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Active: 7556 users

LotV closed beta announced to start on March 31 - Page 46

Forum Index > Legacy of the Void
2700 CommentsPost a Reply
Prev 1 44 45 46 47 48 136 Next
Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here.

Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2015-03-28 18:55:13
March 28 2015 18:40 GMT
#901
On March 29 2015 03:13 dcemuser wrote:
Here's listfile diffs for Legacy of the Void I made last night when the client was released: http://www.curseforge.com/paste/11941/

You don't need an installer; it's CASC. They'll probably make one, but it is just fluff that calls the app to install the game.

I used some custom tools to generate the listfile diffs, but installing the game is easy. Just go to your Battle.net app's directory. Hold down SHIFT and right-click in an empty space in the directory and go to "Open command window here". In the command prompt, type "battle.net.exe --game=s2_beta --install" without quotes. The SC2 LotV installer will launch as if you had access (obviously you still don't, it just installs the game).

Not works for me, it shows an error that B.net app is maybe outdated but I have the latest one

edit: changed sc2_beta to s2_beta and it worked. ty
dcemuser
Profile Joined August 2010
United States3248 Posts
Last Edited: 2015-03-28 19:02:49
March 28 2015 19:02 GMT
#902
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
March 28 2015 19:08 GMT
#903
Woah, sc2 will have 64-bit optimization. Finally
ivancype
Profile Joined December 2012
Brazil485 Posts
Last Edited: 2015-03-28 19:14:36
March 28 2015 19:13 GMT
#904
On March 29 2015 04:02 dcemuser wrote:
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.


playable like, can we actually play the game? or can we just launch the client? I drag n dropped a campaign map file and i stopped in the log in screen.
The other race is OP
dcemuser
Profile Joined August 2010
United States3248 Posts
Last Edited: 2015-03-28 19:22:38
March 28 2015 19:18 GMT
#905
On March 29 2015 04:13 ivancype wrote:
Show nested quote +
On March 29 2015 04:02 dcemuser wrote:
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.


playable like, can we actually play the game? or can we just launch the client? I drag n dropped a campaign map file and i stopped in the log in screen.


Campaign maps aren't valid probably. Also, you need to use a map that has hardcoded AI or removed win conditions otherwise you will instantly win. I just downloaded Cloud Kingdom LE and forced Player 2 to be a Computer, testing if that works.

Edit: No dice, it is playable, but because the map I used was Heart of the Swarm, it was just your standard Cloud Kingdom LE game. Going to do some hex editing to the map to remove/replace Heart of the Swarm dependencies as needed.
TheSkunk
Profile Joined September 2010
82 Posts
March 28 2015 19:21 GMT
#906
If it does work, get us some stats on the Adept, please. :D
tn
Profile Joined June 2013
United Kingdom33 Posts
Last Edited: 2015-03-28 19:33:35
March 28 2015 19:33 GMT
#907
On March 29 2015 04:18 dcemuser wrote:
Show nested quote +
On March 29 2015 04:13 ivancype wrote:
On March 29 2015 04:02 dcemuser wrote:
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.


playable like, can we actually play the game? or can we just launch the client? I drag n dropped a campaign map file and i stopped in the log in screen.


Campaign maps aren't valid probably. Also, you need to use a map that has hardcoded AI or removed win conditions otherwise you will instantly win. I just downloaded Cloud Kingdom LE and forced Player 2 to be a Computer, testing if that works.

Edit: No dice, it is playable, but because the map I used was Heart of the Swarm, it was just your standard Cloud Kingdom LE game. Going to do some hex editing to the map to remove/replace Heart of the Swarm dependencies as needed.


Yeah, its in the LotV engine (I have the outlines of probes behind buildings, there is a ping section in the ctrl-alt-F stats panel) but you cant use the LotV dependancies yet.
I wonder if someone leaked one of the map files from the beta if you could load it offline like that.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
March 28 2015 19:36 GMT
#908
On March 29 2015 04:33 [LYF] TN wrote:
Show nested quote +
On March 29 2015 04:18 dcemuser wrote:
On March 29 2015 04:13 ivancype wrote:
On March 29 2015 04:02 dcemuser wrote:
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.


playable like, can we actually play the game? or can we just launch the client? I drag n dropped a campaign map file and i stopped in the log in screen.


