• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:45
CEST 09:45
KST 16:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy13ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research6Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Weekly Cups (March 23-29): herO takes triple Aligulac acquired by REPLAYMAN.com/Stego Research Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
https://www.facebook.com/VigorX.Pro.Official/ Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BW General Discussion Build Order Practice Maps [ASL21] Ro24 Preview Pt2: News Flash BGH Auto Balance -> http://bghmmr.eu/ Pros React To: SoulKey vs Ample
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E 🌍 Weekly Foreign Showmatches [ASL21] Ro24 Group B
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9071 users

LotV Beta is Live + Patch 1.0 Notes - Page 40

Forum Index > Legacy of the Void
944 CommentsPost a Reply
Prev 1 38 39 40 41 42 48 Next All
Elentos
Profile Blog Joined February 2015
55568 Posts
April 04 2015 13:23 GMT
#781
He also said that they are still open to other designs and the decision on the new unit isn't final yet.
Every 60 seconds in Africa, a minute passes.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 04 2015 13:24 GMT
#782
Well that units seems to be very weird Oo
Siege mode for air to ground? WHY
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
Last Edited: 2015-04-04 14:16:34
April 04 2015 13:30 GMT
#783
On April 04 2015 22:24 The_Red_Viper wrote:
Well that units seems to be very weird Oo
Siege mode for air to ground? WHY


It's about giving it a severe disadvantage that allows it to have other very signifciant strenghts. However, with the introduction of Siege Tank drops, it also kinda overlaps in that regard. Therfore I am not sure I like the idea of it being not able to move. I rather give it a slow movement speed of 1.5-2.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50716 Posts
April 04 2015 13:35 GMT
#784
On April 04 2015 22:24 The_Red_Viper wrote:
Well that units seems to be very weird Oo
Siege mode for air to ground? WHY

[image loading]

what terran really needs, flying siege tanks.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 04 2015 13:41 GMT
#785
I don't see the point in giving that unit the siege mode at all tbh.
These "long range" solutions didn't really work out that great so far in sc2 if you ask me.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
y0su
Profile Blog Joined September 2011
Finland7871 Posts
April 04 2015 13:46 GMT
#786
On April 04 2015 22:17 Hider wrote:
Show nested quote +
On April 04 2015 22:12 The_Red_Viper wrote:
David Kim talked about a new terran unit on the french stream? Anybody knows more?


- Flying unit (built with the starport).
- Air To Air high fire rate but low damage
- Ability : switch to Air to Ground with big range but unable to move (range 9)


Honestly this is quite similar to how I imagined the Viking to be redesigned (which I still think is highly preferable. the game needs to be cleaned up instead of being overflood with overlapping units).

so... a viking that turns into a seige tank when landed... sounds like a real revolution to the Terran arsenal

I guess the only question is weather or not it can be picked up in medivacs?
Elentos
Profile Blog Joined February 2015
55568 Posts
Last Edited: 2015-04-04 13:51:56
April 04 2015 13:49 GMT
#787
On April 04 2015 22:46 y0su wrote:
Show nested quote +
On April 04 2015 22:17 Hider wrote:
On April 04 2015 22:12 The_Red_Viper wrote:
David Kim talked about a new terran unit on the french stream? Anybody knows more?


- Flying unit (built with the starport).
- Air To Air high fire rate but low damage
- Ability : switch to Air to Ground with big range but unable to move (range 9)


Honestly this is quite similar to how I imagined the Viking to be redesigned (which I still think is highly preferable. the game needs to be cleaned up instead of being overflood with overlapping units).

so... a viking that turns into a seige tank when landed... sounds like a real revolution to the Terran arsenal

I guess the only question is weather or not it can be picked up in medivacs?

Things that fly can't be picked up and it doesn't land. Question answered. Kinda sad tho .

Medivacs should pick up battlecruisers.
Every 60 seconds in Africa, a minute passes.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
April 04 2015 13:55 GMT
#788
On April 04 2015 22:49 Elentos wrote:
Show nested quote +
On April 04 2015 22:46 y0su wrote:
On April 04 2015 22:17 Hider wrote:
On April 04 2015 22:12 The_Red_Viper wrote:
David Kim talked about a new terran unit on the french stream? Anybody knows more?


- Flying unit (built with the starport).
- Air To Air high fire rate but low damage
- Ability : switch to Air to Ground with big range but unable to move (range 9)


Honestly this is quite similar to how I imagined the Viking to be redesigned (which I still think is highly preferable. the game needs to be cleaned up instead of being overflood with overlapping units).

so... a viking that turns into a siege tank when landed... sounds like a real revolution to the Terran arsenal

I guess the only question is weather or not it can be picked up in medivacs?

