberator 22 x vikings. Army value 8000 6000

terran won with 5000 4000 left.
Within the first volley of shots, the interceptor count went from 170 to 40


Wow nice! And Libs can then go on AG Mode, as well Vikings down to ground if needed, interesting
Raptor: "Es hora de salvar a los E-Sports..." http://i3.minus.com/ibtne3liprtByB.png
Aquila-
Profile Blog Joined April 2011
516 Posts
July 29 2015 20:53 GMT
#34
So I correct myself, mass widow mine doesnt work either. There are cannons and you cant actually kill the carriers themselves. Tried liberators but he had archons on the ground that splashed the liberators. All the theory crafters here should try to play a higher level game, imo carriers are way too strong and too easy to get.
owlman
Profile Joined August 2009
France58 Posts
July 29 2015 22:36 GMT
#35
you need a critical mass of Liberator (at least 15) for them to work and archon won't have the time to splash your Liberator before all interceptors are dead
TT1
Profile Blog Joined December 2008
Canada10011 Posts
July 29 2015 22:53 GMT
#36
mine cyclone
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
Last Edited: 2015-07-30 00:27:04
July 30 2015 00:12 GMT
#37
On July 30 2015 05:53 Aquila- wrote:
So I correct myself, mass widow mine doesnt work either. There are cannons and you cant actually kill the carriers themselves. Tried liberators but he had archons on the ground that splashed the liberators. All the theory crafters here should try to play a higher level game, imo carriers are way too strong and too easy to get.

What do you mean for higher level game?
You don't care about killing the carriers when the protoss player is starved out and can't build anything because all his minerals are being thrown into interceptors. And again mass widow mine is stupid. Bio+ mines is the way to go, much cheaper than anything else, once your opponent is out of interceptors you can kill the carriers very easily with stimpacked marines.
ffadicted
Profile Joined January 2011
United States3545 Posts
July 30 2015 00:36 GMT
#38
On July 30 2015 03:37 weikor wrote:
after doing some testing, i can guarantee you that mass liberator is the answer to carrier. The interceptors die within a matter of seconds, the DPS drops quickly and you easily win

21 x 3-3-3 Carrier 1 Mothership , Army value 12500, 6800
vs
3-3 28x liberator 22 x vikings. Army value 8000 6000

terran won with 5000 4000 left.
Within the first volley of shots, the interceptor count went from 170 to 40


Exactly what I thought last page... I experienced this first hand, wasn't just talking out of my ass haha
Thanks for testing!
SooYoung-Noona!
shin_toss
Profile Joined May 2010
Philippines2589 Posts
July 30 2015 01:14 GMT
#39
deathcaesar,, whats your build then? lol haven't won macro games sa P. so imma copy builds
AKMU / IU
i)awn
Profile Joined October 2011
United States189 Posts
Last Edited: 2015-07-30 01:41:19
July 30 2015 01:39 GMT
#40
Carriers have been cost unefficient in WoL and HotS. Did they reduce their costs or make interceptor free or something? I never saw them before vs Terran; just in some rare games vs Zerg.

Looking at the rest of this thread, seems the liberator will make sure we will never see the carrier vs Terran, just like in HotS and WoL
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Clem_sc2 709
mouzHeroMarine 614
UpATreeSC 128
JuggernautJason42
Railgan 35
MindelVK 17
StarCraft: Brood War
Britney 17966
EffOrt 457
Shuttle 416
Mini 234
Dewaltoss 119
Aegong 31
scan(afreeca) 19
NaDa 12
Dota 2
Gorgc4775
Counter-Strike
fl0m1326
pashabiceps551
byalli341
Stewie2K203
Heroes of the Storm
Liquid`Hasu426
Other Games
Grubby2762
FrodaN1396
ScreaM733
B2W.Neo719
ToD141
Skadoodle124
KnowMe123
C9.Mang0119
Pyrionflax102
ArmadaUGS84
Trikslyr65
QueenE44
Organizations
Counter-Strike
PGL333
Other Games
BasetradeTV53
StarCraft 2
angryscii 35
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Adnapsc2 15
• Reevou 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota242
League of Legends
• TFBlade915
Other Games
• imaqtpie1217
• Shiphtur180
Upcoming Events
PiGosaur Monday
3h 58m
Replay Cast
13h 58m
OSC
19h 58m
Tenacious Turtle Tussle
1d 2h
The PondCast
1d 13h
OSC
1d 15h
WardiTV Invitational
2 days
Online Event
2 days
RSL Revival
3 days
RSL Revival
3 days
[ Show More ]
WardiTV Invitational
3 days
Afreeca Starleague
4 days
Snow vs Soma
Sparkling Tuna Cup
4 days
WardiTV Invitational
4 days
CrankTV Team League
4 days
RSL Revival
4 days
Wardi Open
5 days
CrankTV Team League
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.