Campaign maps aren't valid probably. Also, you need to use a map that has hardcoded AI or removed win conditions otherwise you will instantly win. I just downloaded Cloud Kingdom LE and forced Player 2 to be a Computer, testing if that works.

Edit: No dice, it is playable, but because the map I used was Heart of the Swarm, it was just your standard Cloud Kingdom LE game. Going to do some hex editing to the map to remove/replace Heart of the Swarm dependencies as needed.

I have the outlines of probes behind buildings

Can that be disabled ?
tn
Profile Joined June 2013
United Kingdom33 Posts
March 28 2015 19:40 GMT
#909
On March 29 2015 04:36 [PkF] Wire wrote:
Show nested quote +
On March 29 2015 04:33 [LYF] TN wrote:
On March 29 2015 04:18 dcemuser wrote:
On March 29 2015 04:13 ivancype wrote:
On March 29 2015 04:02 dcemuser wrote:
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.


playable like, can we actually play the game? or can we just launch the client? I drag n dropped a campaign map file and i stopped in the log in screen.


Campaign maps aren't valid probably. Also, you need to use a map that has hardcoded AI or removed win conditions otherwise you will instantly win. I just downloaded Cloud Kingdom LE and forced Player 2 to be a Computer, testing if that works.

Edit: No dice, it is playable, but because the map I used was Heart of the Swarm, it was just your standard Cloud Kingdom LE game. Going to do some hex editing to the map to remove/replace Heart of the Swarm dependencies as needed.

I have the outlines of probes behind buildings

Can that be disabled ?


There's no option for it but they only show on medium+ graphics
[PkF] Wire
Profile Joined March 2013
France24239 Posts
Last Edited: 2015-03-28 19:50:27
March 28 2015 19:42 GMT
#910
On March 29 2015 04:40 [LYF] TN wrote:
Show nested quote +
On March 29 2015 04:36 [PkF] Wire wrote:
On March 29 2015 04:33 [LYF] TN wrote:
On March 29 2015 04:18 dcemuser wrote:
On March 29 2015 04:13 ivancype wrote:
On March 29 2015 04:02 dcemuser wrote:
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.


playable like, can we actually play the game? or can we just launch the client? I drag n dropped a campaign map file and i stopped in the log in screen.


Campaign maps aren't valid probably. Also, you need to use a map that has hardcoded AI or removed win conditions otherwise you will instantly win. I just downloaded Cloud Kingdom LE and forced Player 2 to be a Computer, testing if that works.

Edit: No dice, it is playable, but because the map I used was Heart of the Swarm, it was just your standard Cloud Kingdom LE game. Going to do some hex editing to the map to remove/replace Heart of the Swarm dependencies as needed.

I have the outlines of probes behind buildings

Can that be disabled ?


There's no option for it but they only show on medium+ graphics

That's great, I don't wish to have this option and I'm already used to play on low. Thanks ! It's kinda annoying it's going to be mandatory on tournament streams but I guess we'll get used to it.
dcemuser
Profile Joined August 2010
United States3248 Posts
March 28 2015 19:49 GMT
#911
On March 29 2015 04:33 [LYF] TN wrote:
Show nested quote +
On March 29 2015 04:18 dcemuser wrote:
On March 29 2015 04:13 ivancype wrote:
On March 29 2015 04:02 dcemuser wrote:
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.


playable like, can we actually play the game? or can we just launch the client? I drag n dropped a campaign map file and i stopped in the log in screen.


Campaign maps aren't valid probably. Also, you need to use a map that has hardcoded AI or removed win conditions otherwise you will instantly win. I just downloaded Cloud Kingdom LE and forced Player 2 to be a Computer, testing if that works.