Things that fly can't be picked up and it doesn't land. Question answered. Kinda sad tho .

Medivacs should pick up battlecruisers.

I thought someone said it "sieged" on the ground (could have just been a translation mistake).
Elentos
Profile Blog Joined February 2015
55568 Posts
April 04 2015 13:58 GMT
#789
On April 04 2015 22:55 y0su wrote:
Show nested quote +
On April 04 2015 22:49 Elentos wrote:
On April 04 2015 22:46 y0su wrote:
On April 04 2015 22:17 Hider wrote:
On April 04 2015 22:12 The_Red_Viper wrote:
David Kim talked about a new terran unit on the french stream? Anybody knows more?


- Flying unit (built with the starport).
- Air To Air high fire rate but low damage
- Ability : switch to Air to Ground with big range but unable to move (range 9)


Honestly this is quite similar to how I imagined the Viking to be redesigned (which I still think is highly preferable. the game needs to be cleaned up instead of being overflood with overlapping units).

so... a viking that turns into a siege tank when landed... sounds like a real revolution to the Terran arsenal

I guess the only question is weather or not it can be picked up in medivacs?

Things that fly can't be picked up and it doesn't land. Question answered. Kinda sad tho .

Medivacs should pick up battlecruisers.

I thought someone said it "sieged" on the ground (could have just been a translation mistake).

Nah, they turn into an air-to-ground siege is what David said. But as I said, he also mentioned they're looking into other designs aswell. Not sure how I feel about this design, I feel it overlaps with several units already in the game and doesn't have a unique function yet :/.
Every 60 seconds in Africa, a minute passes.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 04 2015 14:00 GMT
#790
Terran seems to be a race which doesn't really need new units tbh, just fix existing ones to be better at their initial purpose. (siege tanks, thors, ravens, ghost?)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Elentos
Profile Blog Joined February 2015
55568 Posts
April 04 2015 14:03 GMT
#791
On April 04 2015 23:00 The_Red_Viper wrote:
Terran seems to be a race which doesn't really need new units tbh, just fix existing ones to be better at their initial purpose. (siege tanks, thors, ravens, ghost?)

I'd much prefer a new bio (baracks) unit, tbh. Bio struggles with sustainability over the course of the game and transitioning out of it is a chore. I guess changing the ghost might accomplish that, and the ghost really needs some change :/.
Every 60 seconds in Africa, a minute passes.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
Last Edited: 2015-04-04 14:05:13
April 04 2015 14:04 GMT
#792
On April 04 2015 23:00 The_Red_Viper wrote:
Terran seems to be a race which doesn't really need new units tbh, just fix existing ones to be better at their initial purpose. (siege tanks, thors, ravens, ghost?)

I completely agree!! Throw in the BC and it could be a complete race.
If they insist I think an early game rax support unit (caster) has the most potential.
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
Last Edited: 2015-04-04 14:19:03
April 04 2015 14:17 GMT
#793
On April 04 2015 22:41 The_Red_Viper wrote:
I don't see the point in giving that unit the siege mode at all tbh.
These "long range" solutions didn't really work out that great so far in sc2 if you ask me.


This is very different though. First of all, it's only 9 range. Not like 15+ as Tempests and SH are. Secondly, due to its immobility its constantly a vulnerable target to focus fire. So I don't think there is an issue here from a microinteraction perspective.

Terran seems to be a race which doesn't really need new units tbh, just fix existing ones to be better at their initial purpose. (siege tanks, thors, ravens, ghost?)


I agree with this. Marines are basically the only unit I wouldn't touch. Everything else could use an overhaul.
royalroadweed
Profile Joined April 2013
United States8301 Posts
April 04 2015 14:28 GMT
#794
On April 04 2015 23:00 The_Red_Viper wrote:
Terran seems to be a race which doesn't really need new units tbh, just fix existing ones to be better at their initial purpose. (siege tanks, thors, ravens, ghost?)

I disagree. Terran needs a new unit or a redesign of certain units because bio play doesn't have an effective late gate. The unit should be gas intensive and mobile imo.
"Nerfing Toss can just make them stronger"
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
Last Edited: 2015-04-04 15:00:11
April 04 2015 14:59 GMT
#795
On April 04 2015 23:28 royalroadweed wrote:
Show nested quote +
On April 04 2015 23:00 The_Red_Viper wrote:
Terran seems to be a race which doesn't really need new units tbh, just fix existing ones to be better at their initial purpose. (siege tanks, thors, ravens, ghost?)

I disagree. Terran needs a new unit or a redesign of certain units because bio play doesn't have an effective late gate. The unit should be gas intensive and mobile imo.


