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Active: 3639 users

LotV closed beta announced to start on March 31 - Page 47

Forum Index > Legacy of the Void
2700 CommentsPost a Reply
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Thanks to Reddit sleuths, everyone can try the LotV test maps by following instructions here.

Note: This is not a beta key, it is simply access to Vs. AI and a Unit Tester. I have no idea how cool with this Blizzard is or is not, use at your own risk.
CrystaX
Profile Joined April 2010
Germany32 Posts
March 28 2015 21:23 GMT
#921
I was downloading fine until it stuck at the middle. All i get is Initializing now when pause/play, did Blizzard maybe block it now? :C can any1 confirm?

On the adept, I guess it was predictable that the ability would require a TC research tho.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
March 28 2015 21:29 GMT
#922
On March 29 2015 06:23 CrystaX wrote:
I was downloading fine until it stuck at the middle. All i get is Initializing now when pause/play, did Blizzard maybe block it now? :C can any1 confirm?

On the adept, I guess it was predictable that the ability would require a TC research tho.

Man, check my post on previous page. it still downloads on background. Just check lotv folder size from time to time.
CrystaX
Profile Joined April 2010
Germany32 Posts
March 28 2015 21:36 GMT
#923
I've read it and that's why i said that. Nothing is happening anymore, it's not increasing^^ Also i came to "Updating" before, now I can't.
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
March 28 2015 21:41 GMT
#924
On March 28 2015 23:57 TT1 wrote:
beta key or riot

this :D
750/750 emotions fully stacked
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2015-03-28 21:50:00
March 28 2015 21:49 GMT
#925
On March 29 2015 06:36 CrystaX wrote:
I've read it and that's why i said that. Nothing is happening anymore, it's not increasing^^ Also i came to "Updating" before, now I can't.

At least for me it silencly downloaded 6 gb while being at Initialization phase
dcemuser
Profile Joined August 2010
United States3248 Posts
March 28 2015 21:55 GMT
#926
Yeah, full size is like 6.5 GB or something. Regular SC2:HotS is like 15 GB, but ~7.5 of that is in Campaigns, which are not included in the beta.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2015-03-28 21:58:32
March 28 2015 21:58 GMT
#927
On March 29 2015 06:55 dcemuser wrote:
Yeah, full size is like 6.5 GB or something. Regular SC2:HotS is like 15 GB, but ~7.5 of that is in Campaigns, which are not included in the beta.

Seems something going wrong for me and other guy above. It downloaded 6.26 Gb and still staying at "Initializing" stage (i.e. at half of red bar)
CrystaX
Profile Joined April 2010
Germany32 Posts
March 28 2015 22:02 GMT
#928
I spammed some pause/plays, now it's working again. Random bug :D
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
March 28 2015 22:05 GMT
#929
How the hek did u guys get Beta keys..
CrystaX
Profile Joined April 2010
Germany32 Posts
March 28 2015 22:07 GMT
#930
No one got keys mate, read 2 pages before Only the client is available with a work around.
dcemuser
Profile Joined August 2010
United States3248 Posts
March 28 2015 22:14 GMT
#931
Upgrade for Adept available at Twilight Council is referenced as "LearnAdeptKillBounce" in the gamedata xmls. Also referenced is another upgrade I haven't heard of before: "LearnImmortalRevive". Other stuff is in there like Hydra speed, immortal barrier, flying locusts, etc but we knew about those.
dcemuser
Profile Joined August 2010
United States3248 Posts
March 28 2015 22:23 GMT
#932
Adept stats for whoever asked:
60 life, 80 shields, 1 armor, 2 shield regen rate, speed 2.5 (accel 1000), sight range 9, cost: 100 min/25 gas
dcemuser
Profile Joined August 2010
United States3248 Posts
March 28 2015 22:29 GMT
#933
They added the data for several missing SC1 units: Scout, Arbiter, Corsair, Queen (renamed "Brood Queen"), Defiler, Devourer, and Guardian. They added all of the abilities too: Dark Swarm, Consume, Ensnare, Disruption Web, Stasis Field, Recall, etc.

Should be a nice update for any SC2 BW recreations to have official unit data/ability data for those units now.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 28 2015 22:34 GMT
#934
AdeptKillBounce is probably the Mutalisk-like bounce attack that was mentioned in the IGN article. The unit itself does seem kinda fragile though.

HotS already had Queen, Devourer, and Guardian models in the game, plus the Scout from WoL. Adding the complete stats and abilities sounds great. Maybe they'll include them in the campaign or in the co-op game mode.
ㅇㅅㅌㅅ
c0ldfusion
Profile Joined October 2010
United States8293 Posts
March 28 2015 22:36 GMT
#935
On March 29 2015 07:14 dcemuser wrote:
Upgrade for Adept available at Twilight Council is referenced as "LearnAdeptKillBounce" in the gamedata xmls. Also referenced is another upgrade I haven't heard of before: "LearnImmortalRevive". Other stuff is in there like Hydra speed, immortal barrier, flying locusts, etc but we knew about those.

uh.. immortal revive? that sounds OP
dcemuser
Profile Joined August 2010
United States3248 Posts
March 28 2015 22:37 GMT
#936
Is the Reaver the only unit from SC1 without an official model/unit data/ability data yet then? Or did they add him at some point and I didn't notice?
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 28 2015 22:43 GMT
#937
On March 29 2015 07:36 c0ldfusion wrote:
Show nested quote +
On March 29 2015 07:14 dcemuser wrote:
Upgrade for Adept available at Twilight Council is referenced as "LearnAdeptKillBounce" in the gamedata xmls. Also referenced is another upgrade I haven't heard of before: "LearnImmortalRevive". Other stuff is in there like Hydra speed, immortal barrier, flying locusts, etc but we knew about those.

uh.. immortal revive? that sounds OP

I had a silly idea earlier today that when an Immortal dies, its turret pops off and it continues on as a Dragoon.

I don't think the Reaver has been in SC2 since the WoL early alpha. The only files I remember seeing are a few residual icons and wireframes that had been datamined out along with a lot of other cut content.
ㅇㅅㅌㅅ
dcemuser
Profile Joined August 2010
United States3248 Posts
March 28 2015 22:44 GMT
#938
Immortal Revive is "Immortal revives 30 seconds after death. 3 min cooldown."

Could be something they were just testing that they just didn't bother to remove data for, though. It isn't necessarily ingame.
CrystaX
Profile Joined April 2010
Germany32 Posts
March 28 2015 22:49 GMT
#939
That sounds pretty cool, any attack speed/dmg stats from the Adept? Also known if he has bonus dmg to light?
[PkF] Wire
Profile Joined March 2013
France24239 Posts
March 28 2015 22:49 GMT
#940
On March 29 2015 07:44 dcemuser wrote:
Immortal Revive is "Immortal revives 30 seconds after death. 3 min cooldown."

Could be something they were just testing that they just didn't bother to remove data for, though. It isn't necessarily ingame.

Truly immortal. That indeed sounds stupid and is probably something they played with before deciding it was silly
Prev 1 45 46 47 48 49 136 Next
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