Edit: No dice, it is playable, but because the map I used was Heart of the Swarm, it was just your standard Cloud Kingdom LE game. Going to do some hex editing to the map to remove/replace Heart of the Swarm dependencies as needed.


Yeah, its in the LotV engine (I have the outlines of probes behind buildings, there is a ping section in the ctrl-alt-F stats panel) but you cant use the LotV dependancies yet.
I wonder if someone leaked one of the map files from the beta if you could load it offline like that.


Eh, probably don't need to wait that long. I loaded an SC2 map in the Heroes engine by changing dependencies with a hex editor - this shouldn't be too different.
IeZaeL
Profile Joined July 2012
Italy991 Posts
March 28 2015 20:02 GMT
#912
http://www.curseforge.com/paste/11941/ all these new tilesets references ç_ç my hype is exploding
Author of Coda and Eastwatch.
doihy
Profile Joined August 2010
668 Posts
March 28 2015 20:09 GMT
#913
On March 29 2015 05:02 IeZaeL wrote:
http://www.curseforge.com/paste/11941/ all these new tilesets references ç_ç my hype is exploding



Are those really that big of an addition?
Weavel
Profile Joined January 2010
Finland9224 Posts
March 28 2015 20:12 GMT
#914
On March 29 2015 05:02 IeZaeL wrote:
http://www.curseforge.com/paste/11941/ all these new tilesets references ç_ç my hype is exploding
HYPEEE
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
ZeromuS
Profile Blog Joined October 2010
Canada13430 Posts
March 28 2015 20:14 GMT
#915
On March 29 2015 05:09 doihy wrote:
Show nested quote +
On March 29 2015 05:02 IeZaeL wrote:
http://www.curseforge.com/paste/11941/ all these new tilesets references ç_ç my hype is exploding



Are those really that big of an addition?


For mappers, yes.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
dcemuser
Profile Joined August 2010
United States3248 Posts
Last Edited: 2015-03-28 20:45:44
March 28 2015 20:45 GMT
#916
On March 29 2015 04:49 dcemuser wrote:
Show nested quote +
On March 29 2015 04:33 [LYF] TN wrote:
On March 29 2015 04:18 dcemuser wrote:
On March 29 2015 04:13 ivancype wrote:
On March 29 2015 04:02 dcemuser wrote:
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.


playable like, can we actually play the game? or can we just launch the client? I drag n dropped a campaign map file and i stopped in the log in screen.


Campaign maps aren't valid probably. Also, you need to use a map that has hardcoded AI or removed win conditions otherwise you will instantly win. I just downloaded Cloud Kingdom LE and forced Player 2 to be a Computer, testing if that works.

Edit: No dice, it is playable, but because the map I used was Heart of the Swarm, it was just your standard Cloud Kingdom LE game. Going to do some hex editing to the map to remove/replace Heart of the Swarm dependencies as needed.


Yeah, its in the LotV engine (I have the outlines of probes behind buildings, there is a ping section in the ctrl-alt-F stats panel) but you cant use the LotV dependancies yet.
I wonder if someone leaked one of the map files from the beta if you could load it offline like that.


Eh, probably don't need to wait that long. I loaded an SC2 map in the Heroes engine by changing dependencies with a hex editor - this shouldn't be too different.


Okay so, progress. It is loading the tooltips as if they were from LotV - when I mouseover Twilight Council after my changes, it says "Contains upgrades for Zealots, Stalkers, and Adepts." Before changes it just says "Contains upgrades for Zealots and Stalkers."