Upgraded Reaper or you could fix the Ghost and change its cost around a bit.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
April 04 2015 15:13 GMT
#796
I feel all races needs their existing units redesigned. For the most part.
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
Last Edited: 2015-04-04 15:27:26
April 04 2015 15:24 GMT
#797
Hmm, played a bit w/ the Cyclone in the editor. The below stats felt like they rewarded the most countermicro and the highest skillcap;

- Movement speed: 3.25 (from 2.8 I believe)
- Lock on range = 6 (unchanged)
- Maximum range = 9 (from 14 I believe).
- Cooldown = 5 seconds (I guess its probably close to 10 seconds on the actual beta)

Overall, it become an extreme micro intensive unit where you constantly had to get in range to lock and then abuse the slightly faster movement speed to get out of range again. But if the Cyclone got further away than 9 range, the cyclone would stop attacking. So a good player would respond quickly and micro away the targgeted unit.
Then ofc if your a really good terran you predict/react to this and move forward instead of backwards.

ohmylanta1003
Profile Joined February 2015
United States128 Posts
April 04 2015 15:46 GMT
#798
On April 04 2015 23:17 Hider wrote:
Show nested quote +
On April 04 2015 22:41 The_Red_Viper wrote:
I don't see the point in giving that unit the siege mode at all tbh.
These "long range" solutions didn't really work out that great so far in sc2 if you ask me.


This is very different though. First of all, it's only 9 range. Not like 15+ as Tempests and SH are. Secondly, due to its immobility its constantly a vulnerable target to focus fire. So I don't think there is an issue here from a microinteraction perspective.

Show nested quote +
Terran seems to be a race which doesn't really need new units tbh, just fix existing ones to be better at their initial purpose. (siege tanks, thors, ravens, ghost?)


I agree with this. Marines are basically the only unit I wouldn't touch. Everything else could use an overhaul.


Lol. Hilarious. And this is why Blizzard doesn't listen to the fanbase. "I think we should just change everything". Lol. What a joke.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
April 04 2015 15:51 GMT
#799
On April 05 2015 00:46 ohmylanta1003 wrote:
Show nested quote +
On April 04 2015 23:17 Hider wrote:
On April 04 2015 22:41 The_Red_Viper wrote:
I don't see the point in giving that unit the siege mode at all tbh.
These "long range" solutions didn't really work out that great so far in sc2 if you ask me.


This is very different though. First of all, it's only 9 range. Not like 15+ as Tempests and SH are. Secondly, due to its immobility its constantly a vulnerable target to focus fire. So I don't think there is an issue here from a microinteraction perspective.

Terran seems to be a race which doesn't really need new units tbh, just fix existing ones to be better at their initial purpose. (siege tanks, thors, ravens, ghost?)


I agree with this. Marines are basically the only unit I wouldn't touch. Everything else could use an overhaul.


Lol. Hilarious. And this is why Blizzard doesn't listen to the fanbase. "I think we should just change everything". Lol. What a joke.

Why are you on TL if you have an aversion to discussion? Please let us talk in peace and go away.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Schroedinger
Profile Joined April 2012
Germany80 Posts
April 04 2015 15:58 GMT
#800
Well the thing is they won´t redesign the entire terran race.
So there is literally no reason to suggest it because it is not going to happen.

Flying unit (built with the starport).
Air To Air high fire rate but low damage
Ability : switch the damage to Air to Ground with big range (9) but unable to move (still in the air)
Idea behind the unit : defending against mass mutas/phoenix and forcing engagement
There is no mention of it being on the ground.

I kind of like this concept...could be cool.
Conquest is made of the ashes of one's enemies
Prev 1 38 39 40 41 42 48 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech10
StarCraft: Brood War
GuemChi 3291
firebathero 1042
Tasteless 215
actioN 161
Dewaltoss 125
sSak 82
Shinee 45
ToSsGirL 44
Noble 21
soO 19
[ Show more ]
ajuk12(nOOB) 17
Sharp 14
Terrorterran 5
Dota 2
monkeys_forever611
XcaliburYe338
XaKoH 160
canceldota33
Counter-Strike
Stewie2K930
shoxiejesuss314
oskar53
Other Games
summit1g7961
ceh9494
Liquid`RaSZi433
PiGStarcraft167
Sick108
Organizations
Other Games
gamesdonequick577
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1262
Upcoming Events
Replay Cast
1h 15m
Afreeca Starleague
2h 15m
BeSt vs Leta
Queen vs Jaedong
Kung Fu Cup
3h 15m
Replay Cast
16h 15m
The PondCast
1d 2h
OSC
1d 16h
RSL Revival
2 days
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
2 days
RSL Revival
3 days
Maru vs MaxPax
BSL
3 days
[ Show More ]
RSL Revival
3 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.