On July 31 2015 05:24 weikor wrote:Show nested quote +On July 31 2015 02:34 Aquila- wrote:So here are 2 replays of me vs carriers, I try to play mech or skyterran in TvP lotv and I knew both games from the start that they are going carrier. They are already going into them when I am getting my production up, there is no way to punish them with a timing before they can get them out.
Both these games my opponents played pretty terribly and should be much lower ranked than me in hots.
First game I try mass widow mine and later liberators. There are cannons everywhere and the archons/colos on the ground deal with the mines, the archons also splash the liberators.
http://www.file-upload.net/download-10806947/TvP-mass-mine-vs-carrier.SC2Replay.htmlSecond game I planned to go skyterran from the start so I went straight into liberator and starports and spent all my gas in my air army with upgrades, minerals on hellbats. My army can somewhat deal with the carriers but he just warps in stalkers and I cant deal with both air and ground units at the same time and had no gas to build anything good on the ground.
http://www.file-upload.net/download-10806944/TvP-carrier-vs-liberator-viking.SC2Replay.html This is game 1.
at 7 minutes you see a fleet beacon, 2 stargates with a WM drop - you lose 700 recources to 0
at 8 minutes he attacks with Adept voidray - your defense is out of position and recourses lost is now 1800 to 750. He also manages to kill your third orbital, while his nexus is already mining.
at 9, you go for a counter push that deals decent damage, trading even recources and stopping his mining at his third. Your third isnt mining either, so its even economy. Recourses lost is now 8300 - 7300.
// during this time you often float over 400 minerals, taking a 4th or even 5th would have been completely uncontested winning you the game. You opt to stay on even bases - note how he could never kill a new base at any point during this time.
You also have a planetary at your third vs air ... the use can be debated.
at 12 he takes his 4th before you do.
at 14 you push, he manages to clean up all your widow mines (barely), and some hellbats join the fight, which seem pointless. Recourses lost is now favoring him by 800 more than before. While he also has a 4th, and you dont.
small pokes favor him constantly, and youre falling more and more behind due to being behind in economy
at 16, recourses lost is now over 4000 difference
it does stay fairly even and balances out well, your widow mines take some good trades, then some bad ones. But hes always a base ahead. Harrasing those outlying bases would have been very easy with hellion runbys.
at 21 point you YOLO and just send all your widow mines into his third into cannons and lose them all.
what the hell?, and youre asking why you lost?
You never harrass outlying bases and in the last engage there are 30 hellions and 20 liberators that get smashed by superior numbers of archon carrier colossus.
That last fight was SUPER awful. You clumped up all your liberators and they all got splashed by all 3 archons. Additionally hellbats were sold out at that time.
then you bad manner him ~~ cant really say you did a great job at executing the build
Game 2 lets sum it up.
Being behind in economy and sacrificing units is not the way to win vs carriers. Protipp : Skyterran also includes some units that can shoot ground if his composition is 50% blink stalkers.