Now for it to actually load the gamedata xmls properly.
Doublemint
Profile Joined July 2011
Austria8760 Posts
March 28 2015 20:54 GMT
#917
looking forward to the pro streams to be honest

unfortunately I am once again not gonna get a beta invite just like that... had to preorder HotS back in early 2013 T_T
Pride goeth before destruction, and an haughty spirit before the fall.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2015-03-28 21:21:54
March 28 2015 20:55 GMT
#918
Stucked at Initializing, and the LotV folder changes size from 5Gb to 6.3gb

[image loading]

Edit: Oh, it still downloads huge files at background even when bar shows "initializing"
HaRuHi
Profile Blog Joined November 2010
1220 Posts
March 28 2015 21:01 GMT
#919
On March 29 2015 05:45 dcemuser wrote:
Show nested quote +
On March 29 2015 04:49 dcemuser wrote:
On March 29 2015 04:33 [LYF] TN wrote:
On March 29 2015 04:18 dcemuser wrote:
On March 29 2015 04:13 ivancype wrote:
On March 29 2015 04:02 dcemuser wrote:
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.


playable like, can we actually play the game? or can we just launch the client? I drag n dropped a campaign map file and i stopped in the log in screen.


Campaign maps aren't valid probably. Also, you need to use a map that has hardcoded AI or removed win conditions otherwise you will instantly win. I just downloaded Cloud Kingdom LE and forced Player 2 to be a Computer, testing if that works.

Edit: No dice, it is playable, but because the map I used was Heart of the Swarm, it was just your standard Cloud Kingdom LE game. Going to do some hex editing to the map to remove/replace Heart of the Swarm dependencies as needed.


Yeah, its in the LotV engine (I have the outlines of probes behind buildings, there is a ping section in the ctrl-alt-F stats panel) but you cant use the LotV dependancies yet.
I wonder if someone leaked one of the map files from the beta if you could load it offline like that.


Eh, probably don't need to wait that long. I loaded an SC2 map in the Heroes engine by changing dependencies with a hex editor - this shouldn't be too different.


Okay so, progress. It is loading the tooltips as if they were from LotV - when I mouseover Twilight Council after my changes, it says "Contains upgrades for Zealots, Stalkers, and Adepts." Before changes it just says "Contains upgrades for Zealots and Stalkers."

Now for it to actually load the gamedata xmls properly.


Thanks for your efforts! Hype!
[PkF] Wire
Profile Joined March 2013
France24239 Posts
March 28 2015 21:06 GMT
#920
On March 29 2015 05:45 dcemuser wrote:
Show nested quote +
On March 29 2015 04:49 dcemuser wrote:
On March 29 2015 04:33 [LYF] TN wrote:
On March 29 2015 04:18 dcemuser wrote:
On March 29 2015 04:13 ivancype wrote:
On March 29 2015 04:02 dcemuser wrote:
Lol, it is playable too. Drag and drop a map file onto SC2Switcher.exe or SC2Switcher_64.exe (in Support/Support64 folder of install).

It treats it like you launched the game via the 'Test Map' command of the SC2 Editor and will launch a single-player game.


playable like, can we actually play the game? or can we just launch the client? I drag n dropped a campaign map file and i stopped in the log in screen.


Campaign maps aren't valid probably. Also, you need to use a map that has hardcoded AI or removed win conditions otherwise you will instantly win. I just downloaded Cloud Kingdom LE and forced Player 2 to be a Computer, testing if that works.

Edit: No dice, it is playable, but because the map I used was Heart of the Swarm, it was just your standard Cloud Kingdom LE game. Going to do some hex editing to the map to remove/replace Heart of the Swarm dependencies as needed.


Yeah, its in the LotV engine (I have the outlines of probes behind buildings, there is a ping section in the ctrl-alt-F stats panel) but you cant use the LotV dependancies yet.
I wonder if someone leaked one of the map files from the beta if you could load it offline like that.


Eh, probably don't need to wait that long. I loaded an SC2 map in the Heroes engine by changing dependencies with a hex editor - this shouldn't be too different.


Okay so, progress. It is loading the tooltips as if they were from LotV - when I mouseover Twilight Council after my changes, it says "Contains upgrades for Zealots, Stalkers, and Adepts." Before changes it just says "Contains upgrades for Zealots and Stalkers."

Now for it to actually load the gamedata xmls properly.

Means the Adept will have some upgrade in the TC btw, which was not something we knew if I recall correctly.
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